Since GLSL ES does not support the offset= attribute, struct members
with explicit @align or @size attributes require adding explicit
padding members. This in turn requires rewriting any constructor
calls to initialize the new padding to zero, handled in the same
transform.
Note that this is currently overly-verbose, and will add padding where
GLSL doesn't technically need it (e.g., padding a vec3 out to 16 bytes).
Bug: tint:1415
Change-Id: Ia9ba513066a0e84f4c43247fcbbe02f5fadd6630
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101720
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Modify the AddSpirvBlockAttribute transform to fix top-level structure
access of uniform, storage and push-constant buffers for use in the
GLSL backend. The small change to the transform makes the transform
wrap host-sharable buffers, if they're also used as a
non-host-sharable structure. Also rename the transform to
AddBlockAttrbibute in order to reflect its wider applicability.
Change-Id: Ib2bf4ebf6bce72790791dbae9387032be765e4b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101061
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This CL changes the MSL emission for struct initializers to emit the
struct name first.
`const a = {.f=float3(1)}` becomes `const a = Normals{.f=float3(1)}`.
This fixes an issues where the initialization happens inside an array
which the downstream compiler rejected without the explicit struct
naming.
Bug: tint:1641
Change-Id: I948b9ca94f4b89eac6d5bbbaa615b3d71d50c737
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98760
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
This patch implement modf and frexp built-ins for f16 types, and also
simplify their implementation for f32 in MSL and HLSL, and clean up
deprecated code in GLSL writer. Corresponding unittests are also
implemented, but end-to-end tests for f16 are not implemented yet.
Bug: tint:1473, tint:1502
Change-Id: I12887ae5303c6dc032a51f619e1afeb19b4603b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98102
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This transform was attempting to remove builtins with no side
effects, such as a call with abstract int/float args, which is unhandled
by this transform. For example, this would cause the transform to ICE:
_ = clamp(1, 2, 3);
Fixes ClusterFuzz issue crbug.com/1348739.
Bug: chromium:1348739
Change-Id: Ie355eb36c6c020417c2d93f2dc434c11dbb72d1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/97880
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This patch add f16 support for a major part of numeric built-in, and
implement corresponding unittests for resolver and backends. This patch
also enable f16 constant evaluation for unary minus operator, `atan2`
and `clamp`.
The following numeric built-ins are not supported yet:
* frexp
* modf
The end-to-end tests for f16 built-in are not added yet.
Bug: tint:1473, tint:1502
Change-Id: If807185617b21c510a1a9c371179a60800c4f875
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96722
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Change tint's `--fxc` flag to take the path of the FXC compiler DLL.
Have tint attempt to validate with both FXC and DXC if `--validate` is
passed.
Fix the 'dirsWithNoPassExpectations' logic which looks like it got
broken with the tint -> dawn merge. It also incorrectly applied
filepath.FromSlash() on windows.
Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
The following operations are supported:
OpAtomicLoad
OpAtomicStore
OpAtomicExchange
OpAtomicCompareExchange
OpAtomicCompareExchangeWeak
OpAtomicIIncrement
OpAtomicIDecrement
OpAtomicIAdd
OpAtomicISub
OpAtomicSMin
OpAtomicUMin
OpAtomicSMax
OpAtomicUMax
OpAtomicAnd
OpAtomicOr
OpAtomicXor
These are not, but may be supported in the future:
OpAtomicFlagTestAndSet
OpAtomicFlagClear
OpAtomicFMinEXT
OpAtomicFMaxEXT
OpAtomicFAddEXT
Bug: tint:1441
Change-Id: Ifd53643b38d43664905a0dddfca609add4914670
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94121
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
And remove the WrapArraysInStructs transform.
Wrapping arrays in structures becomes troublesome for `const` arrays, as
currently WGSL does not allow `const` structures.
MSL 2.0+ has a builtin array<> helper, but we're targetting MSL 1.2, so
we have to emit our own. Fortunately, it can be done with a few lines of
templated code.
This produces significantly cleaner output.
Change-Id: Ifc92ef21e09befa252a07c856c4b5afdc51cc2e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94540
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
Also fixed implementation of this atomic in GLSL. It was emitting code
that would not compile because, as for HLSL, we must pass in the
variable directly to atomic funcs, not via an in/out arg to a function.
Bug: tint:1185
Change-Id: Id0e9f99d6368717511ef3a94473634c512e10cb8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91881
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
These two functions in HLSL only accept and return uint. Thus, if the
result of these calls is passed to a function that wants int, it will
fail, or call the uint overload if one exists. Fixed by casting the
result to int if the arg is int.
Bug: tint:1550
Change-Id: Id4c0970a29ac4c83ee5b78be8d2762e05e4a3f03
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/91001
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Adapt the builtin parsing and resolving to also support operators.
Will be used to generate intrinsic table entries for operators.
This will simplify maintenance of the operators, and will greatly
simplify the [AbstractInt -> i32|u32] [AbstractFloat -> f32|f16] logic.
Bug: tint:1504
Change-Id: Id75735ea24e501877418812185796f3fba88a521
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89026
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
• Rename 'builtin-gen' back to 'intrinsic-gen', as 'intrinsics' now
include both builtins and operators.
• Move the intrinsic definitions, and IntrinsicTable to the resolver
package, where it belongs.
Bug: tint:1504
Change-Id: I5ad5c285c1e360a224ee1235c293ccd55eb2693d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89025
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Unsuffixed integer literals are currently treated as i32,
but will shortly become AbstractInteger. To keep tests behaving
identically to how they are currently, change all test literals
to using either 'i' or 'u' suffixes.
Bug: tint:1504
Change-Id: Ic373d18ce1c718a16b6905568aec89da3641d36b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88845
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
For all i32 literal values.
Reduces risk of the SPIR-V reader producing WGSL that behaves
differently, when abstract-integers are fully implemented.
Bug: tint:1504
Change-Id: Ieaf8afec5b09c7978c75a38c6ed144633ddc017e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88843
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
'smoothStep' has been renamed to 'smoothstep'.
We cannot generate both sets of tests during this deprecation period as Windows and macOS can be file case-insensitive, and we'd have 'smoothstep' and 'smoothStep' as two sibling directories.
Bug: tint:1483
Change-Id: I944309585e8ff23345d9cc23669edf3774f3afb8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88664
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
The OpenGL ES 3.1 spec says:
"The point size is taken from the shader built-in gl_PointSize written by the vertex shader, and clamped to the implementation-dependent point size range. If the value written to gl_PointSize is less than or equal to zero, or if no value is written, the point size is undefined."
ANGLE/D3D11 will emit a warning on this and abort processing, causing dawn_end2end tests to fail.
Bug: dawn:1390
Change-Id: I6a56467842ba80d8a070af7240ee07bb111089dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>