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Implement Texture-to-Texture Copies
Implement texture-to-texture copies for D3D12, Vulkan, and Metal. Includes end2end and unit tests. Bug: dawn:18 Change-Id: Ib48453704599bee43a76af21e6164aa9b8db7075 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5620 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
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@@ -40,6 +40,21 @@ class CopyTests : public DawnTest {
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uint32_t rowPitch;
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};
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static void FillTextureData(uint32_t width,
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uint32_t height,
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uint32_t texelsPerRow,
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uint32_t layer,
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RGBA8* data) {
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for (uint32_t y = 0; y < height; ++y) {
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for (uint32_t x = 0; x < width; ++x) {
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uint32_t i = x + y * texelsPerRow;
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data[i] = RGBA8(static_cast<uint8_t>((x + layer * x) % 256),
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static_cast<uint8_t>((y + layer * y) % 256),
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static_cast<uint8_t>(x / 256), static_cast<uint8_t>(y / 256));
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}
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}
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}
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BufferSpec MinimumBufferSpec(uint32_t width, uint32_t height) {
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uint32_t rowPitch = Align(width * kBytesPerTexel, kTextureRowPitchAlignment);
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return { rowPitch * (height - 1) + width * kBytesPerTexel, 0, rowPitch };
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@@ -58,18 +73,6 @@ class CopyTests : public DawnTest {
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class CopyTests_T2B : public CopyTests {
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protected:
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static void FillTextureData(uint32_t width, uint32_t height, uint32_t texelsPerRow, RGBA8* data, uint32_t layer) {
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for (unsigned int y = 0; y < height; ++y) {
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for (unsigned int x = 0; x < width; ++x) {
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unsigned int i = x + y * texelsPerRow;
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data[i] = RGBA8(
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static_cast<uint8_t>((x + layer * x)% 256),
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static_cast<uint8_t>((y + layer * y)% 256),
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static_cast<uint8_t>(x / 256),
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static_cast<uint8_t>(y / 256));
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}
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}
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}
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void DoTest(const TextureSpec& textureSpec, const BufferSpec& bufferSpec) {
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// Create a texture that is `width` x `height` with (`level` + 1) mip levels.
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@@ -96,7 +99,8 @@ class CopyTests_T2B : public CopyTests {
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std::vector<std::vector<RGBA8>> textureArrayData(textureSpec.arraySize);
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for (uint32_t slice = 0; slice < textureSpec.arraySize; ++slice) {
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textureArrayData[slice].resize(texelCountPerLayer);
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FillTextureData(width, height, rowPitch / kBytesPerTexel, textureArrayData[slice].data(), slice);
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FillTextureData(width, height, rowPitch / kBytesPerTexel, slice,
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textureArrayData[slice].data());
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// Create an upload buffer and use it to populate the current slice of the texture in `level` mip level
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dawn::Buffer uploadBuffer = utils::CreateBufferFromData(device, textureArrayData[slice].data(),
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@@ -245,6 +249,134 @@ protected:
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};
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class CopyTests_T2T : public CopyTests {
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struct TextureSpec {
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uint32_t width;
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uint32_t height;
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uint32_t x;
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uint32_t y;
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uint32_t level;
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uint32_t arraySize = 1u;
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};
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struct CopySize {
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uint32_t width;
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uint32_t height;
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};
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protected:
