Deprecate the old syntax. Migrate everything to the new syntax.
Bug: tint:1382
Change-Id: Ide12b2e927b17dc93b9714c7049090864cc568d3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77260
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: David Neto <dneto@google.com>
When these are used inside a function, we were not unwrapping the
array from the struct that we wrapped it in.
Fixed: tint:1385
Change-Id: Ide7bbd802394bf09819265be48d978ec9346adfe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77180
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Don't generate them either, which generated a lot of test churn.
Fixed: tint:1380
Change-Id: I0a7cfdd2ef0ffe8e7fda111fbc57997b36b949e0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/77165
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Use the AddSpirvBlockDecoration transform to do this.
Add expected results for all of the new E2E tests. The arrayLength()
tests all fail as this is not yet implemented for the GLSL
backend. The other tests all pass except two that assign whole structs
to buffers, which is also a pre-existing issue.
Bug: tint:1372
Change-Id: I230197b43a5561e619866419d642ffc1ed085aac
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76164
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
These two transforms previously assumed that the argument to
arrayLength had the form `&struct_var.array_member`. We now also need
to handle the case where it is just `&array_var`.
Bug: tint:1372
Change-Id: I173a84bd32c324445573a295b281a51e291c2ae2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76163
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
For SPIR-V, wrap non-struct types in structs in the
AddSpirvBlockDecoration transform.
For MSL, wrap runtime-sized arrays in structs in the
ModuleScopeVarToEntryPointParam transform.
Bug: tint:1372
Change-Id: Icced5d77b4538e816aa9fab57a634a9f4c52fdab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76162
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Most of this change is fixing up the numerious tests that violated this rule.
Fixed: tint:1365
Issue: tint:1374
Change-Id: I38da27c7367277fe60857208170fec017e80bd25
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/76400
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
GLSL does not support separate textures and samplers, so they must be
replaced with combined samplers. This is the first stage of that change,
where we collect the unique texture/sampler pairs. Within a function,
texture and sampler must be either a global variable or a function
parameter. At the entry point level, all references must resolve to global
variables, so by recursing the call graph we can determine all of the
global pairs required.
This information will be used by an upcoming transform to modify the AST
to be GLSL-compliant: modifying function signatures, call sites, removing
separate globals and adding combined globals. It will also eventually
replace the pair-gathering currently performed by
Inspector::GetSamplerTextureUses().
Bug: tint:1366
Change-Id: I89451b195649da26e45641ea2f6955683ae9fc66
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75960
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
PromoteInitializersToConstVar was erroring on for loops that contained array or structure constructor expressions.
Added lots more tests.
Fixed: tint:1364
Change-Id: I033eaad94756ea496fc8bc5f03f39c6dba4e3a88
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75580
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This is what its called in the spec.
Issue: tint:1361
Change-Id: I512c4224191fd2bbf04522da2093872f79ee02a6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/75581
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
FXC fails to compile code that assigns to dynamically-indexed fixed-size
arrays in structs on internal shader variables with:
error X3500: array reference cannot be used as an l-value; not natively
addressable
This CL detects this case, and transforms such assignments into copying
out the array to a local variable, assigning to that local, and then
copying the array back.
Also manually regenerate SKIPs for HLSL/FXC after this change, which
fixes 30 tests. Also exposes some "compilation aborted unexpectedly" now
that "array reference cannot be used as an l-value" has been fixed. For
tests that fail for both DXC and FXC, updating SKIPs to the DXC one to
help distinguish actual FXC bugs from valid errors.
Bug: tint:998
Bug: tint:1206
Change-Id: I09204d8d81ab27d1c257538ad702414ccc386543
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71620
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
These are no longer necessary, and the attribute will soon be
deprecated and removed.
Bug: tint:1324
Change-Id: Ia3cdd4e9d9bd7bca45d734a06466993199b3e838
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72085
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Any struct which is used as the store type of a buffer variable needs
to have a block decoration. If that struct is nested inside an array
or another struct, we wrap it inside another struct first.
This removes the SPIR-V backend's reliance on the [[block]] attribute,
which will soon be deprecated and removed.
