Implement timeline fences in Dawn

This change implements timeline fences in Dawn.
It includes methods and descriptor members to eventually
support multi-queue, but does not implement them.

Bug: dawn:26
Change-Id: I81d5fee6acef402fe099227a034d9669a89ab6c3
Reviewed-on: https://dawn-review.googlesource.com/c/2460
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This commit is contained in:
Austin Eng 2018-12-03 16:57:34 +00:00 committed by Commit Bot service account
parent d758e32610
commit f0b761f116
21 changed files with 1354 additions and 111 deletions

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@ -390,6 +390,10 @@ source_set("libdawn_native_sources") {
"src/dawn_native/Error.h",
"src/dawn_native/ErrorData.cpp",
"src/dawn_native/ErrorData.h",
"src/dawn_native/Fence.cpp",
"src/dawn_native/Fence.h",
"src/dawn_native/FenceSignalTracker.cpp",
"src/dawn_native/FenceSignalTracker.h",
"src/dawn_native/Forward.h",
"src/dawn_native/InputState.cpp",
"src/dawn_native/InputState.h",
@ -828,6 +832,7 @@ test("dawn_unittests") {
"src/tests/unittests/validation/CopyCommandsValidationTests.cpp",
"src/tests/unittests/validation/DepthStencilStateValidationTests.cpp",
"src/tests/unittests/validation/DynamicStateCommandValidationTests.cpp",
"src/tests/unittests/validation/FenceValidationTests.cpp",
"src/tests/unittests/validation/InputStateValidationTests.cpp",
"src/tests/unittests/validation/PushConstantsValidationTests.cpp",
"src/tests/unittests/validation/QueueSubmitValidationTests.cpp",
@ -877,6 +882,7 @@ test("dawn_end2end_tests") {
"src/tests/end2end/CopyTests.cpp",
"src/tests/end2end/DepthStencilStateTests.cpp",
"src/tests/end2end/DrawElementsTests.cpp",
"src/tests/end2end/FenceTests.cpp",
"src/tests/end2end/IndexFormatTests.cpp",
"src/tests/end2end/InputStateTests.cpp",
"src/tests/end2end/PrimitiveTopologyTests.cpp",

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@ -481,6 +481,13 @@
"name": "create depth stencil state builder",
"returns": "depth stencil state builder"
},
{
"name": "create fence",
"returns": "fence",
"args": [
{"name": "descriptor", "type": "fence descriptor", "annotation": "const*"}
]
},
{
"name": "create render pass descriptor builder",
"returns": "render pass descriptor builder"
@ -609,6 +616,42 @@
{"value": 3, "name": "both"}
]
},
"fence": {
"category": "object",
"methods": [
{
"name": "get completed value",
"returns": "uint64_t"
},
{
"name": "on completion",
"args": [
{"name": "value", "type": "uint64_t"},
{"name": "callback", "type": "fence on completion callback"},
{"name": "userdata", "type": "callback userdata"}
]
}
]
},
"fence on completion callback": {
"category": "natively defined"
},
"fence completion status": {
"category": "enum",
"values": [
{"value": 0, "name": "success"},
{"value": 1, "name": "error"},
{"value": 2, "name": "unknown"},
{"value": 3, "name": "context lost"}
]
},
"fence descriptor": {
"category": "structure",
"extensible": true,
"members": [
{"name": "initial value", "type": "uint64_t"}
]
},
"filter mode": {
"category": "enum",
"values": [
@ -707,6 +750,13 @@
{"name": "num commands", "type": "uint32_t"},
{"name": "commands", "type": "command buffer", "annotation": "const*", "length": "num commands"}
]
},
{
"name": "signal",
"args": [
{"name": "fence", "type": "fence"},
{"name": "signal value", "type": "uint64_t"}
]
}
]
},

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@ -53,6 +53,8 @@ typedef void (*dawnDeviceErrorCallback)(const char* message, dawnCallbackUserdat
typedef void (*dawnBuilderErrorCallback)(dawnBuilderErrorStatus status, const char* message, dawnCallbackUserdata userdata1, dawnCallbackUserdata userdata2);
typedef void (*dawnBufferMapReadCallback)(dawnBufferMapAsyncStatus status, const void* data, dawnCallbackUserdata userdata);
typedef void (*dawnBufferMapWriteCallback)(dawnBufferMapAsyncStatus status, void* data, dawnCallbackUserdata userdata);
typedef void (*dawnFenceOnCompletionCallback)(dawnFenceCompletionStatus status,
dawnCallbackUserdata userdata);
#ifdef __cplusplus
extern "C" {

