dawn_wire: Validate all objects are from the same device in the client
This is a temporary fix until dawn_wire can support multiple devices. When using objects from different devices, the wire will inject an error into the receiver object's device. Methods that return objects will return a dummy object. Using the dummy object will cause a fatal error on the server. Without this fix, the server would blindly lookup an ObjectId which could point to some other object. This would bypass same-device validation and have incorrect results. Bug: dawn:383 Change-Id: I898f07d4b26f2a97ef952b82af488e7f807c36f0 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/19261 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
parent
0ff7ed41ec
commit
ba72944d3d
|
@ -12,6 +12,7 @@
|
|||
//* See the License for the specific language governing permissions and
|
||||
//* limitations under the License.
|
||||
|
||||
#include "common/Log.h"
|
||||
#include "dawn_wire/client/ApiObjects.h"
|
||||
#include "dawn_wire/client/ApiProcs_autogen.h"
|
||||
#include "dawn_wire/client/Client.h"
|
||||
|
@ -22,6 +23,98 @@
|
|||
#include <vector>
|
||||
|
||||
namespace dawn_wire { namespace client {
|
||||
namespace {
|
||||
|
||||
//* Outputs an rvalue that's the number of elements a pointer member points to.
|
||||
{% macro member_length(member, accessor) -%}
|
||||
{%- if member.length == "constant" -%}
|
||||
{{member.constant_length}}
|
||||
{%- else -%}
|
||||
{{accessor}}{{as_varName(member.length.name)}}
|
||||
{%- endif -%}
|
||||
{%- endmacro %}
|
||||
|
||||
{% for type in by_category["object"] %}
|
||||
DAWN_DECLARE_UNUSED bool DeviceMatches(const Device* device, const {{as_cType(type.name)}} obj) {
|
||||
return device == reinterpret_cast<const {{as_wireType(type)}}>(obj)->device;
|
||||
}
|
||||
|
||||
DAWN_DECLARE_UNUSED bool DeviceMatches(const Device* device, const {{as_cType(type.name)}} *const obj, uint32_t count = 1) {
|
||||
ASSERT(count == 0 || obj != nullptr);
|
||||
for (uint32_t i = 0; i < count; ++i) {
|
||||
if (!DeviceMatches(device, obj[i])) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
{% endfor %}
|
||||
|
||||
bool DeviceMatches(const Device* device, WGPUChainedStruct const* chainedStruct);
|
||||
|
||||
{% for type in by_category["structure"] if type.may_have_dawn_object %}
|
||||
DAWN_DECLARE_UNUSED bool DeviceMatches(const Device* device, const {{as_cType(type.name)}}& obj) {
|
||||
{% if type.extensible %}
|
||||
if (!DeviceMatches(device, obj.nextInChain)) {
|
||||
return false;
|
||||
}
|
||||
{% endif %}
|
||||
{% for member in type.members if member.type.may_have_dawn_object or member.type.category == "object" %}
|
||||
{% if member.optional %}
|
||||
if (obj.{{as_varName(member.name)}} != nullptr)
|
||||
{% endif %}
|
||||
{
|
||||
if (!DeviceMatches(device, obj.{{as_varName(member.name)}}
|
||||
{%- if member.annotation != "value" and member.length != "strlen" -%}
|
||||
, {{member_length(member, "obj.")}}
|
||||
{%- endif -%})) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
{% endfor %}
|
||||
return true;
|
||||
}
|
||||
|
||||
DAWN_DECLARE_UNUSED bool DeviceMatches(const Device* device, const {{as_cType(type.name)}} *const obj, uint32_t count = 1) {
|
||||
for (uint32_t i = 0; i < count; ++i) {
|
||||
if (!DeviceMatches(device, obj[i])) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
{% endfor %}
|
||||
|
||||
bool DeviceMatches(const Device* device, WGPUChainedStruct const* chainedStruct) {
|
||||
while (chainedStruct != nullptr) {
|
||||
switch (chainedStruct->sType) {
|
||||
{% for sType in types["s type"].values if sType.valid %}
|
||||
{% set CType = as_cType(sType.name) %}
|
||||
case {{as_cEnum(types["s type"].name, sType.name)}}: {
|
||||
{% if types[sType.name.get()].may_have_dawn_object %}
|
||||
if (!DeviceMatches(device, reinterpret_cast<const {{CType}}*>(chainedStruct))) {
|
||||
return false;
|
||||
}
|
||||
{% endif %}
|
||||
break;
|
||||
}
|
||||
{% endfor %}
|
||||
case WGPUSType_Invalid:
|
||||
break;
|
||||
default:
|
||||
UNREACHABLE();
|
||||
dawn::WarningLog()
|
||||
<< "All objects may not be from the same device. "
|
||||
<< "Unknown sType " << chainedStruct->sType << " discarded.";
|
||||
return false;
|
||||
}
|
||||
chainedStruct = chainedStruct->next;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
//* Implementation of the client API functions.
