dawn_node: Add binding/GPUAdapter.cpp

Bug: dawn:1123
Change-Id: I5eee0036acf4db18dd103f863c4f07511a0cee25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64917
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Ben Clayton 2021-09-28 16:56:31 +00:00 committed by Dawn LUCI CQ
parent 9a10674bb9
commit c6b786e0fc
2 changed files with 62 additions and 0 deletions

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@ -21,6 +21,7 @@ add_library(dawn_node_binding STATIC
"Errors.h"
"GPU.cpp"
"GPU.h"
"GPUAdapter.cpp"
"GPUAdapter.h"
"GPUBindGroup.cpp"
"GPUBindGroup.h"

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@ -0,0 +1,61 @@
// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "src/dawn_node/binding/GPUAdapter.h"
#include "src/dawn_node/binding/GPUDevice.h"
#include "src/dawn_node/binding/GPUSupportedLimits.h"
namespace wgpu { namespace binding {
////////////////////////////////////////////////////////////////////////////////
// wgpu::bindings::GPUAdapter
// TODO(crbug.com/dawn/1133): This is a stub implementation. Properly implement.
////////////////////////////////////////////////////////////////////////////////
GPUAdapter::GPUAdapter(dawn_native::Adapter a) : adapter_(a) {
}
std::string GPUAdapter::getName(Napi::Env) {
return "dawn-adapter";
}
interop::Interface<interop::GPUSupportedFeatures> GPUAdapter::getFeatures(Napi::Env env) {
class Features : public interop::GPUSupportedFeatures {};
return interop::GPUSupportedFeatures::Create<Features>(env);
}
interop::Interface<interop::GPUSupportedLimits> GPUAdapter::getLimits(Napi::Env env) {
return interop::GPUSupportedLimits::Create<GPUSupportedLimits>(env);
}
bool GPUAdapter::getIsFallbackAdapter(Napi::Env) {
UNIMPLEMENTED();
}
interop::Promise<interop::Interface<interop::GPUDevice>> GPUAdapter::requestDevice(
Napi::Env env,
std::optional<interop::GPUDeviceDescriptor> descriptor) {
dawn_native::DeviceDescriptor desc{}; // TODO(crbug.com/dawn/1133): Fill in.
interop::Promise<interop::Interface<interop::GPUDevice>> promise(env);
auto wgpu_device = adapter_.CreateDevice(&desc);
if (wgpu_device) {
promise.Resolve(interop::GPUDevice::Create<GPUDevice>(env, env, wgpu_device));
} else {
Napi::Error::New(env, "failed to create device").ThrowAsJavaScriptException();
}
return promise;
}
}} // namespace wgpu::binding