Revert "Improve validation errors for encoders"

This reverts commit c7e6bb0d8d.

Reason for revert: clusterfuzz identified issue https://bugs.chromium.org/p/chromium/issues/detail?id=1262112

Original change's description:
> Improve validation errors for encoders
>
> Improves the validation messages in ComputePassEncoder.cpp,
> ProgrammablePassEncoder.cpp, RenderBundleEncoder.cpp, and
> EncodingContext.cpp/h to give them more contextual information.
>
> Bug: dawn:563
> Change-Id: I87c46c4bfda1375809fae93239029ea4e3b9c0a2
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67000
> Commit-Queue: Brandon Jones <bajones@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:563
Change-Id: I259ccde1735c4201ff2736562cfe4689e9a22f62
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67321
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
This commit is contained in:
Brandon Jones 2021-10-21 23:14:54 +00:00 committed by Dawn LUCI CQ
parent ceb46e788c
commit c19f27b80d
6 changed files with 81 additions and 88 deletions

View File

@ -891,7 +891,8 @@ namespace dawn_native {
if (GetDevice()->IsValidationEnabled()) {
DAWN_INVALID_IF(
mDebugGroupStackSize == 0,
"PopDebugGroup called when no debug groups are currently pushed.");
"Every call to PopDebugGroup must be balanced by a corresponding call to "
"PushDebugGroup.");
}
allocator->Allocate<PopDebugGroupCmd>(Command::PopDebugGroup);
mDebugGroupStackSize--;

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@ -26,6 +26,18 @@
namespace dawn_native {
namespace {
MaybeError ValidatePerDimensionDispatchSizeLimit(const DeviceBase* device, uint32_t size) {
if (size > device->GetLimits().v1.maxComputeWorkgroupsPerDimension) {
return DAWN_VALIDATION_ERROR("Dispatch size exceeds defined limits");
}
return {};
}
} // namespace
ComputePassEncoder::ComputePassEncoder(DeviceBase* device,
CommandEncoder* commandEncoder,
EncodingContext* encodingContext)
@ -73,24 +85,9 @@ namespace dawn_native {
[&](CommandAllocator* allocator) -> MaybeError {
if (IsValidationEnabled()) {
DAWN_TRY(mCommandBufferState.ValidateCanDispatch());
uint32_t workgroupsPerDimension =
GetDevice()->GetLimits().v1.maxComputeWorkgroupsPerDimension;
DAWN_INVALID_IF(
x > workgroupsPerDimension,
"Dispatch size X (%u) exceeds max compute workgroups per dimension (%u).",
x, workgroupsPerDimension);
DAWN_INVALID_IF(
y > workgroupsPerDimension,
"Dispatch size Y (%u) exceeds max compute workgroups per dimension (%u).",
y, workgroupsPerDimension);
DAWN_INVALID_IF(
z > workgroupsPerDimension,
"Dispatch size Z (%u) exceeds max compute workgroups per dimension (%u).",
z, workgroupsPerDimension);
DAWN_TRY(ValidatePerDimensionDispatchSizeLimit(GetDevice(), x));
DAWN_TRY(ValidatePerDimensionDispatchSizeLimit(GetDevice(), y));
DAWN_TRY(ValidatePerDimensionDispatchSizeLimit(GetDevice(), z));
}
// Record the synchronization scope for Dispatch, which is just the current
@ -120,20 +117,21 @@ namespace dawn_native {
// Indexed dispatches need a compute-shader based validation to check that the
// dispatch sizes aren't too big. Disallow them as unsafe until the validation
// is implemented.
DAWN_INVALID_IF(
GetDevice()->IsToggleEnabled(Toggle::DisallowUnsafeAPIs),
"DispatchIndirect is disallowed because it doesn't validate that the "
"dispatch size is valid yet.");
if (GetDevice()->IsToggleEnabled(Toggle::DisallowUnsafeAPIs)) {
return DAWN_VALIDATION_ERROR(
"DispatchIndirect is disallowed because it doesn't validate that the "
"dispatch "
"size is valid yet.");
}
DAWN_INVALID_IF(indirectOffset % 4 != 0,
"Indirect offset (%u) is not a multiple of 4.", indirectOffset);
if (indirectOffset % 4 != 0) {
return DAWN_VALIDATION_ERROR("Indirect offset must be a multiple of 4");
}
DAWN_INVALID_IF(
indirectOffset >= indirectBuffer->GetSize() ||
indirectOffset + kDispatchIndirectSize > indirectBuffer->GetSize(),
"Indirect offset (%u) and dispatch size (%u) exceeds the indirect buffer "
"size (%u).",
indirectOffset, kDispatchIndirectSize, indirectBuffer->GetSize());
if (indirectOffset >= indirectBuffer->GetSize() ||
indirectOffset + kDispatchIndirectSize > indirectBuffer->GetSize()) {
return DAWN_VALIDATION_ERROR("Indirect offset out of bounds");
}
}
// Record the synchronization scope for Dispatch, both the bindgroups and the

