Suppress failure on Win NVIDIA GTX 1660

BUG=chromium:981393

Change-Id: I0b3f45ad963f62e12ec77c251a81bc0076958e12
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8621
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Corentin Wallez 2019-07-05 13:16:19 +00:00 committed by Commit Bot service account
parent 3392b200c6
commit c6d2d8e8fb
1 changed files with 5 additions and 0 deletions

View File

@ -420,6 +420,11 @@ TEST_P(CompressedTextureBCFormatTest, CopyBufferIntoNonZeroMipmapLevel) {
// Test texture-to-texture whole-size copies with BC formats.
TEST_P(CompressedTextureBCFormatTest, CopyWholeTextureSubResourceIntoNonZeroMipmapLevel) {
// TODO(cwallez@chromium.org): This consistently fails on with the 12th pixel being opaque black
// instead of opaque red on Win10 FYI Release (NVIDIA GeForce GTX 1660). See
// https://bugs.chromium.org/p/chromium/issues/detail?id=981393
DAWN_SKIP_TEST_IF(IsWindows() && IsVulkan() && IsNvidia());
CopyConfig config;
config.textureHeightLevel0 = 60;
config.textureWidthLevel0 = 60;