Handle new errors to WGPUBufferMapAsyncStatus
This CL raises "mapping already pending", "offset out of range", and "size out of range", and "validation error" error to make it easier for developers to know why APIMapAsync fail in those cases. Bug: chromium:1431622 Change-Id: I6f04751b2d67420a51d94aeac39ffbfd6e126fbf Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/129740 Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Fr <beaufort.francois@gmail.com> Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
parent
dac162716c
commit
b22c5a465c
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@ -378,7 +378,7 @@ void BufferBase::APIMapAsync(wgpu::MapMode mode,
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if (mState == BufferState::PendingMap) {
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if (callback) {
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GetDevice()->GetCallbackTaskManager()->AddCallbackTask(
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callback, WGPUBufferMapAsyncStatus_Error, userdata);
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callback, WGPUBufferMapAsyncStatus_MappingAlreadyPending, userdata);
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}
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return;
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}
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@ -516,7 +516,7 @@ MaybeError BufferBase::ValidateMapAsync(wgpu::MapMode mode,
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*status = WGPUBufferMapAsyncStatus_DeviceLost;
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DAWN_TRY(GetDevice()->ValidateIsAlive());
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*status = WGPUBufferMapAsyncStatus_Error;
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*status = WGPUBufferMapAsyncStatus_ValidationError;
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DAWN_TRY(GetDevice()->ValidateObject(this));
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DAWN_INVALID_IF(uint64_t(offset) > mSize,
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@ -88,7 +88,7 @@ interop::Promise<void> GPUBuffer::mapAsync(Napi::Env env,
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c->promise.Resolve();
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c->state = State::Mapped;
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break;
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case WGPUBufferMapAsyncStatus_Error:
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case WGPUBufferMapAsyncStatus_ValidationError:
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c->promise.Reject(Errors::OperationError(c->env));
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break;
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case WGPUBufferMapAsyncStatus_UnmappedBeforeCallback:
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@ -428,7 +428,7 @@ TEST_P(BufferMappingTests, OffsetNotUpdatedOnError) {
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buffer.MapAsync(
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wgpu::MapMode::Read, 0, 4,
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[](WGPUBufferMapAsyncStatus status, void* userdata) {
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ASSERT_EQ(WGPUBufferMapAsyncStatus_Error, status);
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ASSERT_EQ(WGPUBufferMapAsyncStatus_MappingAlreadyPending, status);
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*static_cast<bool*>(userdata) = true;
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},
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&done2);
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@ -883,7 +883,7 @@ TEST_P(BufferMappedAtCreationTests, CreateThenMapBeforeUnmapFailure) {
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buffer.MapAsync(
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wgpu::MapMode::Write, 0, 4,
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[](WGPUBufferMapAsyncStatus status, void* userdata) {
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ASSERT_EQ(WGPUBufferMapAsyncStatus_Error, status);
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ASSERT_EQ(WGPUBufferMapAsyncStatus_ValidationError, status);
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*static_cast<bool*>(userdata) = true;
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},
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&done);
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@ -1094,7 +1094,7 @@ TEST_P(BufferTests, CreateBufferOOMMapAsync) {
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ASSERT_DEVICE_ERROR(buffer.MapAsync(
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wgpu::MapMode::Write, 0, 4,
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[](WGPUBufferMapAsyncStatus status, void* userdata) {
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EXPECT_EQ(status, WGPUBufferMapAsyncStatus_Error);
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EXPECT_EQ(status, WGPUBufferMapAsyncStatus_ValidationError);
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*static_cast<bool*>(userdata) = true;
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},
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&done));
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@ -60,7 +60,8 @@ class BufferValidationTest : public ValidationTest {
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}
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void AssertMapAsyncError(wgpu::Buffer buffer, wgpu::MapMode mode, size_t offset, size_t size) {
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Error, _)).Times(1);
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_ValidationError, _))
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.Times(1);
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ASSERT_DEVICE_ERROR(
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buffer.MapAsync(mode, offset, size, ToMockBufferMapAsyncCallback, nullptr));
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@ -343,7 +344,8 @@ TEST_F(BufferValidationTest, MapAsync_PendingMap) {
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wgpu::Buffer buffer = CreateMapReadBuffer(4);
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// The first map async call should succeed while the second one should fail
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buffer.MapAsync(wgpu::MapMode::Read, 0, 4, ToMockBufferMapAsyncCallback, this);
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Error, this + 1))
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EXPECT_CALL(*mockBufferMapAsyncCallback,
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Call(WGPUBufferMapAsyncStatus_MappingAlreadyPending, this + 1))
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.Times(1);
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buffer.MapAsync(wgpu::MapMode::Read, 0, 4, ToMockBufferMapAsyncCallback, this + 1);
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Success, this))
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@ -356,7 +358,8 @@ TEST_F(BufferValidationTest, MapAsync_PendingMap) {
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wgpu::Buffer buffer = CreateMapReadBuffer(16);
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// The first map async call should succeed while the second one should fail
