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https://github.com/encounter/dawn-cmake.git
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transform/shader_io: Generate a wrapper function
This is a major reworking of this transform. The old transform code was getting unwieldy, with part of the complication coming from the handling of multiple return statements. By generating a wrapper function instead, we can avoid a lot of this complexity. The original entry point function is stripped of all shader IO attributes (as well as `stage` and `workgroup_size`), but the body is left unmodified. A new entry point wrapper function is introduced which calls the original function, packing/unpacking the shader inputs as necessary, and propagates the result to the corresponding shader outputs. The new code has been refactored to use a state object with the different parts of the transform split into separate functions, which makes it much more manageable. Fixed: tint:1076 Bug: tint:920 Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521 Auto-Submit: James Price <jrprice@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com> Reviewed-by: Ben Clayton <bclayton@google.com>
This commit is contained in:
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Tint LUCI CQ
parent
3e92e9f8ba
commit
a5d73ce965
@@ -27,8 +27,8 @@ void main_1() {
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const int x_80 = asint(x_6[2].x);
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const int x_82 = asint(x_6[2].x);
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const int x_84 = asint(x_6[2].x);
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const int tint_symbol_3[17] = {x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84};
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A = tint_symbol_3;
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const int tint_symbol_2[17] = {x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84};
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A = tint_symbol_2;
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const int x_87 = asint(x_6[3].x);
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const int x_89 = asint(x_6[4].x);
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const int x_91 = asint(x_6[5].x);
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@@ -46,8 +46,8 @@ void main_1() {
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const int x_115 = asint(x_6[17].x);
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const int x_117 = asint(x_6[18].x);
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const int x_119 = asint(x_6[1].x);
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const int tint_symbol_4[17] = {x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119};
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ref = tint_symbol_4;
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const int tint_symbol_3[17] = {x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119};
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ref = tint_symbol_3;
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const int x_122 = asint(x_6[2].x);
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a = x_122;
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const int x_124 = asint(x_6[2].x);
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@@ -112,9 +112,15 @@ struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_out main_inner() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_5;
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const main_out tint_symbol_4 = {x_GLF_color};
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return tint_symbol_4;
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}
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tint_symbol main() {
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const main_out inner_result = main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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@@ -21,7 +21,7 @@ struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
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void main_1(constant buf0& x_6, thread float4* const tint_symbol_5) {
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tint_array_wrapper_1 A = {};
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tint_array_wrapper_1 ref = {};
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int a = 0;
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@@ -45,8 +45,8 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
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int const x_80 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_82 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_84 = x_6.x_GLF_uniform_int_values.arr[2].el;
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tint_array_wrapper_1 const tint_symbol_3 = {.arr={x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84}};
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A = tint_symbol_3;
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tint_array_wrapper_1 const tint_symbol_2 = {.arr={x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84}};
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A = tint_symbol_2;
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int const x_87 = x_6.x_GLF_uniform_int_values.arr[3].el;
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int const x_89 = x_6.x_GLF_uniform_int_values.arr[4].el;
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int const x_91 = x_6.x_GLF_uniform_int_values.arr[5].el;
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@@ -64,8 +64,8 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
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int const x_115 = x_6.x_GLF_uniform_int_values.arr[17].el;
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int const x_117 = x_6.x_GLF_uniform_int_values.arr[18].el;
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int const x_119 = x_6.x_GLF_uniform_int_values.arr[1].el;
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tint_array_wrapper_1 const tint_symbol_4 = {.arr={x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119}};
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ref = tint_symbol_4;
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tint_array_wrapper_1 const tint_symbol_3 = {.arr={x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119}};
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ref = tint_symbol_3;
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int const x_122 = x_6.x_GLF_uniform_int_values.arr[2].el;
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a = x_122;
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int const x_124 = x_6.x_GLF_uniform_int_values.arr[2].el;
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@@ -116,23 +116,29 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
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}
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int const x_174 = x_6.x_GLF_uniform_int_values.arr[2].el;
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float const x_175 = float(x_174);
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*(tint_symbol_6) = float4(x_175, x_175, x_175, x_175);
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*(tint_symbol_5) = float4(x_175, x_175, x_175, x_175);
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bool const x_177 = ok;
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if (x_177) {
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int const x_181 = x_6.x_GLF_uniform_int_values.arr[3].el;
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int const x_184 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_187 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_190 = x_6.x_GLF_uniform_int_values.arr[3].el;
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*(tint_symbol_6) = float4(float(x_181), float(x_184), float(x_187), float(x_190));
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*(tint_symbol_5) = float4(float(x_181), float(x_184), float(x_187), float(x_190));
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}
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
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thread float4 tint_symbol_7 = 0.0f;
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main_1(x_6, &(tint_symbol_7));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_7};
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tint_symbol_1 const tint_symbol_5 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_5;
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main_out tint_symbol_inner(constant buf0& x_6, thread float4* const tint_symbol_6) {
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main_1(x_6, tint_symbol_6);
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main_out const tint_symbol_4 = {.x_GLF_color_1=*(tint_symbol_6)};
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return tint_symbol_4;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
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thread float4 tint_symbol_7 = 0.0f;
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main_out const inner_result = tint_symbol_inner(x_6, &(tint_symbol_7));
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tint_symbol_1 wrapper_result = {};
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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@@ -27,8 +27,8 @@ void main_1() {