|
||||
{% for type in by_category["object"] %}
|
||||
{% set Type = type.name.CamelCase() %}
|
||||
|
@ -29,13 +122,61 @@ namespace dawn_wire { namespace client {
|
|||
|
||||
{% for method in type.methods %}
|
||||
{% set Suffix = as_MethodSuffix(type.name, method.name) %}
|
||||
{% if Suffix not in client_handwritten_commands %}
|
||||
{{as_cType(method.return_type.name)}} Client{{Suffix}}(
|
||||
{{-cType}} cSelf
|
||||
{%- for arg in method.arguments -%}
|
||||
, {{as_annotated_cType(arg)}}
|
||||
{%- endfor -%}
|
||||
) {
|
||||
|
||||
{% if Suffix in client_handwritten_commands %}
|
||||
static
|
||||
{% endif %}
|
||||
{{as_cType(method.return_type.name)}} Client{{Suffix}}(
|
||||
{{-cType}} cSelf
|
||||
{%- for arg in method.arguments -%}
|
||||
, {{as_annotated_cType(arg)}}
|
||||
{%- endfor -%}
|
||||
) {
|
||||
{% if len(method.arguments) > 0 %}
|
||||
{
|
||||
bool sameDevice = true;
|
||||
auto self = reinterpret_cast<{{as_wireType(type)}}>(cSelf);
|
||||
Device* device = self->device;
|
||||
DAWN_UNUSED(device);
|
||||
|
||||
do {
|
||||
{% for arg in method.arguments if arg.type.may_have_dawn_object or arg.type.category == "object" %}
|
||||
{% if arg.optional %}
|
||||
if ({{as_varName(arg.name)}} != nullptr)
|
||||
{% endif %}
|
||||
{
|
||||
if (!DeviceMatches(device, {{as_varName(arg.name)}}
|
||||
{%- if arg.annotation != "value" and arg.length != "strlen" -%}
|
||||
, {{member_length(arg, "")}}
|
||||
{%- endif -%})) {
|
||||
sameDevice = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
{% endfor %}
|
||||
} while (false);
|
||||
|
||||
if (DAWN_UNLIKELY(!sameDevice)) {
|
||||
ClientDeviceInjectError(reinterpret_cast<WGPUDevice>(device),
|
||||
WGPUErrorType_Validation,
|
||||
"All objects must be from the same device.");
|
||||
{% if method.return_type.category == "object" %}
|
||||
// Allocate an object without registering it on the server. This is backed by a real allocation on
|
||||
// the client so commands can be sent with it. But because it's not allocated on the server, it will
|
||||
// be a fatal error to use it.
