transform/shader_io: Generate a wrapper function

This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.

The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.

The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.

Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
James Price
2021-08-04 22:15:28 +00:00
committed by Tint LUCI CQ
parent 3e92e9f8ba
commit a5d73ce965
3866 changed files with 49323 additions and 26508 deletions

View File

@@ -27,8 +27,8 @@ void main_1() {
const int x_80 = asint(x_6[2].x);
const int x_82 = asint(x_6[2].x);
const int x_84 = asint(x_6[2].x);
const int tint_symbol_3[17] = {x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84};
A = tint_symbol_3;
const int tint_symbol_2[17] = {x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84};
A = tint_symbol_2;
const int x_87 = asint(x_6[3].x);
const int x_89 = asint(x_6[4].x);
const int x_91 = asint(x_6[5].x);
@@ -46,8 +46,8 @@ void main_1() {
const int x_115 = asint(x_6[17].x);
const int x_117 = asint(x_6[18].x);
const int x_119 = asint(x_6[1].x);
const int tint_symbol_4[17] = {x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119};
ref = tint_symbol_4;
const int tint_symbol_3[17] = {x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119};
ref = tint_symbol_3;
const int x_122 = asint(x_6[2].x);
a = x_122;
const int x_124 = asint(x_6[2].x);
@@ -112,9 +112,15 @@ struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_out main_inner() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_5;
const main_out tint_symbol_4 = {x_GLF_color};
return tint_symbol_4;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}

View File

@@ -21,7 +21,7 @@ struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
void main_1(constant buf0& x_6, thread float4* const tint_symbol_5) {
tint_array_wrapper_1 A = {};
tint_array_wrapper_1 ref = {};
int a = 0;
@@ -45,8 +45,8 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
int const x_80 = x_6.x_GLF_uniform_int_values.arr[2].el;
int const x_82 = x_6.x_GLF_uniform_int_values.arr[2].el;
int const x_84 = x_6.x_GLF_uniform_int_values.arr[2].el;
tint_array_wrapper_1 const tint_symbol_3 = {.arr={x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84}};
A = tint_symbol_3;
tint_array_wrapper_1 const tint_symbol_2 = {.arr={x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84}};
A = tint_symbol_2;
int const x_87 = x_6.x_GLF_uniform_int_values.arr[3].el;
int const x_89 = x_6.x_GLF_uniform_int_values.arr[4].el;
int const x_91 = x_6.x_GLF_uniform_int_values.arr[5].el;
@@ -64,8 +64,8 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
int const x_115 = x_6.x_GLF_uniform_int_values.arr[17].el;
int const x_117 = x_6.x_GLF_uniform_int_values.arr[18].el;
int const x_119 = x_6.x_GLF_uniform_int_values.arr[1].el;
tint_array_wrapper_1 const tint_symbol_4 = {.arr={x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119}};
ref = tint_symbol_4;
tint_array_wrapper_1 const tint_symbol_3 = {.arr={x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119}};
ref = tint_symbol_3;
int const x_122 = x_6.x_GLF_uniform_int_values.arr[2].el;
a = x_122;
int const x_124 = x_6.x_GLF_uniform_int_values.arr[2].el;
@@ -116,23 +116,29 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
}
int const x_174 = x_6.x_GLF_uniform_int_values.arr[2].el;
float const x_175 = float(x_174);
*(tint_symbol_6) = float4(x_175, x_175, x_175, x_175);
*(tint_symbol_5) = float4(x_175, x_175, x_175, x_175);
bool const x_177 = ok;
if (x_177) {
int const x_181 = x_6.x_GLF_uniform_int_values.arr[3].el;
int const x_184 = x_6.x_GLF_uniform_int_values.arr[2].el;
int const x_187 = x_6.x_GLF_uniform_int_values.arr[2].el;
int const x_190 = x_6.x_GLF_uniform_int_values.arr[3].el;
*(tint_symbol_6) = float4(float(x_181), float(x_184), float(x_187), float(x_190));
*(tint_symbol_5) = float4(float(x_181), float(x_184), float(x_187), float(x_190));
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
thread float4 tint_symbol_7 = 0.0f;
main_1(x_6, &(tint_symbol_7));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_7};
tint_symbol_1 const tint_symbol_5 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_5;
main_out tint_symbol_inner(constant buf0& x_6, thread float4* const tint_symbol_6) {
main_1(x_6, tint_symbol_6);
main_out const tint_symbol_4 = {.x_GLF_color_1=*(tint_symbol_6)};
return tint_symbol_4;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
thread float4 tint_symbol_7 = 0.0f;
main_out const inner_result = tint_symbol_inner(x_6, &(tint_symbol_7));
tint_symbol_1 wrapper_result = {};
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}

