Use a descriptor for PipelineLayout (#206)
Adds support for structures inside descriptors.
This commit is contained in:
parent
a2f9277dac
commit
f53f98bf86
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@ -228,9 +228,7 @@ void initSim() {
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.SetBindingsType(nxt::ShaderStageBit::Compute, nxt::BindingType::StorageBuffer, 1, 2)
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.GetResult();
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nxt::PipelineLayout pl = device.CreatePipelineLayoutBuilder()
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.SetBindGroupLayout(0, bgl)
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.GetResult();
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nxt::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, &bgl);
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updatePipeline = device.CreateComputePipelineBuilder()
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.SetLayout(pl)
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@ -67,9 +67,7 @@ void init() {
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.SetBindingsType(nxt::ShaderStageBit::Compute, nxt::BindingType::StorageBuffer, 0, 1)
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.GetResult();
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nxt::PipelineLayout pl = device.CreatePipelineLayoutBuilder()
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.SetBindGroupLayout(0, bgl)
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.GetResult();
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nxt::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, &bgl);
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computePipeline = device.CreateComputePipelineBuilder()
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.SetLayout(pl)
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@ -108,9 +106,7 @@ void init() {
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.SetBindingsType(nxt::ShaderStageBit::Fragment, nxt::BindingType::UniformBuffer, 0, 1)
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.GetResult();
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nxt::PipelineLayout pl = device.CreatePipelineLayoutBuilder()
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.SetBindGroupLayout(0, bgl)
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.GetResult();
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nxt::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, &bgl);
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depthStencilView = CreateDefaultDepthStencilView(device);
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@ -165,9 +165,7 @@ void init() {
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.SetBindingsType(nxt::ShaderStageBit::Vertex, nxt::BindingType::UniformBuffer, 0, 2)
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.GetResult();
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nxt::PipelineLayout pl = device.CreatePipelineLayoutBuilder()
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.SetBindGroupLayout(0, bgl)
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.GetResult();
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nxt::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, &bgl);
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cameraBuffer = device.CreateBufferBuilder()
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.SetAllowedUsage(nxt::BufferUsageBit::TransferDst | nxt::BufferUsageBit::Uniform)
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@ -115,9 +115,7 @@ void init() {
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.SetBindingsType(nxt::ShaderStageBit::Fragment, nxt::BindingType::SampledTexture, 1, 1)
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.GetResult();
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nxt::PipelineLayout pl = device.CreatePipelineLayoutBuilder()
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.SetBindGroupLayout(0, bgl)
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.GetResult();
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nxt::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, &bgl);
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depthStencilView = CreateDefaultDepthStencilView(device);
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@ -58,9 +58,7 @@ void init() {
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.SetBindingsType(nxt::ShaderStageBit::Fragment, nxt::BindingType::UniformBuffer, 0, 1)
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.GetResult();
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nxt::PipelineLayout pl = device.CreatePipelineLayoutBuilder()
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.SetBindGroupLayout(0, bgl)
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.GetResult();
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nxt::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, &bgl);
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depthStencilView = CreateDefaultDepthStencilView(device);
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@ -127,9 +127,7 @@ void initPipelinePost() {
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.SetBindingsType(nxt::ShaderStageBit::Fragment, nxt::BindingType::SampledTexture, 1, 1)
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.GetResult();
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nxt::PipelineLayout pl = device.CreatePipelineLayoutBuilder()
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.SetBindGroupLayout(0, bgl)
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.GetResult();
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nxt::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, &bgl);
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pipelinePost = device.CreateRenderPipelineBuilder()
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.SetColorAttachmentFormat(0, nxt::TextureFormat::R8G8B8A8Unorm)
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@ -286,9 +286,7 @@ namespace {
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.SetDepthWriteEnabled(true)
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.GetResult();
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auto pipelineLayout = device.CreatePipelineLayoutBuilder()
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.SetBindGroupLayout(0, bindGroupLayout)
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.GetResult();
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auto pipelineLayout = utils::MakeBasicPipelineLayout(device, &bindGroupLayout);
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auto pipeline = device.CreateRenderPipelineBuilder()
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.SetColorAttachmentFormat(0, GetPreferredSwapChainTextureFormat())
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.SetDepthStencilAttachmentFormat(nxt::TextureFormat::D32FloatS8Uint)
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@ -155,8 +155,18 @@ def link_structure(struct, types):
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def make_member(m):
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return StructureMember(Name(m['name']), types[m['type']], m.get('annotation', 'value'))
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# TODO(cwallez@chromium.org): Handle pointer members and their length
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struct.members = [make_member(m) for m in struct.record['members']]
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members = []
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members_by_name = {}
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for m in struct.record['members']:
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member = make_member(m)
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members.append(member)
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members_by_name[member.name.canonical_case()] = member
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struct.members = members
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for (member, m) in zip(members, struct.record['members']):
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# TODO(kainino@chromium.org): More robust pointer/length handling?