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void DoTest(const TextureSpec& srcSpec, const TextureSpec& dstSpec, const CopySize& copy) {
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dawn::TextureDescriptor srcDescriptor;
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srcDescriptor.dimension = dawn::TextureDimension::e2D;
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srcDescriptor.size.width = srcSpec.width;
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srcDescriptor.size.height = srcSpec.height;
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srcDescriptor.size.depth = 1;
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srcDescriptor.arrayLayerCount = srcSpec.arraySize;
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srcDescriptor.sampleCount = 1;
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srcDescriptor.format = dawn::TextureFormat::R8G8B8A8Unorm;
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srcDescriptor.mipLevelCount = srcSpec.level + 1;
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srcDescriptor.usage =
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dawn::TextureUsageBit::TransferSrc | dawn::TextureUsageBit::TransferDst;
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dawn::Texture srcTexture = device.CreateTexture(&srcDescriptor);
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dawn::TextureDescriptor dstDescriptor;
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dstDescriptor.dimension = dawn::TextureDimension::e2D;
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dstDescriptor.size.width = dstSpec.width;
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dstDescriptor.size.height = dstSpec.height;
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dstDescriptor.size.depth = 1;
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dstDescriptor.arrayLayerCount = dstSpec.arraySize;
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dstDescriptor.sampleCount = 1;
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dstDescriptor.format = dawn::TextureFormat::R8G8B8A8Unorm;
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dstDescriptor.mipLevelCount = dstSpec.level + 1;
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dstDescriptor.usage =
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dawn::TextureUsageBit::TransferSrc | dawn::TextureUsageBit::TransferDst;
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dawn::Texture dstTexture = device.CreateTexture(&dstDescriptor);
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dawn::CommandEncoder encoder = device.CreateCommandEncoder();
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// Create an upload buffer and use it to populate the current slice of the texture in
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// `level` mip level
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uint32_t width = srcSpec.width >> srcSpec.level;
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uint32_t height = srcSpec.height >> srcSpec.level;
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uint32_t rowPitch = Align(kBytesPerTexel * width, kTextureRowPitchAlignment);
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uint32_t texelsPerRow = rowPitch / kBytesPerTexel;
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uint32_t texelCountPerLayer = texelsPerRow * (height - 1) + width;
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std::vector<std::vector<RGBA8>> textureArrayData(srcSpec.arraySize);
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for (uint32_t slice = 0; slice < srcSpec.arraySize; ++slice) {
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textureArrayData[slice].resize(texelCountPerLayer);
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FillTextureData(width, height, rowPitch / kBytesPerTexel, slice,
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textureArrayData[slice].data());
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dawn::Buffer uploadBuffer = utils::CreateBufferFromData(
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device, textureArrayData[slice].data(),
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static_cast<uint32_t>(sizeof(RGBA8) * textureArrayData[slice].size()),
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dawn::BufferUsageBit::TransferSrc);
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dawn::BufferCopyView bufferCopyView =
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utils::CreateBufferCopyView(uploadBuffer, 0, rowPitch, 0);
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dawn::TextureCopyView textureCopyView =
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utils::CreateTextureCopyView(srcTexture, srcSpec.level, slice, {0, 0, 0});
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dawn::Extent3D bufferCopySize = {width, height, 1};
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encoder.CopyBufferToTexture(&bufferCopyView, &textureCopyView, &bufferCopySize);
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}
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// Create an upload buffer filled with empty data and use it to populate the `level` mip of
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// the texture. Note: Prepopulating the texture with empty data ensures that there is not
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// random data in the expectation and helps ensure that the padding due to the row pitch is
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// not modified by the copy
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{
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uint32_t dstWidth = dstSpec.width >> dstSpec.level;
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uint32_t dstHeight = dstSpec.height >> dstSpec.level;
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uint32_t dstRowPitch = Align(kBytesPerTexel * dstWidth, kTextureRowPitchAlignment);
