34 Commits

Author SHA1 Message Date
Austin Eng
0e6f443359 Remove dawn_native::DeviceDescriptor typedef
Bug: dawn:160, dawn:689
Change-Id: I9ec5f2056ac70c4150e6555291045690ee295403
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/70582
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-12-14 22:35:35 +00:00
Li Hao
a329997e27 Add features of depth24unorm-stencil8 and depth32float-stencil8 texture formats
The depth240unorm-stencil8 and depth32float-stencil8 are optional
features. Enable them and add validation tests for texture creation
and texture view creation.

They are unimplmented on backends, skip their end2end tests.

TODO: add validtion for copy commands.

BUG=dawn:690

Change-Id: I980631d2f3fa6397a6125221a76980a15c8cb2f5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/68220
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2021-11-25 01:11:57 +00:00
jchen10
b166b99f86 Treat 'mipLevelCount == 0' as error
It's no longer a valid default value.

Bug: dawn:1026

Change-Id: I9de656f29c8b7673de412cef35dcfb8a45121ac7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64165
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2021-09-16 05:29:44 +00:00
jchen10
4935c14eec Use WGPU_MIP_LEVEL_COUNT_UNDEFINED instead of 0
The follow up CL will remove 0.

Bug: dawn:1026
Change-Id: Ida62f8d8b0dd8f9722e40f3f95366d3db0c7ab52
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/64164
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2021-09-15 06:27:25 +00:00
jchen10
96ac969a33 Use WGPU_ARRAY_LAYER_COUNT_UNDEFINED instead of 0
This seperates the undefined 'arrayLayerCount' from 0 to
WGPU_ARRAY_LAYER_COUNT_UNDEFINED. So 0 arrayLayerCount is treated
as a validation error.

Bug: dawn:1026
Change-Id: I7b4ae024b02ac0d2aa260b2a8c64b09bd967db87
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/63660
Reviewed-by: Jie A Chen <jie.a.chen@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jie A Chen <jie.a.chen@intel.com>
2021-09-14 02:41:49 +00:00
Brandon Jones
27e17a6aad Update deprecated TextureUsage flag names
Older names are kept around as an alias for a while. Unfortunately we
have no mechanism for producing deprecation error messages when they
are used.

Bug: dawn:1035
Change-Id: Ic6716fd526ecbedaa8e7925ab93e3ff32f642d97
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/61382
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-08-10 04:07:37 +00:00
Austin Eng
da3c5ef3a9 Allow creating texture views from destroyed textures
Bug: dawn:1031
Change-Id: I3af52d5c53c4ccf2c30a4eccb9c50dfe2e822f25
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/60221
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-07-29 21:49:47 +00:00
Yunchao He
37140e7c62 Fix bugs about TextureViewDesc's default values
TextureViewDescriptor's default values for dimension and
arrayLayerCount in Dawn are not correct according to WebGPU spec.
This change fixes these bugs.

Bug: dawn:760
Change-Id: Ic1d069838d6c0f7bb1afa1dceaf73e91bdfdb20a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/58020
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2021-07-15 18:33:48 +00:00
shrekshao
b00de7f8e8 API evolution GPUExtent3D.depth -> depthOrArrayLayers (Step 2)
Still leave deprecated `depth` functional as there are some references in
other clients. Using `depth` and `depthOrArrayLayers` at the same time is
invalid. Add DeprecatedAPITests.

Bug: chromium:1176969
Change-Id: Ia06645e4f3c17588323dd36b11f9f3988b2e3aba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44640
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-03-22 21:12:36 +00:00
Yunchao He
a32954a4d2 Add validation rules for 3D texture view
3D texture view's baseArrayLayer must be 0, and its arrayLayerCount
must be 1. In addition, 2D/2DArray/Cube/CubeArray (and 1D) views
upon 3D textures are not allowed.

Other behaviors for 3D texture views like default values are similar
to 2D/2DArray views.

This change also adds a test for aspect test against color format for
completeness, in addition to the existing depth/stencil formats.

Bug: dawn:558
Change-Id: I4f5d095b85c9b81e6f41497f1c8a54b569c210bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/39600
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-02-01 19:55:58 +00:00
Corentin Wallez
6b087819dd s/OutputAttachment/RenderAttachment/g
But also keep OutputAttachment so it can be gradually changed in all
dependants.