Bug: tint:1324
Change-Id: Ib6ad54f24a3e4a090da9faeed699f266abcb66ba
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72082
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This transform does not use the top-level ctx.Clone() method, so we
need to manually copy the applied transforms over to the destination
program.
This fixes the GLSL backend, where this transform was dropping the
applied transforms and breaking a required transform dependency later
in the chain.
Change-Id: I3db688fe35dfbe67468b9941f739cb2ecf3a843b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/72220
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Migrate some of the validation logic over to use the results of behavior
analysis.
The most significant changes are:
* Unreachable-statements now consider merge-points of control flow. For
example, if all branches of a if-statement or switch-statement either
return or discard, the next statement will be considered unreachable.
* Unreachable statements are no longer an error, but a warning. See
https://github.com/gpuweb/gpuweb/issues/2378.
* Statements that follow a loops that does not break, or have a
conditional will now be considered unreachable.
* Unreachable statements produced by the SPIR-V reader are now removed
using the new RemoveUnreachableStatements transform.
Some other new changes include additional validation for the continuing
block for for-loops, to match the rules of a loop continuing block.
The new cases this validation is testing for are not expressible in
WGSL, but some transforms may produce complex continuing statements that
might violate these rules. All the writers are able to decay these
complex for-loop continuing statements to regular loops.
Bug: tint:1302
Change-Id: I0d8a48c73d5d5c30a1cddf92cc3383a692a58e61
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/71500
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Adds functionality and tests for performing the multiplanar external
texture transform on texture_external parameters in user-defined
functions.
Bug: dawn:1082
Change-Id: I15f23e639a6cd24ed3428055420908f05b69c0c6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70840
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
RemovePhonies was transforming:
_ = f32(1)
_ = vec2<f32>(1.0, 2.0)
into:
f32(1)
vec2<f32>(1.0, 2.0)
Which the resolver gets grumpy about, as these are expressions, not statements.
Fixed: chromium:1273230
Change-Id: Ie85d3cee705fa3f792db686c021d76331e241f17
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70960
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Ben Clayton <bclayton@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
Add transform::Unshadow to renamed shadowed symbols. Required by a
number of other transforms.
Replace Resolver symbol resolution with dep-graph.
The dependency graph now performs full symbol resolution before the
regular resolver pass.
Make use of this instead of duplicating the effort.
Simplfies code, and actually performs variable shadowing consistently.
Fixed: tint:819
Bug: tint:1266
Change-Id: I595d1812aebe1d79d2d32e724ff90de36e74cf4b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70523
Reviewed-by: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
They are always used together, and can actually be simplified when
combined.
This transform cannot currently deal with shadowing, and will need
need to depend on a new 'unshadow' transform.
Fixes a long-standing bug where we'd get an ICE if we attempt to inline
a pointer let declaration with side-effects in a for-loop initializer.
Fixed: tint:1321
Bug: tint:819
Change-Id: I236fed688e33a4996e47310b5ece44c991b5249f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70661
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
A find or return-default utility.
Rename `find_or_replace.h` to `map.h` which contains both these utilties that operate on maps.
Change-Id: Iaa76ea3f5c5a1210e413c131dd0556c126ee5d0a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/70521
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Performs a module-scope (global) declaration dependency analysis, so
that out-of-order global declarations can be re-ordered into dependency
order for consumption by the resolver.
The WGSL working group are currently debating whether out-of-order
declarations should be included in WebGPU V1, so this implementation
currently errors if module-scope declarations are declared out-of-order,
and the resolver does not currently use this sorted global list.
The analysis does however provide significantly better error diagnostics
when cyclic dependencies are formed, and when globals are declared
out-of-order.
The DependencyGraph also correctly now detects symbol collisions between
functions and types (tint:1308).
With this change, validation is duplicated between the DependencyGraph
and the Resolver. The now-unreachable validation will be removed from
the Resolver with a followup change.
Fixed: tint:1308
Bug: tint:1266
Change-Id: I809c23a069a86cf429f5ec8ef3ad9a98246766ab
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69381
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
ArrayLengthFromUniform is needed for correct bounds checks on
dynamic storage buffers on D3D12. The intrinsic GetDimensions does
not return the actual size of the buffer binding.