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if 'length' in m:
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member.length = members_by_name[m['length']]
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def parse_json(json):
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category_to_parser = {
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@ -176,10 +176,10 @@
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size_t memberLength = {{member_length(member, "record.")}};
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auto memberBuffer = reinterpret_cast<{{member_transfer_type(member)}}*>(buffer);
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buffer += memberLength * {{member_transfer_sizeof(member)}};
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for (size_t i = 0; i < memberLength; ++i) {
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{{serialize_member(member, "record." + memberName + "[i]", "memberBuffer[i]" )}}
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}
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buffer += memberLength * {{member_transfer_sizeof(member)}};
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}
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{% endfor %}
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}
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27
next.json
27
next.json
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@ -608,8 +608,11 @@
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"returns": "render pipeline builder"
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},
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{
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"name": "create pipeline layout builder",
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"returns": "pipeline layout builder"
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"name": "create pipeline layout",
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"returns": "pipeline layout",
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"args": [
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{"name": "descriptor", "type": "pipeline layout descriptor", "annotation": "const*"}
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]
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},
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{
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"name": "create queue",
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@ -770,20 +773,12 @@
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"pipeline layout": {
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"category": "object"
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},
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"pipeline layout builder": {
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"category": "object",
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"methods": [
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{
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"name": "get result",
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"returns": "pipeline layout"
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},
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{
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"name": "set bind group layout",
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"args": [
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{"name": "group index", "type": "uint32_t"},
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{"name": "layout", "type": "bind group layout"}
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]
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}
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"pipeline layout descriptor": {
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"category": "structure",
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"extensible": true,
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"members": [
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{"name": "num bind group layouts", "type": "uint32_t"},
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{"name": "bind group layouts", "type": "bind group layout", "annotation": "const*", "length": "num bind group layouts"}
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]
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},
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"primitive topology": {
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@ -395,7 +395,8 @@ namespace backend {
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for (size_t i = 0; i < mBindgroups.size(); ++i) {
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if (auto* bindgroup = mBindgroups[i]) {
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// TODO(kainino@chromium.org): bind group compatibility
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if (bindgroup->GetLayout() != mLastPipeline->GetLayout()->GetBindGroupLayout(i)) {
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auto* pipelineBGL = mLastPipeline->GetLayout()->GetBindGroupLayout(i);
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if (pipelineBGL && bindgroup->GetLayout() != pipelineBGL) {
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return false;
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}
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}
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@ -119,8 +119,23 @@ namespace backend {
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InputStateBuilder* DeviceBase::CreateInputStateBuilder() {
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return new InputStateBuilder(this);
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}
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PipelineLayoutBuilder* DeviceBase::CreatePipelineLayoutBuilder() {
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return new PipelineLayoutBuilder(this);
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PipelineLayoutBase* DeviceBase::CreatePipelineLayout(
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const nxt::PipelineLayoutDescriptor* descriptor) {
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MaybeError validation = ValidatePipelineLayoutDescriptor(this, descriptor);
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if (validation.IsError()) {
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// TODO(cwallez@chromium.org): Implement the WebGPU error handling mechanism.
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delete validation.AcquireError();
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return nullptr;
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}
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ResultOrError<PipelineLayoutBase*> maybePipelineLayout =
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CreatePipelineLayoutImpl(descriptor);
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if (maybePipelineLayout.IsError()) {
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// TODO(cwallez@chromium.org): Implement the WebGPU error handling mechanism.
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delete maybePipelineLayout.AcquireError();
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return nullptr;
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}
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return maybePipelineLayout.AcquireSuccess();
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}
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QueueBase* DeviceBase::CreateQueue() {
