Renames DestroyApiObject* to Destroy* for simplicity.

- Also updates and adds tests for CommandBuffer since it is the last object with a Destroy name clash.

Bug: dawn:628
Change-Id: I028e0101a91a785aa90d2b656556d48fe0d6e736
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68101
Commit-Queue: Loko Kung <lokokung@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This commit is contained in:
Loko Kung 2021-11-11 01:39:52 +00:00 committed by Dawn LUCI CQ
parent 4a24f9c261
commit e9c84c071f
98 changed files with 271 additions and 194 deletions

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@ -418,8 +418,8 @@ namespace dawn_native {
BindGroupLayoutBase::~BindGroupLayoutBase() = default;
bool BindGroupLayoutBase::DestroyApiObject() {
bool wasDestroyed = ApiObjectBase::DestroyApiObject();
bool BindGroupLayoutBase::Destroy() {
bool wasDestroyed = ApiObjectBase::Destroy();
if (wasDestroyed && IsCachedReference()) {
// Do not uncache the actual cached object if we are a blueprint or already destroyed.
GetDevice()->UncacheBindGroupLayout(this);

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@ -53,7 +53,7 @@ namespace dawn_native {
static BindGroupLayoutBase* MakeError(DeviceBase* device);
bool DestroyApiObject() override;
bool Destroy() override;
ObjectType GetType() const override;
// A map from the BindingNumber to its packed BindingIndex.

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@ -91,7 +91,7 @@ namespace dawn_native {
mFakeMappedData.reset();
}
void DestroyApiObjectImpl() override {
void DestroyImpl() override {
mFakeMappedData.reset();
}
@ -181,7 +181,7 @@ namespace dawn_native {
ASSERT(mState == BufferState::Unmapped || mState == BufferState::Destroyed);
}
bool BufferBase::DestroyApiObject() {
bool BufferBase::Destroy() {
bool marked = MarkDestroyed();
if (!marked) {
return false;
@ -197,7 +197,7 @@ namespace dawn_native {
}
}
DestroyApiObjectImpl();
DestroyImpl();
mState = BufferState::Destroyed;
return true;
}
@ -397,7 +397,7 @@ namespace dawn_native {
}
void BufferBase::APIDestroy() {
DestroyApiObject();
Destroy();
}
MaybeError BufferBase::CopyFromStagingBuffer() {

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@ -52,7 +52,7 @@ namespace dawn_native {
static BufferBase* MakeError(DeviceBase* device, const BufferDescriptor* descriptor);
bool DestroyApiObject() override;
bool Destroy() override;
ObjectType GetType() const override;
uint64_t GetSize() const;

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@ -29,16 +29,18 @@ namespace dawn_native {
: ApiObjectBase(encoder->GetDevice(), kLabelNotImplemented),
mCommands(encoder->AcquireCommands()),
mResourceUsages(encoder->AcquireResourceUsages()) {
TrackInDevice();
}
CommandBufferBase::CommandBufferBase(DeviceBase* device)
: ApiObjectBase(device, kLabelNotImplemented) {
TrackInDevice();
}
CommandBufferBase::CommandBufferBase(DeviceBase* device, ObjectBase::ErrorTag tag)
: ApiObjectBase(device, tag) {
}
CommandBufferBase::~CommandBufferBase() {
Destroy();
}
// static
CommandBufferBase* CommandBufferBase::MakeError(DeviceBase* device) {
return new CommandBufferBase(device, ObjectBase::kError);
@ -51,14 +53,13 @@ namespace dawn_native {
MaybeError CommandBufferBase::ValidateCanUseInSubmitNow() const {
ASSERT(!IsError());
DAWN_INVALID_IF(mDestroyed, "%s cannot be submitted more than once.", this);
DAWN_INVALID_IF(!IsAlive(), "%s cannot be submitted more than once.", this);
return {};
}
void CommandBufferBase::Destroy() {
void CommandBufferBase::DestroyImpl() {
FreeCommands(&mCommands);
mResourceUsages = {};
mDestroyed = true;
}
const CommandBufferResourceUsage& CommandBufferBase::GetResourceUsages() const {

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@ -36,17 +36,18 @@ namespace dawn_native {
static CommandBufferBase* MakeError(DeviceBase* device);
void DestroyImpl() override;
ObjectType GetType() const override;
MaybeError ValidateCanUseInSubmitNow() const;
void Destroy();
const CommandBufferResourceUsage& GetResourceUsages() const;
CommandIterator* GetCommandIteratorForTesting();
protected:
~CommandBufferBase() override;
// Constructor used only for mocking and testing.
CommandBufferBase(DeviceBase* device);
CommandIterator mCommands;
@ -54,7 +55,6 @@ namespace dawn_native {
CommandBufferBase(DeviceBase* device, ObjectBase::ErrorTag tag);
CommandBufferResourceUsage mResourceUsages;
bool mDestroyed = false;
};
bool IsCompleteSubresourceCopiedTo(const TextureBase* texture,

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@ -60,8 +60,8 @@ namespace dawn_native {
ComputePipelineBase::~ComputePipelineBase() = default;
bool ComputePipelineBase::DestroyApiObject() {
bool wasDestroyed = ApiObjectBase::DestroyApiObject();
bool ComputePipelineBase::Destroy() {
bool wasDestroyed = ApiObjectBase::Destroy();
if (wasDestroyed && IsCachedReference()) {
// Do not uncache the actual cached object if we are a blueprint or already destroyed.
GetDevice()->UncacheComputePipeline(this);

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@ -34,7 +34,7 @@ namespace dawn_native {
static ComputePipelineBase* MakeError(DeviceBase* device);
bool DestroyApiObject() override;
bool Destroy() override;
ObjectType GetType() const override;
// Functors necessary for the unordered_set<ComputePipelineBase*>-based cache.

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@ -269,7 +269,8 @@ namespace dawn_native {
// TODO(dawn/628) Add types into the array as they are implemented.
// clang-format off
static constexpr std::array<ObjectType, 13> kObjectTypeDependencyOrder = {
static constexpr std::array<ObjectType, 14> kObjectTypeDependencyOrder = {
ObjectType::CommandBuffer,
ObjectType::RenderPipeline,
ObjectType::ComputePipeline,
ObjectType::PipelineLayout,
@ -296,7 +297,7 @@ namespace dawn_native {
objList.objects.MoveInto(&objects);
}
for (LinkNode<ApiObjectBase>* node : objects) {
node->value()->DestroyApiObject();
node->value()->Destroy();
}
}

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@ -119,12 +119,12 @@ namespace dawn_native {
if (GetDevice()->ConsumedError(GetDevice()->ValidateObject(this))) {
return;
}
DestroyApiObject();
Destroy();
}
bool ExternalTextureBase::DestroyApiObject() {
bool ExternalTextureBase::Destroy() {
mState = ExternalTextureState::Destroyed;
return ApiObjectBase::DestroyApiObject();
return ApiObjectBase::Destroy();
}
// static

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@ -42,7 +42,7 @@ namespace dawn_native {
static ExternalTextureBase* MakeError(DeviceBase* device);
bool DestroyApiObject() override;
bool Destroy() override;
ObjectType GetType() const override;
void APIDestroy();

