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Add TextureFormat::B8G8R8A8Unorm
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committed by
Corentin Wallez
parent
2e31e8f0bf
commit
e862a33dac
@@ -38,7 +38,10 @@ namespace opengl {
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case nxt::TextureFormat::R8G8B8A8Unorm:
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return {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE};
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case nxt::TextureFormat::R8G8B8A8Uint:
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return { GL_RGBA8UI, GL_RGBA, GL_UNSIGNED_INT };
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return {GL_RGBA8UI, GL_RGBA, GL_UNSIGNED_INT};
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case nxt::TextureFormat::B8G8R8A8Unorm:
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// This doesn't have an enum for the internal format in OpenGL.
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return {GL_NONE, GL_BGRA, GL_UNSIGNED_BYTE};
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case nxt::TextureFormat::D32FloatS8Uint:
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return {GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV};
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default:
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