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ResultOrError<QueueBase*> maybeQueue = CreateQueueImpl();
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@ -45,7 +45,6 @@ namespace backend {
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virtual DepthStencilStateBase* CreateDepthStencilState(
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DepthStencilStateBuilder* builder) = 0;
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virtual InputStateBase* CreateInputState(InputStateBuilder* builder) = 0;
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virtual PipelineLayoutBase* CreatePipelineLayout(PipelineLayoutBuilder* builder) = 0;
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virtual RenderPassDescriptorBase* CreateRenderPassDescriptor(
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RenderPassDescriptorBuilder* builder) = 0;
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virtual RenderPipelineBase* CreateRenderPipeline(RenderPipelineBuilder* builder) = 0;
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@ -83,7 +82,7 @@ namespace backend {
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ComputePipelineBuilder* CreateComputePipelineBuilder();
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DepthStencilStateBuilder* CreateDepthStencilStateBuilder();
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InputStateBuilder* CreateInputStateBuilder();
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PipelineLayoutBuilder* CreatePipelineLayoutBuilder();
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PipelineLayoutBase* CreatePipelineLayout(const nxt::PipelineLayoutDescriptor* descriptor);
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QueueBase* CreateQueue();
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RenderPassDescriptorBuilder* CreateRenderPassDescriptorBuilder();
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RenderPipelineBuilder* CreateRenderPipelineBuilder();
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@ -98,6 +97,8 @@ namespace backend {
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void Release();
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private:
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virtual ResultOrError<PipelineLayoutBase*> CreatePipelineLayoutImpl(
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const nxt::PipelineLayoutDescriptor* descriptor) = 0;
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virtual ResultOrError<QueueBase*> CreateQueueImpl() = 0;
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virtual ResultOrError<SamplerBase*> CreateSamplerImpl(
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const nxt::SamplerDescriptor* descriptor) = 0;
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@ -36,7 +36,15 @@ namespace backend {
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//
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// Returning an error is done via:
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// NXT_RETURN_ERROR("My error message");
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#define NXT_RETURN_ERROR(EXPR) return MakeError(EXPR, __FILE__, __func__, __LINE__)
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#define NXT_RETURN_ERROR(MESSAGE) return MakeError(MESSAGE, __FILE__, __func__, __LINE__)
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#define NXT_TRY_ASSERT(EXPR, MESSAGE) \
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{ \
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if (!(EXPR)) { \
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NXT_RETURN_ERROR(MESSAGE); \
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} \
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} \
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for (;;) \
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break
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#define NXT_CONCAT1(x, y) x##y
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#define NXT_CONCAT2(x, y) NXT_CONCAT1(x, y)
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@ -27,10 +27,10 @@ namespace backend {
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PipelineBase::PipelineBase(PipelineBuilder* builder)
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: mStageMask(builder->mStageMask), mLayout(std::move(builder->mLayout)) {
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if (!mLayout) {
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mLayout = builder->GetParentBuilder()
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->GetDevice()
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->CreatePipelineLayoutBuilder()
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->GetResult();
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nxt::PipelineLayoutDescriptor descriptor;
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descriptor.numBindGroupLayouts = 0;
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descriptor.bindGroupLayouts = nullptr;
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mLayout = builder->GetParentBuilder()->GetDevice()->CreatePipelineLayout(&descriptor);
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// Remove the external ref objects are created with
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mLayout->Release();
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}
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@ -20,10 +20,37 @@
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namespace backend {
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MaybeError ValidatePipelineLayoutDescriptor(DeviceBase*,
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const nxt::PipelineLayoutDescriptor* descriptor) {
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NXT_TRY_ASSERT(descriptor->nextInChain == nullptr, "nextInChain must be nullptr");
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NXT_TRY_ASSERT(descriptor->numBindGroupLayouts <= kMaxBindGroups,
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"too many bind group layouts");
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for (uint32_t i = 0; i < descriptor->numBindGroupLayouts; ++i) {
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NXT_TRY_ASSERT(descriptor->bindGroupLayouts[i].Get() != nullptr,
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"bind group layouts may not be null");
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}
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return {};
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}
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// PipelineLayoutBase
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PipelineLayoutBase::PipelineLayoutBase(PipelineLayoutBuilder* builder)
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: mBindGroupLayouts(std::move(builder->mBindGroupLayouts)), mMask(builder->mMask) {
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PipelineLayoutBase::PipelineLayoutBase(DeviceBase* device,
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const nxt::PipelineLayoutDescriptor* descriptor) {
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ASSERT(descriptor->numBindGroupLayouts <= kMaxBindGroups);
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for (uint32_t group = 0; group < descriptor->numBindGroupLayouts; ++group) {
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mBindGroupLayouts[group] =
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reinterpret_cast<BindGroupLayoutBase*>(descriptor->bindGroupLayouts[group].Get());
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mMask.set(group);