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uint32_t dstTexelsPerRow = dstRowPitch / kBytesPerTexel;
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uint32_t dstTexelCount = dstTexelsPerRow * (dstHeight - 1) + dstWidth;
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std::vector<RGBA8> emptyData(dstTexelCount);
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dawn::Buffer uploadBuffer = utils::CreateBufferFromData(
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device, emptyData.data(), static_cast<uint32_t>(sizeof(RGBA8) * emptyData.size()),
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dawn::BufferUsageBit::TransferSrc);
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dawn::BufferCopyView bufferCopyView =
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utils::CreateBufferCopyView(uploadBuffer, 0, dstRowPitch, 0);
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dawn::TextureCopyView textureCopyView =
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utils::CreateTextureCopyView(dstTexture, dstSpec.level, 0, {0, 0, 0});
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dawn::Extent3D dstCopySize = {dstWidth, dstHeight, 1};
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encoder.CopyBufferToTexture(&bufferCopyView, &textureCopyView, &dstCopySize);
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}
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// Perform the texture to texture copy
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for (uint32_t slice = 0; slice < srcSpec.arraySize; ++slice) {
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dawn::TextureCopyView srcTextureCopyView = utils::CreateTextureCopyView(
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srcTexture, srcSpec.level, slice, {srcSpec.x, srcSpec.y, 0});
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dawn::TextureCopyView dstTextureCopyView = utils::CreateTextureCopyView(
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dstTexture, dstSpec.level, slice, {dstSpec.x, dstSpec.y, 0});
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dawn::Extent3D copySize = {copy.width, copy.height, 1};
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encoder.CopyTextureToTexture(&srcTextureCopyView, &dstTextureCopyView, ©Size);
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}
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dawn::CommandBuffer commands = encoder.Finish();
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queue.Submit(1, &commands);
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std::vector<RGBA8> expected(rowPitch / kBytesPerTexel * (copy.height - 1) + copy.width);
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for (uint32_t slice = 0; slice < srcSpec.arraySize; ++slice) {
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std::fill(expected.begin(), expected.end(), RGBA8());
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PackTextureData(
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&textureArrayData[slice][srcSpec.x + srcSpec.y * (rowPitch / kBytesPerTexel)],
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copy.width, copy.height, texelsPerRow, expected.data(), copy.width);
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EXPECT_TEXTURE_RGBA8_EQ(expected.data(), dstTexture, dstSpec.x, dstSpec.y, copy.width,
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copy.height, dstSpec.level, slice)
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<< "Texture to Texture copy failed copying region [(" << srcSpec.x << ", "
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<< srcSpec.y << "), (" << srcSpec.x + copy.width << ", " << srcSpec.y + copy.height
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<< ")) from " << srcSpec.width << " x " << srcSpec.height
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<< " texture at mip level " << srcSpec.level << " layer " << slice << " to [("
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<< dstSpec.x << ", " << dstSpec.y << "), (" << dstSpec.x + copy.width << ", "
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<< dstSpec.y + copy.height << ")) region of " << dstSpec.width << " x "
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<< dstSpec.height << " texture at mip level " << dstSpec.level << std::endl;
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}
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}
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};
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// Test that copying an entire texture with 256-byte aligned dimensions works
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TEST_P(CopyTests_T2B, FullTextureAligned) {
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constexpr uint32_t kWidth = 256;
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@@ -551,3 +683,51 @@ TEST_P(CopyTests_B2T, RowPitchUnaligned) {
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}
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DAWN_INSTANTIATE_TEST(CopyTests_B2T, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);
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TEST_P(CopyTests_T2T, Texture) {
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constexpr uint32_t kWidth = 256;
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constexpr uint32_t kHeight = 128;
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DoTest({kWidth, kHeight, 0, 0, 0}, {kWidth, kHeight, 0, 0, 0}, {kWidth, kHeight});
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}
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TEST_P(CopyTests_T2T, TextureRegion) {
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constexpr uint32_t kWidth = 256;
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constexpr uint32_t kHeight = 128;
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for (unsigned int w : {64, 128, 256}) {
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for (unsigned int h : {16, 32, 48}) {