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buffer.MapAsync(wgpu::MapMode::Read, 0, 8, ToMockBufferMapAsyncCallback, this);
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Error, this + 1))
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EXPECT_CALL(*mockBufferMapAsyncCallback,
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Call(WGPUBufferMapAsyncStatus_MappingAlreadyPending, this + 1))
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.Times(1);
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buffer.MapAsync(wgpu::MapMode::Read, 8, 8, ToMockBufferMapAsyncCallback, this + 1);
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Success, this))
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@ -369,7 +372,8 @@ TEST_F(BufferValidationTest, MapAsync_PendingMap) {
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wgpu::Buffer buffer = CreateMapWriteBuffer(4);
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// The first map async call should succeed while the second one should fail
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buffer.MapAsync(wgpu::MapMode::Write, 0, 4, ToMockBufferMapAsyncCallback, this);
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Error, this + 1))
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EXPECT_CALL(*mockBufferMapAsyncCallback,
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Call(WGPUBufferMapAsyncStatus_MappingAlreadyPending, this + 1))
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.Times(1);
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buffer.MapAsync(wgpu::MapMode::Write, 0, 4, ToMockBufferMapAsyncCallback, this + 1);
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Success, this))
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@ -382,7 +386,8 @@ TEST_F(BufferValidationTest, MapAsync_PendingMap) {
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wgpu::Buffer buffer = CreateMapWriteBuffer(16);
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// The first map async call should succeed while the second one should fail
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buffer.MapAsync(wgpu::MapMode::Write, 0, 8, ToMockBufferMapAsyncCallback, this);
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Error, this + 1))
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EXPECT_CALL(*mockBufferMapAsyncCallback,
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Call(WGPUBufferMapAsyncStatus_MappingAlreadyPending, this + 1))
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.Times(1);
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buffer.MapAsync(wgpu::MapMode::Write, 8, 8, ToMockBufferMapAsyncCallback, this + 1);
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Success, this))
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@ -556,7 +561,8 @@ TEST_F(BufferValidationTest, DISABLED_MapAsync_MapAsyncInMapAsyncSuccessCallback
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Success, _))
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.WillOnce(InvokeWithoutArgs([&]() {
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Error, _));
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EXPECT_CALL(*mockBufferMapAsyncCallback,
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Call(WGPUBufferMapAsyncStatus_ValidationError, _));
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// Should cause validation error because of already mapped buffer
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ASSERT_DEVICE_ERROR(
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buf.MapAsync(wgpu::MapMode::Read, 0, 4, ToMockBufferMapAsyncCallback, nullptr));
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@ -575,7 +581,7 @@ TEST_F(BufferValidationTest, MapAsync_MapAsyncInMapAsyncRejectionCallback) {
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{
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wgpu::Buffer buf = CreateMapReadBuffer(4);
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Error, _))
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_ValidationError, _))
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.WillOnce(InvokeWithoutArgs([&]() {
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// Retry with valid parameter and it should succeed
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Success, _));
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@ -617,7 +623,8 @@ TEST_F(BufferValidationTest, MapAsync_MapAsyncInMapAsyncRejectionCallback) {
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Call(WGPUBufferMapAsyncStatus_DestroyedBeforeCallback, _))
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.WillOnce(InvokeWithoutArgs([&]() {
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// MapAsync call on destroyed buffer should be invalid
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EXPECT_CALL(*mockBufferMapAsyncCallback, Call(WGPUBufferMapAsyncStatus_Error, _));
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EXPECT_CALL(*mockBufferMapAsyncCallback,
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Call(WGPUBufferMapAsyncStatus_ValidationError, _));
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ASSERT_DEVICE_ERROR(
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buf.MapAsync(wgpu::MapMode::Read, 0, 4, ToMockBufferMapAsyncCallback, nullptr));
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}));
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@ -709,7 +716,7 @@ TEST_F(BufferValidationTest, MapDestroyedBufferAfterUnmap) {
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ASSERT_DEVICE_ERROR(buffer.MapAsync(
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wgpu::MapMode::Read, 0, wgpu::kWholeMapSize,
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[](WGPUBufferMapAsyncStatus status, void* userdata) {
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EXPECT_EQ(WGPUBufferMapAsyncStatus_Error, status);
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EXPECT_EQ(WGPUBufferMapAsyncStatus_ValidationError, status);
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},
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nullptr));
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WaitForAllOperations(device);
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@ -137,12 +137,13 @@ TEST_F(WireBufferMappingReadTests, ErrorWhileMappingForRead) {
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wgpuBufferMapAsync(buffer, WGPUMapMode_Read, 0, kBufferSize, ToMockBufferMapCallback, nullptr);
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EXPECT_CALL(api, OnBufferMapAsync(apiBuffer, WGPUMapMode_Read, 0, kBufferSize, _, _))
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.WillOnce(InvokeWithoutArgs(
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[&]() { api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error); }));
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.WillOnce(InvokeWithoutArgs([&]() {
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api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_ValidationError);
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}));
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FlushClient();
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_Error, _)).Times(1);
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_ValidationError, _)).Times(1);