ArrayLengthFromUniform is updated to output the indices of the
uniform buffer that are statically used. This allows Dawn to minimize
the amount of data needed to upload into the uniform buffer.
These output indices are returned on the HLSL/MSL generator result.
ArrayLengthFromUniform is also updated to allow only some of the
arrayLength calls to be replaced with uniform buffer loads. For HLSL
output, the remaining arrayLength computations will continue to use
GetDimensions(). For MSL, it is invalid to not specify an index into
the uniform buffer for all storage buffers.
After Dawn is updated to use the array_length_from_uniform option in the
Metal backend, the buffer_size_ubo_index member for MSL output may be
removed.
Bug: dawn:429
Change-Id: I9da4ec4a20882e9f1bfa5bb026725d72529eff26
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69301
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Implements MultiplanarExternalTextureTransform to allow transforming a
texture_external binding into two texture_2d<f32> bindings and a uniform
buffer binding. Transforms textureSampleLevel and textureLoad calls with
a texture_external parameter into custom functions that can handle both
single-plane RGBA or bi-planar YUV. Includes tests.
Bug: dawn:1082
Change-Id: Icb6d8b0f3773feca01c833171f07230c3531f3aa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68620
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
In GLSL, all identifiers beginning with gl_ are reserved (not just those
explicitly named in the spec), and so any found in WGSL must be renamed.
Bug: tint:1304
Change-Id: I92ed7ec674620f67775378ecb8debcfdb4b5bbb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69701
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
For overridable constants without explicit ID, replace the
decoration with explicit ID to avoid ID changes impacted by stripped
away variables.
Bug: tint:1155, dawn:1137
Change-Id: I7d76c08952cfa870403ee2653411b2b6ee2af7b6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69500
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Add a new 'Target' to the ast::CallExpression, which can be either an
Identifier or Type. The Identifier may resolve to a Type, if the Type is
a structure or alias.
The Resolver now resolves the CallExpression target to one of the
following sem::CallTargets:
* sem::Function
* sem::Intrinsic
* sem::TypeConstructor
* sem::TypeCast
This change will allow us to remove the type tracking logic from the WGSL
parser, which is required for out-of-order module scope declarations.
Bug: tint:888
Bug: tint:1266
Change-Id: I696f117115a50981fd5c102a0d7764641bb755dd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68525
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Change all the texture types to the GLSL equivalents. Note that some
types don't actually exist in GLSL ES, e.g., 1D textures, but this
will be handled later.
Change all the texture functions from HLSL-style to GLSL (e.g.,
texture.Sample(...) -> texture(texture, ...). Note that depth
comparison functions are probably wrong.
Implement writeonly storage texture type and functions.
Samplers are skipped entirely in the GLSL backend, with the assumption
that they will already have been combined into GLSL-style combined
samplers and textures by the client code.
Move the SingleEntryPoint transform above the RemovePhonies pass. This
ensures that texture variables are not optimized out. (Otherwise some
tests produce valid but not very useful results.)
Add the builtin-functions to the GLSL keywords list for renaming.
They're not keywords, but they can't be identifiers either.
Bug: tint:1298, tint:1299
Change-Id: I86c4547fcdd1eba80be98f6c05b939f345fd4c3e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69200
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Replace all calls to create<ast::TypeConstructorExpression>() with
Construct(). TypeConstructorExpression will be folded into
ast::CallExpression, but the Construct() call signature will remain
identical.
Bug: tint:888
Change-Id: Ifb28a90ccf5184c8090c2e32fa8c82f3996dfa33
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/69108
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Literals are now expressions, so in keeping with all the other
expression types, suffix the class name with Expression.
I'm not overly keen on requiring everything to have an Expression
suffix, but consistency is better than personal preference.
Note: this should have been part of 30848b6, but I managed to drop
this change instead of squashing it. Opps.
Bug: tint:888
Change-Id: Idfaf96abe165a6bf5028e60a160e7408aa2bf9db
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68943
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
This cleans up the remnants of ArrayAccessorExpression which was renamed
in a838bb718.