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DoTest({kWidth, kHeight, 0, 0, 0, 1}, {kWidth, kHeight, 0, 0, 0, 1}, {w, h});
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}
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}
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}
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TEST_P(CopyTests_T2T, Texture2DArray) {
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constexpr uint32_t kWidth = 256;
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constexpr uint32_t kHeight = 128;
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constexpr uint32_t kLayers = 6u;
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DoTest({kWidth, kHeight, 0, 0, 0, kLayers}, {kWidth, kHeight, 0, 0, 0, kLayers},
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{kWidth, kHeight});
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}
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TEST_P(CopyTests_T2T, Texture2DArrayRegion) {
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constexpr uint32_t kWidth = 256;
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constexpr uint32_t kHeight = 128;
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constexpr uint32_t kLayers = 6u;
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for (unsigned int w : {64, 128, 256}) {
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for (unsigned int h : {16, 32, 48}) {
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DoTest({kWidth, kHeight, 0, 0, 0, kLayers}, {kWidth, kHeight, 0, 0, 0, kLayers},
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{w, h});
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}
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}
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}
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TEST_P(CopyTests_T2T, TextureMip) {
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constexpr uint32_t kWidth = 256;
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constexpr uint32_t kHeight = 128;
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for (unsigned int i = 1; i < 4; ++i) {
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DoTest({kWidth, kHeight, 0, 0, i}, {kWidth, kHeight, 0, 0, i}, {kWidth >> i, kHeight >> i});
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}
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}
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// TODO(brandon1.jones@intel.com) Add test for ensuring blitCommandEncoder on Metal.
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DAWN_INSTANTIATE_TEST(CopyTests_T2T, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);
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@@ -49,6 +49,14 @@ class CopyCommandTest : public ValidationTest {
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return (rowPitch * (height - 1) + width) * depth;
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}
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void ValidateExpectation(dawn::CommandEncoder encoder, utils::Expectation expectation) {
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if (expectation == utils::Expectation::Success) {
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encoder.Finish();
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} else {
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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}
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void TestB2TCopy(utils::Expectation expectation,
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dawn::Buffer srcBuffer,
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uint32_t srcOffset,
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@@ -67,11 +75,7 @@ class CopyCommandTest : public ValidationTest {
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dawn::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyBufferToTexture(&bufferCopyView, &textureCopyView, &extent3D);
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if (expectation == utils::Expectation::Success) {
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encoder.Finish();
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} else {
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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ValidateExpectation(encoder, expectation);
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}
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void TestT2BCopy(utils::Expectation expectation,
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@@ -92,11 +96,28 @@ class CopyCommandTest : public ValidationTest {
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dawn::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyTextureToBuffer(&textureCopyView, &bufferCopyView, &extent3D);
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if (expectation == utils::Expectation::Success) {
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encoder.Finish();
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} else {
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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ValidateExpectation(encoder, expectation);
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}
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void TestT2TCopy(utils::Expectation expectation,
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dawn::Texture srcTexture,
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uint32_t srcLevel,
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uint32_t srcSlice,
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dawn::Origin3D srcOrigin,
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dawn::Texture dstTexture,
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uint32_t dstLevel,
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uint32_t dstSlice,