|
||||
auto self = reinterpret_cast<{{as_wireType(type)}}>(cSelf);
|
||||
auto* allocation = self->device->GetClient()->{{method.return_type.name.CamelCase()}}Allocator().New(self->device);
|
||||
return reinterpret_cast<{{as_cType(method.return_type.name)}}>(allocation->object.get());
|
||||
{% elif method.return_type.name.canonical_case() == "void" %}
|
||||
return;
|
||||
{% else %}
|
||||
return {};
|
||||
{% endif %}
|
||||
}
|
||||
}
|
||||
{% endif %}
|
||||
|
||||
{% if Suffix not in client_handwritten_commands %}
|
||||
auto self = reinterpret_cast<{{as_wireType(type)}}>(cSelf);
|
||||
Device* device = self->device;
|
||||
{{Suffix}}Cmd cmd;
|
||||
|
@ -62,8 +203,13 @@ namespace dawn_wire { namespace client {
|
|||
{% if method.return_type.category == "object" %}
|
||||
return reinterpret_cast<{{as_cType(method.return_type.name)}}>(allocation->object.get());
|
||||
{% endif %}
|
||||
}
|
||||
{% endif %}
|
||||
{% else %}
|
||||
return ClientHandwritten{{Suffix}}(cSelf
|
||||
{%- for arg in method.arguments -%}
|
||||
, {{as_varName(arg.name)}}
|
||||
{%- endfor -%});
|
||||
{% endif %}
|
||||
}
|
||||
{% endfor %}
|
||||
|
||||
{% if not type.name.canonical_case() == "device" %}
|
||||
|
|
|
@ -24,11 +24,14 @@ namespace dawn_wire { namespace client {
|
|||
{% set cType = as_cType(type.name) %}
|
||||
{% for method in c_methods(type) %}
|
||||
{% set Suffix = as_MethodSuffix(type.name, method.name) %}
|
||||
{% if Suffix in client_handwritten_commands %}
|
||||
{% set Suffix = "Handwritten" + Suffix %}
|
||||
{% endif %}
|
||||
{{as_cType(method.return_type.name)}} Client{{Suffix}}(
|
||||
{{-cType}} cSelf
|
||||
{%- for arg in method.arguments -%}
|
||||
, {{as_annotated_cType(arg)}}
|
||||
{%- endfor -%}
|
||||
{{-cType}} cSelf
|
||||
{%- for arg in method.arguments -%}
|
||||
, {{as_annotated_cType(arg)}}
|
||||
{%- endfor -%}
|
||||
);
|
||||
{% endfor %}
|
||||
{% endfor %}
|
||||
|
|
|
@ -46,9 +46,9 @@ namespace dawn_wire { namespace client {
|
|||
}
|
||||
} // namespace
|
||||
|
||||
void ClientBufferMapReadAsync(WGPUBuffer cBuffer,
|
||||
WGPUBufferMapReadCallback callback,
|
||||
void* userdata) {
|
||||
void ClientHandwrittenBufferMapReadAsync(WGPUBuffer cBuffer,
|
||||
WGPUBufferMapReadCallback callback,
|
||||
void* userdata) {
|
||||
Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
|
||||
|
||||
uint32_t serial = buffer->requestSerial++;
|
||||
|
@ -76,9 +76,9 @@ namespace dawn_wire { namespace client {
|
|||
SerializeBufferMapAsync(buffer, serial, readHandle);
|
||||
}
|
||||
|
||||
void ClientBufferMapWriteAsync(WGPUBuffer cBuffer,
|
||||
WGPUBufferMapWriteCallback callback,
|
||||
void* userdata) {
|
||||
void ClientHandwrittenBufferMapWriteAsync(WGPUBuffer cBuffer,
|
||||
WGPUBufferMapWriteCallback callback,
|
||||
void* userdata) {
|
||||
Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
|
||||
|
||||
uint32_t serial = buffer->requestSerial++;
|
||||
|
@ -107,8 +107,8 @@ namespace dawn_wire { namespace client {
|
|||
SerializeBufferMapAsync(buffer, serial, writeHandle);
|
||||
}
|
||||
|
||||
WGPUBuffer ClientDeviceCreateBuffer(WGPUDevice cDevice,
|
||||
const WGPUBufferDescriptor* descriptor) {
|
||||
WGPUBuffer ClientHandwrittenDeviceCreateBuffer(WGPUDevice cDevice,
|
||||
const WGPUBufferDescriptor* descriptor) {
|
||||
Device* device = reinterpret_cast<Device*>(cDevice);