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}
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// TODO(kainino@chromium.org): It shouldn't be necessary to construct default bind
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// group layouts here. Remove these and fix things so that they are not needed.
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for (uint32_t group = descriptor->numBindGroupLayouts; group < kMaxBindGroups; ++group) {
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auto builder = device->CreateBindGroupLayoutBuilder();
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mBindGroupLayouts[group] = builder->GetResult();
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// Remove the external ref objects are created with
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mBindGroupLayouts[group]->Release();
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builder->Release();
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}
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}
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const BindGroupLayoutBase* PipelineLayoutBase::GetBindGroupLayout(size_t group) const {
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return kMaxBindGroups + 1;
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}
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// PipelineLayoutBuilder
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PipelineLayoutBuilder::PipelineLayoutBuilder(DeviceBase* device) : Builder(device) {
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}
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PipelineLayoutBase* PipelineLayoutBuilder::GetResultImpl() {
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// TODO(cwallez@chromium.org): this is a hack, have the null bind group layout somewhere in
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// the device once we have a cache of BGL
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for (size_t group = 0; group < kMaxBindGroups; ++group) {
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if (!mBindGroupLayouts[group]) {
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auto builder = mDevice->CreateBindGroupLayoutBuilder();
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mBindGroupLayouts[group] = builder->GetResult();
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// Remove the external ref objects are created with
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mBindGroupLayouts[group]->Release();
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builder->Release();
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}
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}
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return mDevice->CreatePipelineLayout(this);
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}
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void PipelineLayoutBuilder::SetBindGroupLayout(uint32_t groupIndex,
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BindGroupLayoutBase* layout) {
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if (groupIndex >= kMaxBindGroups) {
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HandleError("groupIndex is over the maximum allowed");
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return;
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}
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if (mMask[groupIndex]) {
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HandleError("Bind group layout already specified");
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return;
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}
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mBindGroupLayouts[groupIndex] = layout;
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mMask.set(groupIndex);
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}
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} // namespace backend
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@ -15,7 +15,7 @@
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#ifndef BACKEND_PIPELINELAYOUT_H_
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#define BACKEND_PIPELINELAYOUT_H_
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#include "backend/Builder.h"
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#include "backend/Error.h"
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#include "backend/Forward.h"
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#include "backend/RefCounted.h"
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#include "common/Constants.h"
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namespace backend {
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MaybeError ValidatePipelineLayoutDescriptor(DeviceBase*,
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const nxt::PipelineLayoutDescriptor* descriptor);
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using BindGroupLayoutArray = std::array<Ref<BindGroupLayoutBase>, kMaxBindGroups>;
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class PipelineLayoutBase : public RefCounted {
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public:
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PipelineLayoutBase(PipelineLayoutBuilder* builder);
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PipelineLayoutBase(DeviceBase* device, const nxt::PipelineLayoutDescriptor* descriptor);
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const BindGroupLayoutBase* GetBindGroupLayout(size_t group) const;
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const std::bitset<kMaxBindGroups> GetBindGroupsLayoutMask() const;
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std::bitset<kMaxBindGroups> mMask;
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};
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class PipelineLayoutBuilder : public Builder<PipelineLayoutBase> {
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public:
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PipelineLayoutBuilder(DeviceBase* device);
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// NXT API
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void SetBindGroupLayout(uint32_t groupIndex, BindGroupLayoutBase* layout);
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private:
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friend class PipelineLayoutBase;
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PipelineLayoutBase* GetResultImpl() override;
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BindGroupLayoutArray mBindGroupLayouts;
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std::bitset<kMaxBindGroups> mMask;
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};
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} // namespace backend
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#endif // BACKEND_PIPELINELAYOUT_H_
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namespace backend {
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MaybeError ValidateSamplerDescriptor(DeviceBase*, const nxt::SamplerDescriptor* descriptor) {
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NXT_TRY_ASSERT(descriptor->nextInChain == nullptr, "nextInChain must be nullptr");
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NXT_TRY(ValidateFilterMode(descriptor->minFilter));
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NXT_TRY(ValidateFilterMode(descriptor->magFilter));
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NXT_TRY(ValidateFilterMode(descriptor->mipmapFilter));
