expectations.txt: Remove rules for passing tests
The following are now all passing: • webgpu:shader,execution,expression,call,builtin,ceil:* • webgpu:shader,execution,expression,call,builtin,floor:* • webgpu:shader,execution,expression,call,builtin,fract:* Remove the `KEEP` for the bulk of the shader execution failures. This will enable the chunk to remove rules for tests when they start passing. Bug: dawn:1546 Change-Id: I927804b81192efaed00b95aeebd268ec15f358c9 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/90521 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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@ -265,10 +265,14 @@ crbug.com/dawn/1357 webgpu:api,operation,shader_module,compilation_info:offset_a
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crbug.com/dawn/0000 webgpu:api,validation,buffer,create:createBuffer_invalid_and_oom: [ Failure ]
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################################################################################
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# shader execution failures
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# KEEP
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# atan2 shader execution failures
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# Very slow, many failing. Skip for now.
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################################################################################
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crbug.com/tint/1524 [ win ] webgpu:shader,execution,expression,call,builtin,atan2:* [ Skip ]
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################################################################################
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# shader execution failures
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################################################################################
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crbug.com/dawn/0000 [ linux ] webgpu:shader,execution,expression,call,builtin,countTrailingZeros:* [ Failure ]
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crbug.com/dawn/0000 [ win ] webgpu:shader,execution,expression,call,builtin,extractBits:* [ Failure ]
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crbug.com/dawn/0000 [ linux ] webgpu:shader,execution,expression,call,builtin,firstTrailingBit:* [ Failure ]
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@ -298,15 +302,6 @@ crbug.com/tint/1525 webgpu:shader,validation,parse,literal:u32:val="0x3f" [ Fail
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crbug.com/tint/1525 webgpu:shader,validation,parse,literal:u32:val="123" [ Failure ]
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crbug.com/tint/1525 webgpu:shader,validation,parse,literal:u32:val="2147483647" [ Failure ]
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crbug.com/tint/1525 webgpu:shader,validation,parse,literal:u32:val="4294967295" [ Failure ]
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crbug.com/dawn/1546 [ monterey ] webgpu:shader,execution,expression,call,builtin,ceil:* [ Failure ]
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crbug.com/dawn/1546 [ ubuntu ] webgpu:shader,execution,expression,call,builtin,ceil:* [ Failure ]
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crbug.com/dawn/1546 [ win10 ] webgpu:shader,execution,expression,call,builtin,ceil:* [ Failure ]
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crbug.com/dawn/1546 [ monterey ] webgpu:shader,execution,expression,call,builtin,floor:* [ Failure ]
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crbug.com/dawn/1546 [ ubuntu ] webgpu:shader,execution,expression,call,builtin,floor:* [ Failure ]
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crbug.com/dawn/1546 [ win10 ] webgpu:shader,execution,expression,call,builtin,floor:* [ Failure ]
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crbug.com/dawn/1546 [ monterey ] webgpu:shader,execution,expression,call,builtin,fract:* [ Failure ]
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crbug.com/dawn/1546 [ ubuntu ] webgpu:shader,execution,expression,call,builtin,fract:* [ Failure ]
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crbug.com/dawn/1546 [ win10 ] webgpu:shader,execution,expression,call,builtin,fract:* [ Failure ]
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################################################################################
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# crbug.com/dawn/1325 render pass/bundle and render pipeline depth/stencil read only and write states validation
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