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@ -71,7 +71,7 @@ namespace dawn_native {
}
void ApiObjectBase::DeleteThis() {
DestroyApiObject();
Destroy();
RefCounted::DeleteThis();
}
@ -85,15 +85,15 @@ namespace dawn_native {
return RemoveFromList();
}
bool ApiObjectBase::DestroyApiObject() {
bool ApiObjectBase::Destroy() {
bool marked = MarkDestroyed();
if (marked) {
DestroyApiObjectImpl();
DestroyImpl();
}
return marked;
}
void ApiObjectBase::DestroyApiObjectImpl() {
void ApiObjectBase::DestroyImpl() {
}
} // namespace dawn_native

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@ -65,17 +65,17 @@ namespace dawn_native {
// class's implementation in the override. This needs to be public because it can be called
// from the device owning the object. Returns true iff destruction occurs. Upon any re-calls
// of the function it will return false to indicate no further operations should be taken.
virtual bool DestroyApiObject();
virtual bool Destroy();
// Dawn API
void APISetLabel(const char* label);
protected:
// Overriding of the RefCounted's DeleteThis function ensures that instances of objects
// always call their derived class implementation of DestroyApiObject prior to the derived
// always call their derived class implementation of Destroy prior to the derived
// class being destroyed. This guarantees that when ApiObjects' reference counts drop to 0,
// then the underlying backend's Destroy calls are executed. We cannot naively put the call
// to DestroyApiObject in the destructor of this class because it calls DestroyApiObjectImpl
// to Destroy in the destructor of this class because it calls DestroyImpl
// which is a virtual function often implemented in the Derived class which would already
// have been destroyed by the time ApiObject's destructor is called by C++'s destruction
// order. Note that some classes like BindGroup may override the DeleteThis function again,
@ -89,7 +89,7 @@ namespace dawn_native {
// pre-destruction steps that need to occur only once, i.e. Buffer needs to be unmapped
// before being destroyed.
bool MarkDestroyed();
virtual void DestroyApiObjectImpl();
virtual void DestroyImpl();
private:
virtual void SetLabelImpl();

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@ -85,8 +85,8 @@ namespace dawn_native {
PipelineLayoutBase::~PipelineLayoutBase() = default;
bool PipelineLayoutBase::DestroyApiObject() {
bool wasDestroyed = ApiObjectBase::DestroyApiObject();
bool PipelineLayoutBase::Destroy() {
bool wasDestroyed = ApiObjectBase::Destroy();
if (wasDestroyed && IsCachedReference()) {
// Do not uncache the actual cached object if we are a blueprint
GetDevice()->UncachePipelineLayout(this);

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@ -61,7 +61,7 @@ namespace dawn_native {
DeviceBase* device,
std::vector<StageAndDescriptor> stages);
bool DestroyApiObject() override;
bool Destroy() override;
ObjectType GetType() const override;
const BindGroupLayoutBase* GetBindGroupLayout(BindGroupIndex group) const;

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@ -31,7 +31,7 @@ namespace dawn_native {
}
private:
void DestroyApiObjectImpl() override {
void DestroyImpl() override {
UNREACHABLE();
}
};
@ -126,9 +126,9 @@ namespace dawn_native {
ASSERT(mState == QuerySetState::Unavailable || mState == QuerySetState::Destroyed);
}
bool QuerySetBase::DestroyApiObject() {
bool QuerySetBase::Destroy() {
mState = QuerySetState::Destroyed;
return ApiObjectBase::DestroyApiObject();
return ApiObjectBase::Destroy();
}
// static
@ -170,7 +170,7 @@ namespace dawn_native {
if (GetDevice()->ConsumedError(ValidateDestroy())) {
return;
}
DestroyApiObject();
Destroy();
}
MaybeError QuerySetBase::ValidateDestroy() const {

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@ -31,7 +31,7 @@ namespace dawn_native {
static QuerySetBase* MakeError(DeviceBase* device);
bool DestroyApiObject() override;
bool Destroy() override;
ObjectType GetType() const override;
wgpu::QueryType GetQueryType() const;

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@ -683,8 +683,8 @@ namespace dawn_native {
RenderPipelineBase::~RenderPipelineBase() = default;
bool RenderPipelineBase::DestroyApiObject() {
bool wasDestroyed = ApiObjectBase::DestroyApiObject();
bool RenderPipelineBase::Destroy() {
bool wasDestroyed = ApiObjectBase::Destroy();
if (wasDestroyed && IsCachedReference()) {
// Do not uncache the actual cached object if we are a blueprint or already destroyed.
GetDevice()->UncacheRenderPipeline(this);

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@ -63,7 +63,7 @@ namespace dawn_native {
static RenderPipelineBase* MakeError(DeviceBase* device);
bool DestroyApiObject() override;
bool Destroy() override;
ObjectType GetType() const override;
const ityp::bitset<VertexAttributeLocation, kMaxVertexAttributes>&

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@ -100,8 +100,8 @@ namespace dawn_native {
SamplerBase::~SamplerBase() = default;
bool SamplerBase::DestroyApiObject() {
bool wasDestroyed = ApiObjectBase::DestroyApiObject();
bool SamplerBase::Destroy() {
bool wasDestroyed = ApiObjectBase::Destroy();
if (wasDestroyed && IsCachedReference()) {
// Do not uncache the actual cached object if we are a blueprint or already destroyed.
GetDevice()->UncacheSampler(this);

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@ -38,7 +38,7 @@ namespace dawn_native {
static SamplerBase* MakeError(DeviceBase* device);
bool DestroyApiObject() override;
bool Destroy() override;
ObjectType GetType() const override;
bool IsComparison() const;

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@ -1204,8 +1204,8 @@ namespace dawn_native {
ShaderModuleBase::~ShaderModuleBase() = default;
bool ShaderModuleBase::DestroyApiObject() {
bool wasDestroyed = ApiObjectBase::DestroyApiObject();
bool ShaderModuleBase::Destroy() {
bool wasDestroyed = ApiObjectBase::Destroy();
if (wasDestroyed && IsCachedReference()) {
// Do not uncache the actual cached object if we are a blueprint or already destroyed.
GetDevice()->UncacheShaderModule(this);

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@ -248,7 +248,7 @@ namespace dawn_native {
static Ref<ShaderModuleBase> MakeError(DeviceBase* device);
bool DestroyApiObject() override;
bool Destroy() override;
ObjectType GetType() const override;
// Return true iff the program has an entrypoint called `entryPoint`.

