Add a toggle to disallow_spirv.
This toggle will be used by Chromium to disallow the unsecured SPIR-V path such that a renderer process can only use WGSL. This new toggle will be covered by a test in Chromium that ensures that in the default configuration SPIR-V is disallowed. Bug: chromium:1214923 Change-Id: Ia67e0c7466044e1086399d995dc841426fe604c9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/52781 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org>
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@ -1083,6 +1083,10 @@ namespace dawn_native {
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FindInChain(chainedDescriptor, &wgslDesc);
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if (spirvDesc) {
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if (device->IsToggleEnabled(Toggle::DisallowSpirv)) {
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return DAWN_VALIDATION_ERROR("SPIR-V is disallowed.");
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}
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std::vector<uint32_t> spirv(spirvDesc->code, spirvDesc->code + spirvDesc->codeSize);
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if (device->IsToggleEnabled(Toggle::UseTintGenerator)) {
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tint::Program program;
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@ -182,7 +182,13 @@ namespace dawn_native {
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"Sets the D3DCOMPILE_SKIP_OPTIMIZATION and D3DCOMPILE_DEBUG compilation flags when "
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"compiling HLSL code. Enables better shader debugging with external graphics "
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"debugging tools.",
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"https://crbug.com/dawn/776"}}
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"https://crbug.com/dawn/776"}},
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{Toggle::DisallowSpirv,
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{"disallow_spirv",
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"Disallow usage of SPIR-V completely so that only WGSL is used for shader modules."
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"This is useful to prevent a Chromium renderer process from successfully sending"
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"SPIR-V code to be compiled in the GPU process.",
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"https://crbug.com/1214923"}},
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// Dummy comment to separate the }} so it is clearer what to copy-paste to add a toggle.
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}};
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} // anonymous namespace
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@ -52,6 +52,7 @@ namespace dawn_native {
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FlushBeforeClientWaitSync,
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UseTempBufferInSmallFormatTextureToTextureCopyFromGreaterToLessMipLevel,
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EmitHLSLDebugSymbols,
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DisallowSpirv,
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EnumCount,
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InvalidEnum = EnumCount,
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