Enable ViewportOrientationTests

The blocking issue in Tint has been resolved.

BUG=tint:398

Change-Id: I388b0f818ccba6300c52064a2374d7dde1e72a42
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39141
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This commit is contained in:
Ryan Harrison 2021-01-27 22:56:54 +00:00 committed by Commit Bot service account
parent e58d5a36e1
commit e37a4b067a
1 changed files with 0 additions and 3 deletions

View File

@ -21,9 +21,6 @@ class ViewportOrientationTests : public DawnTest {};
// Test that the pixel in viewport coordinate (-1, -1) matches texel (0, 0)
TEST_P(ViewportOrientationTests, OriginAt0x0) {
// TODO(crbug.com/tint/398): GLSL builtins don't work with SPIR-V reader.
DAWN_SKIP_TEST_IF(HasToggleEnabled("use_tint_generator"));
utils::BasicRenderPass renderPass = utils::CreateBasicRenderPass(device, 2, 2);
wgpu::ShaderModule vsModule = utils::CreateShaderModuleFromWGSL(device, R"(