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@ -483,12 +483,12 @@ namespace dawn_native {
: ApiObjectBase(device, tag), mFormat(kUnusedFormat) {
}
bool TextureBase::DestroyApiObject() {
bool TextureBase::Destroy() {
// We need to run the destroy operations prior to setting the state to destroyed so that
// the state is both consistent, and implementations of the destroy that may check the
// state do not skip operations unintentionally. (Example in Vulkan backend, the destroy
// implementation will not be ran if we are already in the Destroyed state.)
bool wasDestroyed = ApiObjectBase::DestroyApiObject();
bool wasDestroyed = ApiObjectBase::Destroy();
mState = TextureState::Destroyed;
return wasDestroyed;
}
@ -686,7 +686,7 @@ namespace dawn_native {
return;
}
ASSERT(!IsError());
DestroyApiObject();
Destroy();
}
MaybeError TextureBase::ValidateDestroy() const {

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@ -51,7 +51,7 @@ namespace dawn_native {
static TextureBase* MakeError(DeviceBase* device);
bool DestroyApiObject() override;
bool Destroy() override;
ObjectType GetType() const override;
wgpu::TextureDimension GetDimension() const;

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@ -207,7 +207,7 @@ namespace dawn_native { namespace d3d12 {
BindGroup::~BindGroup() = default;
void BindGroup::DestroyApiObjectImpl() {
void BindGroup::DestroyImpl() {
ToBackend(GetLayout())->DeallocateBindGroup(this, &mCPUViewAllocation);
ASSERT(!mCPUViewAllocation.IsValid());
}

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@ -48,7 +48,7 @@ namespace dawn_native { namespace d3d12 {
private:
~BindGroup() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
Ref<SamplerHeapCacheEntry> mSamplerAllocationEntry;

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@ -378,7 +378,7 @@ namespace dawn_native { namespace d3d12 {
return mMappedData;
}
void Buffer::DestroyApiObjectImpl() {
void Buffer::DestroyImpl() {
// TODO(crbug.com/dawn/1189) Reintroduce optimization to skip flushing the writes to the GPU
// memory when we unmap in destruction case since the buffer will be destroyed anyways.
ToBackend(GetDevice())->DeallocateMemory(mResourceAllocation);

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@ -58,7 +58,7 @@ namespace dawn_native { namespace d3d12 {
MaybeError Initialize(bool mappedAtCreation);
MaybeError MapAsyncImpl(wgpu::MapMode mode, size_t offset, size_t size) override;
void UnmapImpl() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
bool IsCPUWritableAtCreation() const override;
virtual MaybeError MapAtCreationImpl() override;
void* GetMappedPointerImpl() override;

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@ -64,7 +64,7 @@ namespace dawn_native { namespace d3d12 {
ComputePipeline::~ComputePipeline() = default;
void ComputePipeline::DestroyApiObjectImpl() {
void ComputePipeline::DestroyImpl() {
ToBackend(GetDevice())->ReferenceUntilUnused(mPipelineState);
}

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@ -45,7 +45,7 @@ namespace dawn_native { namespace d3d12 {
private:
~ComputePipeline() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
using ComputePipelineBase::ComputePipelineBase;
ComPtr<ID3D12PipelineState> mPipelineState;

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@ -57,7 +57,7 @@ namespace dawn_native { namespace d3d12 {
QuerySet::~QuerySet() = default;
void QuerySet::DestroyApiObjectImpl() {
void QuerySet::DestroyImpl() {
ToBackend(GetDevice())->ReferenceUntilUnused(mQueryHeap);
mQueryHeap = nullptr;
}

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@ -35,7 +35,7 @@ namespace dawn_native { namespace d3d12 {
MaybeError Initialize();
// Dawn API
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
ComPtr<ID3D12QueryHeap> mQueryHeap;
};

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@ -419,7 +419,7 @@ namespace dawn_native { namespace d3d12 {
RenderPipeline::~RenderPipeline() = default;
void RenderPipeline::DestroyApiObjectImpl() {
void RenderPipeline::DestroyImpl() {
ToBackend(GetDevice())->ReferenceUntilUnused(mPipelineState);
}

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@ -46,7 +46,7 @@ namespace dawn_native { namespace d3d12 {
private:
~RenderPipeline() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
using RenderPipelineBase::RenderPipelineBase;
D3D12_INPUT_LAYOUT_DESC ComputeInputLayout(

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@ -143,7 +143,7 @@ namespace dawn_native { namespace d3d12 {
SwapChain::~SwapChain() = default;
void SwapChain::DestroyApiObjectImpl() {
void SwapChain::DestroyImpl() {
DetachFromSurface();
}

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@ -48,7 +48,7 @@ namespace dawn_native { namespace d3d12 {
private:
~SwapChain() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
using NewSwapChainBase::NewSwapChainBase;
MaybeError Initialize(NewSwapChainBase* previousSwapChain);

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@ -649,7 +649,7 @@ namespace dawn_native { namespace d3d12 {
Texture::~Texture() {
}
void Texture::DestroyApiObjectImpl() {
void Texture::DestroyImpl() {
Device* device = ToBackend(GetDevice());
// In PIX's D3D12-only mode, there is no way to determine frame boundaries

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@ -105,7 +105,7 @@ namespace dawn_native { namespace d3d12 {
// Dawn API
void SetLabelImpl() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
MaybeError ClearTexture(CommandRecordingContext* commandContext,
const SubresourceRange& range,

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@ -31,7 +31,7 @@ namespace dawn_native { namespace metal {
private:
~BindGroup() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
};
}} // namespace dawn_native::metal

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@ -24,7 +24,7 @@ namespace dawn_native { namespace metal {
BindGroup::~BindGroup() = default;
void BindGroup::DestroyApiObjectImpl() {
void BindGroup::DestroyImpl() {
ToBackend(GetLayout())->DeallocateBindGroup(this);
}

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@ -48,7 +48,7 @@ namespace dawn_native { namespace metal {
~Buffer() override;
MaybeError MapAsyncImpl(wgpu::MapMode mode, size_t offset, size_t size) override;
void UnmapImpl() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
void* GetMappedPointerImpl() override;
bool IsCPUWritableAtCreation() const override;
MaybeError MapAtCreationImpl() override;

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@ -171,7 +171,7 @@ namespace dawn_native { namespace metal {
// Nothing to do, Metal StorageModeShared buffers are always mapped.
}
void Buffer::DestroyApiObjectImpl() {
void Buffer::DestroyImpl() {
mMtlBuffer = nullptr;
}

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@ -40,7 +40,7 @@ namespace dawn_native { namespace metal {
MaybeError Initialize();
// Dawn API
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
NSPRef<id<MTLBuffer>> mVisibilityBuffer;
// Note that mCounterSampleBuffer cannot be an NSRef because the API_AVAILABLE macros don't

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@ -123,7 +123,7 @@ namespace dawn_native { namespace metal {
QuerySet::~QuerySet() = default;
void QuerySet::DestroyApiObjectImpl() {
void QuerySet::DestroyImpl() {
mVisibilityBuffer = nullptr;
// mCounterSampleBuffer isn't an NSRef because API_AVAILABLE doesn't work will with

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@ -47,7 +47,7 @@ namespace dawn_native { namespace metal {
~SwapChain() override;
private:
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
using NewSwapChainBase::NewSwapChainBase;
MaybeError Initialize(NewSwapChainBase* previousSwapChain);

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@ -75,7 +75,7 @@ namespace dawn_native { namespace metal {
SwapChain::~SwapChain() = default;
void SwapChain::DestroyApiObjectImpl() {
void SwapChain::DestroyImpl() {
DetachFromSurface();
}