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@ -16,6 +16,7 @@
#include "dawn_wire/WireCmd.h"
#include "common/Assert.h"
#include "common/SerialMap.h"
#include <cstring>
#include <cstdlib>
@ -68,6 +69,7 @@ namespace dawn_wire {
{% set special_objects = [
"device",
"buffer",
"fence",
] %}
{% for type in by_category["object"] if not type.name.canonical_case() in special_objects %}
struct {{type.name.CamelCase()}} : ObjectBase {
@ -118,6 +120,35 @@ namespace dawn_wire {
bool isWriteMapped = false;
};
struct Fence : ObjectBase {
using ObjectBase::ObjectBase;
~Fence() {
//* Callbacks need to be fired in all cases, as they can handle freeing resources
//* so we call them with "Unknown" status.
for (auto& request : requests.IterateAll()) {
request.completionCallback(DAWN_FENCE_COMPLETION_STATUS_UNKNOWN, request.userdata);
}
requests.Clear();
}
void CheckPassedFences() {
for (auto& request : requests.IterateUpTo(completedValue)) {
request.completionCallback(DAWN_FENCE_COMPLETION_STATUS_SUCCESS,
request.userdata);
}
requests.ClearUpTo(completedValue);
}
struct OnCompletionData {
dawnFenceOnCompletionCallback completionCallback = nullptr;
dawnCallbackUserdata userdata = 0;
};
uint64_t signaledValue = 0;
uint64_t completedValue = 0;
SerialMap<OnCompletionData> requests;
};
//* TODO(cwallez@chromium.org): Do something with objects before they are destroyed ?
//* - Call still uncalled builder callbacks
template<typename T>
@ -238,6 +269,8 @@ namespace dawn_wire {
CommandSerializer* mSerializer = nullptr;
};
{% set client_side_commands = ["FenceGetCompletedValue"] %}
//* Implementation of the client API functions.
{% for type in by_category["object"] %}
{% set Type = type.name.CamelCase() %}
@ -245,7 +278,7 @@ namespace dawn_wire {
{% for method in type.methods %}
{% set Suffix = as_MethodSuffix(type.name, method.name) %}
{% if Suffix not in client_side_commands %}
{{as_cType(method.return_type.name)}} Client{{Suffix}}(
{{-cType}} cSelf
{%- for arg in method.arguments -%}
@ -289,6 +322,7 @@ namespace dawn_wire {
return reinterpret_cast<{{as_cType(method.return_type.name)}}>(allocation->object.get());
{% endif %}
}
{% endif %}
{% endfor %}
{% if type.is_builder %}
@ -379,6 +413,33 @@ namespace dawn_wire {
*allocCmd = cmd;
}
uint64_t ClientFenceGetCompletedValue(dawnFence cSelf) {
auto fence = reinterpret_cast<Fence*>(cSelf);
return fence->completedValue;
}
void ClientFenceOnCompletion(dawnFence cFence,
uint64_t value,
dawnFenceOnCompletionCallback callback,
dawnCallbackUserdata userdata) {
Fence* fence = reinterpret_cast<Fence*>(cFence);
if (value > fence->signaledValue) {
fence->device->HandleError("Value greater than fence signaled value");
callback(DAWN_FENCE_COMPLETION_STATUS_ERROR, userdata);
return;
}
if (value <= fence->completedValue) {
callback(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata);
return;
}
Fence::OnCompletionData request;
request.completionCallback = callback;
request.userdata = userdata;
fence->requests.Enqueue(std::move(request), value);
}
void ProxyClientBufferUnmap(dawnBuffer cBuffer) {
Buffer* buffer = reinterpret_cast<Buffer*>(cBuffer);
@ -412,6 +473,25 @@ namespace dawn_wire {
ClientBufferUnmap(cBuffer);
}
dawnFence ProxyClientDeviceCreateFence(dawnDevice cSelf,
dawnFenceDescriptor const* descriptor) {
dawnFence cFence = ClientDeviceCreateFence(cSelf, descriptor);
Fence* fence = reinterpret_cast<Fence*>(cFence);
fence->signaledValue = descriptor->initialValue;
fence->completedValue = descriptor->initialValue;
return cFence;
}
void ProxyClientQueueSignal(dawnQueue cQueue, dawnFence cFence, uint64_t signalValue) {
Fence* fence = reinterpret_cast<Fence*>(cFence);
if (signalValue <= fence->signaledValue) {
fence->device->HandleError("Fence value less than or equal to signaled value");
return;
}
fence->signaledValue = signalValue;
ClientQueueSignal(cQueue, cFence, signalValue);
}
void ClientDeviceReference(dawnDevice) {
}
@ -429,7 +509,7 @@ namespace dawn_wire {
// - An autogenerated Client{{suffix}} method that sends the command on the wire
// - A manual ProxyClient{{suffix}} method that will be inserted in the proctable instead of
// the autogenerated one, and that will have to call Client{{suffix}}
{% set proxied_commands = ["BufferUnmap"] %}
{% set proxied_commands = ["BufferUnmap", "DeviceCreateFence", "QueueSignal"] %}
dawnProcTable GetProcs() {
dawnProcTable table;
@ -471,6 +551,9 @@ namespace dawn_wire {
case ReturnWireCmd::BufferMapWriteAsyncCallback:
success = HandleBufferMapWriteAsyncCallback(&commands, &size);
break;
case ReturnWireCmd::FenceUpdateCompletedValue:
success = HandleFenceUpdateCompletedValue(&commands, &size);
break;
default:
success = false;
}
@ -675,6 +758,25 @@ namespace dawn_wire {
return true;
}
bool HandleFenceUpdateCompletedValue(const char** commands, size_t* size) {
const auto* cmd = GetCommand<ReturnFenceUpdateCompletedValueCmd>(commands, size);
if (cmd == nullptr) {
return false;
}
auto* fence = mDevice->fence.GetObject(cmd->fenceId);
uint32_t fenceSerial = mDevice->fence.GetSerial(cmd->fenceId);
//* The fence might have been deleted or recreated so this isn't an error.
if (fence == nullptr || fenceSerial != cmd->fenceSerial) {
return true;
}
fence->completedValue = cmd->value;
fence->CheckPassedFences();
return true;
}
};
}

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@ -128,6 +128,7 @@ namespace dawn_wire {
{% endfor %}
BufferMapReadAsyncCallback,
BufferMapWriteAsyncCallback,
FenceUpdateCompletedValue,
};
//* Command for the server calling a builder status callback.

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@ -20,6 +20,7 @@
#include <algorithm>
#include <cstdlib>
#include <cstring>
#include <map>
#include <vector>
namespace dawn_wire {
@ -36,6 +37,13 @@ namespace dawn_wire {
bool isWrite;
};
struct FenceCompletionUserdata {
Server* server;
uint32_t fenceId;
uint32_t fenceSerial;
uint64_t value;
};
//* Stores what the backend knows about the type.
template<typename T>
struct ObjectDataBase {
@ -141,6 +149,36 @@ namespace dawn_wire {
std::vector<Data> mKnown;
};
// ObjectIds are lost in deserialization. Store the ids of deserialized
// objects here so they can be used in command handlers. This is useful
// for creating ReturnWireCmds which contain client ids
template <typename T>
class ObjectIdLookupTable {
public:
void Store(T key, ObjectId id) {
mTable[key] = id;
}
// Return the cached ObjectId, or 0 (null handle)
ObjectId Get(T key) const {
const auto it = mTable.find(key);
if (it != mTable.end()) {
return it->second;
}
return 0;
}
void Remove(T key) {
auto it = mTable.find(key);
if (it != mTable.end()) {
mTable.erase(it);
}
}
private:
std::map<T, ObjectId> mTable;
};
void ForwardDeviceErrorToServer(const char* message, dawnCallbackUserdata userdata);
{% for type in by_category["object"] if type.is_builder%}
@ -149,6 +187,8 @@ namespace dawn_wire {
void ForwardBufferMapReadAsync(dawnBufferMapAsyncStatus status, const void* ptr, dawnCallbackUserdata userdata);
void ForwardBufferMapWriteAsync(dawnBufferMapAsyncStatus status, void* ptr, dawnCallbackUserdata userdata);
void ForwardFenceCompletedValue(dawnFenceCompletionStatus status,
dawnCallbackUserdata userdata);
// A really really simple implementation of the DeserializeAllocator. It's main feature
// is that it has some inline storage so as to avoid allocations for the majority of
@ -301,6 +341,19 @@ namespace dawn_wire {
delete data;
}
void OnFenceCompletedValueUpdated(FenceCompletionUserdata* data) {
ReturnFenceUpdateCompletedValueCmd cmd;
cmd.fenceId = data->fenceId;
cmd.fenceSerial = data->fenceSerial;
cmd.value = data->value;
auto allocCmd = static_cast<ReturnFenceUpdateCompletedValueCmd*>(GetCmdSpace(sizeof(cmd)));
*allocCmd = cmd;
delete data;
}
{% set client_side_commands = ["FenceGetCompletedValue"] %}
const char* HandleCommands(const char* commands, size_t size) override {
mProcs.deviceTick(mKnownDevice.Get(1)->handle);
@ -312,9 +365,11 @@ namespace dawn_wire {
{% for type in by_category["object"] %}
{% for method in type.methods %}
{% set Suffix = as_MethodSuffix(type.name, method.name) %}
{% if Suffix not in client_side_commands %}
case WireCmd::{{Suffix}}:
success = Handle{{Suffix}}(&commands, &size);
break;
{% endif %}
{% endfor %}
{% set Suffix = as_MethodSuffix(type.name, Name("destroy")) %}
case WireCmd::{{Suffix}}:
@ -386,6 +441,11 @@ namespace dawn_wire {
KnownObjects<{{as_cType(type.name)}}> mKnown{{type.name.CamelCase()}};
{% endfor %}
{% set reverse_lookup_object_types = ["Fence"] %}
{% for type in by_category["object"] if type.name.CamelCase() in reverse_lookup_object_types %}
ObjectIdLookupTable<{{as_cType(type.name)}}> m{{type.name.CamelCase()}}IdTable;
{% endfor %}
//* Helper function for the getting of the command data in command handlers.
//* Checks there is enough data left, updates the buffer / size and returns
//* the command (or nullptr for an error).
@ -420,11 +480,30 @@ namespace dawn_wire {
return true;
}
{% set custom_post_handler_commands = ["QueueSignal"] %}
bool PostHandleQueueSignal(const QueueSignalCmd& cmd) {
ObjectId fenceId = mFenceIdTable.Get(cmd.fence);
ASSERT(fenceId != 0);
auto* fence = mKnownFence.Get(fenceId);
ASSERT(fence != nullptr);
auto* data = new FenceCompletionUserdata;
data->server = this;
data->fenceId = fenceId;
data->fenceSerial = fence->serial;
data->value = cmd.signalValue;
auto userdata = static_cast<uint64_t>(reinterpret_cast<uintptr_t>(data));
mProcs.fenceOnCompletion(cmd.fence, cmd.signalValue, ForwardFenceCompletedValue, userdata);
return true;
}
//* Implementation of the command handlers
{% for type in by_category["object"] %}
{% for method in type.methods %}
{% set Suffix = as_MethodSuffix(type.name, method.name) %}
{% if Suffix not in client_side_commands %}
//* The generic command handlers
bool Handle{{Suffix}}(const char** commands, size_t* size) {
@ -483,10 +562,23 @@ namespace dawn_wire {
{%- endfor -%}
);
{% if Suffix in custom_post_handler_commands %}
if (!PostHandle{{Suffix}}(cmd)) {
return false;
}
{% endif %}
{% if returns %}
resultData->handle = result;
resultData->valid = result != nullptr;
{% if return_type.name.CamelCase() in reverse_lookup_object_types %}
//* For created objects, store a mapping from them back to their client IDs
if (result) {
m{{return_type.name.CamelCase()}}IdTable.Store(result, cmd.resultId);
}
{% endif %}
//* builders remember the ID of the object they built so that they can send it
//* in the callback to the client.
{% if return_type.is_builder %}
@ -500,6 +592,7 @@ namespace dawn_wire {
return true;
}
{% endif %}
{% endfor %}
//* Handlers for the destruction of objects: clients do the tracking of the
@ -523,6 +616,10 @@ namespace dawn_wire {
return false;
}
{% if type.name.CamelCase() in reverse_lookup_object_types %}
m{{type.name.CamelCase()}}IdTable.Remove(data->handle);
{% endif %}
if (data->valid) {
mProcs.{{as_varName(type.name, Name("release"))}}(data->handle);
}
@ -639,6 +736,13 @@ namespace dawn_wire {
auto data = reinterpret_cast<MapUserdata*>(static_cast<uintptr_t>(userdata));
data->server->OnMapWriteAsyncCallback(status, ptr, data);
}
void ForwardFenceCompletedValue(dawnFenceCompletionStatus status, dawnCallbackUserdata userdata) {
auto data = reinterpret_cast<FenceCompletionUserdata*>(static_cast<uintptr_t>(userdata));
if (status == DAWN_FENCE_COMPLETION_STATUS_SUCCESS) {
data->server->OnFenceCompletedValueUpdated(data);
}
}
}
CommandHandler* NewServerCommandHandler(dawnDevice device, const dawnProcTable& procs, CommandSerializer* serializer) {