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const int x_80 = asint(x_6[2].x);
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const int x_82 = asint(x_6[2].x);
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const int x_84 = asint(x_6[2].x);
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const int tint_symbol_3[17] = {x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84};
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A = tint_symbol_3;
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const int tint_symbol_2[17] = {x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84};
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A = tint_symbol_2;
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const int x_87 = asint(x_6[3].x);
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const int x_89 = asint(x_6[4].x);
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const int x_91 = asint(x_6[5].x);
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@@ -46,8 +46,8 @@ void main_1() {
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const int x_115 = asint(x_6[17].x);
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const int x_117 = asint(x_6[18].x);
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const int x_119 = asint(x_6[1].x);
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const int tint_symbol_4[17] = {x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119};
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ref = tint_symbol_4;
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const int tint_symbol_3[17] = {x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119};
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ref = tint_symbol_3;
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const int x_122 = asint(x_6[2].x);
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a = x_122;
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const int x_124 = asint(x_6[2].x);
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@@ -112,9 +112,15 @@ struct tint_symbol {
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float4 x_GLF_color_1 : SV_Target0;
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};
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tint_symbol main() {
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main_out main_inner() {
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main_1();
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const main_out tint_symbol_1 = {x_GLF_color};
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const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1};
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return tint_symbol_5;
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const main_out tint_symbol_4 = {x_GLF_color};
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return tint_symbol_4;
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}
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tint_symbol main() {
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const main_out inner_result = main_inner();
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tint_symbol wrapper_result = (tint_symbol)0;
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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@@ -21,7 +21,7 @@ struct tint_symbol_1 {
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float4 x_GLF_color_1 [[color(0)]];
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};
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void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
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void main_1(constant buf0& x_6, thread float4* const tint_symbol_5) {
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tint_array_wrapper_1 A = {};
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tint_array_wrapper_1 ref = {};
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int a = 0;
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@@ -45,8 +45,8 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
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int const x_80 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_82 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_84 = x_6.x_GLF_uniform_int_values.arr[2].el;
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tint_array_wrapper_1 const tint_symbol_3 = {.arr={x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84}};
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A = tint_symbol_3;
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tint_array_wrapper_1 const tint_symbol_2 = {.arr={x_52, x_54, x_56, x_58, x_60, x_62, x_64, x_66, x_68, x_70, x_72, x_74, x_76, x_78, x_80, x_82, x_84}};
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A = tint_symbol_2;
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int const x_87 = x_6.x_GLF_uniform_int_values.arr[3].el;
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int const x_89 = x_6.x_GLF_uniform_int_values.arr[4].el;
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int const x_91 = x_6.x_GLF_uniform_int_values.arr[5].el;
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@@ -64,8 +64,8 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
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int const x_115 = x_6.x_GLF_uniform_int_values.arr[17].el;
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int const x_117 = x_6.x_GLF_uniform_int_values.arr[18].el;
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int const x_119 = x_6.x_GLF_uniform_int_values.arr[1].el;
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tint_array_wrapper_1 const tint_symbol_4 = {.arr={x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119}};
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ref = tint_symbol_4;
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tint_array_wrapper_1 const tint_symbol_3 = {.arr={x_87, x_89, x_91, x_93, x_95, x_97, x_99, x_101, x_103, x_105, x_107, x_109, x_111, x_113, x_115, x_117, x_119}};
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ref = tint_symbol_3;
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int const x_122 = x_6.x_GLF_uniform_int_values.arr[2].el;
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a = x_122;
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int const x_124 = x_6.x_GLF_uniform_int_values.arr[2].el;
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@@ -116,23 +116,29 @@ void main_1(constant buf0& x_6, thread float4* const tint_symbol_6) {
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}
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int const x_174 = x_6.x_GLF_uniform_int_values.arr[2].el;
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float const x_175 = float(x_174);
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*(tint_symbol_6) = float4(x_175, x_175, x_175, x_175);
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*(tint_symbol_5) = float4(x_175, x_175, x_175, x_175);
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bool const x_177 = ok;
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if (x_177) {
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int const x_181 = x_6.x_GLF_uniform_int_values.arr[3].el;
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int const x_184 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_187 = x_6.x_GLF_uniform_int_values.arr[2].el;
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int const x_190 = x_6.x_GLF_uniform_int_values.arr[3].el;
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*(tint_symbol_6) = float4(float(x_181), float(x_184), float(x_187), float(x_190));
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*(tint_symbol_5) = float4(float(x_181), float(x_184), float(x_187), float(x_190));
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}
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return;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
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thread float4 tint_symbol_7 = 0.0f;
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main_1(x_6, &(tint_symbol_7));
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main_out const tint_symbol_2 = {.x_GLF_color_1=tint_symbol_7};
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tint_symbol_1 const tint_symbol_5 = {.x_GLF_color_1=tint_symbol_2.x_GLF_color_1};
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return tint_symbol_5;
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main_out tint_symbol_inner(constant buf0& x_6, thread float4* const tint_symbol_6) {
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main_1(x_6, tint_symbol_6);
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main_out const tint_symbol_4 = {.x_GLF_color_1=*(tint_symbol_6)};
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return tint_symbol_4;
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}
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fragment tint_symbol_1 tint_symbol(constant buf0& x_6 [[buffer(0)]]) {
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thread float4 tint_symbol_7 = 0.0f;
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main_out const inner_result = tint_symbol_inner(x_6, &(tint_symbol_7));
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tint_symbol_1 wrapper_result = {};
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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