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OpenGL: Don't use glad to load OpenGL entrypoints
This makes the OpenGL entry points loaded at Adapter creation from the getProcAddress passed in the DiscoveryOptions and update all GL calls in the backend to go through the new OpenGLFunctions object. A code generator is added that generates the function loader and list of GL procs from Khronos' gl.xml file but we can't get rid of glad yet because it is used to have the PROC typedefs and enum values. BUG=dawn:165 Change-Id: I2a583d79752f55877fa4190846f5be16cf91651a Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7983 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
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@@ -44,7 +44,7 @@ import jinja2
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# A custom Jinja2 template loader that removes the extra indentation
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# of the template blocks so that the output is correctly indented
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class PreprocessingLoader(jinja2.BaseLoader):
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class _PreprocessingLoader(jinja2.BaseLoader):
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def __init__(self, path):
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self.path = path
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@@ -93,7 +93,7 @@ class PreprocessingLoader(jinja2.BaseLoader):
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_FileOutput = namedtuple('FileOutput', ['name', 'content'])
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def _do_renders(renders, template_dir):
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loader = PreprocessingLoader(template_dir)
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loader = _PreprocessingLoader(template_dir)
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env = jinja2.Environment(loader=loader, lstrip_blocks=True, trim_blocks=True, line_comment_prefix='//*')
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def do_assert(expr):
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