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@ -24,7 +24,7 @@
namespace dawn_native {
EncodingContext::EncodingContext(DeviceBase* device, const ApiObjectBase* initialEncoder)
EncodingContext::EncodingContext(DeviceBase* device, const ObjectBase* initialEncoder)
: mDevice(device), mTopLevelEncoder(initialEncoder), mCurrentEncoder(initialEncoder) {
}
@ -87,7 +87,7 @@ namespace dawn_native {
}
}
void EncodingContext::EnterPass(const ApiObjectBase* passEncoder) {
void EncodingContext::EnterPass(const ObjectBase* passEncoder) {
// Assert we're at the top level.
ASSERT(mCurrentEncoder == mTopLevelEncoder);
ASSERT(passEncoder != nullptr);
@ -95,7 +95,7 @@ namespace dawn_native {
mCurrentEncoder = passEncoder;
}
MaybeError EncodingContext::ExitRenderPass(const ApiObjectBase* passEncoder,
MaybeError EncodingContext::ExitRenderPass(const ObjectBase* passEncoder,
RenderPassResourceUsageTracker usageTracker,
CommandEncoder* commandEncoder,
IndirectDrawMetadata indirectDrawMetadata) {
@ -121,7 +121,7 @@ namespace dawn_native {
return {};
}
void EncodingContext::ExitComputePass(const ApiObjectBase* passEncoder,
void EncodingContext::ExitComputePass(const ObjectBase* passEncoder,
ComputePassResourceUsage usages) {
ASSERT(mCurrentEncoder != mTopLevelEncoder);
ASSERT(mCurrentEncoder == passEncoder);
@ -161,10 +161,12 @@ namespace dawn_native {
}
MaybeError EncodingContext::Finish() {
DAWN_INVALID_IF(IsFinished(), "Command encoding already finished.");
if (IsFinished()) {
return DAWN_VALIDATION_ERROR("Command encoding already finished");
}
const ApiObjectBase* currentEncoder = mCurrentEncoder;
const ApiObjectBase* topLevelEncoder = mTopLevelEncoder;
const void* currentEncoder = mCurrentEncoder;
const void* topLevelEncoder = mTopLevelEncoder;
// Even if finish validation fails, it is now invalid to call any encoding commands,
// so we clear the encoders. Note: mTopLevelEncoder == nullptr is used as a flag for
@ -176,8 +178,9 @@ namespace dawn_native {
if (mError != nullptr) {
return std::move(mError);
}
DAWN_INVALID_IF(currentEncoder != topLevelEncoder,
"Command buffer recording ended before %s was ended.", currentEncoder);
if (currentEncoder != topLevelEncoder) {
return DAWN_VALIDATION_ERROR("Command buffer recording ended mid-pass");
}
return {};
}