See https://github.com/gpuweb/gpuweb/pull/1168 and
https://github.com/gpuweb/gpuweb/pull/1168

Bug: dawn:22
Change-Id: I6a1ec1de6c22ca4deac88b7fffde4b98d9d54a84
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31040
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-10-27 15:35:56 +00:00
Austin Eng
ca5aa235da Validate texture aspect on TextureView creation
Bug: dawn:439
Change-Id: Iba8c283e2f4551d9600410ff958d5a304a49ae2c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30724
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2020-10-23 20:06:03 +00:00
Kai Ninomiya
2afea0c671 Autoformat all tests and examples
Bug: none
Change-Id: I69904944db1d4c2fbcca74bb8b66b5a7524e76bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24642
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-07-10 20:33:08 +00:00
Corentin Wallez
4234d78201 Deprecate TextureDescriptor::arrayLayerCount -> size.depth
This updates CL:

 - Adds a deprecation warning to use size.depth instead of
arrayLayerCount.
 - Changes all tests and samples to use size.depth.
 - Adds deprecation tests for the change.

In particular the state tracking in TextureBase isn't changed yet
because it requires non-trivial changes in the backends. It will be done
in a follow-up CL.

Bug:dawn:22

Change-Id: Ic02dfb5baaba8d5b06cd339ce988e9b1d16cb5e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23101
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2020-06-15 09:46:01 +00:00
Corentin Wallez
45b51f5df7 Make unittests and fuzzers use webgpu.h
BUG=dawn:22

Change-Id: Iff5465ad7a9456f9c6b2ee380af748b3afc129b7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12741
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-28 22:15:47 +00:00
Corentin Wallez
dbe74bc4a2 Add TextureViewDescriptor.aspect.
This is to match the WebGPU IDL, but currently that member defaults and
must be set to "all".

BUG=dawn:22

Change-Id: I5f4d160163cb45e0ef043853518fe91b47b00d0f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10961
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-10 08:30:43 +00:00
Corentin Wallez
a560104617 Match WebGPU's TextureViewDescriptor.dimension defaults.
This matches the choice made in https://github.com/gpuweb/gpuweb/pull/424

BUG=dawn:214

Change-Id: I9913f2c9c2f40b1ccc40c51cf79f50c171a48b3d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-05 09:35:57 +00:00
Corentin Wallez
d55bd7ad94 Make TextureFormat/ViewDimension::None Undefined and value 0.
This matches the conclusion the changes in the webgpu-header pull
request where we discussed these values:
https://github.com/webgpu-native/webgpu-headers/pull/5

BUG=dawn:22
Bug=dawn:214

Change-Id: I7e9168c2b5e09dcb4c1882725a5cc0580a73d853
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10860
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-05 09:12:32 +00:00
Corentin Wallez
9e9e29f7a6 Remove Bit from TextureUsageBit and BufferUsageBit
This is to match the naming convention of WebGPU's WebIDL and webgpu.h

BUG=dawn:22

Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-27 08:21:39 +00:00
Kai Ninomiya
93196db8ef Implement new defaults for Texture::CreateView
https://github.com/gpuweb/gpuweb/pull/389 except for removing createDefaultView
https://github.com/gpuweb/gpuweb/pull/407

This will need to slightly change again when
https://github.com/gpuweb/gpuweb/pull/424 lands.

Bug: dawn:214
Change-Id: Id904b55cea6d77fcf7d971bd743468c7d82a9aa8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10440
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-08-26 22:51:19 +00:00
Corentin Wallez
77fa31c5c6 Make Texture format names match WebGPU
BUG=dawn:128

Change-Id: I73cc77082d02941d91fab8ee578e529db979fed1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8164
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-06-19 09:26:07 +00:00
Corentin Wallez
bbed457796 Texture: Add validation that the mip chain can't be too large
BUG=chromium:954769

Change-Id: I07a00230294cb9385b79edb6150d9f0f7b4b7284
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6760
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-04-29 09:31:06 +00:00
Austin Eng
b4b3ea05eb Reland "Rename texture.createTextureView to createView to match WebGPU"
This is a reland of 6f0b021dbf1ac6f66690eff7ae2cad2ac2c2df89.
It also renames CreateDefaultTextureView to CreateDefaultView in a test
that landed after the tryjobs for the reverted patch passed.

Original change's description:
> Rename texture.createTextureView to createView to match WebGPU
>
> Bug: chromium:877147
> Change-Id: I186fc26054cc6729c859a4161c755a1133dc0bca
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6360
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

Bug: chromium:877147
Change-Id: I8e1a1adc07ad2c78081ae3cb0fa2bdb648b39c50
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6361
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-04-09 16:57:00 +00:00
Yuly Novikov
2d4c66d2b8 Revert "Rename texture.createTextureView to createView to match WebGPU"
This reverts commit 6f0b021dbf1ac6f66690eff7ae2cad2ac2c2df89.