|
||||
Client* wireClient = device->GetClient();
|
||||
|
||||
|
@ -130,7 +130,7 @@ namespace dawn_wire { namespace client {
|
|||
return reinterpret_cast<WGPUBuffer>(buffer);
|
||||
}
|
||||
|
||||
WGPUCreateBufferMappedResult ClientDeviceCreateBufferMapped(
|
||||
WGPUCreateBufferMappedResult ClientHandwrittenDeviceCreateBufferMapped(
|
||||
WGPUDevice cDevice,
|
||||
const WGPUBufferDescriptor* descriptor) {
|
||||
Device* device = reinterpret_cast<Device*>(cDevice);
|
||||
|
@ -190,25 +190,27 @@ namespace dawn_wire { namespace client {
|
|||
return result;
|
||||
}
|
||||
|
||||
void ClientDevicePushErrorScope(WGPUDevice cDevice, WGPUErrorFilter filter) {
|
||||
void ClientHandwrittenDevicePushErrorScope(WGPUDevice cDevice, WGPUErrorFilter filter) {
|
||||
Device* device = reinterpret_cast<Device*>(cDevice);
|
||||
device->PushErrorScope(filter);
|
||||
}
|
||||
|
||||
bool ClientDevicePopErrorScope(WGPUDevice cDevice, WGPUErrorCallback callback, void* userdata) {
|
||||
bool ClientHandwrittenDevicePopErrorScope(WGPUDevice cDevice,
|
||||
WGPUErrorCallback callback,
|
||||
void* userdata) {
|
||||
Device* device = reinterpret_cast<Device*>(cDevice);
|
||||
return device->RequestPopErrorScope(callback, userdata);
|
||||
}
|
||||
|
||||
uint64_t ClientFenceGetCompletedValue(WGPUFence cSelf) {
|
||||
uint64_t ClientHandwrittenFenceGetCompletedValue(WGPUFence cSelf) {
|
||||
auto fence = reinterpret_cast<Fence*>(cSelf);
|
||||
return fence->completedValue;
|
||||
}
|
||||
|
||||
void ClientFenceOnCompletion(WGPUFence cFence,
|
||||
uint64_t value,
|
||||
WGPUFenceOnCompletionCallback callback,
|
||||
void* userdata) {
|
||||
void ClientHandwrittenFenceOnCompletion(WGPUFence cFence,
|
||||
uint64_t value,
|
||||
WGPUFenceOnCompletionCallback callback,
|
||||
void* userdata) {
|
||||
Fence* fence = reinterpret_cast<Fence*>(cFence);
|
||||
if (value > fence->signaledValue) {
|
||||
ClientDeviceInjectError(reinterpret_cast<WGPUDevice>(fence->device),
|
||||
|
@ -229,10 +231,10 @@ namespace dawn_wire { namespace client {
|
|||
fence->requests.Enqueue(std::move(request), value);
|
||||
}
|
||||
|
||||
void ClientBufferSetSubData(WGPUBuffer cBuffer,
|
||||
uint64_t start,
|
||||
uint64_t count,
|
||||
const void* data) {
|
||||
void ClientHandwrittenBufferSetSubData(WGPUBuffer cBuffer,
|
||||
uint64_t start,
|
||||
uint64_t count,
|
||||
const void* data) {
|
||||
Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
|
||||
|
||||
BufferSetSubDataInternalCmd cmd;
|
||||
|
@ -247,7 +249,7 @@ namespace dawn_wire { namespace client {
|
|||
cmd.Serialize(allocatedBuffer);
|
||||
}
|
||||
|
||||
void ClientBufferUnmap(WGPUBuffer cBuffer) {
|
||||
void ClientHandwrittenBufferUnmap(WGPUBuffer cBuffer) {
|
||||
Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
|
||||
|
||||
// Invalidate the local pointer, and cancel all other in-flight requests that would
|
||||
|
@ -294,7 +296,7 @@ namespace dawn_wire { namespace client {
|
|||
cmd.Serialize(allocatedBuffer, *buffer->device->GetClient());
|
||||
}
|
||||
|
||||
void ClientBufferDestroy(WGPUBuffer cBuffer) {
|
||||
void ClientHandwrittenBufferDestroy(WGPUBuffer cBuffer) {
|
||||
Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
|
||||
|
||||
// Cancel or remove all mappings
|
||||
|
@ -310,7 +312,8 @@ namespace dawn_wire { namespace client {