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NXT_TRY(ValidateAddressMode(descriptor->addressModeU));
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NXT_TRY(ValidateAddressMode(descriptor->addressModeV));
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NXT_TRY(ValidateAddressMode(descriptor->addressModeW));
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if (descriptor->nextInChain != nullptr) {
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NXT_RETURN_ERROR("nextInChain must be nullptr");
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}
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return {};
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}
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@ -285,8 +285,9 @@ namespace backend { namespace d3d12 {
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InputStateBase* Device::CreateInputState(InputStateBuilder* builder) {
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return new InputState(this, builder);
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}
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PipelineLayoutBase* Device::CreatePipelineLayout(PipelineLayoutBuilder* builder) {
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return new PipelineLayout(this, builder);
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ResultOrError<PipelineLayoutBase*> Device::CreatePipelineLayoutImpl(
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const nxt::PipelineLayoutDescriptor* descriptor) {
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return new PipelineLayout(this, descriptor);
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}
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ResultOrError<QueueBase*> Device::CreateQueueImpl() {
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return new Queue(this);
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@ -47,7 +47,6 @@ namespace backend { namespace d3d12 {
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ComputePipelineBase* CreateComputePipeline(ComputePipelineBuilder* builder) override;
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DepthStencilStateBase* CreateDepthStencilState(DepthStencilStateBuilder* builder) override;
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InputStateBase* CreateInputState(InputStateBuilder* builder) override;
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PipelineLayoutBase* CreatePipelineLayout(PipelineLayoutBuilder* builder) override;
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RenderPassDescriptorBase* CreateRenderPassDescriptor(
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RenderPassDescriptorBuilder* builder) override;
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RenderPipelineBase* CreateRenderPipeline(RenderPipelineBuilder* builder) override;
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@ -79,6 +78,8 @@ namespace backend { namespace d3d12 {
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void ExecuteCommandLists(std::initializer_list<ID3D12CommandList*> commandLists);
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private:
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ResultOrError<PipelineLayoutBase*> CreatePipelineLayoutImpl(
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const nxt::PipelineLayoutDescriptor* descriptor) override;
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ResultOrError<QueueBase*> CreateQueueImpl() override;
|
||||
ResultOrError<SamplerBase*> CreateSamplerImpl(
|
||||
const nxt::SamplerDescriptor* descriptor) override;
|
||||
|
|
|
@ -22,8 +22,8 @@ using Microsoft::WRL::ComPtr;
|
|||
|
||||
namespace backend { namespace d3d12 {
|
||||
|
||||
PipelineLayout::PipelineLayout(Device* device, PipelineLayoutBuilder* builder)
|
||||
: PipelineLayoutBase(builder), mDevice(device) {
|
||||
PipelineLayout::PipelineLayout(Device* device, const nxt::PipelineLayoutDescriptor* descriptor)
|
||||
: PipelineLayoutBase(device, descriptor) {
|
||||
D3D12_ROOT_PARAMETER rootParameters[kMaxBindGroups * 2];
|
||||
|
||||
// A root parameter is one of these types
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace backend { namespace d3d12 {
|
|||
|
||||
class PipelineLayout : public PipelineLayoutBase {
|
||||
public:
|
||||
PipelineLayout(Device* device, PipelineLayoutBuilder* builder);
|
||||
PipelineLayout(Device* device, const nxt::PipelineLayoutDescriptor* descriptor);
|
||||
|
||||
uint32_t GetCbvUavSrvRootParameterIndex(uint32_t group) const;
|
||||
uint32_t GetSamplerRootParameterIndex(uint32_t group) const;
|
||||
|
@ -33,8 +33,6 @@ namespace backend { namespace d3d12 {
|
|||
ComPtr<ID3D12RootSignature> GetRootSignature();
|
||||
|
||||
private:
|
||||
Device* mDevice;
|
||||
|
||||
std::array<uint32_t, kMaxBindGroups> mCbvUavSrvRootParameterInfo;
|
||||
std::array<uint32_t, kMaxBindGroups> mSamplerRootParameterInfo;
|
||||
|
||||
|
|
|
@ -44,7 +44,6 @@ namespace backend { namespace metal {
|
|||
ComputePipelineBase* CreateComputePipeline(ComputePipelineBuilder* builder) override;
|
||||
DepthStencilStateBase* CreateDepthStencilState(DepthStencilStateBuilder* builder) override;
|
||||
InputStateBase* CreateInputState(InputStateBuilder* builder) override;
|
||||
PipelineLayoutBase* CreatePipelineLayout(PipelineLayoutBuilder* builder) override;
|
||||
RenderPassDescriptorBase* CreateRenderPassDescriptor(
|
||||
RenderPassDescriptorBuilder* builder) override;
|
||||
RenderPipelineBase* CreateRenderPipeline(RenderPipelineBuilder* builder) override;
|
||||
|
@ -65,6 +64,8 @@ namespace backend { namespace metal {
|
|||
ResourceUploader* GetResourceUploader() const;
|
||||
|
||||
private:
|
||||
ResultOrError<PipelineLayoutBase*> CreatePipelineLayoutImpl(
|
||||
const nxt::PipelineLayoutDescriptor* descriptor) override;
|
||||
ResultOrError<QueueBase*> CreateQueueImpl() override;
|
||||
ResultOrError<SamplerBase*> CreateSamplerImpl(
|
||||
const nxt::SamplerDescriptor* descriptor) override;
|
||||
|
|
|
@ -108,8 +108,9 @@ namespace backend { namespace metal {
|
|||
InputStateBase* Device::CreateInputState(InputStateBuilder* builder) {
|
||||
return new InputState(builder);
|
||||
}
|
||||
PipelineLayoutBase* Device::CreatePipelineLayout(PipelineLayoutBuilder* builder) {
|
||||
return new PipelineLayout(builder);
|
||||
ResultOrError<PipelineLayoutBase*> Device::CreatePipelineLayoutImpl(
|
||||
const nxt::PipelineLayoutDescriptor* descriptor) {
|
||||
return new PipelineLayout(this, descriptor);
|
||||
}
|
||||
RenderPassDescriptorBase* Device::CreateRenderPassDescriptor(
|
||||
RenderPassDescriptorBuilder* builder) {
|
||||
|
|
|
@ -27,9 +27,11 @@ namespace spirv_cross {
|
|||
|
||||
namespace backend { namespace metal {
|
||||
|
||||
class Device;
|
||||
|
||||
class PipelineLayout : public PipelineLayoutBase {
|
||||
public:
|
||||
PipelineLayout(PipelineLayoutBuilder* builder);
|
||||
PipelineLayout(Device* device, const nxt::PipelineLayoutDescriptor* descriptor);
|
||||
|
||||
using BindingIndexInfo =
|
||||
std::array<std::array<uint32_t, kMaxBindingsPerGroup>, kMaxBindGroups>;
|
||||
|
|
|
@ -15,10 +15,12 @@
|
|||
#include "backend/metal/PipelineLayoutMTL.h"
|
||||
|
||||
#include "backend/BindGroupLayout.h"
|
||||
#include "backend/metal/DeviceMTL.h"
|
||||
|
||||
namespace backend { namespace metal {
|
||||
|
||||
PipelineLayout::PipelineLayout(PipelineLayoutBuilder* builder) : PipelineLayoutBase(builder) {
|
||||
PipelineLayout::PipelineLayout(Device* device, const nxt::PipelineLayoutDescriptor* descriptor)
|
||||
: PipelineLayoutBase(device, descriptor) {
|
||||
// Each stage has its own numbering namespace in CompilerMSL.
