19 Commits

Author SHA1 Message Date
Corentin Wallez
a3651d2fe0 Fix deprecation errors for indexFormat being set.
Bug: dawn:502
Change-Id: Ib49a1e6cceb0632792a499314f5e0e4b3434deb7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28780
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-09-23 07:23:56 +00:00
Hao Li
d6498a41ab Query API: Timestamp Query on Vulkan
- Add WriteTimestamp and ResolveQuerySet on Vulkan
- Enable end2end tests of timestamp query on Vulkan
- Lazy initialize the distination buffer in ResolveQuerySet

Bug: dawn:434
Change-Id: Idbd117d6c198f6726ed922c08d030bb6fbae8be6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27540
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2020-09-18 01:27:40 +00:00
Hao Li
6419bddd9b Add buffer lazy initialization before resolve queries on D3D12
- Reomve buffer initialization at buffer creation in end2end tests,
and implement lazy initialization when resolving queries to buffer
on D3D12 backend.
- Add buffer lazy zero init tests for resolveQuerySet on D3D12.
- For other backends, buffer lazy initialization will be added when
its resolve method is implemented.

Bug: dawn:434
Change-Id: Ib91c004b37ca912135a1c2fbb53bbd16e2d4eac6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28461
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2020-09-17 01:59:29 +00:00
Ryan Harrison
2cdb9f1ed1 Remove SPVC toggles and excise remaining references
BUG=dawn:521

Change-Id: Ib6428ca366a70d73096f9b4442c1b7fb69a539ba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28142
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2020-09-03 18:39:37 +00:00
Jiawei Shao
8800135793 Remove Toggle LazyClearBufferOnFirstUse
This patch removes the Toggle LazyClearBufferOnFirstUse and uses
the Toggle::LazyClearResourceOnFirstUse, which means buffer lazy
initialization has been enabled by default in Dawn.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I6b247d9442b57b6bb3cb5a2208467036fef6b293
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27820
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-09-02 00:21:08 +00:00
Jiawei Shao
1c4a7f780f Fix the initialization of the buffers with MapRead and MapAtCreation
This patch fixes the issues on the initialization of buffers with
MapRead usage and mappedAtCreation == true.
1. The buffers with MapRead usage and mappedAtCreation == true can be
   read from the CPU side just after the creation of the buffer,
   however at that time the internal pending command buffers may not
   be executed, thus causing the buffer is not cleared as is expected.
2. On D3D12 the buffer with MapRead and mappedAtCreation == true is
   created on the READBACK heap, so all the data written in the CPU
   side cannot be uploaded to the GPU memory. When the buffer is mapped
   again all the original data written through the CPU pointer will be
   overwritten by the data in the GPU memory (which means it is also
   cleared to 0).

This patch fixes this issue by:
1. clearing the buffers with mappedAtCreation == true on the CPU side.
2. on D3D12 making the buffer with MapRead and mappedAtCreation == true
   use the staging buffer instead of mapping itself.

Note that this change is only related to the code path with Toggle
"nonzero_clear_resources_on_creation_for_testing" enabled, currently
we don't plan to do the similar change when we enable Dawn wire.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I2b3d0840333e8d99759800ab9fc141d0a7cf2f8d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27220
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-09-01 08:08:57 +00:00
Brandon Jones
8575cb3ec7 Add setIndexBufferWithFormat method
First step of a multi-part change to bring the setIndexBuffer
method up-to-date with the current WebGPU spec. This change
preserves the previous setIndexBuffer semantics for backwards
compatibility until developers have been notified and given
a grace period to transition to the new signature.

BUG=dawn:502
Change-Id: Ia8c665639494d244f52296ceadaedb320fa6c985
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27182
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2020-08-27 01:13:35 +00:00
Corentin Wallez
f7123d7463 Remove MapRead/WriteAsync and CreateBufferMapped
Bug: dawn:445

Change-Id: I0b0755b6bb754d1fff99aa59b08362f89950e300
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26301
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-20 14:22:29 +00:00
Tomek Ponitka
7f265d1d40 Fixing offset alignments when using DynamicUploader
When using a dynamic uploader we didn't align the offset
that the allocated memory might have already had.
That fixes WriteTexture, WriteBuffer, ClearTexture and
on D3D12 ClearBuffer.