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@ -66,7 +66,7 @@ namespace dawn_native { namespace metal {
void InitializeAsWrapping(const TextureDescriptor* descriptor,
NSPRef<id<MTLTexture>> wrapped);
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
MaybeError ClearTexture(CommandRecordingContext* commandContext,
const SubresourceRange& range,

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@ -495,7 +495,7 @@ namespace dawn_native { namespace metal {
Texture::~Texture() {
}
void Texture::DestroyApiObjectImpl() {
void Texture::DestroyImpl() {
mMtlTexture = nullptr;
}

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@ -329,7 +329,7 @@ namespace dawn_native { namespace null {
void Buffer::UnmapImpl() {
}
void Buffer::DestroyApiObjectImpl() {
void Buffer::DestroyImpl() {
ToBackend(GetDevice())->DecrementMemoryUsage(GetSize());
}
@ -345,7 +345,7 @@ namespace dawn_native { namespace null {
: QuerySetBase(device, descriptor) {
}
void QuerySet::DestroyApiObjectImpl() {
void QuerySet::DestroyImpl() {
}
// Queue

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@ -228,7 +228,7 @@ namespace dawn_native { namespace null {
private:
MaybeError MapAsyncImpl(wgpu::MapMode mode, size_t offset, size_t size) override;
void UnmapImpl() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
bool IsCPUWritableAtCreation() const override;
MaybeError MapAtCreationImpl() override;
void* GetMappedPointerImpl() override;
@ -246,7 +246,7 @@ namespace dawn_native { namespace null {
QuerySet(Device* device, const QuerySetDescriptor* descriptor);
private:
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
};
class Queue final : public QueueBase {

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@ -52,7 +52,7 @@ namespace dawn_native { namespace opengl {
BindGroup::~BindGroup() = default;
void BindGroup::DestroyApiObjectImpl() {
void BindGroup::DestroyImpl() {
ToBackend(GetLayout())->DeallocateBindGroup(this);
}

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@ -33,7 +33,7 @@ namespace dawn_native { namespace opengl {
private:
~BindGroup() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
};
}} // namespace dawn_native::opengl

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@ -174,7 +174,7 @@ namespace dawn_native { namespace opengl {
mMappedData = nullptr;
}
void Buffer::DestroyApiObjectImpl() {
void Buffer::DestroyImpl() {
ToBackend(GetDevice())->gl.DeleteBuffers(1, &mBuffer);
mBuffer = 0;
}

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@ -42,7 +42,7 @@ namespace dawn_native { namespace opengl {
~Buffer() override;
MaybeError MapAsyncImpl(wgpu::MapMode mode, size_t offset, size_t size) override;
void UnmapImpl() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
bool IsCPUWritableAtCreation() const override;
MaybeError MapAtCreationImpl() override;
void* GetMappedPointerImpl() override;

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@ -27,7 +27,7 @@ namespace dawn_native { namespace opengl {
ComputePipeline::~ComputePipeline() = default;
void ComputePipeline::DestroyApiObjectImpl() {
void ComputePipeline::DestroyImpl() {
DeleteProgram(ToBackend(GetDevice())->gl);
}

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@ -38,7 +38,7 @@ namespace dawn_native { namespace opengl {
private:
using ComputePipelineBase::ComputePipelineBase;
~ComputePipeline() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
};
}} // namespace dawn_native::opengl

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@ -24,7 +24,7 @@ namespace dawn_native { namespace opengl {
QuerySet::~QuerySet() = default;
void QuerySet::DestroyApiObjectImpl() {
void QuerySet::DestroyImpl() {
}
}} // namespace dawn_native::opengl

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@ -28,7 +28,7 @@ namespace dawn_native { namespace opengl {
private:
~QuerySet() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
};
}} // namespace dawn_native::opengl

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@ -236,7 +236,7 @@ namespace dawn_native { namespace opengl {
RenderPipeline::~RenderPipeline() = default;
void RenderPipeline::DestroyApiObjectImpl() {
void RenderPipeline::DestroyImpl() {
const OpenGLFunctions& gl = ToBackend(GetDevice())->gl;
gl.DeleteVertexArrays(1, &mVertexArrayObject);
gl.BindVertexArray(0);

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@ -43,7 +43,7 @@ namespace dawn_native { namespace opengl {
private:
RenderPipeline(Device* device, const RenderPipelineDescriptor* descriptor);
~RenderPipeline() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
void CreateVAOForVertexState();

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@ -78,7 +78,7 @@ namespace dawn_native { namespace opengl {
Sampler::~Sampler() = default;
void Sampler::DestroyApiObjectImpl() {
void Sampler::DestroyImpl() {
const OpenGLFunctions& gl = ToBackend(GetDevice())->gl;
gl.DeleteSamplers(1, &mFilteringHandle);
gl.DeleteSamplers(1, &mNonFilteringHandle);

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@ -32,7 +32,7 @@ namespace dawn_native { namespace opengl {
private:
~Sampler() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
void SetupGLSampler(GLuint sampler, const SamplerDescriptor* descriptor, bool forceNearest);

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@ -190,7 +190,7 @@ namespace dawn_native { namespace opengl {
Texture::~Texture() {
}
void Texture::DestroyApiObjectImpl() {
void Texture::DestroyImpl() {
if (GetTextureState() == TextureState::OwnedInternal) {
ToBackend(GetDevice())->gl.DeleteTextures(1, &mHandle);
mHandle = 0;
@ -560,7 +560,7 @@ namespace dawn_native { namespace opengl {
TextureView::~TextureView() {
}
void TextureView::DestroyApiObjectImpl() {
void TextureView::DestroyImpl() {
if (mOwnsHandle) {
ToBackend(GetDevice())->gl.DeleteTextures(1, &mHandle);
}

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@ -41,7 +41,7 @@ namespace dawn_native { namespace opengl {
private:
~Texture() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
MaybeError ClearTexture(const SubresourceRange& range, TextureBase::ClearValue clearValue);
GLuint mHandle;
@ -57,7 +57,7 @@ namespace dawn_native { namespace opengl {
private:
~TextureView() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
GLuint mHandle;
GLenum mTarget;

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@ -160,7 +160,7 @@ namespace dawn_native { namespace vulkan {
BindGroup::~BindGroup() = default;
void BindGroup::DestroyApiObjectImpl() {
void BindGroup::DestroyImpl() {
ToBackend(GetLayout())->DeallocateBindGroup(this, &mDescriptorSetAllocation);
}

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@ -40,7 +40,7 @@ namespace dawn_native { namespace vulkan {
private:
~BindGroup() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
// The descriptor set in this allocation outlives the BindGroup because it is owned by
// the BindGroupLayout which is referenced by the BindGroup.