|
||||
for (auto stage : IterateStages(kAllStages)) {
|
||||
// Buffer number 0 is reserved for push constants
|
||||
|
|
|
@ -63,8 +63,9 @@ namespace backend { namespace null {
|
|||
InputStateBase* Device::CreateInputState(InputStateBuilder* builder) {
|
||||
return new InputState(builder);
|
||||
}
|
||||
PipelineLayoutBase* Device::CreatePipelineLayout(PipelineLayoutBuilder* builder) {
|
||||
return new PipelineLayout(builder);
|
||||
ResultOrError<PipelineLayoutBase*> Device::CreatePipelineLayoutImpl(
|
||||
const nxt::PipelineLayoutDescriptor* descriptor) {
|
||||
return new PipelineLayout(this, descriptor);
|
||||
}
|
||||
ResultOrError<QueueBase*> Device::CreateQueueImpl() {
|
||||
return new Queue(this);
|
||||
|
|
|
@ -104,7 +104,6 @@ namespace backend { namespace null {
|
|||
ComputePipelineBase* CreateComputePipeline(ComputePipelineBuilder* builder) override;
|
||||
DepthStencilStateBase* CreateDepthStencilState(DepthStencilStateBuilder* builder) override;
|
||||
InputStateBase* CreateInputState(InputStateBuilder* builder) override;
|
||||
PipelineLayoutBase* CreatePipelineLayout(PipelineLayoutBuilder* builder) override;
|
||||
RenderPassDescriptorBase* CreateRenderPassDescriptor(
|
||||
RenderPassDescriptorBuilder* builder) override;
|
||||
RenderPipelineBase* CreateRenderPipeline(RenderPipelineBuilder* builder) override;
|
||||
|
@ -119,6 +118,8 @@ namespace backend { namespace null {
|
|||
std::vector<std::unique_ptr<PendingOperation>> AcquirePendingOperations();
|
||||
|
||||
private:
|
||||
ResultOrError<PipelineLayoutBase*> CreatePipelineLayoutImpl(
|
||||
const nxt::PipelineLayoutDescriptor* descriptor) override;
|
||||
ResultOrError<QueueBase*> CreateQueueImpl() override;
|
||||
ResultOrError<SamplerBase*> CreateSamplerImpl(
|
||||
const nxt::SamplerDescriptor* descriptor) override;
|
||||
|
|
|
@ -77,8 +77,9 @@ namespace backend { namespace opengl {
|
|||
InputStateBase* Device::CreateInputState(InputStateBuilder* builder) {
|
||||
return new InputState(builder);
|
||||
}
|
||||
PipelineLayoutBase* Device::CreatePipelineLayout(PipelineLayoutBuilder* builder) {
|
||||
return new PipelineLayout(builder);
|
||||
ResultOrError<PipelineLayoutBase*> Device::CreatePipelineLayoutImpl(
|
||||
const nxt::PipelineLayoutDescriptor* descriptor) {
|
||||
return new PipelineLayout(this, descriptor);
|
||||
}
|
||||
ResultOrError<QueueBase*> Device::CreateQueueImpl() {
|
||||
return new Queue(this);
|
||||
|
|
|
@ -35,7 +35,6 @@ namespace backend { namespace opengl {
|
|||
ComputePipelineBase* CreateComputePipeline(ComputePipelineBuilder* builder) override;
|
||||
DepthStencilStateBase* CreateDepthStencilState(DepthStencilStateBuilder* builder) override;
|
||||
InputStateBase* CreateInputState(InputStateBuilder* builder) override;
|
||||
PipelineLayoutBase* CreatePipelineLayout(PipelineLayoutBuilder* builder) override;
|
||||
RenderPassDescriptorBase* CreateRenderPassDescriptor(
|
||||
RenderPassDescriptorBuilder* builder) override;
|
||||
RenderPipelineBase* CreateRenderPipeline(RenderPipelineBuilder* builder) override;
|
||||
|
@ -47,6 +46,8 @@ namespace backend { namespace opengl {
|
|||
void TickImpl() override;
|
||||
|
||||
private:
|
||||
ResultOrError<PipelineLayoutBase*> CreatePipelineLayoutImpl(
|
||||
const nxt::PipelineLayoutDescriptor* descriptor) override;
|
||||
ResultOrError<QueueBase*> CreateQueueImpl() override;
|
||||
ResultOrError<SamplerBase*> CreateSamplerImpl(
|
||||
const nxt::SamplerDescriptor* descriptor) override;
|
||||
|
|
|
@ -15,10 +15,12 @@
|
|||
#include "backend/opengl/PipelineLayoutGL.h"
|
||||
|
||||
#include "backend/BindGroupLayout.h"
|
||||
#include "backend/opengl/DeviceGL.h"
|
||||
|
||||
namespace backend { namespace opengl {
|
||||
|
||||
PipelineLayout::PipelineLayout(PipelineLayoutBuilder* builder) : PipelineLayoutBase(builder) {
|
||||
PipelineLayout::PipelineLayout(Device* device, const nxt::PipelineLayoutDescriptor* descriptor)
|
||||
: PipelineLayoutBase(device, descriptor) {
|
||||
GLuint uboIndex = 0;
|
||||
GLuint samplerIndex = 0;
|
||||
GLuint sampledTextureIndex = 0;
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace backend { namespace opengl {
|
|||
|
||||
class PipelineLayout : public PipelineLayoutBase {
|
||||
public:
|
||||
PipelineLayout(PipelineLayoutBuilder* builder);
|
||||
PipelineLayout(Device* device, const nxt::PipelineLayoutDescriptor* descriptor);