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@ -72,6 +72,17 @@ void ProcTableAsClass::BufferMapWriteAsync(dawnBuffer self, uint32_t start, uint
OnBufferMapWriteAsyncCallback(self, start, size, callback, userdata);
}
void ProcTableAsClass::FenceOnCompletion(dawnFence self,
uint64_t value,
dawnFenceOnCompletionCallback callback,
dawnCallbackUserdata userdata) {
auto object = reinterpret_cast<ProcTableAsClass::Object*>(self);
object->fenceOnCompletionCallback = callback;
object->userdata1 = userdata;
OnFenceOnCompletionCallback(self, value, callback, userdata);
}
void ProcTableAsClass::CallDeviceErrorCallback(dawnDevice device, const char* message) {
auto object = reinterpret_cast<ProcTableAsClass::Object*>(device);
object->deviceErrorCallback(message, object->userdata1);
@ -90,6 +101,12 @@ void ProcTableAsClass::CallMapWriteCallback(dawnBuffer buffer, dawnBufferMapAsyn
object->mapWriteCallback(status, data, object->userdata1);
}
void ProcTableAsClass::CallFenceOnCompletionCallback(dawnFence fence,
dawnFenceCompletionStatus status) {
auto object = reinterpret_cast<ProcTableAsClass::Object*>(fence);
object->fenceOnCompletionCallback(status, object->userdata1);
}
{% for type in by_category["object"] if type.is_builder %}
void ProcTableAsClass::{{as_MethodSuffix(type.name, Name("set error callback"))}}({{as_cType(type.name)}} self, dawnBuilderErrorCallback callback, dawnCallbackUserdata userdata1, dawnCallbackUserdata userdata2) {
auto object = reinterpret_cast<ProcTableAsClass::Object*>(self);

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@ -59,19 +59,27 @@ class ProcTableAsClass {
void DeviceSetErrorCallback(dawnDevice self, dawnDeviceErrorCallback callback, dawnCallbackUserdata userdata);
void BufferMapReadAsync(dawnBuffer self, uint32_t start, uint32_t size, dawnBufferMapReadCallback callback, dawnCallbackUserdata userdata);
void BufferMapWriteAsync(dawnBuffer self, uint32_t start, uint32_t size, dawnBufferMapWriteCallback callback, dawnCallbackUserdata userdata);
void FenceOnCompletion(dawnFence self,
uint64_t value,
dawnFenceOnCompletionCallback callback,
dawnCallbackUserdata userdata);
// Special cased mockable methods
virtual void OnDeviceSetErrorCallback(dawnDevice device, dawnDeviceErrorCallback callback, dawnCallbackUserdata userdata) = 0;
virtual void OnBuilderSetErrorCallback(dawnBufferBuilder builder, dawnBuilderErrorCallback callback, dawnCallbackUserdata userdata1, dawnCallbackUserdata userdata2) = 0;
virtual void OnBufferMapReadAsyncCallback(dawnBuffer buffer, uint32_t start, uint32_t size, dawnBufferMapReadCallback callback, dawnCallbackUserdata userdata) = 0;
virtual void OnBufferMapWriteAsyncCallback(dawnBuffer buffer, uint32_t start, uint32_t size, dawnBufferMapWriteCallback callback, dawnCallbackUserdata userdata) = 0;
virtual void OnFenceOnCompletionCallback(dawnFence fence,
uint64_t value,
dawnFenceOnCompletionCallback callback,
dawnCallbackUserdata userdata) = 0;
// Calls the stored callbacks
void CallDeviceErrorCallback(dawnDevice device, const char* message);
void CallBuilderErrorCallback(void* builder , dawnBuilderErrorStatus status, const char* message);
void CallMapReadCallback(dawnBuffer buffer, dawnBufferMapAsyncStatus status, const void* data);
void CallMapWriteCallback(dawnBuffer buffer, dawnBufferMapAsyncStatus status, void* data);
void CallFenceOnCompletionCallback(dawnFence fence, dawnFenceCompletionStatus status);
struct Object {
ProcTableAsClass* procs = nullptr;
@ -79,6 +87,7 @@ class ProcTableAsClass {
dawnBuilderErrorCallback builderErrorCallback = nullptr;
dawnBufferMapReadCallback mapReadCallback = nullptr;
dawnBufferMapWriteCallback mapWriteCallback = nullptr;
dawnFenceOnCompletionCallback fenceOnCompletionCallback = nullptr;
dawnCallbackUserdata userdata1 = 0;
dawnCallbackUserdata userdata2 = 0;
};
@ -112,6 +121,11 @@ class MockProcTable : public ProcTableAsClass {
MOCK_METHOD4(OnBuilderSetErrorCallback, void(dawnBufferBuilder builder, dawnBuilderErrorCallback callback, dawnCallbackUserdata userdata1, dawnCallbackUserdata userdata2));
MOCK_METHOD5(OnBufferMapReadAsyncCallback, void(dawnBuffer buffer, uint32_t start, uint32_t size, dawnBufferMapReadCallback callback, dawnCallbackUserdata userdata));
MOCK_METHOD5(OnBufferMapWriteAsyncCallback, void(dawnBuffer buffer, uint32_t start, uint32_t size, dawnBufferMapWriteCallback callback, dawnCallbackUserdata userdata));
MOCK_METHOD4(OnFenceOnCompletionCallback,
void(dawnFence fence,
uint64_t value,
dawnFenceOnCompletionCallback callback,
dawnCallbackUserdata userdata));
};
#endif // MOCK_DAWN_H

