When storeOp is clear, texture subresource is set as not initialized
Bug: dawn:145
Change-Id: I364d7239a7ebdb9d5a28a4af559f3212be7ef15a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11560
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This patch adds the validation on the fragment shader output location to
ensure it will never exceed kMaxColorAttachments.
BUG=dawn:202
TEST=dawn_unittests
Change-Id: I4ac4463fd3dfb3c2e9ffecb370f9d9d59393c26d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11580
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This is to match the work in progress webgpu.h header.
BUG=dawn:22
Change-Id: Ia1077fef95e6bda541cddbd2f6ce40b79138e960
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9383
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
This is to match the work in progress webgpu.h header.
BUG=dawn:22
Change-Id: I1371cda1b7666de8eb8283fa7e5da935d17e1d52
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9381
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This caused failure on macOS 10.11 because Dawn decided Metal is
supported but would go ahead and reach an UNREACHABLE() block.
BUG=chromium:1006181
Change-Id: I20739a058adaa60a71ec489e07b36ebf48ef871a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11420
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Ensure deallocate does not assert should allocation fail but still be used.
BUG=dawn:227
Change-Id: I5edd4c160bced7934970c5d59e541a3a8f7a8afb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11380
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
The code to delete this ErrorData* was lost in the error scope
refactor.
Bug: chromium:1002783, chromium:1002888, dawn:153
Change-Id: Iebe13c778079501193b942ebd97a559041516c3d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11320
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This is to match WebGPU semantics.
Bug: dawn:201
Change-Id: I2aab671fc389edf1d2765395814a9c831afc653e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11080
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Clears nonrenderable color formats and merges zero vs nonzero clears
to use the same code path.
Bug: dawn:145
Change-Id: I8f2f36134b56787e07231d82e37c36897ba1d4ba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10820
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This changes updates ErrorScopes so that scopes enclosing a
Queue::Submit or Queue::Signal resolve their callbacks asynchronously
after GPU execution is complete.
Bug: dawn:153
Change-Id: I0e0b8a9f19f3f29d1b6a3683938154b87f190a07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10701
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
- All callers were passing either 0 or 1 commandlist to this
function. Removing the initializer list means we can save an
std::vector heap allocation.
- Checking the number of lists before calling ExecuteCommandLists
eliminates superfluous entries in PIX logs.
Bug:dawn:222
Change-Id: Ic50b9293c3f31bf8f52e7de10161fd284ef2e0f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11060
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
This patch implements Push/PopErrorScope except for asynchronous
or GPU commands. These commands, such as Queue::Submit will need
to hold onto the ErrorScope until GPU execution is complete.
Bug: dawn:153
Change-Id: I2d340b8b391d117a59497f35690993a9cd7503e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10700
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This CL adds Fuchsia-specific implementations to the following
classes:
dawn_native::vulkan::external_memory::Service
dawn_native::vulkan::external_semaphore::Service
The implementation is based on two Fuchsia Vulkan extensions
that are provides by the vulkan_fuchsia_extras.h header (i.e.
are not upstreamed to Khronos yet, but used/provided by the
Fuchsia platform):
VK_FUCHSIA_external_memory
VK_FUCHSIA_external_semaphore
Their details are similar to VK_KHR_external_XXXX_fd, but
uses Zircon handles instead of file decriptors.
BUG=dawn:221
Change-Id: I48238bcf3193433970cbe200a84b86a67103a2f2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10963
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: David Turner <digit@google.com>
In WebGPU the BGLBinding needs to know the texture dimension for
compatibility reasons between the texture views passed and the
pipelines.
This adds the member and implements the restriction.
BUG=dawn:22
Change-Id: I95204de1cd621c936994739e840c76351fea9035
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10960
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This is to match the WebGPU IDL, but currently that member defaults and
must be set to "all".
BUG=dawn:22
Change-Id: I5f4d160163cb45e0ef043853518fe91b47b00d0f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10961
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Setting an index buffer is dependent on getting the index format
from the pipeline. This adds a tracker to lazily apply the index
format before a draw call if it changes.
Bug: dawn:201
Change-Id: I83c87cc950bf6c93637dd14765c340c97b461061
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11001
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Enable the Vulkan backend when building Dawn with
the Chromium build system for Fuchsia. To make this
work properly the following is required:
- Modify VulkanInfo.cpp and BackendVk.cpp to correctly probe
the Fuchsia swapchain layer and its layer extension, as well
as enabling them when creating a new VkInstance.
- Modify VulkanFunctions.cpp to load the Fuchsia swapchain
related extension for this platform only.
- Provide a small mock GLFW library for Fuchsia under
src/utils/Glfw3Fuchsia.cpp, since the upstream project
does not support this platform at all. Its purpose is
only to allow the creation of the right VulkanBinding
instance, which depends on the creation of a display
surface for latter swapchain creation.
- Add //third_party/fuchsia-sdk:vulkan_base and
//third_party/fuchsia-sdk:vulkan_validation as
data_deps of the libdawn_native_sources target in
order to ensure that the Fuchsia package created by
the build system will include the correct Vulkan
libraries (loader and validation layers).