Change-Id: Ie2c67a49e63774d8b153ec17c3185652708a91e5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68942
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
The object is not always an array. The index can be applied to vectors
too.
Change-Id: Ifb63d1862090d28cb48d692870e9dd01ddbce5df
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68841
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Just make Literal an expression. The ScalarConstructorExpression
provides no real value, aside from having a ConstructorExpression base
class that's common between ScalarConstructorExpression and
TypeConstructorExpression. TypeConstructorExpression will be folded into
CallExpression, so this hierarchy will serve no purpose.
First step in resolving the parser ambiguity of type-constructors vs
type-casts vs function calls.
Bug: tint:888
Change-Id: I2585d5ddbf6c0619a8f24c503e61ebf27c182ebe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68524
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
The semantic nodes cannot be fully immutable, as they contain cyclic
references. Remove Resolver::CreateSemanticNodes(), and instead
construct and mutate the semantic nodes in the single traversal pass.
Give up on trying to maintain the 'authored' type names (aliased names).
These are a nightmare to maintain, and provided limited use.
Significantly simplfies the Resolver, and allows us to generate more
semantic to semantic references, reducing sem -> ast -> sem hops.
Note: This change introduces constant value propagation across constant
variables. This is unlocked by the earlier construction of the
sem::Variable.
Change-Id: I592092fdc47fe24d30e512952511c9ab7c16d7a1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68406
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Explicitly name references as either Direct or Transitive.
Rename workgroup_size() to WorkgroupSize().
Remove the return_statements. These were not used anywhere.
Change-Id: I7191665db9c3211d086dd90939abec7003cd7be7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68405
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
And put it into the utils namespace.
Change-Id: Ib4c6fadc63954196d572148d0e96ffec6e3bbb38
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68404
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Update or remove tests that try to do this.
Fixed: tint:491
Change-Id: I1f351a4abf68ae9bc6b100885fb1bcea08b31211
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/68242
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is slightly different from the other helpers, since this AST node
does not have a source.
Change-Id: I56e72eb0f26f80d52be9e4f51dd42c3d5149cb00
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67644
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This removes a lot of awkward logic from the MSL writer, and means
that we now handle all module-scope variables with the same transform.
Change-Id: I782e36a4b88dafbc3f8364f7caa7f95c6ae3f5f1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67643
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Use a transform to convert these to the vector form for the MSL and
SPIR-V backends.
MSL only has the scalar form from version 2.0 onwards.
Fixed: tint:1123
Change-Id: I384abd9872d9eae52a10a37cbd6aa96004692e9c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67360
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
It's been removed from the spec:
https://github.com/gpuweb/gpuweb/pull/2127
Fixed: tint:1213
Change-Id: I163fe807765bb1ac0580b398f4897daea555216a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67067
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Produce a warning if the attribute is missing for integral vertex
outputs or fragment inputs. This will become an error in the future,
as per the WGSL spec.
Add the attribute to E2E tests.
Bug: tint:1224
Change-Id: Ia1f353f36cb7db516cf9e8b4877423dec3b3e711
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67160
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
And remove a whole load of const_cast hackery.
Semantic nodes may contain internally mutable fields (although only ever modified during resolving), so these are always passed by `const` pointer.
While all AST nodes are internally immutable, we have decided that pointers to AST nodes should also be marked `const`, for consistency.
There's still a collection of const_cast calls in the Resolver. These will be fixed up in a later change.
Bug: tint:745
Change-Id: I046309b8e586772605fc0fe6b2d27f28806d40ef
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66606
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
BUG=tint:779
Change-Id: Ibcedb998671dd2bf189cc795299ea92846196ade
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66780
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Methods and functions are `CamelCase()`
Public fields are `snake_case` with no trailing `_`
Private fields are `snake_case` with a trailing `_`
Remove pointless getters on fully immutable fields.
They provide no value, and just add `()` noise on use.
Remove unused methods.
Bug: tint:1231
Change-Id: If32efd039df48938efd5bc2186d51fe4853e9840
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66600
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>