Fix using NXT_PLATFORM without including Platform.h

This commit is contained in:
Corentin Wallez 2017-07-14 14:05:14 -04:00 committed by Corentin Wallez
parent 9d4b9ab313
commit dab0638177
2 changed files with 4 additions and 0 deletions

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@ -14,6 +14,8 @@
#include "backend/opengl/ShaderModuleGL.h" #include "backend/opengl/ShaderModuleGL.h"
#include "common/Platform.h"
#include <spirv-cross/spirv_glsl.hpp> #include <spirv-cross/spirv_glsl.hpp>
#include <sstream> #include <sstream>

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@ -14,6 +14,8 @@
#include "utils/BackendBinding.h" #include "utils/BackendBinding.h"
#include "common/Platform.h"
#include "GLFW/glfw3.h" #include "GLFW/glfw3.h"
namespace backend { namespace backend {