View File

@ -329,7 +329,7 @@ namespace dawn_native { namespace vulkan {
return memory;
}
void Buffer::DestroyApiObjectImpl() {
void Buffer::DestroyImpl() {
ToBackend(GetDevice())->GetResourceMemoryAllocator()->Deallocate(&mMemoryAllocation);
if (mHandle != VK_NULL_HANDLE) {

View File

@ -65,7 +65,7 @@ namespace dawn_native { namespace vulkan {
MaybeError MapAsyncImpl(wgpu::MapMode mode, size_t offset, size_t size) override;
void UnmapImpl() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
bool IsCPUWritableAtCreation() const override;
MaybeError MapAtCreationImpl() override;
void* GetMappedPointerImpl() override;

View File

@ -91,7 +91,7 @@ namespace dawn_native { namespace vulkan {
ComputePipeline::~ComputePipeline() = default;
void ComputePipeline::DestroyApiObjectImpl() {
void ComputePipeline::DestroyImpl() {
if (mHandle != VK_NULL_HANDLE) {
ToBackend(GetDevice())->GetFencedDeleter()->DeleteWhenUnused(mHandle);
mHandle = VK_NULL_HANDLE;

View File

@ -42,7 +42,7 @@ namespace dawn_native { namespace vulkan {
private:
~ComputePipeline() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
using ComputePipelineBase::ComputePipelineBase;
VkPipeline mHandle = VK_NULL_HANDLE;

View File

@ -59,7 +59,7 @@ namespace dawn_native { namespace vulkan {
PipelineLayout::~PipelineLayout() = default;
void PipelineLayout::DestroyApiObjectImpl() {
void PipelineLayout::DestroyImpl() {
if (mHandle != VK_NULL_HANDLE) {
ToBackend(GetDevice())->GetFencedDeleter()->DeleteWhenUnused(mHandle);
mHandle = VK_NULL_HANDLE;

View File

@ -34,7 +34,7 @@ namespace dawn_native { namespace vulkan {
private:
~PipelineLayout() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
using PipelineLayoutBase::PipelineLayoutBase;
MaybeError Initialize();

View File

@ -96,7 +96,7 @@ namespace dawn_native { namespace vulkan {
QuerySet::~QuerySet() = default;
void QuerySet::DestroyApiObjectImpl() {
void QuerySet::DestroyImpl() {
if (mHandle != VK_NULL_HANDLE) {
ToBackend(GetDevice())->GetFencedDeleter()->DeleteWhenUnused(mHandle);
mHandle = VK_NULL_HANDLE;

View File

@ -35,7 +35,7 @@ namespace dawn_native { namespace vulkan {
using QuerySetBase::QuerySetBase;
MaybeError Initialize();
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
VkQueryPool mHandle = VK_NULL_HANDLE;
};

View File

@ -601,7 +601,7 @@ namespace dawn_native { namespace vulkan {
RenderPipeline::~RenderPipeline() = default;
void RenderPipeline::DestroyApiObjectImpl() {
void RenderPipeline::DestroyImpl() {
if (mHandle != VK_NULL_HANDLE) {
ToBackend(GetDevice())->GetFencedDeleter()->DeleteWhenUnused(mHandle);
mHandle = VK_NULL_HANDLE;

View File

@ -41,7 +41,7 @@ namespace dawn_native { namespace vulkan {
private:
~RenderPipeline() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
using RenderPipelineBase::RenderPipelineBase;
struct PipelineVertexInputStateCreateInfoTemporaryAllocations {

View File

@ -107,7 +107,7 @@ namespace dawn_native { namespace vulkan {
Sampler::~Sampler() = default;
void Sampler::DestroyApiObjectImpl() {
void Sampler::DestroyImpl() {
if (mHandle != VK_NULL_HANDLE) {
ToBackend(GetDevice())->GetFencedDeleter()->DeleteWhenUnused(mHandle);
mHandle = VK_NULL_HANDLE;

View File

@ -33,7 +33,7 @@ namespace dawn_native { namespace vulkan {
private:
~Sampler() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
using SamplerBase::SamplerBase;
MaybeError Initialize(const SamplerDescriptor* descriptor);

View File

@ -225,7 +225,7 @@ namespace dawn_native { namespace vulkan {
SwapChain::~SwapChain() = default;
void SwapChain::DestroyApiObjectImpl() {
void SwapChain::DestroyImpl() {
DetachFromSurface();
}

View File

@ -53,7 +53,7 @@ namespace dawn_native { namespace vulkan {
private:
using NewSwapChainBase::NewSwapChainBase;
MaybeError Initialize(NewSwapChainBase* previousSwapChain);
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
struct Config {
// Information that's passed to vulkan swapchain creation.

View File

@ -792,7 +792,7 @@ namespace dawn_native { namespace vulkan {
mSignalSemaphore = VK_NULL_HANDLE;
// Destroy the texture so it can't be used again
DestroyApiObject();
Destroy();
return {};
}
@ -808,7 +808,7 @@ namespace dawn_native { namespace vulkan {
SetLabelHelper("Dawn_InternalTexture");
}
void Texture::DestroyApiObjectImpl() {
void Texture::DestroyImpl() {
if (GetTextureState() == TextureState::OwnedInternal) {
Device* device = ToBackend(GetDevice());
@ -1301,7 +1301,7 @@ namespace dawn_native { namespace vulkan {
TextureView::~TextureView() {
}
void TextureView::DestroyApiObjectImpl() {
void TextureView::DestroyImpl() {
Device* device = ToBackend(GetTexture()->GetDevice());
if (mHandle != VK_NULL_HANDLE) {

View File

@ -107,7 +107,7 @@ namespace dawn_native { namespace vulkan {
external_memory::Service* externalMemoryService);
void InitializeForSwapChain(VkImage nativeImage);
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
MaybeError ClearTexture(CommandRecordingContext* recordingContext,
const SubresourceRange& range,
TextureBase::ClearValue);
@ -176,7 +176,7 @@ namespace dawn_native { namespace vulkan {
private:
~TextureView() override;
void DestroyApiObjectImpl() override;
void DestroyImpl() override;
using TextureViewBase::TextureViewBase;
MaybeError Initialize(const TextureViewDescriptor* descriptor);

View File

@ -144,6 +144,7 @@ source_set("dawn_native_mocks_sources") {
sources = [
"unittests/native/mocks/BindGroupLayoutMock.h",
"unittests/native/mocks/BindGroupMock.h",
"unittests/native/mocks/CommandBufferMock.h",
"unittests/native/mocks/ComputePipelineMock.h",
"unittests/native/mocks/DeviceMock.h",
"unittests/native/mocks/ExternalTextureMock.h",