|
|||
cmd.Serialize(allocatedBuffer, *buffer->device->GetClient());
|
||||
}
|
||||
|
||||
WGPUFence ClientQueueCreateFence(WGPUQueue cSelf, WGPUFenceDescriptor const* descriptor) {
|
||||
WGPUFence ClientHandwrittenQueueCreateFence(WGPUQueue cSelf,
|
||||
WGPUFenceDescriptor const* descriptor) {
|
||||
Queue* queue = reinterpret_cast<Queue*>(cSelf);
|
||||
Device* device = queue->device;
|
||||
|
||||
|
@ -333,7 +336,7 @@ namespace dawn_wire { namespace client {
|
|||
return cFence;
|
||||
}
|
||||
|
||||
void ClientQueueSignal(WGPUQueue cQueue, WGPUFence cFence, uint64_t signalValue) {
|
||||
void ClientHandwrittenQueueSignal(WGPUQueue cQueue, WGPUFence cFence, uint64_t signalValue) {
|
||||
Fence* fence = reinterpret_cast<Fence*>(cFence);
|
||||
Queue* queue = reinterpret_cast<Queue*>(cQueue);
|
||||
if (fence->queue != queue) {
|
||||
|
@ -367,15 +370,15 @@ namespace dawn_wire { namespace client {
|
|||
void ClientDeviceRelease(WGPUDevice) {
|
||||
}
|
||||
|
||||
void ClientDeviceSetUncapturedErrorCallback(WGPUDevice cSelf,
|
||||
WGPUErrorCallback callback,
|
||||
void* userdata) {
|
||||
void ClientHandwrittenDeviceSetUncapturedErrorCallback(WGPUDevice cSelf,
|
||||
WGPUErrorCallback callback,
|
||||
void* userdata) {
|
||||
Device* device = reinterpret_cast<Device*>(cSelf);
|
||||
device->SetUncapturedErrorCallback(callback, userdata);
|
||||
}
|
||||
void ClientDeviceSetDeviceLostCallback(WGPUDevice cSelf,
|
||||
WGPUDeviceLostCallback callback,
|
||||
void* userdata) {
|
||||
void ClientHandwrittenDeviceSetDeviceLostCallback(WGPUDevice cSelf,
|
||||
WGPUDeviceLostCallback callback,
|
||||
void* userdata) {
|
||||
Device* device = reinterpret_cast<Device*>(cSelf);
|
||||
device->SetDeviceLostCallback(callback, userdata);
|
||||
}
|
||||
|
|
|
@ -188,6 +188,7 @@ test("dawn_unittests") {
|
|||
"unittests/wire/WireFenceTests.cpp",
|
||||
"unittests/wire/WireInjectTextureTests.cpp",
|
||||
"unittests/wire/WireMemoryTransferServiceTests.cpp",
|
||||
"unittests/wire/WireMultipleDeviceTests.cpp",
|
||||
"unittests/wire/WireOptionalTests.cpp",
|
||||
"unittests/wire/WireTest.cpp",
|
||||
"unittests/wire/WireTest.h",
|
||||
|
|
|
@ -0,0 +1,285 @@
|
|||
// Copyright 2020 The Dawn Authors
|
||||
//
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
#include "tests/unittests/wire/WireTest.h"
|
||||
|
||||
#include "common/Assert.h"
|
||||
#include "dawn/dawn_proc.h"
|
||||
#include "dawn_wire/WireClient.h"
|
||||
#include "dawn_wire/WireServer.h"
|
||||
#include "tests/MockCallback.h"
|
||||
#include "utils/TerribleCommandBuffer.h"
|
||||
|
||||
#include <array>
|
||||
|
||||
using namespace testing;
|
||||
using namespace dawn_wire;
|
||||
|
||||
class WireMultipleDeviceTests : public testing::Test {
|
||||
protected:
|
||||
void SetUp() override {
|
||||
DawnProcTable procs = dawn_wire::WireClient::GetProcs();
|
||||
dawnProcSetProcs(&procs);
|
||||
}
|
||||
|
||||
void TearDown() override {
|
||||
dawnProcSetProcs(nullptr);
|
||||
}
|
||||
|
||||
class WireHolder {
|
||||
public:
|
||||
WireHolder() {
|
||||
DawnProcTable mockProcs;
|
||||
mApi.GetProcTableAndDevice(&mockProcs, &mServerDevice);
|
||||
|
||||
// Ignore Tick()
|
||||
EXPECT_CALL(mApi, DeviceTick(_)).Times(AnyNumber());
|
||||
|
||||
// This SetCallback call cannot be ignored because it is done as soon as we start the
|