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FlushServer();
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@ -207,8 +208,9 @@ TEST_F(WireBufferMappingReadTests, UnmapCalledTooEarlyForReadButServerSideError)
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wgpuBufferMapAsync(buffer, WGPUMapMode_Read, 0, kBufferSize, ToMockBufferMapCallback, nullptr);
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EXPECT_CALL(api, OnBufferMapAsync(apiBuffer, WGPUMapMode_Read, 0, kBufferSize, _, _))
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.WillOnce(InvokeWithoutArgs(
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[&]() { api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error); }));
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.WillOnce(InvokeWithoutArgs([&]() {
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api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_ValidationError);
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}));
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// The callback should get called immediately with UnmappedBeforeCallback status,
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// not server-side error, even if the request fails on the server side
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@ -257,8 +259,9 @@ TEST_F(WireBufferMappingReadTests, DestroyCalledTooEarlyForReadButServerSideErro
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wgpuBufferMapAsync(buffer, WGPUMapMode_Read, 0, kBufferSize, ToMockBufferMapCallback, nullptr);
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EXPECT_CALL(api, OnBufferMapAsync(apiBuffer, WGPUMapMode_Read, 0, kBufferSize, _, _))
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.WillOnce(InvokeWithoutArgs(
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[&]() { api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error); }));
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.WillOnce(InvokeWithoutArgs([&]() {
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api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_ValidationError);
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}));
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// The callback should be called with the server-side error and not the
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// DestroyedBeforCallback..
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@ -297,12 +300,13 @@ TEST_F(WireBufferMappingReadTests, MappingForReadingErrorWhileAlreadyMappedUncha
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// Map failure while the buffer is already mapped
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wgpuBufferMapAsync(buffer, WGPUMapMode_Read, 0, kBufferSize, ToMockBufferMapCallback, nullptr);
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EXPECT_CALL(api, OnBufferMapAsync(apiBuffer, WGPUMapMode_Read, 0, kBufferSize, _, _))
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.WillOnce(InvokeWithoutArgs(
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[&]() { api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error); }));
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.WillOnce(InvokeWithoutArgs([&]() {
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api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_ValidationError);
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}));
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FlushClient();
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_Error, _)).Times(1);
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_ValidationError, _)).Times(1);
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FlushServer();
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@ -415,12 +419,13 @@ TEST_F(WireBufferMappingWriteTests, ErrorWhileMappingForWrite) {
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wgpuBufferMapAsync(buffer, WGPUMapMode_Write, 0, kBufferSize, ToMockBufferMapCallback, nullptr);
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EXPECT_CALL(api, OnBufferMapAsync(apiBuffer, WGPUMapMode_Write, 0, kBufferSize, _, _))
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.WillOnce(InvokeWithoutArgs(
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[&]() { api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error); }));
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.WillOnce(InvokeWithoutArgs([&]() {
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api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_ValidationError);
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}));
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FlushClient();
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_Error, _)).Times(1);
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_ValidationError, _)).Times(1);
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FlushServer();
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@ -498,12 +503,13 @@ TEST_F(WireBufferMappingWriteTests, MappingForWritingErrorWhileAlreadyMapped) {
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// Map failure while the buffer is already mapped
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wgpuBufferMapAsync(buffer, WGPUMapMode_Write, 0, kBufferSize, ToMockBufferMapCallback, nullptr);
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EXPECT_CALL(api, OnBufferMapAsync(apiBuffer, WGPUMapMode_Write, 0, kBufferSize, _, _))
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.WillOnce(InvokeWithoutArgs(
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[&]() { api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error); }));
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.WillOnce(InvokeWithoutArgs([&]() {
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api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_ValidationError);
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}));
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FlushClient();
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_Error, _)).Times(1);
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_ValidationError, _)).Times(1);
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FlushServer();
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@ -663,12 +669,13 @@ TEST_F(WireBufferMappingTests, MappedAtCreationThenMapFailure) {
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wgpuBufferMapAsync(buffer, WGPUMapMode_Write, 0, kBufferSize, ToMockBufferMapCallback, nullptr);
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EXPECT_CALL(api, OnBufferMapAsync(apiBuffer, WGPUMapMode_Write, 0, kBufferSize, _, _))
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.WillOnce(InvokeWithoutArgs(
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[&]() { api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error); }));
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.WillOnce(InvokeWithoutArgs([&]() {
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api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_ValidationError);
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}));
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FlushClient();
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_Error, _)).Times(1);
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_ValidationError, _)).Times(1);