View File

@ -28,13 +28,13 @@ namespace dawn_native {
class CommandEncoder;
class DeviceBase;
class ApiObjectBase;
class ObjectBase;
// Base class for allocating/iterating commands.
// It performs error tracking as well as encoding state for render/compute passes.
class EncodingContext {
public:
EncodingContext(DeviceBase* device, const ApiObjectBase* initialEncoder);
EncodingContext(DeviceBase* device, const ObjectBase* initialEncoder);
~EncodingContext();
CommandIterator AcquireCommands();
@ -70,15 +70,14 @@ namespace dawn_native {
return false;
}
inline bool CheckCurrentEncoder(const ApiObjectBase* encoder) {
inline bool CheckCurrentEncoder(const ObjectBase* encoder) {
if (DAWN_UNLIKELY(encoder != mCurrentEncoder)) {
if (mCurrentEncoder != mTopLevelEncoder) {
// The top level encoder was used when a pass encoder was current.
HandleError(DAWN_FORMAT_VALIDATION_ERROR(
"Command cannot be recorded while %s is active.", mCurrentEncoder));
HandleError(DAWN_VALIDATION_ERROR("Command cannot be recorded inside a pass"));
} else {
HandleError(DAWN_FORMAT_VALIDATION_ERROR(
"Recording in an error or already ended %s.", encoder));
HandleError(DAWN_VALIDATION_ERROR(
"Recording in an error or already ended pass encoder"));
}
return false;
}
@ -86,7 +85,7 @@ namespace dawn_native {
}
template <typename EncodeFunction>
inline bool TryEncode(const ApiObjectBase* encoder, EncodeFunction&& encodeFunction) {
inline bool TryEncode(const ObjectBase* encoder, EncodeFunction&& encodeFunction) {
if (!CheckCurrentEncoder(encoder)) {
return false;
}
@ -95,7 +94,7 @@ namespace dawn_native {
}
template <typename EncodeFunction, typename... Args>
inline bool TryEncode(const ApiObjectBase* encoder,
inline bool TryEncode(const ObjectBase* encoder,
EncodeFunction&& encodeFunction,
const char* formatStr,
const Args&... args) {
@ -112,12 +111,12 @@ namespace dawn_native {
void WillBeginRenderPass();
// Functions to set current encoder state
void EnterPass(const ApiObjectBase* passEncoder);
MaybeError ExitRenderPass(const ApiObjectBase* passEncoder,
void EnterPass(const ObjectBase* passEncoder);
MaybeError ExitRenderPass(const ObjectBase* passEncoder,
RenderPassResourceUsageTracker usageTracker,
CommandEncoder* commandEncoder,
IndirectDrawMetadata indirectDrawMetadata);
void ExitComputePass(const ApiObjectBase* passEncoder, ComputePassResourceUsage usages);
void ExitComputePass(const ObjectBase* passEncoder, ComputePassResourceUsage usages);
MaybeError Finish();
const RenderPassUsages& GetRenderPassUsages() const;
@ -139,12 +138,12 @@ namespace dawn_native {
// There can only be two levels of encoders. Top-level and render/compute pass.
// The top level encoder is the encoder the EncodingContext is created with.
// It doubles as flag to check if encoding has been Finished.
const ApiObjectBase* mTopLevelEncoder;
const ObjectBase* mTopLevelEncoder;
// The current encoder must be the same as the encoder provided to TryEncode,
// otherwise an error is produced. It may be nullptr if the EncodingContext is an error.
// The current encoder changes with Enter/ExitPass which should be called by
// CommandEncoder::Begin/EndPass.
const ApiObjectBase* mCurrentEncoder;
const ObjectBase* mCurrentEncoder;
RenderPassUsages mRenderPassUsages;
bool mWereRenderPassUsagesAcquired = false;