|
||||
|
||||
using BindingIndexInfo =
|
||||
std::array<std::array<GLuint, kMaxBindingsPerGroup>, kMaxBindGroups>;
|
||||
|
|
|
@ -21,8 +21,6 @@
|
|||
|
||||
namespace backend { namespace opengl {
|
||||
|
||||
class Device;
|
||||
|
||||
struct TextureFormatInfo {
|
||||
GLenum internalFormat;
|
||||
GLenum format;
|
||||
|
|
|
@ -241,8 +241,9 @@ namespace backend { namespace vulkan {
|
|||
InputStateBase* Device::CreateInputState(InputStateBuilder* builder) {
|
||||
return new InputState(builder);
|
||||
}
|
||||
PipelineLayoutBase* Device::CreatePipelineLayout(PipelineLayoutBuilder* builder) {
|
||||
return new PipelineLayout(builder);
|
||||
ResultOrError<PipelineLayoutBase*> Device::CreatePipelineLayoutImpl(
|
||||
const nxt::PipelineLayoutDescriptor* descriptor) {
|
||||
return new PipelineLayout(this, descriptor);
|
||||
}
|
||||
ResultOrError<QueueBase*> Device::CreateQueueImpl() {
|
||||
return new Queue(this);
|
||||
|
|
|
@ -72,7 +72,6 @@ namespace backend { namespace vulkan {
|
|||
ComputePipelineBase* CreateComputePipeline(ComputePipelineBuilder* builder) override;
|
||||
DepthStencilStateBase* CreateDepthStencilState(DepthStencilStateBuilder* builder) override;
|
||||
InputStateBase* CreateInputState(InputStateBuilder* builder) override;
|
||||
PipelineLayoutBase* CreatePipelineLayout(PipelineLayoutBuilder* builder) override;
|
||||
RenderPassDescriptorBase* CreateRenderPassDescriptor(
|
||||
RenderPassDescriptorBuilder* builder) override;
|
||||
RenderPipelineBase* CreateRenderPipeline(RenderPipelineBuilder* builder) override;
|
||||
|
@ -84,6 +83,8 @@ namespace backend { namespace vulkan {
|
|||
void TickImpl() override;
|
||||
|
||||
private:
|
||||
ResultOrError<PipelineLayoutBase*> CreatePipelineLayoutImpl(
|
||||
const nxt::PipelineLayoutDescriptor* descriptor) override;
|
||||
ResultOrError<QueueBase*> CreateQueueImpl() override;
|
||||
ResultOrError<SamplerBase*> CreateSamplerImpl(
|
||||
const nxt::SamplerDescriptor* descriptor) override;
|
||||
|
|
|
@ -22,8 +22,8 @@
|
|||
|
||||
namespace backend { namespace vulkan {
|
||||
|
||||
PipelineLayout::PipelineLayout(PipelineLayoutBuilder* builder)
|
||||
: PipelineLayoutBase(builder), mDevice(ToBackend(builder->GetDevice())) {
|
||||
PipelineLayout::PipelineLayout(Device* device, const nxt::PipelineLayoutDescriptor* descriptor)
|
||||
: PipelineLayoutBase(device, descriptor), mDevice(device) {
|
||||
// Compute the array of VkDescriptorSetLayouts that will be chained in the create info.
|
||||
// TODO(cwallez@chromium.org) Vulkan doesn't allow holes in this array, should we expose
|
||||
// this constraints at the NXT level?
|
||||
|
|
|
@ -25,7 +25,7 @@ namespace backend { namespace vulkan {
|
|||
|
||||
class PipelineLayout : public PipelineLayoutBase {
|
||||
public:
|
||||
PipelineLayout(PipelineLayoutBuilder* builder);
|
||||
PipelineLayout(Device* device, const nxt::PipelineLayoutDescriptor* descriptor);
|
||||
~PipelineLayout();
|
||||
|
||||
VkPipelineLayout GetHandle() const;
|
||||
|
|
|
@ -41,9 +41,7 @@ class BlendStateTest : public NXTTest {
|
|||
.SetBindingsType(nxt::ShaderStageBit::Fragment, nxt::BindingType::UniformBuffer, 0, 1)
|
||||
.GetResult();
|
||||
|
||||
pipelineLayout = device.CreatePipelineLayoutBuilder()
|
||||
.SetBindGroupLayout(0, bindGroupLayout)
|
||||
.GetResult();
|
||||
pipelineLayout = utils::MakeBasicPipelineLayout(device, &bindGroupLayout);
|
||||
|
||||
renderPass = utils::CreateBasicRenderPass(device, kRTSize, kRTSize);
|
||||
}
|
||||
|
|
|
@ -82,9 +82,7 @@ class DepthStencilStateTest : public NXTTest {
|
|||
.SetBindingsType(nxt::ShaderStageBit::Vertex | nxt::ShaderStageBit::Fragment, nxt::BindingType::UniformBuffer, 0, 1)
|
||||
.GetResult();
|
||||
|
||||
pipelineLayout = device.CreatePipelineLayoutBuilder()
|
||||
.SetBindGroupLayout(0, bindGroupLayout)
|
||||
.GetResult();
|
||||
pipelineLayout = utils::MakeBasicPipelineLayout(device, &bindGroupLayout);
|
||||
}
|
||||
|
||||
struct TestSpec {
|
||||
|
|
|
@ -49,9 +49,7 @@ class PushConstantTest: public NXTTest {
|
|||
.SetBindingsType(kAllStages, nxt::BindingType::StorageBuffer, 0, extraBuffer ? 2 : 1)
|
||||
.GetResult();
|
||||
|
||||
nxt::PipelineLayout pl = device.CreatePipelineLayoutBuilder()
|
||||
.SetBindGroupLayout(0, bgl)
|
||||
.GetResult();
|
||||
nxt::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, &bgl);
|
||||
|
||||
nxt::BufferView views[2] = {