||||
// server
|
||||
EXPECT_CALL(mApi, OnDeviceSetUncapturedErrorCallback(_, _, _)).Times(Exactly(1));
|
||||
EXPECT_CALL(mApi, OnDeviceSetDeviceLostCallback(_, _, _)).Times(Exactly(1));
|
||||
|
||||
mS2cBuf = std::make_unique<utils::TerribleCommandBuffer>();
|
||||
mC2sBuf = std::make_unique<utils::TerribleCommandBuffer>();
|
||||
|
||||
WireServerDescriptor serverDesc = {};
|
||||
serverDesc.device = mServerDevice;
|
||||
serverDesc.procs = &mockProcs;
|
||||
serverDesc.serializer = mS2cBuf.get();
|
||||
|
||||
mWireServer.reset(new WireServer(serverDesc));
|
||||
mC2sBuf->SetHandler(mWireServer.get());
|
||||
|
||||
WireClientDescriptor clientDesc = {};
|
||||
clientDesc.serializer = mC2sBuf.get();
|
||||
|
||||
mWireClient.reset(new WireClient(clientDesc));
|
||||
mS2cBuf->SetHandler(mWireClient.get());
|
||||
|
||||
mClientDevice = mWireClient->GetDevice();
|
||||
}
|
||||
|
||||
~WireHolder() {
|
||||
mApi.IgnoreAllReleaseCalls();
|
||||
mWireClient = nullptr;
|
||||
mWireServer = nullptr;
|
||||
}
|
||||
|
||||
void FlushClient(bool success = true) {
|
||||
ASSERT_EQ(mC2sBuf->Flush(), success);
|
||||
}
|
||||
|
||||
void FlushServer(bool success = true) {
|
||||
ASSERT_EQ(mS2cBuf->Flush(), success);
|
||||
}
|
||||
|
||||
testing::StrictMock<MockProcTable>* Api() {
|
||||
return &mApi;
|
||||
}
|
||||
|
||||
WGPUDevice ClientDevice() {
|
||||
return mClientDevice;
|
||||
}
|
||||
|
||||
WGPUDevice ServerDevice() {
|
||||
return mServerDevice;
|
||||
}
|
||||
|
||||
private:
|
||||
testing::StrictMock<MockProcTable> mApi;
|
||||
std::unique_ptr<dawn_wire::WireServer> mWireServer;
|
||||
std::unique_ptr<dawn_wire::WireClient> mWireClient;
|
||||
std::unique_ptr<utils::TerribleCommandBuffer> mS2cBuf;
|
||||
std::unique_ptr<utils::TerribleCommandBuffer> mC2sBuf;
|
||||
WGPUDevice mServerDevice;
|
||||
WGPUDevice mClientDevice;
|
||||
};
|
||||
|
||||
void ExpectInjectedError(WireHolder* wire) {
|
||||
std::string errorMessage;
|
||||
EXPECT_CALL(*wire->Api(),
|
||||
DeviceInjectError(wire->ServerDevice(), WGPUErrorType_Validation, _))
|
||||
.WillOnce(Invoke([&](WGPUDevice device, WGPUErrorType type, const char* message) {
|
||||
errorMessage = message;
|
||||
// Mock the call to the error callback.
|
||||
wire->Api()->CallDeviceErrorCallback(device, type, message);
|
||||
}));
|
||||
wire->FlushClient();
|
||||
|
||||
// The error callback should be forwarded to the client.
|
||||
StrictMock<MockCallback<WGPUErrorCallback>> mockErrorCallback;
|
||||
wgpuDeviceSetUncapturedErrorCallback(wire->ClientDevice(), mockErrorCallback.Callback(),
|
||||
mockErrorCallback.MakeUserdata(this));
|
||||
|
||||
EXPECT_CALL(mockErrorCallback, Call(WGPUErrorType_Validation, StrEq(errorMessage), this))
|
||||
.Times(1);
|
||||
wire->FlushServer();
|
||||
}
|
||||
};
|
||||
|
||||
// Test that using objects from a different device is a validation error.
|
||||
TEST_F(WireMultipleDeviceTests, ValidatesSameDevice) {
|
||||
WireHolder wireA;
|
||||
WireHolder wireB;
|
||||
|
||||
// Create the objects
|
||||
WGPUQueue queueA = wgpuDeviceCreateQueue(wireA.ClientDevice());
|
||||
WGPUQueue queueB = wgpuDeviceCreateQueue(wireB.ClientDevice());
|
||||
|
||||
WGPUFenceDescriptor desc = {};
|
||||
WGPUFence fenceA = wgpuQueueCreateFence(queueA, &desc);
|
||||
|
||||
// Flush on wire B. We should see the queue created.