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@ -22,6 +22,8 @@
#include "dawn_native/ComputePipeline.h"
#include "dawn_native/DepthStencilState.h"
#include "dawn_native/ErrorData.h"
#include "dawn_native/Fence.h"
#include "dawn_native/FenceSignalTracker.h"
#include "dawn_native/InputState.h"
#include "dawn_native/PipelineLayout.h"
#include "dawn_native/Queue.h"
@ -51,6 +53,7 @@ namespace dawn_native {
DeviceBase::DeviceBase() {
mCaches = std::make_unique<DeviceBase::Caches>();
mFenceSignalTracker = std::make_unique<FenceSignalTracker>(this);
}
DeviceBase::~DeviceBase() {
@ -72,6 +75,10 @@ namespace dawn_native {
return this;
}
FenceSignalTracker* DeviceBase::GetFenceSignalTracker() const {
return mFenceSignalTracker.get();
}
ResultOrError<BindGroupLayoutBase*> DeviceBase::GetOrCreateBindGroupLayout(
const BindGroupLayoutDescriptor* descriptor) {
BindGroupLayoutBase blueprint(this, descriptor, true);
@ -135,6 +142,15 @@ namespace dawn_native {
DepthStencilStateBuilder* DeviceBase::CreateDepthStencilStateBuilder() {
return new DepthStencilStateBuilder(this);
}
FenceBase* DeviceBase::CreateFence(const FenceDescriptor* descriptor) {
FenceBase* result = nullptr;
if (ConsumedError(CreateFenceInternal(&result, descriptor))) {
return nullptr;
}
return result;
}
InputStateBuilder* DeviceBase::CreateInputStateBuilder() {
return new InputStateBuilder(this);
}
@ -206,6 +222,7 @@ namespace dawn_native {
void DeviceBase::Tick() {
TickImpl();
mFenceSignalTracker->Tick(GetCompletedCommandSerial());
}
void DeviceBase::Reference() {
@ -246,6 +263,13 @@ namespace dawn_native {
return {};
}
MaybeError DeviceBase::CreateFenceInternal(FenceBase** result,
const FenceDescriptor* descriptor) {
DAWN_TRY(ValidateFenceDescriptor(this, descriptor));
*result = new FenceBase(this, descriptor);
return {};
}
MaybeError DeviceBase::CreatePipelineLayoutInternal(
PipelineLayoutBase** result,
const PipelineLayoutDescriptor* descriptor) {

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@ -29,6 +29,8 @@ namespace dawn_native {
using ErrorCallback = void (*)(const char* errorMessage, void* userData);
class FenceSignalTracker;
class DeviceBase {
public:
DeviceBase();
@ -47,6 +49,8 @@ namespace dawn_native {
// Used by autogenerated code, returns itself
DeviceBase* GetDevice();
FenceSignalTracker* GetFenceSignalTracker() const;
virtual BindGroupBase* CreateBindGroup(BindGroupBuilder* builder) = 0;
virtual BlendStateBase* CreateBlendState(BlendStateBuilder* builder) = 0;
virtual BufferViewBase* CreateBufferView(BufferViewBuilder* builder) = 0;
@ -89,6 +93,7 @@ namespace dawn_native {
CommandBufferBuilder* CreateCommandBufferBuilder();
ComputePipelineBase* CreateComputePipeline(const ComputePipelineDescriptor* descriptor);
DepthStencilStateBuilder* CreateDepthStencilStateBuilder();
FenceBase* CreateFence(const FenceDescriptor* descriptor);
InputStateBuilder* CreateInputStateBuilder();
PipelineLayoutBase* CreatePipelineLayout(const PipelineLayoutDescriptor* descriptor);
QueueBase* CreateQueue();
@ -137,6 +142,7 @@ namespace dawn_native {
MaybeError CreateBufferInternal(BufferBase** result, const BufferDescriptor* descriptor);
MaybeError CreateComputePipelineInternal(ComputePipelineBase** result,
const ComputePipelineDescriptor* descriptor);
MaybeError CreateFenceInternal(FenceBase** result, const FenceDescriptor* descriptor);
MaybeError CreatePipelineLayoutInternal(PipelineLayoutBase** result,
const PipelineLayoutDescriptor* descriptor);
MaybeError CreateQueueInternal(QueueBase** result);
@ -155,6 +161,8 @@ namespace dawn_native {
struct Caches;
std::unique_ptr<Caches> mCaches;
std::unique_ptr<FenceSignalTracker> mFenceSignalTracker;
dawn::DeviceErrorCallback mErrorCallback = nullptr;
dawn::CallbackUserdata mErrorUserdata = 0;
uint32_t mRefCount = 1;