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FlushServer();
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@ -755,7 +762,8 @@ TEST_F(WireBufferMappingTests, PendingMapImmediateError) {
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wgpuBufferMapAsync(buffer, WGPUMapMode_Read, 0, kBufferSize, nullptr, this);
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_Error, this)).Times(1);
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_MappingAlreadyPending, this))
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.Times(1);
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wgpuBufferMapAsync(buffer, WGPUMapMode_Read, 0, kBufferSize, ToMockBufferMapCallback, this);
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}
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@ -798,9 +806,10 @@ TEST_F(WireBufferMappingTests, GetMapState) {
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{
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EXPECT_CALL(api, OnBufferMapAsync(apiBuffer, WGPUMapMode_Read, 0, kBufferSize, _, _))
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.WillOnce(InvokeWithoutArgs([&]() {
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api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error);
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api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_ValidationError);
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}));
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_Error, _)).Times(1);
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_ValidationError, _))
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.Times(1);
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ASSERT_EQ(wgpuBufferGetMapState(buffer), WGPUBufferMapState_Unmapped);
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wgpuBufferMapAsync(buffer, WGPUMapMode_Read, 0, kBufferSize, ToMockBufferMapCallback,
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@ -914,7 +923,7 @@ TEST_F(WireBufferMappingWriteTests, MapInsideCallbackBeforeDestruction) {
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// The second or later map async calls in the map async callback
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// should immediately fail because of pending map
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_Error, this))
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_MappingAlreadyPending, this))
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.Times(testData.numRequests - 1);
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// The first map async call in the map async callback should fail
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@ -427,13 +427,14 @@ TEST_F(WireMemoryTransferServiceTests, BufferMapReadError) {
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// Mock a failed callback.
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EXPECT_CALL(api, OnBufferMapAsync(apiBuffer, WGPUMapMode_Read, 0, kBufferSize, _, _))
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.WillOnce(InvokeWithoutArgs(
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[&]() { api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error); }));
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.WillOnce(InvokeWithoutArgs([&]() {
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api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_ValidationError);
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}));
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FlushClient();
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// The client receives an error callback.
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_Error, _)).Times(1);
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_ValidationError, _)).Times(1);
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FlushServer();
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@ -684,13 +685,14 @@ TEST_F(WireMemoryTransferServiceTests, BufferMapWriteError) {
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// Mock an error callback.
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EXPECT_CALL(api, OnBufferMapAsync(apiBuffer, WGPUMapMode_Write, 0, kBufferSize, _, _))
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.WillOnce(InvokeWithoutArgs(
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[&]() { api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_Error); }));
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.WillOnce(InvokeWithoutArgs([&]() {
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api.CallBufferMapAsyncCallback(apiBuffer, WGPUBufferMapAsyncStatus_ValidationError);
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}));
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FlushClient();
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// The client receives an error callback.
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_Error, _)).Times(1);
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EXPECT_CALL(*mockBufferMapCallback, Call(WGPUBufferMapAsyncStatus_ValidationError, _)).Times(1);
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FlushServer();
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@ -186,7 +186,7 @@ void Buffer::MapAsync(WGPUMapModeFlags mode,
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ASSERT(GetRefcount() != 0);
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if (mPendingMap) {
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return callback(WGPUBufferMapAsyncStatus_Error, userdata);
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return callback(WGPUBufferMapAsyncStatus_MappingAlreadyPending, userdata);
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}
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Client* client = GetClient();
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@ -80,8 +80,12 @@ bool Server::DoBufferMapAsync(ObjectId bufferId,
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// WGPU_WHOLE_MAP_SIZE, which is by definition std::numeric_limits<size_t>::max(). Since
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// client does the default size computation, we should always have a valid actual size here
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// in server. All other invalid actual size can be caught by dawn native side validation.
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if (offset64 > std::numeric_limits<size_t>::max() || size64 >= WGPU_WHOLE_MAP_SIZE) {
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OnBufferMapAsyncCallback(userdata.get(), WGPUBufferMapAsyncStatus_Error);
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if (offset64 > std::numeric_limits<size_t>::max()) {
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OnBufferMapAsyncCallback(userdata.get(), WGPUBufferMapAsyncStatus_OffsetOutOfRange);
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return true;
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}
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if (size64 >= WGPU_WHOLE_MAP_SIZE) {
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OnBufferMapAsyncCallback(userdata.get(), WGPUBufferMapAsyncStatus_SizeOutOfRange);
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return true;
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}
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