tint: optimize SymbolTable::New
Avoid linearly searching for prefix_i. This becomes very slow when adding the same prefix many times. Instead, cache each prefix and the last index that was assigned, and start searching from there. Note that this locally speeds up MaxLimitTests.MaxBufferBindingSize on GL backends from about 10 minutes to a few seconds. This test creates a very large struct, and Tint's GLES backend runs the PadStructs transform, which produces a struct with 16384 members. Creating these members triggers the behaviour described above when creating names for each member. Also replaced std::unordered_maps with utils::Hashmap. Change-Id: I86678a049ac229ce617d500971e9c077ff5c10a1 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121440 Reviewed-by: Ben Clayton <bclayton@google.com> Commit-Queue: Antonio Maiorano <amaiorano@google.com> Kokoro: Kokoro <noreply+kokoro@google.com>
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@ -33,9 +33,9 @@ SymbolTable& SymbolTable::operator=(SymbolTable&&) = default;
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Symbol SymbolTable::Register(const std::string& name) {
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Symbol SymbolTable::Register(const std::string& name) {
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TINT_ASSERT(Symbol, !name.empty());
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TINT_ASSERT(Symbol, !name.empty());
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auto it = name_to_symbol_.find(name);
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auto it = name_to_symbol_.Find(name);
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if (it != name_to_symbol_.end()) {
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if (it) {
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return it->second;
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return *it;
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}
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}
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#if TINT_SYMBOL_STORE_DEBUG_NAME
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#if TINT_SYMBOL_STORE_DEBUG_NAME
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@ -45,40 +45,54 @@ Symbol SymbolTable::Register(const std::string& name) {
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#endif
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#endif
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++next_symbol_;
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++next_symbol_;
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name_to_symbol_[name] = sym;
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name_to_symbol_.Add(name, sym);
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symbol_to_name_[sym] = name;
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symbol_to_name_.Add(sym, name);
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return sym;
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return sym;
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}
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}
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Symbol SymbolTable::Get(const std::string& name) const {
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Symbol SymbolTable::Get(const std::string& name) const {
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auto it = name_to_symbol_.find(name);
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auto it = name_to_symbol_.Find(name);
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return it != name_to_symbol_.end() ? it->second : Symbol();
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return it ? *it : Symbol();
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}
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}
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std::string SymbolTable::NameFor(const Symbol symbol) const {
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std::string SymbolTable::NameFor(const Symbol symbol) const {
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TINT_ASSERT_PROGRAM_IDS_EQUAL(Symbol, program_id_, symbol);
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TINT_ASSERT_PROGRAM_IDS_EQUAL(Symbol, program_id_, symbol);
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auto it = symbol_to_name_.find(symbol);
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auto it = symbol_to_name_.Find(symbol);
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if (it == symbol_to_name_.end()) {
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if (!it) {
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return symbol.to_str();
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return symbol.to_str();
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}
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}
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return it->second;
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return *it;
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}
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}
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Symbol SymbolTable::New(std::string prefix /* = "" */) {
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Symbol SymbolTable::New(std::string prefix /* = "" */) {
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if (prefix.empty()) {
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if (prefix.empty()) {
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prefix = "tint_symbol";
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prefix = "tint_symbol";
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}
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}
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auto it = name_to_symbol_.find(prefix);
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auto it = name_to_symbol_.Find(prefix);
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if (it == name_to_symbol_.end()) {
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if (!it) {
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return Register(prefix);
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return Register(prefix);
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}
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}
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size_t i = 0;
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auto last_prefix = last_prefix_to_index_.Find(prefix);
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if (last_prefix) {
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i = *last_prefix;
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}
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std::string name;
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std::string name;
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size_t i = 1;
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do {
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do {
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name = prefix + "_" + std::to_string(i++);
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++i;
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} while (name_to_symbol_.count(name));
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name = prefix + "_" + std::to_string(i);
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} while (name_to_symbol_.Contains(name));
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if (last_prefix) {
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*last_prefix = i;
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} else {
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last_prefix_to_index_.Add(prefix, i);
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}
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return Register(name);
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return Register(name);
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}
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}
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@ -16,7 +16,7 @@
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#define SRC_TINT_SYMBOL_TABLE_H_
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#define SRC_TINT_SYMBOL_TABLE_H_
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#include <string>
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#include <string>
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#include <unordered_map>
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#include "utils/hashmap.h"
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#include "src/tint/symbol.h"
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#include "src/tint/symbol.h"
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@ -74,7 +74,7 @@ class SymbolTable {
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template <typename F>
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template <typename F>
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void Foreach(F&& callback) const {
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void Foreach(F&& callback) const {
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for (auto it : symbol_to_name_) {
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for (auto it : symbol_to_name_) {
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callback(it.first, it.second);
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callback(it.key, it.value);
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}
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}
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}
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}
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@ -85,8 +85,9 @@ class SymbolTable {
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// The value to be associated to the next registered symbol table entry.
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// The value to be associated to the next registered symbol table entry.
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uint32_t next_symbol_ = 1;
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uint32_t next_symbol_ = 1;
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std::unordered_map<Symbol, std::string> symbol_to_name_;
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utils::Hashmap<Symbol, std::string, 0> symbol_to_name_;
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std::unordered_map<std::string, Symbol> name_to_symbol_;
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utils::Hashmap<std::string, Symbol, 0> name_to_symbol_;
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utils::Hashmap<std::string, size_t, 0> last_prefix_to_index_;
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tint::ProgramID program_id_;
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tint::ProgramID program_id_;
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};
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};
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