Add a toggle to disallow_spirv.

This toggle will be used by Chromium to disallow the unsecured SPIR-V
path such that a renderer process can only use WGSL.

This new toggle will be covered by a test in Chromium that ensures that
in the default configuration SPIR-V is disallowed.

Bug: chromium:1214923

Change-Id: Ia67e0c7466044e1086399d995dc841426fe604c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/52781
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This commit is contained in:
Corentin Wallez 2021-06-03 12:10:06 +00:00 committed by Dawn LUCI CQ
parent d8ea0b15df
commit b66f630f81
3 changed files with 12 additions and 1 deletions

View File

@ -1083,6 +1083,10 @@ namespace dawn_native {
FindInChain(chainedDescriptor, &wgslDesc);
if (spirvDesc) {
if (device->IsToggleEnabled(Toggle::DisallowSpirv)) {
return DAWN_VALIDATION_ERROR("SPIR-V is disallowed.");
}
std::vector<uint32_t> spirv(spirvDesc->code, spirvDesc->code + spirvDesc->codeSize);
if (device->IsToggleEnabled(Toggle::UseTintGenerator)) {
tint::Program program;

View File

@ -182,7 +182,13 @@ namespace dawn_native {
"Sets the D3DCOMPILE_SKIP_OPTIMIZATION and D3DCOMPILE_DEBUG compilation flags when "
"compiling HLSL code. Enables better shader debugging with external graphics "
"debugging tools.",
"https://crbug.com/dawn/776"}}
"https://crbug.com/dawn/776"}},
{Toggle::DisallowSpirv,
{"disallow_spirv",
"Disallow usage of SPIR-V completely so that only WGSL is used for shader modules."
"This is useful to prevent a Chromium renderer process from successfully sending"
"SPIR-V code to be compiled in the GPU process.",
"https://crbug.com/1214923"}},
// Dummy comment to separate the }} so it is clearer what to copy-paste to add a toggle.
}};
} // anonymous namespace

View File

@ -52,6 +52,7 @@ namespace dawn_native {
FlushBeforeClientWaitSync,
UseTempBufferInSmallFormatTextureToTextureCopyFromGreaterToLessMipLevel,
EmitHLSLDebugSymbols,
DisallowSpirv,
EnumCount,
InvalidEnum = EnumCount,