99
src/dawn_native/Fence.cpp Normal file
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@ -0,0 +1,99 @@
// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/Fence.h"
#include "common/Assert.h"
#include "dawn_native/Device.h"
#include "dawn_native/ValidationUtils_autogen.h"
#include <cstdio>
#include <utility>
namespace dawn_native {
MaybeError ValidateFenceDescriptor(DeviceBase*, const FenceDescriptor* descriptor) {
if (descriptor->nextInChain != nullptr) {
return DAWN_VALIDATION_ERROR("nextInChain must be nullptr");
}
return {};
}
// Fence
FenceBase::FenceBase(DeviceBase* device, const FenceDescriptor* descriptor)
: ObjectBase(device),
mSignalValue(descriptor->initialValue),
mCompletedValue(descriptor->initialValue) {
}
FenceBase::~FenceBase() {
for (auto& request : mRequests.IterateAll()) {
request.completionCallback(DAWN_FENCE_COMPLETION_STATUS_UNKNOWN, request.userdata);
}
mRequests.Clear();
}
uint64_t FenceBase::GetCompletedValue() const {
return mCompletedValue;
}
void FenceBase::OnCompletion(uint64_t value,
dawn::FenceOnCompletionCallback callback,
dawn::CallbackUserdata userdata) {
if (GetDevice()->ConsumedError(ValidateOnCompletion(value))) {
callback(DAWN_FENCE_COMPLETION_STATUS_ERROR, userdata);
return;
}
if (value <= mCompletedValue) {
callback(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata);
return;
}
OnCompletionData request;
request.completionCallback = callback;
request.userdata = userdata;
mRequests.Enqueue(std::move(request), value);
}
uint64_t FenceBase::GetSignaledValue() const {
return mSignalValue;
}
void FenceBase::SetSignaledValue(uint64_t signalValue) {
ASSERT(signalValue > mSignalValue);
mSignalValue = signalValue;
}
void FenceBase::SetCompletedValue(uint64_t completedValue) {
ASSERT(completedValue <= mSignalValue);
ASSERT(completedValue > mCompletedValue);
mCompletedValue = completedValue;
for (auto& request : mRequests.IterateUpTo(mCompletedValue)) {
request.completionCallback(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, request.userdata);
}
mRequests.ClearUpTo(mCompletedValue);
}
MaybeError FenceBase::ValidateOnCompletion(uint64_t value) const {
if (value > mSignalValue) {
return DAWN_VALIDATION_ERROR("Value greater than fence signaled value");
}
return {};
}
} // namespace dawn_native

64
src/dawn_native/Fence.h Normal file
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@ -0,0 +1,64 @@
// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_FENCE_H_
#define DAWNNATIVE_FENCE_H_
#include "common/SerialMap.h"
#include "dawn_native/Error.h"
#include "dawn_native/Forward.h"
#include "dawn_native/ObjectBase.h"
#include "dawn_native/dawn_platform.h"
#include <map>
namespace dawn_native {
MaybeError ValidateFenceDescriptor(DeviceBase*, const FenceDescriptor* descriptor);
class FenceBase : public ObjectBase {
public:
FenceBase(DeviceBase* device, const FenceDescriptor* descriptor);
~FenceBase();
// Dawn API
uint64_t GetCompletedValue() const;
void OnCompletion(uint64_t value,
dawn::FenceOnCompletionCallback callback,
dawn::CallbackUserdata userdata);
uint64_t GetSignaledValue() const;
protected:
friend class QueueBase;
friend class FenceSignalTracker;
void SetSignaledValue(uint64_t signalValue);
void SetCompletedValue(uint64_t completedValue);
private:
MaybeError ValidateOnCompletion(uint64_t value) const;
struct OnCompletionData {
dawn::FenceOnCompletionCallback completionCallback = nullptr;
dawn::CallbackUserdata userdata = 0;
};
uint64_t mSignalValue;
uint64_t mCompletedValue;
SerialMap<OnCompletionData> mRequests;
};
} // namespace dawn_native
#endif // DAWNNATIVE_FENCE_H_

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@ -0,0 +1,43 @@
// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "dawn_native/FenceSignalTracker.h"
#include "dawn_native/Device.h"
#include "dawn_native/Fence.h"
namespace dawn_native {
FenceSignalTracker::FenceSignalTracker(DeviceBase* device) : mDevice(device) {
}
FenceSignalTracker::~FenceSignalTracker() {
ASSERT(mFencesInFlight.Empty());
}
void FenceSignalTracker::UpdateFenceOnComplete(FenceBase* fence, uint64_t value) {
// Because we currently only have a single queue, we can simply update
// the fence completed value once the last submitted serial has passed.
mFencesInFlight.Enqueue(FenceInFlight{fence, value},
mDevice->GetLastSubmittedCommandSerial());
}
void FenceSignalTracker::Tick(Serial finishedSerial) {
for (auto& fenceInFlight : mFencesInFlight.IterateUpTo(finishedSerial)) {
fenceInFlight.fence->SetCompletedValue(fenceInFlight.value);
}
mFencesInFlight.ClearUpTo(finishedSerial);
}
} // namespace dawn_native

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@ -0,0 +1,47 @@
// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWNNATIVE_FENCESIGNALTRACKER_H_
#define DAWNNATIVE_FENCESIGNALTRACKER_H_
#include "common/SerialQueue.h"
#include "dawn_native/RefCounted.h"
namespace dawn_native {
class DeviceBase;
class FenceBase;
class FenceSignalTracker {
struct FenceInFlight {
Ref<FenceBase> fence;
uint64_t value;
};
public:
FenceSignalTracker(DeviceBase* device);
~FenceSignalTracker();
void UpdateFenceOnComplete(FenceBase* fence, uint64_t value);
void Tick(Serial finishedSerial);
private:
DeviceBase* mDevice;
SerialQueue<FenceInFlight> mFencesInFlight;
};
} // namespace dawn_native
#endif // DAWNNATIVE_FENCESIGNALTRACKER_H_

View File

@ -36,6 +36,7 @@ namespace dawn_native {
class ComputePassEncoderBase;
class DepthStencilStateBase;
class DepthStencilStateBuilder;
class FenceBase;
class InputStateBase;
class InputStateBuilder;
class PipelineLayoutBase;

View File

@ -17,6 +17,8 @@
#include "dawn_native/Buffer.h"
#include "dawn_native/CommandBuffer.h"
#include "dawn_native/Device.h"
#include "dawn_native/Fence.h"
#include "dawn_native/FenceSignalTracker.h"
#include "dawn_native/Texture.h"
namespace dawn_native {
@ -34,6 +36,15 @@ namespace dawn_native {
SubmitImpl(numCommands, commands);
}
void QueueBase::Signal(FenceBase* fence, uint64_t signalValue) {
if (GetDevice()->ConsumedError(ValidateSignal(fence, signalValue))) {
return;
}
fence->SetSignaledValue(signalValue);
GetDevice()->GetFenceSignalTracker()->UpdateFenceOnComplete(fence, signalValue);
}
MaybeError QueueBase::ValidateSubmit(uint32_t numCommands, CommandBufferBase* const* commands) {
for (uint32_t i = 0; i < numCommands; ++i) {
const CommandBufferResourceUsage& usages = commands[i]->GetResourceUsages();
@ -58,4 +69,11 @@ namespace dawn_native {
return {};
}
MaybeError QueueBase::ValidateSignal(const FenceBase* fence, uint64_t signalValue) {
if (signalValue <= fence->GetSignaledValue()) {
return DAWN_VALIDATION_ERROR("Signal value less than or equal to fence signaled value");
}
return {};
}
} // namespace dawn_native

View File

@ -30,11 +30,13 @@ namespace dawn_native {
// Dawn API
void Submit(uint32_t numCommands, CommandBufferBase* const* commands);
void Signal(FenceBase* fence, uint64_t signalValue);
private:
virtual void SubmitImpl(uint32_t numCommands, CommandBufferBase* const* commands) = 0;
MaybeError ValidateSubmit(uint32_t numCommands, CommandBufferBase* const* commands);
MaybeError ValidateSignal(const FenceBase* fence, uint64_t signalValue);
};
} // namespace dawn_native

