Deploy self-built Vulkan validation layers instead of system installed
one. And it will reuse third_party/angle's Vulkan validation layers if
building with chromium.
Bug: dawn:150
Change-Id: I94e26f7a152fb2a1c39bcb102d60024f4d65eee6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Trace data can be used to build additional metrics which measure
validation costs, GPU time, etc. It will also be helpful to store in
the test output for later analysis.
This CL also adds jsoncpp as a DEP so we can dump trace file json
output.
Bug: dawn:208
Change-Id: Ia6c05ca90aecae308ee6a4fd11e5f43bb03b1dc9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12080
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Roll third_party/spirv-cross/ 5431e1da2..e5d3a6655 (8 commits)
5431e1da2d..e5d3a6655e
$ git log 5431e1da2..e5d3a6655 --date=short --no-merges --format='%ad %ae %s'
2019-10-07 rharrison Update SPV_VERSION from 1.4 to 1.5
2019-10-07 post Workaround MSVC issue.
2019-10-07 post Do not consider aliased struct types if the master is not a block.
2019-10-07 post Run format_all.sh.
2019-10-04 post Do not value compare JSON files for regression purposes.
2019-10-04 post Reflect: Deal with workgroup size being specialization constants.
2019-10-03 frank.richter reference: Update to include workgroup_size
2019-10-03 frank.richter reflection: Write workgroup_size to JSON for compute shaders
Created with:
roll-dep third_party/spirv-cross
Roll third_party/shaderc/ e849e6783..621605ce2 (10 commits)
$ git log e849e6783..621605ce2 --date=short --no-merges --format='%ad %ae %s'
2019-10-08 rharrison Fix various build issues for chromium & dawn (#835)
2019-10-08 stevenperron Use a better python idiom (#834)
2019-10-08 stevenperron Fix up use of private spirv-tools headers. (#833)
2019-10-07 rharrison Roll spirv-cross ahead and update known_failures to fix build breakage (#831)
2019-10-07 9856269+sarahM0 spvc: Add an empty opt pass (#816)
2019-10-07 9856269+sarahM0 spvc: Add known_invalid file (#823)
2019-10-04 dneto Add support for targeting SPIR-V 1.5 (#822)
2019-10-03 rharrison Revert "Add spvc compiler to returned result (#821)" (#827)
2019-10-03 rharrison Add spvc compiler to returned result (#821)
2019-10-02 rharrison Rolling 4 dependencies (#817)
Created with:
roll-dep third_party/shaderc
Change-Id: I9e77d5c78eb647c1f117c356306e6dff7613722a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11963
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Set a variable in build_overrides that gives the location of shaderc's
new SPIRV-Cross dependency. The variable will take a different value
for a chrome build.
BUG=chromium:915096
Change-Id: I92d29cee0bac4a968bffba5c2fd9bb02c040de52
Reviewed-on: https://dawn-review.googlesource.com/c/3301
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Frank Henigman <fjhenigman@chromium.org>
This rolls glslang and shaderc to be able to use their BUILD.gn files,
and also rolls SPIRV-Tools and spirv-headers to have compatible
versions.
BUG=chromium:870747
Change-Id: I13c615f6f3d148c9b69f06547992bf5910e04e62
Reviewed-on: https://dawn-review.googlesource.com/c/1680
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This makes the Linux GN builds use the Chromium copy of binutils and
also makes all platforms use the "custom libcxx" which is libc++.
We do this so that the build doesn't depend on anything from the system
on Linux because our bots are still on trusty with very old libstdc++
and linkers.
Change-Id: I0570fb474f2945c3565e78a56aba66c1a2619afc
This makes the Jinja2 (and MarkupSafe) installation hermetic by
adding it to the DEPS and making the code generator add them in the
first spot of the python path.