View File

@@ -27,8 +27,8 @@ void main_1() {
const int x_80 = asint(x_6[2].x);
const int x_82 = asint(x_6[2].x);
const int x_84 = asint(x_6[2].x);
const int tint_symbol_3[17] = {x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84};
A = tint_symbol_3;
const int tint_symbol_2[17] = {x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84};
A = tint_symbol_2;
const int x_87 = asint(x_6[3].x);
const int x_89 = asint(x_6[4].x);
const int x_91 = asint(x_6[5].x);
@@ -46,8 +46,8 @@ void main_1() {
const int x_115 = asint(x_6[17].x);
const int x_117 = asint(x_6[18].x);
const int x_119 = asint(x_6[1].x);
const int tint_symbol_4[17] = {x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119};
ref = tint_symbol_4;
const int tint_symbol_3[17] = {x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119};
ref = tint_symbol_3;
const int x_122 = asint(x_6[2].x);
a = x_122;
const int x_124 = asint(x_6[2].x);
@@ -112,9 +112,15 @@ struct tint_symbol {
float4 x_GLF_color_1 : SV_Target0;
};
tint_symbol main() {
main_out main_inner() {
main_1();
const main_out tint_symbol_1 = {x_GLF_color};
const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1};
return tint_symbol_5;
const main_out tint_symbol_4 = {x_GLF_color};
return tint_symbol_4;
}
tint_symbol main() {
const main_out inner_result = main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}

View File

@@ -21,7 +21,7 @@ struct tint_symbol_1 {
float4 x_GLF_color_1 [[color(0)]];
};
void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
void main_1(constant buf0& x_6, thread float4* const tint_symbol_5) {
tint_array_wrapper_1 A = {};
tint_array_wrapper_1 ref = {};
int a = 0;
@@ -45,8 +45,8 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
int const x_80 = x_6.x_GLF_uniform_int_values.arr[2].el;
int const x_82 = x_6.x_GLF_uniform_int_values.arr[2].el;
int const x_84 = x_6.x_GLF_uniform_int_values.arr[2].el;
tint_array_wrapper_1 const tint_symbol_3 = {.arr={x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84}};
A = tint_symbol_3;
tint_array_wrapper_1 const tint_symbol_2 = {.arr={x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84}};
A = tint_symbol_2;
int const x_87 = x_6.x_GLF_uniform_int_values.arr[3].el;
int const x_89 = x_6.x_GLF_uniform_int_values.arr[4].el;
int const x_91 = x_6.x_GLF_uniform_int_values.arr[5].el;
@@ -64,8 +64,8 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
int const x_115 = x_6.x_GLF_uniform_int_values.arr[17].el;
int const x_117 = x_6.x_GLF_uniform_int_values.arr[18].el;
int const x_119 = x_6.x_GLF_uniform_int_values.arr[1].el;
tint_array_wrapper_1 const tint_symbol_4 = {.arr={x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119}};
ref = tint_symbol_4;
tint_array_wrapper_1 const tint_symbol_3 = {.arr={x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119}};
ref = tint_symbol_3;
int const x_122 = x_6.x_GLF_uniform_int_values.arr[2].el;
a = x_122;
int const x_124 = x_6.x_GLF_uniform_int_values.arr[2].el;
@@ -116,23 +116,29 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
}
int const x_174 = x_6.x_GLF_uniform_int_values.arr[2].el;
float const x_175 = float(x_174);
*(tint_symbol_6) = float4(x_175, x_175, x_175, x_175);
*(tint_symbol_5) = float4(x_175, x_175, x_175, x_175);
bool const x_177 = ok;
if (x_177) {
int const x_181 = x_6.x_GLF_uniform_int_values.arr[3].el;
int const x_184 = x_6.x_GLF_uniform_int_values.arr[2].el;
int const x_187 = x_6.x_GLF_uniform_int_values.arr[2].el;
int const x_190 = x_6.x_GLF_uniform_int_values.arr[3].el;
*(tint_symbol_6) = float4(float(x_181), float(x_184), float(x_187), float(x_190));
*(tint_symbol_5) = float4(float(x_181), float(x_184), float(x_187), float(x_190));
}
return;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
thread float4 tint_symbol_7 = 0.0f;
main_1(x_6, &(tint_symbol_7));
main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_7};
tint_symbol_1 const tint_symbol_5 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
return tint_symbol_5;
main_out tint_symbol_inner(constant buf0& x_6, thread float4* const tint_symbol_6) {
main_1(x_6, tint_symbol_6);
main_out const tint_symbol_4 = {.x_GLF_color_1=*(tint_symbol_6)};
return tint_symbol_4;
}
fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
thread float4 tint_symbol_7 = 0.0f;
main_out const inner_result = tint_symbol_inner(x_6, &(tint_symbol_7));
tint_symbol_1 wrapper_result = {};
wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
return wrapper_result;
}