|
||||
buf1.CreateBufferViewBuilder().SetExtent(0, 4).GetResult(),
|
||||
|
@ -155,7 +153,7 @@ class PushConstantTest: public NXTTest {
|
|||
}
|
||||
|
||||
nxt::PipelineLayout MakeEmptyLayout() {
|
||||
return device.CreatePipelineLayoutBuilder().GetResult();
|
||||
return utils::MakeBasicPipelineLayout(device, nullptr);
|
||||
}
|
||||
|
||||
// The render pipeline adds one to the red channel for successful vertex push constant test
|
||||
|
|
|
@ -28,8 +28,7 @@ class DrawQuad {
|
|||
vsModule = utils::CreateShaderModule(*device, nxt::ShaderStage::Vertex, vsSource);
|
||||
fsModule = utils::CreateShaderModule(*device, nxt::ShaderStage::Fragment, fsSource);
|
||||
|
||||
pipelineLayout = device->CreatePipelineLayoutBuilder()
|
||||
.GetResult();
|
||||
pipelineLayout = utils::MakeBasicPipelineLayout(*device, nullptr);
|
||||
}
|
||||
|
||||
void Draw(nxt::CommandBufferBuilder* builder) {
|
||||
|
|
|
@ -48,9 +48,7 @@ protected:
|
|||
.SetBindingsType(nxt::ShaderStageBit::Fragment, nxt::BindingType::SampledTexture, 1, 1)
|
||||
.GetResult();
|
||||
|
||||
auto pipelineLayout = device.CreatePipelineLayoutBuilder()
|
||||
.SetBindGroupLayout(0, mBindGroupLayout)
|
||||
.GetResult();
|
||||
auto pipelineLayout = utils::MakeBasicPipelineLayout(device, &mBindGroupLayout);
|
||||
|
||||
auto vsModule = utils::CreateShaderModule(device, nxt::ShaderStage::Vertex, R"(
|
||||
#version 450
|
||||
|
|
|
@ -408,6 +408,34 @@ TEST_F(WireTests, StructureOfValuesArgument) {
|
|||
FlushClient();
|
||||
}
|
||||
|
||||
// Test that the wire is able to send structures that contain objects
|
||||
TEST_F(WireTests, StructureOfObjectArrayArgument) {
|
||||
nxtBindGroupLayoutBuilder bglBuilder = nxtDeviceCreateBindGroupLayoutBuilder(device);
|
||||
nxtBindGroupLayout bgl = nxtBindGroupLayoutBuilderGetResult(bglBuilder);
|
||||
|
||||
nxtBindGroupLayoutBuilder apiBglBuilder = api.GetNewBindGroupLayoutBuilder();
|
||||
EXPECT_CALL(api, DeviceCreateBindGroupLayoutBuilder(apiDevice))
|
||||
.WillOnce(Return(apiBglBuilder));
|
||||
nxtBindGroupLayout apiBgl = api.GetNewBindGroupLayout();
|
||||
EXPECT_CALL(api, BindGroupLayoutBuilderGetResult(apiBglBuilder))
|
||||
.WillOnce(Return(apiBgl));
|
||||
|
||||
nxtPipelineLayoutDescriptor descriptor;
|
||||
descriptor.nextInChain = nullptr;
|
||||
descriptor.numBindGroupLayouts = 1;
|
||||
descriptor.bindGroupLayouts = &bgl;
|
||||
|
||||
nxtDeviceCreatePipelineLayout(device, &descriptor);
|
||||
EXPECT_CALL(api, DeviceCreatePipelineLayout(apiDevice, MatchesLambda([apiBgl](const nxtPipelineLayoutDescriptor* desc) -> bool {
|
||||
return desc->nextInChain == nullptr &&
|
||||
desc->numBindGroupLayouts == 1 &&
|
||||
desc->bindGroupLayouts[0] == apiBgl;
|
||||
})))
|
||||
.WillOnce(Return(nullptr));
|
||||
|
||||
FlushClient();
|
||||
}
|
||||
|
||||
// Test that the server doesn't forward calls to error objects or with error objects
|
||||
// Also test that when GetResult is called on an error builder, the error callback is fired
|
||||
TEST_F(WireTests, CallsSkippedAfterBuilderError) {
|
||||
|
|
|
@ -24,7 +24,7 @@ class RenderPipelineValidationTest : public ValidationTest {
|
|||
|
||||
renderpass = CreateSimpleRenderPass();
|
||||
|
||||
pipelineLayout = device.CreatePipelineLayoutBuilder().GetResult();
|
||||
nxt::PipelineLayout pl = utils::MakeBasicPipelineLayout(device, nullptr);
|
||||
|
||||
inputState = device.CreateInputStateBuilder().GetResult();
|
||||
|
||||
|
|
|
@ -149,5 +149,17 @@ namespace utils {
|
|||
|
||||
return desc;
|
||||
}
|
||||
nxt::PipelineLayout MakeBasicPipelineLayout(const nxt::Device& device,
|
||||
const nxt::BindGroupLayout* bindGroupLayout) {
|
||||
nxt::PipelineLayoutDescriptor descriptor;
|
||||
if (bindGroupLayout) {
|
||||
descriptor.numBindGroupLayouts = 1;
|
||||
descriptor.bindGroupLayouts = bindGroupLayout;
|
||||
} else {
|
||||
descriptor.numBindGroupLayouts = 0;
|
||||
descriptor.bindGroupLayouts = nullptr;
|
||||
}
|
||||
return device.CreatePipelineLayout(&descriptor);
|
||||
}
|
||||
|
||||
} // namespace utils
|
||||
|
|
|
@ -49,5 +49,7 @@ namespace utils {
|
|||
uint32_t height);
|
||||
|
||||
nxt::SamplerDescriptor GetDefaultSamplerDescriptor();
|
||||
nxt::PipelineLayout MakeBasicPipelineLayout(const nxt::Device& device,
|
||||
const nxt::BindGroupLayout* bindGroupLayout);
|
||||
|
||||
} // namespace utils
|
||||
|
|
Loading…
Reference in New Issue