[tint] do not emit space for binding group 0

D3D11 only supports HLSL SM5.0 which doesn't support `space`
(binding group in WGSL). So for D3D11, only one binding group will be
used, and tint will not emit `space` for HLSL, so shaders can be used
with D3D11.

Bug: dawn:1705
Change-Id: Ie0e9868137f10762c5243e188d76f5e41879c2bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125080
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
This commit is contained in:
Peng Huang
2023-03-31 17:55:19 +00:00
committed by Dawn LUCI CQ
parent 70d8711973
commit c00ff7f3c7
1555 changed files with 2097 additions and 2083 deletions

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
static float2x2 p[4] = (float2x2[4])0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
static float2x2 p[4] = (float2x2[4])0;

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, float2x2 value) {
s.Store2((offset + 0u), asuint(value[0u]));

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, float2x2 value) {
s.Store2((offset + 0u), asuint(value[0u]));

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
groupshared float2x2 w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
groupshared float2x2 w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};
static int counter = 0;

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
static matrix<float16_t, 2, 3> p[4] = (matrix<float16_t, 2, 3>[4])0;

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
static matrix<float16_t, 2, 3> p[4] = (matrix<float16_t, 2, 3>[4])0;

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, matrix<float16_t, 2, 3> value) {
s.Store<vector<float16_t, 3> >((offset + 0u), value[0u]);

View File

@@ -1,9 +1,9 @@
SKIP: FAILED
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, matrix<float16_t, 2, 3> value) {
s.Store<vector<float16_t, 3> >((offset + 0u), value[0u]);

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
groupshared matrix<float16_t, 2, 3> w[4];

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
groupshared matrix<float16_t, 2, 3> w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[8];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[8];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
static float2x3 p[4] = (float2x3[4])0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
static float2x3 p[4] = (float2x3[4])0;

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, float2x3 value) {
s.Store3((offset + 0u), asuint(value[0u]));

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, float2x3 value) {
s.Store3((offset + 0u), asuint(value[0u]));

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
groupshared float2x3 w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
groupshared float2x3 w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};
static int counter = 0;

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
static matrix<float16_t, 2, 4> p[4] = (matrix<float16_t, 2, 4>[4])0;

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
static matrix<float16_t, 2, 4> p[4] = (matrix<float16_t, 2, 4>[4])0;

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, matrix<float16_t, 2, 4> value) {
s.Store<vector<float16_t, 4> >((offset + 0u), value[0u]);

View File

@@ -1,9 +1,9 @@
SKIP: FAILED
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, matrix<float16_t, 2, 4> value) {
s.Store<vector<float16_t, 4> >((offset + 0u), value[0u]);

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
groupshared matrix<float16_t, 2, 4> w[4];

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[4];
};
groupshared matrix<float16_t, 2, 4> w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[8];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[8];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
static float2x4 p[4] = (float2x4[4])0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
static float2x4 p[4] = (float2x4[4])0;

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, float2x4 value) {
s.Store4((offset + 0u), asuint(value[0u]));

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, float2x4 value) {
s.Store4((offset + 0u), asuint(value[0u]));

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
groupshared float2x4 w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[8];
};
groupshared float2x4 w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[12];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[12];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
static float3x3 p[4] = (float3x3[4])0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
static float3x3 p[4] = (float3x3[4])0;

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, float3x3 value) {
s.Store3((offset + 0u), asuint(value[0u]));

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, float3x3 value) {
s.Store3((offset + 0u), asuint(value[0u]));

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
groupshared float3x3 w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
groupshared float3x3 w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[12];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[12];
};
static int counter = 0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
static float3x4 p[4] = (float3x4[4])0;

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
static float3x4 p[4] = (float3x4[4])0;

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, float3x4 value) {
s.Store4((offset + 0u), asuint(value[0u]));

View File

@@ -1,7 +1,7 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
RWByteAddressBuffer s : register(u1, space0);
RWByteAddressBuffer s : register(u1);
void s_store_1(uint offset, float3x4 value) {
s.Store4((offset + 0u), asuint(value[0u]));

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
groupshared float3x4 w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_u : register(b0, space0) {
cbuffer cbuffer_u : register(b0) {
uint4 u[12];
};
groupshared float3x4 w[4];

View File

@@ -1,4 +1,4 @@
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};
static int counter = 0;

View File

@@ -1,6 +1,6 @@
SKIP: FAILED
cbuffer cbuffer_a : register(b0, space0) {
cbuffer cbuffer_a : register(b0) {
uint4 a[4];
};
static int counter = 0;

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