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Add new GLSL test expectations.
All failures are now SKIP'ed. Bug: tint:1358 Change-Id: If04d57b9e0b71dd877468b5dc277fbff82f36692 Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75220 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Stephen White <senorblanco@chromium.org>
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Tint LUCI CQ
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6165cca1a6
commit
c1faee9395
@@ -0,0 +1,68 @@
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SKIP: FAILED
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#version 310 es
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precision mediump float;
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struct tint_padded_array_element {
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float el;
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};
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struct buf0 {
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tint_padded_array_element x_GLF_uniform_float_values[3];
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};
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vec4 x_GLF_color = vec4(0.0f, 0.0f, 0.0f, 0.0f);
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layout (binding = 0) uniform buf0_1 {
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tint_padded_array_element x_GLF_uniform_float_values[3];
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} x_6;
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void main_1() {
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float a = 0.0f;
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a = (uintBitsToFloat(1u) % 1.0f);
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float x_29 = x_6.x_GLF_uniform_float_values[1].el;
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x_GLF_color = vec4(x_29, x_29, x_29, x_29);
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float x_31 = a;
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float x_33 = x_6.x_GLF_uniform_float_values[2].el;
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if ((x_31 < x_33)) {
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float x_38 = x_6.x_GLF_uniform_float_values[0].el;
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float x_40 = x_6.x_GLF_uniform_float_values[1].el;
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float x_42 = x_6.x_GLF_uniform_float_values[1].el;
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float x_44 = x_6.x_GLF_uniform_float_values[0].el;
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x_GLF_color = vec4(x_38, x_40, x_42, x_44);
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}
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return;
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}
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struct main_out {
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vec4 x_GLF_color_1;
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};
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struct tint_symbol_1 {
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vec4 x_GLF_color_1;
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};
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main_out tint_symbol_inner() {
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main_1();
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main_out tint_symbol_2 = main_out(x_GLF_color);
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return tint_symbol_2;
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}
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tint_symbol_1 tint_symbol() {
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main_out inner_result = tint_symbol_inner();
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tint_symbol_1 wrapper_result = tint_symbol_1(vec4(0.0f, 0.0f, 0.0f, 0.0f));
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wrapper_result.x_GLF_color_1 = inner_result.x_GLF_color_1;
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return wrapper_result;
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}
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out vec4 x_GLF_color_1;
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void main() {
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tint_symbol_1 outputs;
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outputs = tint_symbol();
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x_GLF_color_1 = outputs.x_GLF_color_1;
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}
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Error parsing GLSL shader:
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ERROR: 0:18: '%' : wrong operand types: no operation '%' exists that takes a left-hand operand of type ' global highp float' and a right operand of type ' const float' (or there is no acceptable conversion)
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ERROR: 0:18: '' : compilation terminated
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ERROR: 2 compilation errors. No code generated.
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