|
||||
EXPECT_CALL(*wireB.Api(), DeviceCreateQueue(wireB.ServerDevice()))
|
||||
.WillOnce(Return(wireB.Api()->GetNewQueue()));
|
||||
wireB.FlushClient();
|
||||
|
||||
// Signal with a fence from a different wire.
|
||||
wgpuQueueSignal(queueB, fenceA, 1u);
|
||||
|
||||
// We should inject an error into the server.
|
||||
ExpectInjectedError(&wireB);
|
||||
}
|
||||
|
||||
// Test that objects created from mixed devices are an error to use.
|
||||
TEST_F(WireMultipleDeviceTests, DifferentDeviceObjectCreationIsError) {
|
||||
WireHolder wireA;
|
||||
WireHolder wireB;
|
||||
|
||||
// Create a bind group layout on wire A.
|
||||
WGPUBindGroupLayoutDescriptor bglDesc = {};
|
||||
WGPUBindGroupLayout bglA = wgpuDeviceCreateBindGroupLayout(wireA.ClientDevice(), &bglDesc);
|
||||
EXPECT_CALL(*wireA.Api(), DeviceCreateBindGroupLayout(wireA.ServerDevice(), _))
|
||||
.WillOnce(Return(wireA.Api()->GetNewBindGroupLayout()));
|
||||
|
||||
wireA.FlushClient();
|
||||
|
||||
std::array<WGPUBindGroupBinding, 2> bindings;
|
||||
|
||||
// Create a buffer on wire A.
|
||||
WGPUBufferDescriptor bufferDesc = {};
|
||||
bindings[0].buffer = wgpuDeviceCreateBuffer(wireA.ClientDevice(), &bufferDesc);
|
||||
EXPECT_CALL(*wireA.Api(), DeviceCreateBuffer(wireA.ServerDevice(), _))
|
||||
.WillOnce(Return(wireA.Api()->GetNewBuffer()));
|
||||
|
||||
wireA.FlushClient();
|
||||
|
||||
// Create a sampler on wire B.
|
||||
WGPUSamplerDescriptor samplerDesc = {};
|
||||
bindings[1].sampler = wgpuDeviceCreateSampler(wireB.ClientDevice(), &samplerDesc);
|
||||
EXPECT_CALL(*wireB.Api(), DeviceCreateSampler(wireB.ServerDevice(), _))
|
||||
.WillOnce(Return(wireB.Api()->GetNewSampler()));
|
||||
|
||||
wireB.FlushClient();
|
||||
|
||||
// Create a bind group on wire A using the bgl (A), buffer (A), and sampler (B).
|
||||
WGPUBindGroupDescriptor bgDesc = {};
|
||||
bgDesc.layout = bglA;
|
||||
bgDesc.bindingCount = bindings.size();
|
||||
bgDesc.bindings = bindings.data();
|
||||
WGPUBindGroup bindGroupA = wgpuDeviceCreateBindGroup(wireA.ClientDevice(), &bgDesc);
|
||||
|
||||
// It should inject an error because the sampler is from a different device.
|
||||
ExpectInjectedError(&wireA);
|
||||
|
||||
// The bind group was never created on a server because it failed device validation.
|
||||
// Any commands that use it should error.
|
||||
wgpuBindGroupRelease(bindGroupA);
|
||||
wireA.FlushClient(false);
|
||||
}
|
||||
|
||||
// Test that using objects, included in an extension struct,
|
||||
// from a difference device is a validation error.
|
||||
TEST_F(WireMultipleDeviceTests, ValidatesSameDeviceInExtensionStruct) {
|
||||
WireHolder wireA;
|
||||
WireHolder wireB;
|
||||
|
||||
WGPUShaderModuleDescriptor shaderModuleDesc = {};
|
||||
WGPUShaderModule shaderModuleA =
|
||||
wgpuDeviceCreateShaderModule(wireA.ClientDevice(), &shaderModuleDesc);
|
||||
|
||||
// Flush on wire A. We should see the shader module created.
