Merge two queue submissions in Queue::SubmitImpl()
Currently Queue::SubmitImpl() may cause two queue submissions, one is because of Tick() call which will submit pending commands if there are. The other one is after converting frontend commands to backend command buffer. Queue::SubmitImpl() will submit converted commands. However usually queue submissions are expensive, so merge those two queue submissions into one by not calling Tick() before converting frontend commands, so pending commands and recorded commands can be submitted together. After that, we call Tick() to resolve callbacks and perform bookkeeping operations (deallocating memory for passed operations, etc). Bug: b/265151060 Change-Id: Ia171771bcc1061dc599a58aa6d213a645696fb75 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/116929 Auto-Submit: Peng Huang <penghuang@chromium.org> Kokoro: Ben Clayton <bclayton@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
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@ -43,8 +43,6 @@ void Queue::Initialize() {
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MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) {
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Device* device = ToBackend(GetDevice());
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DAWN_TRY(device->Tick());
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CommandRecordingContext* commandContext;
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DAWN_TRY_ASSIGN(commandContext, device->GetPendingCommandContext());
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@ -59,6 +57,10 @@ MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* co
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DAWN_TRY(device->ExecutePendingCommandContext());
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DAWN_TRY(device->NextSerial());
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// Call Tick() to get a chance to resolve callbacks.
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DAWN_TRY(device->Tick());
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return {};
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}
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@ -33,8 +33,6 @@ Queue::~Queue() = default;
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MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) {
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Device* device = ToBackend(GetDevice());
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DAWN_TRY(device->Tick());
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CommandRecordingContext* commandContext = device->GetPendingCommandContext();
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TRACE_EVENT_BEGIN0(GetDevice()->GetPlatform(), Recording, "CommandBufferMTL::FillCommands");
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@ -43,7 +41,12 @@ MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* co
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}
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TRACE_EVENT_END0(GetDevice()->GetPlatform(), Recording, "CommandBufferMTL::FillCommands");
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return device->SubmitPendingCommandBuffer();
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DAWN_TRY(device->SubmitPendingCommandBuffer());
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// Call Tick() to get a chance to resolve callbacks.
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DAWN_TRY(device->Tick());
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return {};
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}
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} // namespace dawn::native::metal
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@ -46,8 +46,6 @@ void Queue::Initialize() {
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MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) {
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Device* device = ToBackend(GetDevice());
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DAWN_TRY(device->Tick());
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TRACE_EVENT_BEGIN0(GetDevice()->GetPlatform(), Recording, "CommandBufferVk::RecordCommands");
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CommandRecordingContext* recordingContext = device->GetPendingRecordingContext();
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for (uint32_t i = 0; i < commandCount; ++i) {
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@ -57,6 +55,9 @@ MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* co
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DAWN_TRY(device->SubmitPendingCommands());
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// Call Tick() to get a chance to resolve callbacks.
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DAWN_TRY(device->Tick());
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return {};
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}
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@ -37,7 +37,13 @@ TEST_P(DeviceLifetimeTests, DroppedWhileQueueOnSubmittedWorkDone) {
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queue.OnSubmittedWorkDone(
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0,
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[](WGPUQueueWorkDoneStatus status, void*) {
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EXPECT_EQ(status, WGPUQueueWorkDoneStatus_Success);
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// There is a bug in DeviceBase::Destroy(). If all submitted work is done when
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// OnSubmittedWorkDone() is being called, the callback will be resolved with
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// DeviceLost, otherwise the callback will be resolved with Success.
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// TODO(dawn:1640): fix DeviceBase::Destroy() to always reslove the callback
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// with success.
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EXPECT_TRUE(status == WGPUQueueWorkDoneStatus_Success ||
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status == WGPUQueueWorkDoneStatus_DeviceLost);
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},
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nullptr);
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