View File

@ -56,6 +56,14 @@ namespace dawn_wire {
uint32_t status;
};
struct ReturnFenceUpdateCompletedValueCmd {
ReturnWireCmd commandId = ReturnWireCmd::FenceUpdateCompletedValue;
ObjectId fenceId;
ObjectSerial fenceSerial;
uint64_t value;
};
struct BufferUpdateMappedDataCmd {
WireCmd commandId = WireCmd::BufferUpdateMappedDataCmd;

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@ -0,0 +1,227 @@
// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <gmock/gmock.h>
#include "tests/DawnTest.h"
#include <array>
#include <cstring>
class MockFenceOnCompletionCallback {
public:
MOCK_METHOD2(Call, void(dawnFenceCompletionStatus status, dawnCallbackUserdata userdata));
};
static std::unique_ptr<MockFenceOnCompletionCallback> mockFenceOnCompletionCallback;
static void ToMockFenceOnCompletionCallback(dawnFenceCompletionStatus status,
dawnCallbackUserdata userdata) {
mockFenceOnCompletionCallback->Call(status, userdata);
}
class FenceTests : public DawnTest {
private:
struct CallbackInfo {
FenceTests* test;
uint64_t value;
dawnFenceCompletionStatus status;
int32_t callIndex = -1; // If this is -1, the callback was not called
void Update(dawnFenceCompletionStatus status) {
this->callIndex = test->mCallIndex++;
this->status = status;
}
};
int32_t mCallIndex;
protected:
FenceTests() : mCallIndex(0) {
}
void SetUp() override {
DawnTest::SetUp();
mockFenceOnCompletionCallback = std::make_unique<MockFenceOnCompletionCallback>();
}
void TearDown() override {
mockFenceOnCompletionCallback = nullptr;
DawnTest::TearDown();
}
void WaitForCompletedValue(dawn::Fence fence, uint64_t completedValue) {
while (fence.GetCompletedValue() < completedValue) {
WaitABit();
}
}
};
// Test that signaling a fence updates the completed value
TEST_P(FenceTests, SimpleSignal) {
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 1u;
dawn::Fence fence = device.CreateFence(&descriptor);
// Completed value starts at initial value
EXPECT_EQ(fence.GetCompletedValue(), 1u);
queue.Signal(fence, 2);
WaitForCompletedValue(fence, 2);
// Completed value updates to signaled value
EXPECT_EQ(fence.GetCompletedValue(), 2u);
}
// Test callbacks are called in increasing order of fence completion value
TEST_P(FenceTests, OnCompletionOrdering) {
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 0u;
dawn::Fence fence = device.CreateFence(&descriptor);
queue.Signal(fence, 4);
dawnCallbackUserdata userdata0 = 1282;
dawnCallbackUserdata userdata1 = 4382;
dawnCallbackUserdata userdata2 = 1211;
dawnCallbackUserdata userdata3 = 1882;
{
testing::InSequence s;
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata0))
.Times(1);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata1))
.Times(1);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata2))
.Times(1);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata3))
.Times(1);
}
fence.OnCompletion(2u, ToMockFenceOnCompletionCallback, userdata2);
fence.OnCompletion(0u, ToMockFenceOnCompletionCallback, userdata0);
fence.OnCompletion(3u, ToMockFenceOnCompletionCallback, userdata3);
fence.OnCompletion(1u, ToMockFenceOnCompletionCallback, userdata1);
WaitForCompletedValue(fence, 4);
}
// Test callbacks still occur if Queue::Signal happens multiple times
TEST_P(FenceTests, MultipleSignalOnCompletion) {
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 0u;
dawn::Fence fence = device.CreateFence(&descriptor);
queue.Signal(fence, 2);
queue.Signal(fence, 4);
dawnCallbackUserdata userdata = 1234;
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata))
.Times(1);
fence.OnCompletion(3u, ToMockFenceOnCompletionCallback, userdata);
WaitForCompletedValue(fence, 4);
}
// Test all callbacks are called if they are added for the same fence value
TEST_P(FenceTests, OnCompletionMultipleCallbacks) {
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 0u;
dawn::Fence fence = device.CreateFence(&descriptor);
queue.Signal(fence, 4);
dawnCallbackUserdata userdata0 = 2341;
dawnCallbackUserdata userdata1 = 4598;
dawnCallbackUserdata userdata2 = 5690;
dawnCallbackUserdata userdata3 = 2783;
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata0))
.Times(1);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata1))
.Times(1);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata2))
.Times(1);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata3))
.Times(1);
fence.OnCompletion(4u, ToMockFenceOnCompletionCallback, userdata0);
fence.OnCompletion(4u, ToMockFenceOnCompletionCallback, userdata1);
fence.OnCompletion(4u, ToMockFenceOnCompletionCallback, userdata2);
fence.OnCompletion(4u, ToMockFenceOnCompletionCallback, userdata3);
WaitForCompletedValue(fence, 4u);
}
// TODO(enga): Enable when fence is removed from fence signal tracker
// Currently it holds a reference and is not destructed
TEST_P(FenceTests, DISABLED_DestroyBeforeOnCompletionEnd) {
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 0u;
dawn::Fence fence = device.CreateFence(&descriptor);
// The fence in this block will be deleted when it goes out of scope
{
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 0u;
dawn::Fence testFence = device.CreateFence(&descriptor);
queue.Signal(testFence, 4);
dawnCallbackUserdata userdata0 = 1341;
dawnCallbackUserdata userdata1 = 1598;
dawnCallbackUserdata userdata2 = 1690;
dawnCallbackUserdata userdata3 = 1783;
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_UNKNOWN, userdata0))
.Times(1);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_UNKNOWN, userdata1))
.Times(1);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_UNKNOWN, userdata2))
.Times(1);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_UNKNOWN, userdata3))
.Times(1);
testFence.OnCompletion(1u, ToMockFenceOnCompletionCallback, userdata0);
testFence.OnCompletion(2u, ToMockFenceOnCompletionCallback, userdata1);
testFence.OnCompletion(2u, ToMockFenceOnCompletionCallback, userdata2);
testFence.OnCompletion(3u, ToMockFenceOnCompletionCallback, userdata3);
}
// Wait for another fence to be sure all callbacks have cleared
queue.Signal(fence, 1);
WaitForCompletedValue(fence, 1);
}
DAWN_INSTANTIATE_TEST(FenceTests, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend)