|
||||
EXPECT_CALL(*wireA.Api(), DeviceCreateShaderModule(wireA.ServerDevice(), _))
|
||||
.WillOnce(Return(wireA.Api()->GetNewShaderModule()));
|
||||
wireA.FlushClient();
|
||||
|
||||
WGPURenderPipelineDescriptorDummyExtension extDesc = {};
|
||||
extDesc.chain.sType = WGPUSType_RenderPipelineDescriptorDummyExtension;
|
||||
extDesc.dummyStage.entryPoint = "main";
|
||||
extDesc.dummyStage.module = shaderModuleA;
|
||||
|
||||
WGPURenderPipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.nextInChain = &extDesc.chain;
|
||||
WGPURenderPipeline pipelineB =
|
||||
wgpuDeviceCreateRenderPipeline(wireB.ClientDevice(), &pipelineDesc);
|
||||
|
||||
// We should inject an error into the server.
|
||||
ExpectInjectedError(&wireB);
|
||||
|
||||
// The pipeline was never created on a server because it failed device validation.
|
||||
// Any commands that use it should error.
|
||||
wgpuRenderPipelineRelease(pipelineB);
|
||||
wireB.FlushClient(false);
|
||||
}
|
||||
|
||||
// Test that using objects, included in a chained extension struct,
|
||||
// from a different device is a validation error.
|
||||
TEST_F(WireMultipleDeviceTests, ValidatesSameDeviceSecondInExtensionStructChain) {
|
||||
WireHolder wireA;
|
||||
WireHolder wireB;
|
||||
|
||||
WGPUShaderModuleDescriptor shaderModuleDesc = {};
|
||||
WGPUShaderModule shaderModuleA =
|
||||
wgpuDeviceCreateShaderModule(wireA.ClientDevice(), &shaderModuleDesc);
|
||||
|
||||
// Flush on wire A. We should see the shader module created.
|
||||
EXPECT_CALL(*wireA.Api(), DeviceCreateShaderModule(wireA.ServerDevice(), _))
|
||||
.WillOnce(Return(wireA.Api()->GetNewShaderModule()));
|
||||
wireA.FlushClient();
|
||||
|
||||
WGPUShaderModule shaderModuleB =
|
||||
wgpuDeviceCreateShaderModule(wireB.ClientDevice(), &shaderModuleDesc);
|
||||
|
||||
// Flush on wire B. We should see the shader module created.
|
||||
EXPECT_CALL(*wireB.Api(), DeviceCreateShaderModule(wireB.ServerDevice(), _))
|
||||
.WillOnce(Return(wireB.Api()->GetNewShaderModule()));
|
||||
wireB.FlushClient();
|
||||
|
||||
WGPURenderPipelineDescriptorDummyExtension extDescA = {};
|
||||
extDescA.chain.sType = WGPUSType_RenderPipelineDescriptorDummyExtension;
|
||||
extDescA.dummyStage.entryPoint = "main";
|
||||
extDescA.dummyStage.module = shaderModuleA;
|
||||
|
||||
WGPURenderPipelineDescriptorDummyExtension extDescB = {};
|
||||
extDescB.chain.sType = WGPUSType_RenderPipelineDescriptorDummyExtension;
|
||||
extDescB.chain.next = &extDescA.chain;
|
||||
extDescB.dummyStage.entryPoint = "main";
|
||||
extDescB.dummyStage.module = shaderModuleB;
|
||||
|
||||
// The first extension struct is from Device B, and the second is from A.
|
||||
// We should validate the second struct, is from the same device.
|
||||
WGPURenderPipelineDescriptor pipelineDesc = {};
|
||||
pipelineDesc.nextInChain = &extDescB.chain;
|
||||
WGPURenderPipeline pipelineB =
|
||||
wgpuDeviceCreateRenderPipeline(wireB.ClientDevice(), &pipelineDesc);
|
||||
|
||||
// We should inject an error into the server.
|
||||
ExpectInjectedError(&wireB);
|
||||
|
||||
// The pipeline was never created on a server because it failed device validation.
|
||||
// Any commands that use it should error.
|
||||
wgpuRenderPipelineRelease(pipelineB);
|
||||
wireB.FlushClient(false);
|
||||
}
|
Loading…
Reference in New Issue