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Implement new formula for requiredBytesInCopy
Changed upstream in: - https://github.com/gpuweb/gpuweb/pull/1014 - https://github.com/gpuweb/gpuweb/pull/1130 Note that in some of the cases where width==0 || height==0 || depth==0, this increases the number of linear data bytes required for a copy. Since this is a corner case, no deprecation logic is added. Removes a duplicated copy of this logic in TestUtils.cpp. Bug: dawn:520 Change-Id: I3b3d079c6ef316df7d95ba5c349bf8de4646fa4d Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30741 Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Kai Ninomiya <kainino@chromium.org>
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@@ -27,6 +27,7 @@
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#include "utils/PlatformDebugLogger.h"
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#include "utils/SystemUtils.h"
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#include "utils/TerribleCommandBuffer.h"
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#include "utils/TestUtils.h"
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#include "utils/WGPUHelpers.h"
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#include <algorithm>
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@@ -851,7 +852,10 @@ std::ostringstream& DawnTestBase::AddTextureExpectationImpl(const char* file,
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ASSERT(bytesPerRow == Align(bytesPerRow, kTextureBytesPerRowAlignment));
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}
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uint32_t size = bytesPerRow * (height - 1) + width * dataSize;
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uint32_t rowsPerImage = height;
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uint32_t depth = 1;
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uint32_t size =
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utils::RequiredBytesInCopy(bytesPerRow, rowsPerImage, width, height, depth, dataSize);
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// TODO(enga): We should have the map async alignment in Contants.h. Also, it should change to 8
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// for Float64Array.
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