View File

@ -18,6 +18,7 @@
#include "mocks/BindGroupLayoutMock.h"
#include "mocks/BindGroupMock.h"
#include "mocks/BufferMock.h"
#include "mocks/CommandBufferMock.h"
#include "mocks/ComputePipelineMock.h"
#include "mocks/DeviceMock.h"
#include "mocks/ExternalTextureMock.h"
@ -52,7 +53,7 @@ namespace dawn_native { namespace {
}
mTexture =
AcquireRef(new TextureMock(&mDevice, TextureBase::TextureState::OwnedInternal));
EXPECT_CALL(*mTexture.Get(), DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*mTexture.Get(), DestroyImpl).Times(1);
return mTexture;
}
@ -61,7 +62,7 @@ namespace dawn_native { namespace {
return mPipelineLayout;
}
mPipelineLayout = AcquireRef(new PipelineLayoutMock(&mDevice));
EXPECT_CALL(*mPipelineLayout.Get(), DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*mPipelineLayout.Get(), DestroyImpl).Times(1);
return mPipelineLayout;
}
@ -75,7 +76,7 @@ namespace dawn_native { namespace {
return vec4<f32>(0.0, 0.0, 0.0, 1.0);
})"),
{ ASSERT(false); }, mVsModule);
EXPECT_CALL(*mVsModule.Get(), DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*mVsModule.Get(), DestroyImpl).Times(1);
return mVsModule;
}
@ -88,7 +89,7 @@ namespace dawn_native { namespace {
[[stage(compute), workgroup_size(1)]] fn main() {
})"),
{ ASSERT(false); }, mCsModule);
EXPECT_CALL(*mCsModule.Get(), DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*mCsModule.Get(), DestroyImpl).Times(1);
return mCsModule;
}
@ -105,10 +106,10 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, BindGroupExplicit) {
BindGroupMock bindGroupMock(&mDevice);
EXPECT_CALL(bindGroupMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(bindGroupMock, DestroyImpl).Times(1);
EXPECT_TRUE(bindGroupMock.IsAlive());
bindGroupMock.DestroyApiObject();
bindGroupMock.Destroy();
EXPECT_FALSE(bindGroupMock.IsAlive());
}
@ -116,7 +117,7 @@ namespace dawn_native { namespace {
// will also complain if there is a memory leak.
TEST_F(DestroyObjectTests, BindGroupImplicit) {
BindGroupMock* bindGroupMock = new BindGroupMock(&mDevice);
EXPECT_CALL(*bindGroupMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*bindGroupMock, DestroyImpl).Times(1);
{
BindGroupDescriptor desc = {};
Ref<BindGroupBase> bindGroup;
@ -130,10 +131,10 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, BindGroupLayoutExplicit) {
BindGroupLayoutMock bindGroupLayoutMock(&mDevice);
EXPECT_CALL(bindGroupLayoutMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(bindGroupLayoutMock, DestroyImpl).Times(1);
EXPECT_TRUE(bindGroupLayoutMock.IsAlive());
bindGroupLayoutMock.DestroyApiObject();
bindGroupLayoutMock.Destroy();
EXPECT_FALSE(bindGroupLayoutMock.IsAlive());
}
@ -141,7 +142,7 @@ namespace dawn_native { namespace {
// will also complain if there is a memory leak.
TEST_F(DestroyObjectTests, BindGroupLayoutImplicit) {
BindGroupLayoutMock* bindGroupLayoutMock = new BindGroupLayoutMock(&mDevice);
EXPECT_CALL(*bindGroupLayoutMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*bindGroupLayoutMock, DestroyImpl).Times(1);
{
BindGroupLayoutDescriptor desc = {};
Ref<BindGroupLayoutBase> bindGroupLayout;
@ -157,10 +158,10 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, BufferExplicit) {
{
BufferMock bufferMock(&mDevice, BufferBase::BufferState::Unmapped);
EXPECT_CALL(bufferMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(bufferMock, DestroyImpl).Times(1);
EXPECT_TRUE(bufferMock.IsAlive());
bufferMock.DestroyApiObject();
bufferMock.Destroy();
EXPECT_FALSE(bufferMock.IsAlive());
}
{
@ -168,11 +169,11 @@ namespace dawn_native { namespace {
{
InSequence seq;
EXPECT_CALL(bufferMock, UnmapImpl).Times(1);
EXPECT_CALL(bufferMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(bufferMock, DestroyImpl).Times(1);
}
EXPECT_TRUE(bufferMock.IsAlive());
bufferMock.DestroyApiObject();
bufferMock.Destroy();
EXPECT_FALSE(bufferMock.IsAlive());
}
}
@ -182,7 +183,7 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, BufferImplicit) {
{
BufferMock* bufferMock = new BufferMock(&mDevice, BufferBase::BufferState::Unmapped);
EXPECT_CALL(*bufferMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*bufferMock, DestroyImpl).Times(1);
{
BufferDescriptor desc = {};
Ref<BufferBase> buffer;
@ -198,7 +199,7 @@ namespace dawn_native { namespace {
{
InSequence seq;
EXPECT_CALL(*bufferMock, UnmapImpl).Times(1);
EXPECT_CALL(*bufferMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*bufferMock, DestroyImpl).Times(1);
}
{
BufferDescriptor desc = {};
@ -212,12 +213,37 @@ namespace dawn_native { namespace {
}
}
TEST_F(DestroyObjectTests, CommandBufferExplicit) {
CommandBufferMock commandBufferMock(&mDevice);
EXPECT_CALL(commandBufferMock, DestroyImpl).Times(1);
EXPECT_TRUE(commandBufferMock.IsAlive());
commandBufferMock.Destroy();
EXPECT_FALSE(commandBufferMock.IsAlive());
}
// If the reference count on API objects reach 0, they should delete themselves. Note that GTest
// will also complain if there is a memory leak.
TEST_F(DestroyObjectTests, CommandBufferImplicit) {
CommandBufferMock* commandBufferMock = new CommandBufferMock(&mDevice);
EXPECT_CALL(*commandBufferMock, DestroyImpl).Times(1);
{
CommandBufferDescriptor desc = {};
Ref<CommandBufferBase> commandBuffer;
EXPECT_CALL(mDevice, CreateCommandBuffer)
.WillOnce(Return(ByMove(AcquireRef(commandBufferMock))));
DAWN_ASSERT_AND_ASSIGN(commandBuffer, mDevice.CreateCommandBuffer(nullptr, &desc));
EXPECT_TRUE(commandBuffer->IsAlive());
}
}
TEST_F(DestroyObjectTests, ComputePipelineExplicit) {
ComputePipelineMock computePipelineMock(&mDevice);
EXPECT_CALL(computePipelineMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(computePipelineMock, DestroyImpl).Times(1);
EXPECT_TRUE(computePipelineMock.IsAlive());
computePipelineMock.DestroyApiObject();
computePipelineMock.Destroy();
EXPECT_FALSE(computePipelineMock.IsAlive());
}
@ -233,7 +259,7 @@ namespace dawn_native { namespace {
// Compute pipelines are initialized during their creation via the device.
EXPECT_CALL(*computePipelineMock, Initialize).Times(1);
EXPECT_CALL(*computePipelineMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*computePipelineMock, DestroyImpl).Times(1);
{
ComputePipelineDescriptor desc = {};
@ -252,10 +278,10 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, ExternalTextureExplicit) {
ExternalTextureMock externalTextureMock(&mDevice);
EXPECT_CALL(externalTextureMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(externalTextureMock, DestroyImpl).Times(1);
EXPECT_TRUE(externalTextureMock.IsAlive());
externalTextureMock.DestroyApiObject();
externalTextureMock.Destroy();
EXPECT_FALSE(externalTextureMock.IsAlive());
}
@ -270,10 +296,10 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, PipelineLayoutExplicit) {
PipelineLayoutMock pipelineLayoutMock(&mDevice);
EXPECT_CALL(pipelineLayoutMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(pipelineLayoutMock, DestroyImpl).Times(1);
EXPECT_TRUE(pipelineLayoutMock.IsAlive());
pipelineLayoutMock.DestroyApiObject();
pipelineLayoutMock.Destroy();
EXPECT_FALSE(pipelineLayoutMock.IsAlive());
}
@ -281,7 +307,7 @@ namespace dawn_native { namespace {
// will also complain if there is a memory leak.
TEST_F(DestroyObjectTests, PipelineLayoutImplicit) {
PipelineLayoutMock* pipelineLayoutMock = new PipelineLayoutMock(&mDevice);
EXPECT_CALL(*pipelineLayoutMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*pipelineLayoutMock, DestroyImpl).Times(1);
{
PipelineLayoutDescriptor desc = {};
Ref<PipelineLayoutBase> pipelineLayout;
@ -296,10 +322,10 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, QuerySetExplicit) {
QuerySetMock querySetMock(&mDevice);
EXPECT_CALL(querySetMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(querySetMock, DestroyImpl).Times(1);
EXPECT_TRUE(querySetMock.IsAlive());
querySetMock.DestroyApiObject();
querySetMock.Destroy();
EXPECT_FALSE(querySetMock.IsAlive());
}
@ -307,7 +333,7 @@ namespace dawn_native { namespace {
// will also complain if there is a memory leak.
TEST_F(DestroyObjectTests, QuerySetImplicit) {
QuerySetMock* querySetMock = new QuerySetMock(&mDevice);
EXPECT_CALL(*querySetMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*querySetMock, DestroyImpl).Times(1);
{
QuerySetDescriptor desc = {};
Ref<QuerySetBase> querySet;
@ -321,10 +347,10 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, RenderPipelineExplicit) {