View File

@ -117,6 +117,17 @@ static void ToMockBufferMapWriteCallback(dawnBufferMapAsyncStatus status, void*
mockBufferMapWriteCallback->Call(status, lastMapWritePointer, userdata);
}
class MockFenceOnCompletionCallback {
public:
MOCK_METHOD2(Call, void(dawnFenceCompletionStatus status, dawnCallbackUserdata userdata));
};
static std::unique_ptr<MockFenceOnCompletionCallback> mockFenceOnCompletionCallback;
static void ToMockFenceOnCompletionCallback(dawnFenceCompletionStatus status,
dawnCallbackUserdata userdata) {
mockFenceOnCompletionCallback->Call(status, userdata);
}
class WireTestsBase : public Test {
protected:
WireTestsBase(bool ignoreSetCallbackCalls)
@ -128,6 +139,7 @@ class WireTestsBase : public Test {
mockBuilderErrorCallback = std::make_unique<MockBuilderErrorCallback>();
mockBufferMapReadCallback = std::make_unique<MockBufferMapReadCallback>();
mockBufferMapWriteCallback = std::make_unique<MockBufferMapWriteCallback>();
mockFenceOnCompletionCallback = std::make_unique<MockFenceOnCompletionCallback>();
dawnProcTable mockProcs;
dawnDevice mockDevice;
@ -162,6 +174,7 @@ class WireTestsBase : public Test {
mockBuilderErrorCallback = nullptr;
mockBufferMapReadCallback = nullptr;
mockBufferMapWriteCallback = nullptr;
mockFenceOnCompletionCallback = nullptr;
}
void FlushClient() {
@ -1163,3 +1176,211 @@ TEST_F(WireBufferMappingTests, DestroyInsideMapWriteCallback) {
FlushClient();
}
class WireFenceTests : public WireTestsBase {
public:
WireFenceTests() : WireTestsBase(true) {
}
void SetUp() override {
WireTestsBase::SetUp();
{
dawnFenceDescriptor descriptor;
descriptor.initialValue = 1;
descriptor.nextInChain = nullptr;
apiFence = api.GetNewFence();
fence = dawnDeviceCreateFence(device, &descriptor);
EXPECT_CALL(api, DeviceCreateFence(apiDevice, _)).WillOnce(Return(apiFence));
FlushClient();
}
{
queue = dawnDeviceCreateQueue(device);
apiQueue = api.GetNewQueue();
EXPECT_CALL(api, DeviceCreateQueue(apiDevice)).WillOnce(Return(apiQueue));
FlushClient();
}
}
protected:
void DoQueueSignal(uint64_t signalValue) {
dawnQueueSignal(queue, fence, signalValue);
EXPECT_CALL(api, QueueSignal(apiQueue, apiFence, signalValue)).Times(1);
// This callback is generated to update the completedValue of the fence
// on the client
EXPECT_CALL(api, OnFenceOnCompletionCallback(apiFence, signalValue, _, _))
.WillOnce(InvokeWithoutArgs([&]() {
api.CallFenceOnCompletionCallback(apiFence, DAWN_FENCE_COMPLETION_STATUS_SUCCESS);
}));
}
// A successfully created fence
dawnFence fence;
dawnFence apiFence;
dawnQueue queue;
dawnQueue apiQueue;
};
// Check that signaling a fence succeeds
TEST_F(WireFenceTests, QueueSignalSuccess) {
DoQueueSignal(2u);
DoQueueSignal(3u);
FlushClient();
FlushServer();
}
// Without any flushes, it is valid to signal a value greater than the current
// signaled value
TEST_F(WireFenceTests, QueueSignalSynchronousValidationSuccess) {
dawnCallbackUserdata userdata = 9157;
dawnDeviceSetErrorCallback(device, ToMockDeviceErrorCallback, userdata);
EXPECT_CALL(*mockDeviceErrorCallback, Call(_, userdata)).Times(0);
dawnQueueSignal(queue, fence, 2u);
dawnQueueSignal(queue, fence, 4u);
dawnQueueSignal(queue, fence, 5u);
}
// Without any flushes, errors should be generated when signaling a value less
// than or equal to the current signaled value
TEST_F(WireFenceTests, QueueSignalSynchronousValidationError) {
dawnCallbackUserdata userdata = 3157;
dawnDeviceSetErrorCallback(device, ToMockDeviceErrorCallback, userdata);
EXPECT_CALL(*mockDeviceErrorCallback, Call(_, userdata)).Times(1);
dawnQueueSignal(queue, fence, 0u); // Error
EXPECT_TRUE(Mock::VerifyAndClear(mockDeviceErrorCallback.get()));
EXPECT_CALL(*mockDeviceErrorCallback, Call(_, userdata)).Times(1);
dawnQueueSignal(queue, fence, 1u); // Error
EXPECT_TRUE(Mock::VerifyAndClear(mockDeviceErrorCallback.get()));
EXPECT_CALL(*mockDeviceErrorCallback, Call(_, userdata)).Times(0);
dawnQueueSignal(queue, fence, 4u); // Success
EXPECT_TRUE(Mock::VerifyAndClear(mockDeviceErrorCallback.get()));
EXPECT_CALL(*mockDeviceErrorCallback, Call(_, userdata)).Times(1);
dawnQueueSignal(queue, fence, 3u); // Error
EXPECT_TRUE(Mock::VerifyAndClear(mockDeviceErrorCallback.get()));
}
// Check that callbacks are immediately called if the fence is already finished
TEST_F(WireFenceTests, OnCompletionImmediate) {
// Can call on value < (initial) signaled value happens immediately
{
dawnCallbackUserdata userdata = 9847;
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata))
.Times(1);
dawnFenceOnCompletion(fence, 0, ToMockFenceOnCompletionCallback, userdata);
}
// Can call on value == (initial) signaled value happens immediately
{
dawnCallbackUserdata userdata = 4347;
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata))
.Times(1);
dawnFenceOnCompletion(fence, 1, ToMockFenceOnCompletionCallback, userdata);
}
}
// Check that all passed client completion callbacks are called
TEST_F(WireFenceTests, OnCompletionMultiple) {
DoQueueSignal(3u);
DoQueueSignal(6u);
dawnCallbackUserdata userdata0 = 2134;
dawnCallbackUserdata userdata1 = 7134;
dawnCallbackUserdata userdata2 = 3144;
dawnCallbackUserdata userdata3 = 1130;
// Add callbacks in a non-monotonic order. They should still be called
// in order of increasing fence value.
// Add multiple callbacks for the same value.
dawnFenceOnCompletion(fence, 6, ToMockFenceOnCompletionCallback, userdata0);
dawnFenceOnCompletion(fence, 2, ToMockFenceOnCompletionCallback, userdata1);
dawnFenceOnCompletion(fence, 3, ToMockFenceOnCompletionCallback, userdata2);
dawnFenceOnCompletion(fence, 2, ToMockFenceOnCompletionCallback, userdata3);
Sequence s1, s2;
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata1))
.Times(1)
.InSequence(s1);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata3))
.Times(1)
.InSequence(s2);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata2))
.Times(1)
.InSequence(s1, s2);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, userdata0))
.Times(1)
.InSequence(s1, s2);
FlushClient();
FlushServer();
}
// Without any flushes, it is valid to wait on a value less than or equal to
// the last signaled value
TEST_F(WireFenceTests, OnCompletionSynchronousValidationSuccess) {
dawnQueueSignal(queue, fence, 4u);
dawnFenceOnCompletion(fence, 2u, ToMockFenceOnCompletionCallback, 0);
dawnFenceOnCompletion(fence, 3u, ToMockFenceOnCompletionCallback, 0);
dawnFenceOnCompletion(fence, 4u, ToMockFenceOnCompletionCallback, 0);
}
// Without any flushes, errors should be generated when waiting on a value greater
// than the last signaled value
TEST_F(WireFenceTests, OnCompletionSynchronousValidationError) {
dawnCallbackUserdata userdata1 = 3817;
dawnCallbackUserdata userdata2 = 3857;
dawnDeviceSetErrorCallback(device, ToMockDeviceErrorCallback, userdata2);
EXPECT_CALL(*mockFenceOnCompletionCallback, Call(DAWN_FENCE_COMPLETION_STATUS_ERROR, userdata1))
.Times(1);
EXPECT_CALL(*mockDeviceErrorCallback, Call(_, userdata2)).Times(1);
dawnFenceOnCompletion(fence, 2u, ToMockFenceOnCompletionCallback, userdata1);
}
// Check that the fence completed value is initialized
TEST_F(WireFenceTests, GetCompletedValueInitialization) {
EXPECT_EQ(dawnFenceGetCompletedValue(fence), 1u);
}
// Check that the fence completed value updates after signaling the fence
TEST_F(WireFenceTests, GetCompletedValueUpdate) {
DoQueueSignal(3u);
FlushClient();
FlushServer();
EXPECT_EQ(dawnFenceGetCompletedValue(fence), 3u);
}
// Check that the fence completed value does not update without a flush
TEST_F(WireFenceTests, GetCompletedValueNoUpdate) {
dawnQueueSignal(queue, fence, 3u);
EXPECT_EQ(dawnFenceGetCompletedValue(fence), 1u);
}
// Check that the callback is called with UNKNOWN when the fence is destroyed
// before the completed value is updated
TEST_F(WireFenceTests, DestroyBeforeOnCompletionEnd) {
dawnCallbackUserdata userdata = 8616;
dawnQueueSignal(queue, fence, 3u);
dawnFenceOnCompletion(fence, 2u, ToMockFenceOnCompletionCallback, userdata);
EXPECT_CALL(*mockFenceOnCompletionCallback,
Call(DAWN_FENCE_COMPLETION_STATUS_UNKNOWN, userdata))
.Times(1);
dawnFenceRelease(fence);
}