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dawn::Origin3D dstOrigin,
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dawn::Extent3D extent3D) {
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dawn::TextureCopyView srcTextureCopyView =
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utils::CreateTextureCopyView(srcTexture, srcLevel, srcSlice, srcOrigin);
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dawn::TextureCopyView dstTextureCopyView =
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utils::CreateTextureCopyView(dstTexture, dstLevel, dstSlice, dstOrigin);
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dawn::CommandEncoder encoder = device.CreateCommandEncoder();
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encoder.CopyTextureToTexture(&srcTextureCopyView, &dstTextureCopyView, &extent3D);
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ValidateExpectation(encoder, expectation);
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}
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};
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@@ -738,3 +759,193 @@ TEST_F(CopyCommandTest_T2B, BufferOrTextureInErrorState) {
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ASSERT_DEVICE_ERROR(encoder.Finish());
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}
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}
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class CopyCommandTest_T2T : public CopyCommandTest {};
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TEST_F(CopyCommandTest_T2T, Success) {
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dawn::Texture source = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
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dawn::TextureUsageBit::TransferSrc);
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dawn::Texture destination = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
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dawn::TextureUsageBit::TransferDst);
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// Different copies, including some that touch the OOB condition
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{
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// Copy a region along top left boundary
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TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0,
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{0, 0, 0}, {4, 4, 1});
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// Copy entire texture
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TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0,
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{0, 0, 0}, {16, 16, 1});
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// Copy a region along bottom right boundary
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TestT2TCopy(utils::Expectation::Success, source, 0, 0, {8, 8, 0}, destination, 0, 0,
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{8, 8, 0}, {8, 8, 1});
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// Copy region into mip
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TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 2, 0,
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{0, 0, 0}, {4, 4, 1});
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// Copy mip into region
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TestT2TCopy(utils::Expectation::Success, source, 2, 0, {0, 0, 0}, destination, 0, 0,
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{0, 0, 0}, {4, 4, 1});
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// Copy between slices
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TestT2TCopy(utils::Expectation::Success, source, 0, 1, {0, 0, 0}, destination, 0, 1,
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{0, 0, 0}, {16, 16, 1});
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}
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// Empty copies are valid
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{
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// An empty copy
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TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0,
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{0, 0, 0}, {0, 0, 1});
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// An empty copy touching the side of the source texture
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TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0,
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{16, 16, 0}, {0, 0, 1});
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// An empty copy touching the side of the destination texture
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TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0,
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{16, 16, 0}, {0, 0, 1});
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}
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}
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TEST_F(CopyCommandTest_T2T, IncorrectUsage) {
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dawn::Texture source = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
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dawn::TextureUsageBit::TransferSrc);
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dawn::Texture destination = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
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dawn::TextureUsageBit::TransferDst);
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// Incorrect source usage causes failure
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TestT2TCopy(utils::Expectation::Failure, destination, 0, 0, {0, 0, 0}, destination, 0, 0,
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{0, 0, 0}, {16, 16, 1});
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// Incorrect destination usage causes failure
