GLSL: remove spurious semicolons.

textureQueryLevels() and textureSamples() were being emitted with a
spurious semicolon.

Bug: tint:1222
Change-Id: I56c561fcaac510b76a27a850f5be522ab7f98307
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/82361
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This commit is contained in:
Stephen White
2022-03-02 14:14:02 +00:00
committed by Tint LUCI CQ
parent 66abf3ed14
commit e4e409f2ae
44 changed files with 99 additions and 99 deletions

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
int x_99 = textureQueryLevels(x_20_1);;
int x_99 = textureQueryLevels(x_20_1);
return;
}

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
int x_99 = textureQueryLevels(x_20_1);;
int x_99 = textureQueryLevels(x_20_1);
return;
}

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
int x_99 = textureQueryLevels(x_20_1);;
int x_99 = textureQueryLevels(x_20_1);
return;
}

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
int x_99 = textureQueryLevels(x_20_1);;
int x_99 = textureQueryLevels(x_20_1);
return;
}

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
int x_99 = textureQueryLevels(x_20_1);;
int x_99 = textureQueryLevels(x_20_1);
return;
}

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
int x_99 = textureQueryLevels(x_20_1);;
int x_99 = textureQueryLevels(x_20_1);
return;
}

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
int x_99 = textureQueryLevels(x_20_1);;
int x_99 = textureQueryLevels(x_20_1);
return;
}

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
int x_99 = textureQueryLevels(x_20_1);;
int x_99 = textureQueryLevels(x_20_1);
return;
}

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
int x_99 = textureQueryLevels(x_20_1);;
int x_99 = textureQueryLevels(x_20_1);
return;
}

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
uint x_99 = uint(textureQueryLevels(x_20_1););
uint x_99 = uint(textureQueryLevels(x_20_1));
return;
}

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
int x_99 = textureSamples(x_20_1);;
int x_99 = textureSamples(x_20_1);
return;
}

View File

@@ -22,7 +22,7 @@ void main_1() {
vec2 coords12 = vf12;
vec3 coords123 = vf123;
vec4 coords1234 = vf1234;
uint x_99 = uint(textureSamples(x_20_1););
uint x_99 = uint(textureSamples(x_20_1));
return;
}

View File

@@ -18,7 +18,7 @@ void main_1() {
vec2 vf12 = vec2(1.0f, 2.0f);
vec3 vf123 = vec3(1.0f, 2.0f, 3.0f);
vec4 vf1234 = vec4(1.0f, 2.0f, 3.0f, 4.0f);
uint x_71 = uint(textureSamples(x_20_1););
uint x_71 = uint(textureSamples(x_20_1));
uint x_1000 = 0u;
return;
}

View File

@@ -5,7 +5,7 @@ precision mediump float;
uniform highp sampler2D x_20_1;
void main_1() {
uint x_125 = uint(textureQueryLevels(x_20_1););
uint x_125 = uint(textureQueryLevels(x_20_1));
return;
}

View File

@@ -5,7 +5,7 @@ precision mediump float;
uniform highp sampler2DMS x_20_1;
void main_1() {
uint x_125 = uint(textureSamples(x_20_1););
uint x_125 = uint(textureSamples(x_20_1));
return;
}