View File

@ -48,9 +48,9 @@ namespace dawn_native {
}
MaybeError ProgrammablePassEncoder::ValidateProgrammableEncoderEnd() const {
DAWN_INVALID_IF(mDebugGroupStackSize != 0,
"PushDebugGroup called %u time(s) without a corresponding PopDebugGroup.",
mDebugGroupStackSize);
if (mDebugGroupStackSize != 0) {
return DAWN_VALIDATION_ERROR("Each Push must be balanced by a corresponding Pop.");
}
return {};
}
@ -75,9 +75,10 @@ namespace dawn_native {
this,
[&](CommandAllocator* allocator) -> MaybeError {
if (IsValidationEnabled()) {
DAWN_INVALID_IF(
mDebugGroupStackSize == 0,
"PopDebugGroup called when no debug groups are currently pushed.");
if (mDebugGroupStackSize == 0) {
return DAWN_VALIDATION_ERROR(
"Pop must be balanced by a corresponding Push.");
}
}
allocator->Allocate<PopDebugGroupCmd>(Command::PopDebugGroup);
mDebugGroupStackSize--;
@ -114,21 +115,18 @@ namespace dawn_native {
const uint32_t* dynamicOffsetsIn) const {
DAWN_TRY(GetDevice()->ValidateObject(group));
DAWN_INVALID_IF(index >= kMaxBindGroupsTyped,
"Bind group index (%u) exceeds the maximum (%u).",
static_cast<uint32_t>(index), kMaxBindGroups);
if (index >= kMaxBindGroupsTyped) {
return DAWN_VALIDATION_ERROR("Setting bind group over the max");
}
ityp::span<BindingIndex, const uint32_t> dynamicOffsets(dynamicOffsetsIn,
BindingIndex(dynamicOffsetCountIn));
// Dynamic offsets count must match the number required by the layout perfectly.
const BindGroupLayoutBase* layout = group->GetLayout();
DAWN_INVALID_IF(
layout->GetDynamicBufferCount() != dynamicOffsets.size(),
"The number of dynamic offsets (%u) does not match the number of dynamic buffers (%u) "
"in %s.",
static_cast<uint32_t>(dynamicOffsets.size()),
static_cast<uint32_t>(layout->GetDynamicBufferCount()), layout);
if (layout->GetDynamicBufferCount() != dynamicOffsets.size()) {
return DAWN_VALIDATION_ERROR("dynamicOffset count mismatch");
}
for (BindingIndex i{0}; i < dynamicOffsets.size(); ++i) {
const BindingInfo& bindingInfo = layout->GetBindingInfo(i);
@ -152,9 +150,9 @@ namespace dawn_native {
UNREACHABLE();
}
DAWN_INVALID_IF(!IsAligned(dynamicOffsets[i], requiredAlignment),
"Dynamic Offset[%u] (%u) is not %u byte aligned.",
static_cast<uint32_t>(i), dynamicOffsets[i], requiredAlignment);
if (!IsAligned(dynamicOffsets[i], requiredAlignment)) {
return DAWN_VALIDATION_ERROR("Dynamic Buffer Offset need to be aligned");
}
BufferBinding bufferBinding = group->GetBindingAsBufferBinding(i);
@ -165,20 +163,15 @@ namespace dawn_native {
if ((dynamicOffsets[i] >
bufferBinding.buffer->GetSize() - bufferBinding.offset - bufferBinding.size)) {
DAWN_INVALID_IF(
(bufferBinding.buffer->GetSize() - bufferBinding.offset) == bufferBinding.size,
"Dynamic Offset[%u] (%u) is out of bounds of %s with a size of %u and a bound "
"range of (offset: %u, size: %u). The binding goes to the end of the buffer "
"even with a dynamic offset of 0. Did you forget to specify "
"the binding's size?",
static_cast<uint32_t>(i), dynamicOffsets[i], bufferBinding.buffer,
bufferBinding.buffer->GetSize(), bufferBinding.offset, bufferBinding.size);
return DAWN_FORMAT_VALIDATION_ERROR(
"Dynamic Offset[%u] (%u) is out of bounds of "
"%s with a size of %u and a bound range of (offset: %u, size: %u).",
static_cast<uint32_t>(i), dynamicOffsets[i], bufferBinding.buffer,
bufferBinding.buffer->GetSize(), bufferBinding.offset, bufferBinding.size);
if ((bufferBinding.buffer->GetSize() - bufferBinding.offset) ==
bufferBinding.size) {
return DAWN_VALIDATION_ERROR(
"Dynamic offset out of bounds. The binding goes to the end of the "
"buffer even with a dynamic offset of 0. Did you forget to specify "
"the binding's size?");
} else {
return DAWN_VALIDATION_ERROR("Dynamic offset out of bounds");
}
}
}

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@ -123,8 +123,7 @@ namespace dawn_native {
RenderBundleBase* RenderBundleEncoder::APIFinish(const RenderBundleDescriptor* descriptor) {
RenderBundleBase* result = nullptr;
if (GetDevice()->ConsumedError(FinishImpl(descriptor), &result, "calling Finish(%s).",
descriptor)) {
if (GetDevice()->ConsumedError(FinishImpl(descriptor), &result)) {
return RenderBundleBase::MakeError(GetDevice());
}