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TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, source, 0, 0, {0, 0, 0},
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{16, 16, 1});
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}
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TEST_F(CopyCommandTest_T2T, OutOfBounds) {
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dawn::Texture source = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
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dawn::TextureUsageBit::TransferSrc);
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dawn::Texture destination = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
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dawn::TextureUsageBit::TransferDst);
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// OOB on source
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{
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// x + width overflows
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TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {1, 0, 0}, destination, 0, 0,
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{0, 0, 0}, {16, 16, 1});
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// y + height overflows
|
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TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 1, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {16, 16, 1});
|
||||
|
||||
// non-zero mip overflows
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 1, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {9, 9, 1});
|
||||
|
||||
// empty copy on non-existent mip fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 6, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {0, 0, 1});
|
||||
|
||||
// empty copy from non-existent slice fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 2, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 0, 0}, {0, 0, 1});
|
||||
}
|
||||
|
||||
// OOB on destination
|
||||
{
|
||||
// x + width overflows
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{1, 0, 0}, {16, 16, 1});
|
||||
|
||||
// y + height overflows
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0,
|
||||
{0, 1, 0}, {16, 16, 1});
|
||||
|
||||
// non-zero mip overflows
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 1, 0,
|
||||
{0, 0, 0}, {9, 9, 1});
|
||||
|
||||
// empty copy on non-existent mip fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 6, 0,
|
||||
{0, 0, 0}, {0, 0, 1});
|
||||
|
||||
// empty copy on non-existent slice fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 2,
|
||||
{0, 0, 0}, {0, 0, 1});
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(CopyCommandTest_T2T, 2DTextureDepthConstraints) {
|
||||
dawn::Texture source = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferSrc);
|
||||
dawn::Texture destination = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferDst);
|
||||
|
||||
// Empty copy on source with z > 0 fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 1}, destination, 0, 0, {0, 0, 0},
|
||||
{0, 0, 1});
|
||||
|
||||
// Empty copy on destination with z > 0 fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0, {0, 0, 1},
|
||||
{0, 0, 1});
|
||||
|
||||
// Empty copy with depth = 0 fails
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0, {0, 0, 0},
|
||||
{0, 0, 0});
|
||||
}
|
||||
|
||||
TEST_F(CopyCommandTest_T2T, 2DTextureDepthStencil) {
|
||||
dawn::Texture source = Create2DTexture(16, 16, 1, 1, dawn::TextureFormat::D32FloatS8Uint,
|
||||
dawn::TextureUsageBit::TransferSrc);
|
||||
dawn::Texture destination = Create2DTexture(16, 16, 1, 1, dawn::TextureFormat::D32FloatS8Uint,
|
||||
dawn::TextureUsageBit::TransferDst);
|
||||
|
||||
// Success when entire depth stencil subresource is copied
|
||||
TestT2TCopy(utils::Expectation::Success, source, 0, 0, {0, 0, 0}, destination, 0, 0, {0, 0, 0},
|
||||
{16, 16, 1});
|
||||
|
||||
// Failure when depth stencil subresource is partially copied
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0, {0, 0, 0},
|
||||
{15, 15, 1});
|
||||
}
|
||||
|
||||
TEST_F(CopyCommandTest_T2T, FormatsMismatch) {
|
||||
dawn::Texture source = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Uint,
|
||||
dawn::TextureUsageBit::TransferSrc);
|
||||
dawn::Texture destination = Create2DTexture(16, 16, 5, 2, dawn::TextureFormat::R8G8B8A8Unorm,
|
||||
dawn::TextureUsageBit::TransferDst);
|
||||
|
||||
// Failure when formats don't match
|
||||
TestT2TCopy(utils::Expectation::Failure, source, 0, 0, {0, 0, 0}, destination, 0, 0, {0, 0, 0},
|
||||
{0, 0, 1});
|
||||
}
|
||||
|
||||
TEST_F(CopyCommandTest_T2T, MultisampledCopies) {
|
||||
dawn::Texture sourceMultiSampled1x = Create2DTexture(
|
||||
16, 16, 1, 1, dawn::TextureFormat::R8G8B8A8Unorm, dawn::TextureUsageBit::TransferSrc, 1);
|
||||
dawn::Texture sourceMultiSampled4x = Create2DTexture(
|
||||
16, 16, 1, 1, dawn::TextureFormat::R8G8B8A8Unorm, dawn::TextureUsageBit::TransferSrc, 4);
|
||||
dawn::Texture destinationMultiSampled4x = Create2DTexture(
|
||||
16, 16, 1, 1, dawn::TextureFormat::R8G8B8A8Unorm, dawn::TextureUsageBit::TransferDst, 4);
|
||||
|
||||
// Success when entire multisampled subresource is copied
|
||||
{
|
||||
TestT2TCopy(utils::Expectation::Success, sourceMultiSampled4x, 0, 0, {0, 0, 0},
|
||||
destinationMultiSampled4x, 0, 0, {0, 0, 0}, {16, 16, 1});
|
||||
}
|
||||
|
||||
// Failures
|
||||
{
|
||||
// An empty copy with mismatched samples fails
|
||||
TestT2TCopy(utils::Expectation::Failure, sourceMultiSampled1x, 0, 0, {0, 0, 0},
|
||||
destinationMultiSampled4x, 0, 0, {0, 0, 0}, {0, 0, 1});
|
||||
|
||||
// A copy fails when samples are greater than 1, and entire subresource isn't copied
|
||||
TestT2TCopy(utils::Expectation::Failure, sourceMultiSampled4x, 0, 0, {0, 0, 0},
|
||||
destinationMultiSampled4x, 0, 0, {0, 0, 0}, {15, 15, 1});
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user