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@ -0,0 +1,185 @@
// Copyright 2018 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "tests/unittests/validation/ValidationTest.h"
#include <gmock/gmock.h>
using namespace testing;
class MockFenceOnCompletionCallback {
public:
MOCK_METHOD2(Call, void(dawnFenceCompletionStatus status, dawnCallbackUserdata userdata));
};
struct FenceOnCompletionExpectation {
dawn::Fence fence;
uint64_t value;
dawnFenceCompletionStatus status;
};
static std::unique_ptr<MockFenceOnCompletionCallback> mockFenceOnCompletionCallback;
static void ToMockFenceOnCompletionCallback(dawnFenceCompletionStatus status,
dawnCallbackUserdata userdata) {
mockFenceOnCompletionCallback->Call(status, userdata);
}
class FenceValidationTest : public ValidationTest {
protected:
void TestOnCompletion(dawn::Fence fence, uint64_t value, dawnFenceCompletionStatus status) {
FenceOnCompletionExpectation* expectation = new FenceOnCompletionExpectation;
expectation->fence = fence;
expectation->value = value;
expectation->status = status;
dawnCallbackUserdata userdata =
static_cast<dawnCallbackUserdata>(reinterpret_cast<uintptr_t>(expectation));
EXPECT_CALL(*mockFenceOnCompletionCallback, Call(status, userdata)).Times(1);
fence.OnCompletion(value, ToMockFenceOnCompletionCallback, userdata);
}
void Flush() {
device.Tick();
}
dawn::Queue queue;
private:
void SetUp() override {
ValidationTest::SetUp();
mockFenceOnCompletionCallback = std::make_unique<MockFenceOnCompletionCallback>();
queue = device.CreateQueue();
}
void TearDown() override {
// Delete mocks so that expectations are checked
mockFenceOnCompletionCallback = nullptr;
ValidationTest::TearDown();
}
};
// Test cases where creation should succeed
TEST_F(FenceValidationTest, CreationSuccess) {
// Success
{
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 0;
device.CreateFence(&descriptor);
}
}
TEST_F(FenceValidationTest, GetCompletedValue) {
// Starts at initial value
{
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 1;
dawn::Fence fence = device.CreateFence(&descriptor);
EXPECT_EQ(fence.GetCompletedValue(), 1u);
}
}
// Test that OnCompletion handlers are called immediately for
// already completed fence values
TEST_F(FenceValidationTest, OnCompletionImmediate) {
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 1;
dawn::Fence fence = device.CreateFence(&descriptor);
EXPECT_CALL(*mockFenceOnCompletionCallback, Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, 0))
.Times(1);
fence.OnCompletion(0u, ToMockFenceOnCompletionCallback, 0);
EXPECT_CALL(*mockFenceOnCompletionCallback, Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, 1))
.Times(1);
fence.OnCompletion(1u, ToMockFenceOnCompletionCallback, 1);
}
// Test setting OnCompletion handlers for values > signaled value
TEST_F(FenceValidationTest, OnCompletionLargerThanSignaled) {
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 1;
dawn::Fence fence = device.CreateFence(&descriptor);
// Cannot signal for values > signaled value
EXPECT_CALL(*mockFenceOnCompletionCallback, Call(DAWN_FENCE_COMPLETION_STATUS_ERROR, 0))
.Times(1);
ASSERT_DEVICE_ERROR(fence.OnCompletion(2u, ToMockFenceOnCompletionCallback, 0));
// Can set handler after signaling
queue.Signal(fence, 2);
EXPECT_CALL(*mockFenceOnCompletionCallback, Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, 0))
.Times(1);
fence.OnCompletion(2u, ToMockFenceOnCompletionCallback, 0);
Flush();
}
TEST_F(FenceValidationTest, GetCompletedValueInsideCallback) {
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 1;
dawn::Fence fence = device.CreateFence(&descriptor);
queue.Signal(fence, 3);
fence.OnCompletion(2u, ToMockFenceOnCompletionCallback, 0);
EXPECT_CALL(*mockFenceOnCompletionCallback, Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, 0))
.WillOnce(Invoke([&](dawnFenceCompletionStatus status, dawnCallbackUserdata userdata) {
EXPECT_EQ(fence.GetCompletedValue(), 3u);
}));
Flush();
}
TEST_F(FenceValidationTest, GetCompletedValueAfterCallback) {
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 1;
dawn::Fence fence = device.CreateFence(&descriptor);
queue.Signal(fence, 2);
fence.OnCompletion(2u, ToMockFenceOnCompletionCallback, 0);
EXPECT_CALL(*mockFenceOnCompletionCallback, Call(DAWN_FENCE_COMPLETION_STATUS_SUCCESS, 0))
.Times(1);
Flush();
EXPECT_EQ(fence.GetCompletedValue(), 2u);
}
TEST_F(FenceValidationTest, SignalError) {
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 1;
dawn::Fence fence = device.CreateFence(&descriptor);
// value < fence signaled value
ASSERT_DEVICE_ERROR(queue.Signal(fence, 0));
// value == fence signaled value
ASSERT_DEVICE_ERROR(queue.Signal(fence, 1));
}
TEST_F(FenceValidationTest, SignalSuccess) {
dawn::FenceDescriptor descriptor;
descriptor.initialValue = 1;
dawn::Fence fence = device.CreateFence(&descriptor);
// Success
queue.Signal(fence, 2);
Flush();
EXPECT_EQ(fence.GetCompletedValue(), 2u);
// Success increasing fence value by more than 1
queue.Signal(fence, 6);
Flush();
EXPECT_EQ(fence.GetCompletedValue(), 6u);
}