This builds correctly, and both dawn_unittests and
dawn_end2end_tests will run on a real Fuchsia device
or inside the Fuchsia emulator, using either GPU
virtualization or a software-based renderer.
Note: dawn_unittests will also run inside QEMU, but
not dawn_end2end_tests, since the latter requires
proper GPU emulation which is not available in this
environment.
NOTE: All end2end tests pass using a device with
an "Intel HD Graphics 615 (Kaby Lake GT2)"
adapter. However:
- For some reason, a single test takes up
to 129 seconds to pass
(BufferSetSubDataTests.ManySetSubData/Vulkan).
- The test process crashes inside VkDestroyInstance(),
apparently inside the Fuchsia-specific imagepipe
layer (which implements swapchain support).
This is likely a bug in the layer itself, and
not Dawn.
Also, may end2end tests will crash when run inside
the Fuchsia emulator (which uses GPU virtualization
to talk to the host GPU). The crashes happen inside
libvulkan-goldfish.so, the emulator-specific Vulkan
ICD on this sytem. Not a Dawn bug either.
Bug=dawn:221
Change-Id: Id3598b673e8c6393f24db728b8da49fdde3cac76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8963
Commit-Queue: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
On Metal, it requires the size of the constant buffer to be no less
than the size of the constant buffer block defined in shader, and
the overall size of the constant buffer must be aligned to the
largest alignment of its members.
BUG=dawn:139
Change-Id: I37730b1415baecb6638aaaacec87789decf07606
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10920
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Refactor existing memory allocators by using a common
memory type and handle.
BUG=dawn:27
Change-Id: Ieed4fa30a0bd8fedfb3a3c580920805f40b56fae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10680
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
This is to match the work in progress webgpu.h header.
BUG=dawn:22
Change-Id: I0904297bb4411b12f9d99e8457d32613058ef9b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9380
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
This is to match the work in progress webgpu.h header.
Also contains a fix for the wire where it wouldn't GetExtraRequiredSize
for structures that are by-value members of other structures.
BUG=dawn:22
Change-Id: I3c706bf9cd7a550d40fd667877f032c860d0a032
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9382
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This matches the conclusion the changes in the webgpu-header pull
request where we discussed these values:
https://github.com/webgpu-native/webgpu-headers/pull/5
BUG=dawn:22
Bug=dawn:214
Change-Id: I7e9168c2b5e09dcb4c1882725a5cc0580a73d853
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10860
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This adds Push/PopErrorScope to the API with empty implementations which
just call the error callback. Also adds unittests that the wire callbacks
return as expected.
Bug: dawn:153
Change-Id: I63826360e39fbac4c9855d3d55a05b5ca26db450
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10543
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Everyone using spirv-cross includes its headers via <spirv_msl.hpp> for
example. Make Dawn match that convention so it can play better with the
setup used by other projects.
Still leave <spirv-cross/spirv_msl.hpp> working for now because it is
used by shaderc_spvc. A follow up CL to that repo will do the same
change.
BUG=
Change-Id: I9dc590a809d7ba733113b07930a285acfca64a66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10801
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Use dynamic uploader so that we don't have to create a new buffer each
time we lazy clear.
Bug: dawn:145
Change-Id: I2d7a769532bd303fdabb7fc70051b70a1114cc07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
WrapSharedHandle uses a HANDLE and an acquire key to create
a Dawn texture object.
A future change will use the acquire key to manage a keyed shared
mutex with Chromium code.
Bug: dawn:27
Change-Id: I1c0ef8d022158abf3f1c6731a37ee3f51632fcf9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10540
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Clears nonrenderable color formats and merges zero vs nonzero clears
to use the same code path.
Bug: dawn:145
Change-Id: Ibe0745907688e149e6d017ff088a05f4b613b4a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10140
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Following WebGPU spec change at https://github.com/gpuweb/gpuweb/issues/378,
vertexInput descriptor from GPURenderPipelineDescriptor should not be
required anymore.
BUG=dawn:22
Change-Id: I5d2500a758f44b7a7db2d2c23b359f1012221227
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10640
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Metal requests that stride size of vertex buffer needs to be a multiple of 4 bytes. Dawn
should also follow the restriction.
BUG=dawn:130
Change-Id: I92eb67e944ab170a5dac5305c930bae507cb034d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10621
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This is to better match the naming of the uncapturederror event
in WebGPU.
Bug: dawn:153
Change-Id: Ic2bc1f46bf3d1f0d14cbd5cb8ea6e54d1679f987
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10542
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This same callback will be used for push/pop error scope.
Bug: dawn:153
Change-Id: I2771539e13f8a4e6a59f13c8082689d25ba44905
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10460
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
DeviceLost is a better name because we don't have a "context" as in
OpenGL.
Bug: dawn:153
Change-Id: Idf7fcb731a0e138f46a81fb31f0d11ff58b4fa96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10541
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This is to follow changes to WebGPU's IDL and header file where the Bit
suffix disappeared. This caused a conflict with
utils/dawn_native::ShaderStage that were both renamed to
SingleShaderStage.
BUG-dawn: 22
Change-Id: I7b085686775fa19e4b4a3b54979903d72f3ef660
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10462
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>