Bug: dawn:512
Change-Id: I64c7511ad6b0d3d6a28a494e1324a10ad4d38091
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27020
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2020-08-20 11:25:49 +00:00
Jiawei Shao
2b1c0b0e92 Clean up BufferZeroInitTests
BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I8a9a4d45fe93e1071b8508ba7ddd2bf9545a3c63
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26641
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-08-13 12:03:28 +00:00
Jiawei Shao
1662e97f32 Add tests for lazily initializing indirect buffers
This patch adds the end2end tests on the buffer lazy-initialization on
indirect buffers. In the last patch we have already supported buffer
lazy initialization on all the buffers used in a render pass and compute
pass, so in this patch we just need to add tests to ensure buffer lazy
initializations run as we expect on indirect buffers.

This patch also enables all the tests with write-only storage textures
on Metal, Vulkan and OpenGL with SPVC parser as these tests only fail
on D3D12 backends.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: If40b0129d6766e854cf1efdaea539a740a86ae66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26340
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-08-10 00:48:58 +00:00
Jiawei Shao
e84a1b1376 Add tests for lazy initializing vertex and index buffers
This patch adds the end2end tests on the buffer lazy-initialization on
vertex and index buffers. In the last patch we have already supported
buffer lazy initialization on all the buffers used in a render pass and
compute pass, so in this patch we just need to add tests to ensure
buffer lazy initializations run as we expect on vertex and index
buffers.

This patch also adds the missing checks on all the BufferZeroInitTests
to ensure the buffers are not lazily initialized when we validate if
their data is all set to zero in these tests.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: If2156027b23e9d90619b7814a542380f48af85ac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26140
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-08-04 08:18:36 +00:00
Jiawei Shao
a36a91a445 Support lazy initialization on the buffers bound into a bind group
BUG=dawn:414

Change-Id: Ice592d6427747941406431709999d08778f0f221
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25861
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-07-30 08:20:17 +00:00
Jiawei Shao
c11a19145f Support buffer lazy initialization before CopyTextureToBuffer
BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I5bdd6333029170d47ea240388e7b7d80750ae5d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25643
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-07-28 01:58:50 +00:00
Jiawei Shao
d0dd661f18 Implement buffer lazy initialization before CopyBufferToTexture()
This patch adds the check and implementations of buffer lazy
initialization before CopyBufferToTexture().

The support of buffer lazy initialization before CopyTextureToBuffer()
is much more complicated than what we do for CopyBufferToTexture(), so
we decide to put it in another CL instead of writing them together with
CopyBufferToTexture().

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I45fdcdde2c9a0dafff23623815fc35c877990ef1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25140
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-20 02:08:59 +00:00
Austin Eng
4a4c76b8b5 Add offset argument in BufferZeroInit mapping test
The CL that added offset/size args landed about the same time
as the CL that adding zero init mapping tests (without the args).

Tbr=cwallez@chromium.org
Bug: dawn:445, dawn:414

Change-Id: I388399d425c3a3c12be79b160686caaf3d81a89c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25162
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-07-18 00:22:27 +00:00
Jiawei Shao
77eb64eb8c Implement buffer lazy initialization before mapping
This patch implements buffer lazy initialization beffor MapAsync() and
buffer creation with BufferDescriptor.mappedAtCreation == true.

Note that this patch doesn't initialize buffers in MapReadAsyc() and
MapWriteAsync() because they are deprecated and will be removed soon.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: Ifea99833897081f599c45797e0829c57de1ac926
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24687
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2020-07-17 09:01:26 +00:00
Jiawei Shao
dab10eae8a Implement buffer lazy initialization before CopyBufferToBuffer
This patch implements buffer lazy initialization before
CopyBufferToBuffer() behind the toggle LazyClearBufferOnFirstUse.
- If the source buffer is not initialized, it will be cleared to 0
  before CopyBufferToBuffer().
- If the destination buffer is not initialized and the copy doesn't
  overwrite the whole buffer, it will be cleared to 0 before
  CopyBufferToBuffer(), otherwise the buffer shouldn't be cleared.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I3d0512c6376a1ed8928e86f8e56fefebc16910fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24360
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2020-07-09 09:15:22 +00:00
Jiawei Shao
80f927d763 Implement buffer lazy initialization before writeBuffer
This patch implements buffer lazy initialization before writeBuffer():
if the buffer is not initialized and writeBuffer() doesn't cover the
whole buffer, the buffer will be cleared to 0, otherwise the buffer
shouldn't be cleared.

This patch also introduces a toggle LazyClearBufferOnFirstUse for the
development of buffer lazy initialization: before buffer lazy
initialization being completely supported, all the related code will
only be enabled behind this toggle to prevent the buffers with valid
content being unexpectedly cleared.

BUG=dawn:414
TEST=dawn_end2end_tests

Change-Id: I99a2aa98ca4b9b21d69c6b32080afb525e2c4ad3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24041
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-07-06 08:24:30 +00:00