RenderPipelineMock renderPipelineMock(&mDevice);
EXPECT_CALL(renderPipelineMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(renderPipelineMock, DestroyImpl).Times(1);
EXPECT_TRUE(renderPipelineMock.IsAlive());
renderPipelineMock.DestroyApiObject();
renderPipelineMock.Destroy();
EXPECT_FALSE(renderPipelineMock.IsAlive());
}
@ -340,7 +366,7 @@ namespace dawn_native { namespace {
// Render pipelines are initialized during their creation via the device.
EXPECT_CALL(*renderPipelineMock, Initialize).Times(1);
EXPECT_CALL(*renderPipelineMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*renderPipelineMock, DestroyImpl).Times(1);
{
RenderPipelineDescriptor desc = {};
@ -359,10 +385,10 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, SamplerExplicit) {
SamplerMock samplerMock(&mDevice);
EXPECT_CALL(samplerMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(samplerMock, DestroyImpl).Times(1);
EXPECT_TRUE(samplerMock.IsAlive());
samplerMock.DestroyApiObject();
samplerMock.Destroy();
EXPECT_FALSE(samplerMock.IsAlive());
}
@ -370,7 +396,7 @@ namespace dawn_native { namespace {
// will also complain if there is a memory leak.
TEST_F(DestroyObjectTests, SamplerImplicit) {
SamplerMock* samplerMock = new SamplerMock(&mDevice);
EXPECT_CALL(*samplerMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*samplerMock, DestroyImpl).Times(1);
{
SamplerDescriptor desc = {};
Ref<SamplerBase> sampler;
@ -385,10 +411,10 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, ShaderModuleExplicit) {
ShaderModuleMock shaderModuleMock(&mDevice);
EXPECT_CALL(shaderModuleMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(shaderModuleMock, DestroyImpl).Times(1);
EXPECT_TRUE(shaderModuleMock.IsAlive());
shaderModuleMock.DestroyApiObject();
shaderModuleMock.Destroy();
EXPECT_FALSE(shaderModuleMock.IsAlive());
}
@ -396,7 +422,7 @@ namespace dawn_native { namespace {
// will also complain if there is a memory leak.
TEST_F(DestroyObjectTests, ShaderModuleImplicit) {
ShaderModuleMock* shaderModuleMock = new ShaderModuleMock(&mDevice);
EXPECT_CALL(*shaderModuleMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*shaderModuleMock, DestroyImpl).Times(1);
{
ShaderModuleWGSLDescriptor wgslDesc;
wgslDesc.source = R"(
@ -417,10 +443,10 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, SwapChainExplicit) {
SwapChainMock swapChainMock(&mDevice);
EXPECT_CALL(swapChainMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(swapChainMock, DestroyImpl).Times(1);
EXPECT_TRUE(swapChainMock.IsAlive());
swapChainMock.DestroyApiObject();
swapChainMock.Destroy();
EXPECT_FALSE(swapChainMock.IsAlive());
}
@ -428,7 +454,7 @@ namespace dawn_native { namespace {
// will also complain if there is a memory leak.
TEST_F(DestroyObjectTests, SwapChainImplicit) {
SwapChainMock* swapChainMock = new SwapChainMock(&mDevice);
EXPECT_CALL(*swapChainMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*swapChainMock, DestroyImpl).Times(1);
{
SwapChainDescriptor desc = {};
Ref<SwapChainBase> swapChain;
@ -443,18 +469,18 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, TextureExplicit) {
{
TextureMock textureMock(&mDevice, TextureBase::TextureState::OwnedInternal);
EXPECT_CALL(textureMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(textureMock, DestroyImpl).Times(1);
EXPECT_TRUE(textureMock.IsAlive());
textureMock.DestroyApiObject();
textureMock.Destroy();
EXPECT_FALSE(textureMock.IsAlive());
}
{
TextureMock textureMock(&mDevice, TextureBase::TextureState::OwnedExternal);
EXPECT_CALL(textureMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(textureMock, DestroyImpl).Times(1);
EXPECT_TRUE(textureMock.IsAlive());
textureMock.DestroyApiObject();
textureMock.Destroy();
EXPECT_FALSE(textureMock.IsAlive());
}
}
@ -465,7 +491,7 @@ namespace dawn_native { namespace {
{
TextureMock* textureMock =
new TextureMock(&mDevice, TextureBase::TextureState::OwnedInternal);
EXPECT_CALL(*textureMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*textureMock, DestroyImpl).Times(1);
{
TextureDescriptor desc = {};
Ref<TextureBase> texture;
@ -479,7 +505,7 @@ namespace dawn_native { namespace {
{
TextureMock* textureMock =
new TextureMock(&mDevice, TextureBase::TextureState::OwnedExternal);
EXPECT_CALL(*textureMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*textureMock, DestroyImpl).Times(1);
{
TextureDescriptor desc = {};
Ref<TextureBase> texture;
@ -494,10 +520,10 @@ namespace dawn_native { namespace {
TEST_F(DestroyObjectTests, TextureViewExplicit) {
TextureViewMock textureViewMock(GetTexture().Get());
EXPECT_CALL(textureViewMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(textureViewMock, DestroyImpl).Times(1);
EXPECT_TRUE(textureViewMock.IsAlive());
textureViewMock.DestroyApiObject();
textureViewMock.Destroy();
EXPECT_FALSE(textureViewMock.IsAlive());
}
@ -505,7 +531,7 @@ namespace dawn_native { namespace {
// will also complain if there is a memory leak.
TEST_F(DestroyObjectTests, TextureViewImplicit) {
TextureViewMock* textureViewMock = new TextureViewMock(GetTexture().Get());
EXPECT_CALL(*textureViewMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*textureViewMock, DestroyImpl).Times(1);
{
TextureViewDescriptor desc = {};
Ref<TextureViewBase> textureView;
@ -524,6 +550,7 @@ namespace dawn_native { namespace {
BindGroupMock* bindGroupMock = new BindGroupMock(&mDevice);
BindGroupLayoutMock* bindGroupLayoutMock = new BindGroupLayoutMock(&mDevice);
BufferMock* bufferMock = new BufferMock(&mDevice, BufferBase::BufferState::Unmapped);
CommandBufferMock* commandBufferMock = new CommandBufferMock(&mDevice);
ComputePipelineMock* computePipelineMock = new ComputePipelineMock(&mDevice);
PipelineLayoutMock* pipelineLayoutMock = new PipelineLayoutMock(&mDevice);
QuerySetMock* querySetMock = new QuerySetMock(&mDevice);
@ -536,18 +563,19 @@ namespace dawn_native { namespace {
TextureViewMock* textureViewMock = new TextureViewMock(GetTexture().Get());
{
InSequence seq;
EXPECT_CALL(*renderPipelineMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*computePipelineMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*pipelineLayoutMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*swapChainMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*bindGroupMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*bindGroupLayoutMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*shaderModuleMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*textureViewMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*textureMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*querySetMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*samplerMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*bufferMock, DestroyApiObjectImpl).Times(1);
EXPECT_CALL(*commandBufferMock, DestroyImpl).Times(1);
EXPECT_CALL(*renderPipelineMock, DestroyImpl).Times(1);
EXPECT_CALL(*computePipelineMock, DestroyImpl).Times(1);
EXPECT_CALL(*pipelineLayoutMock, DestroyImpl).Times(1);
EXPECT_CALL(*swapChainMock, DestroyImpl).Times(1);
EXPECT_CALL(*bindGroupMock, DestroyImpl).Times(1);
EXPECT_CALL(*bindGroupLayoutMock, DestroyImpl).Times(1);
EXPECT_CALL(*shaderModuleMock, DestroyImpl).Times(1);
EXPECT_CALL(*textureViewMock, DestroyImpl).Times(1);
EXPECT_CALL(*textureMock, DestroyImpl).Times(1);
EXPECT_CALL(*querySetMock, DestroyImpl).Times(1);
EXPECT_CALL(*samplerMock, DestroyImpl).Times(1);
EXPECT_CALL(*bufferMock, DestroyImpl).Times(1);
}
Ref<BindGroupBase> bindGroup;
@ -577,6 +605,15 @@ namespace dawn_native { namespace {
EXPECT_TRUE(buffer->IsAlive());
}
Ref<CommandBufferBase> commandBuffer;
{
CommandBufferDescriptor desc = {};
EXPECT_CALL(mDevice, CreateCommandBuffer)
.WillOnce(Return(ByMove(AcquireRef(commandBufferMock))));
DAWN_ASSERT_AND_ASSIGN(commandBuffer, mDevice.CreateCommandBuffer(nullptr, &desc));
EXPECT_TRUE(commandBuffer->IsAlive());
}
Ref<ComputePipelineBase> computePipeline;
{
// Compute pipelines usually set their hash values at construction, but the mock does
@ -704,6 +741,7 @@ namespace dawn_native { namespace {
EXPECT_FALSE(bindGroup->IsAlive());
EXPECT_FALSE(bindGroupLayout->IsAlive());
EXPECT_FALSE(buffer->IsAlive());
EXPECT_FALSE(commandBuffer->IsAlive());
EXPECT_FALSE(computePipeline->IsAlive());
EXPECT_FALSE(externalTexture->IsAlive());
EXPECT_FALSE(pipelineLayout->IsAlive());

View File

@ -28,7 +28,7 @@ namespace dawn_native {
}
~BindGroupLayoutMock() override = default;
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
};
} // namespace dawn_native

View File

@ -28,7 +28,7 @@ namespace dawn_native {
}
~BindGroupMock() override = default;
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
};
} // namespace dawn_native

View File

@ -28,7 +28,7 @@ namespace dawn_native {
}
~BufferMock() override = default;
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
MOCK_METHOD(MaybeError, MapAtCreationImpl, (), (override));
MOCK_METHOD(MaybeError,

View File

@ -0,0 +1,36 @@
// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef TESTS_UNITTESTS_NATIVE_MOCKS_COMMANDBUFFER_MOCK_H_
#define TESTS_UNITTESTS_NATIVE_MOCKS_COMMANDBUFFER_MOCK_H_
#include "dawn_native/CommandBuffer.h"
#include "dawn_native/Device.h"
#include <gmock/gmock.h>
namespace dawn_native {
class CommandBufferMock : public CommandBufferBase {
public:
CommandBufferMock(DeviceBase* device) : CommandBufferBase(device) {
}
~CommandBufferMock() override = default;
MOCK_METHOD(void, DestroyImpl, (), (override));
};
} // namespace dawn_native
#endif // TESTS_UNITTESTS_NATIVE_MOCKS_COMMANDBUFFER_MOCK_H_

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@ -30,7 +30,7 @@ namespace dawn_native {
MOCK_METHOD(MaybeError, Initialize, (), (override));
MOCK_METHOD(size_t, ComputeContentHash, (), (override));
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
};
} // namespace dawn_native

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@ -28,7 +28,7 @@ namespace dawn_native {
}
~ExternalTextureMock() override = default;
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
};
} // namespace dawn_native

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@ -28,7 +28,7 @@ namespace dawn_native {
}
~PipelineLayoutMock() override = default;
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
};
} // namespace dawn_native

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@ -28,7 +28,7 @@ namespace dawn_native {
}
~QuerySetMock() override = default;
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
};
} // namespace dawn_native

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@ -30,7 +30,7 @@ namespace dawn_native {
MOCK_METHOD(MaybeError, Initialize, (), (override));
MOCK_METHOD(size_t, ComputeContentHash, (), (override));
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
};
} // namespace dawn_native

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@ -28,7 +28,7 @@ namespace dawn_native {
}
~SamplerMock() override = default;
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
};
} // namespace dawn_native

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@ -31,7 +31,7 @@ namespace dawn_native {
}
~ShaderModuleMock() override = default;
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
// Creates a shader module mock based on the wgsl source.
static ResultOrError<Ref<ShaderModuleMock>> Create(DeviceBase* device, const char* source);

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@ -28,7 +28,7 @@ namespace dawn_native {
}
~SwapChainMock() override = default;
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
MOCK_METHOD(void,
APIConfigure,

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@ -29,7 +29,7 @@ namespace dawn_native {
}
~TextureMock() override = default;
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
};
class TextureViewMock : public TextureViewBase {
@ -38,7 +38,7 @@ namespace dawn_native {
}
~TextureViewMock() override = default;
MOCK_METHOD(void, DestroyApiObjectImpl, (), (override));
MOCK_METHOD(void, DestroyImpl, (), (override));
};
} // namespace dawn_native