Reason for revert: breaks compilation on https://ci.chromium.org/p/chromium/builders/ci/GPU%20FYI%20Linux%20Builder%20%28dbg%29/62003

Original change's description:
> Rename texture.createTextureView to createView to match WebGPU
> 
> Bug: chromium:877147
> Change-Id: I186fc26054cc6729c859a4161c755a1133dc0bca
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6360
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org

Change-Id: I2d337881fc05cf8128ae7ab268514ea7ef462123
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: chromium:877147
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6420
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Yuly Novikov <ynovikov@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yuly Novikov <ynovikov@google.com>
2019-04-09 15:28:01 +00:00
Austin Eng
6f0b021dbf Rename texture.createTextureView to createView to match WebGPU
Bug: chromium:877147
Change-Id: I186fc26054cc6729c859a4161c755a1133dc0bca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6360
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-04-09 15:13:10 +00:00
Jiawei Shao
5f4bcbb946 Disallow creating multisampled 2D array textures
Currently we decide not to support multisampled 2D array textures
because on Metal they are only available on macOS version greater than
10.14.

This patch also removes the compatibility check between cube map texture
views and sample counts because currently the sample count of 2D array
textures is always equal to 1.

BUG=dawn:56
TEST=dawn_unittests

Change-Id: I9736c977192409c79572f061fa1b7681b5b3e6c8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/6000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-03-28 00:14:50 +00:00
Natasha Lee
cae68ff846 Destroy frontend and backend for Textures
Same idea as for buffers, Destroy can be used to free GPU memory
associated with resources without waiting for javascript garbage
collection to occur.

Bug: dawn:46
Change-Id: Ia796b06b5228cbec4cfe8d78a500f967181d8c1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5540
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2019-03-27 22:04:10 +00:00
Jiawei Shao
a8ce0a434e Add validation on the creation of 4x Multisampled textures
This patch adds validations on the creation of the multisampled textures
with sampleCount == 4. The validations include:
1. Only accept 1 or 4 as valid value of sampleCount.
2. According to Vulkan SPEC, when sampleCount > 1:
- The value of mipLevelCount can only be 1
- We cannot create cube map or cube map array texture views on this
  texture.

BUG=dawn:56
TEST=dawn_unittests

Change-Id: Iac7cbe7cd7af16216b9185afd37a80eef0712f6b
Reviewed-on: https://dawn-review.googlesource.com/c/5160
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-03-04 01:31:38 +00:00
Jiawei Shao
2030166137 Rename several parameters to match WebGPU IDL
This patch renames the following parameters to match the latest WebGPU
IDL:
- BindGroupDescriptor.numBindings -> bindingCount
- BindGroupLayoutDescriptor.numBindings -> bindingCount
- BindGroupDescriptor.numBindings -> bindingCount
- queue.submit(numCommands, ..) -> commandCount
- RenderPipelineDescriptor.numColorStates -> colorStateCount
- TextureDescriptor:
  arraySize -> arrayLayerCount
  levelCount -> mipLevelCount
- TextureViewDescriptor:
  levelCount -> mipLevelCount
  layerCount -> arrayLayerCount

BUG=dawn:80

Change-Id: I615842dd5754d1ae1ddff31e25403bb3161f0201
Reviewed-on: https://dawn-review.googlesource.com/c/4881
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-02-21 00:45:19 +00:00
Jiawei Shao
8bff3b22be Make TextureDescriptor match WebGPU IDL
This patch updates the definition of TextureDescriptor to make it match
WebGPU IDL:
1. Rename 'arrayLayer' to 'arraySize'
2. Add the missing member "sampleCount" and check that currently
   sampleCount can only be 1.

BUG=dawn:56
TEST=dawn_unittests

Change-Id: I642186529f045865ae344cb5545ac80e14445c59
Reviewed-on: https://dawn-review.googlesource.com/c/3180
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2018-12-12 09:27:16 +00:00
Jiawei Shao
ad3d9bafbc Fix missing validations and Vulkan flags on cube map texture views
This patch adds checks that we can only create cube map and cube
map array texture views on textures with width == height as is
required in Vulkan.

This patch enables the imageCubeArray feature on Vulkan back-ends
to ensure we can create cube map array image views on all Vulkan
back-ends.

This patch also adds a missing VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT
flag when creating Vulkan images with arrayLayer >= 6. Without this
flag we cannot create cube map or cube map array views.

This patch fixes all the cube map end2end tests on Linux using
Vulkan back-ends.

BUG=dawn:16
TEST=dawn_end2end_tests

Change-Id: Id9386b9ee509d18a5ba8ae1ca085134486b242d7
Reviewed-on: https://dawn-review.googlesource.com/c/2522
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2018-11-21 01:00:20 +00:00
Jiawei Shao
db3b893675 Add entry points for creating a cube map/cube map array texture view
This patch adds the entry points for creating cube map and cube map
array texture views. This patch also adds validations that the array
layer in the texture view descriptor must be 6 when the texture view
dimension is cube map, and a multiple of 6 when the texture view
dimension is cube map array.

BUG=dawn:16
TEST=dawn_unittests

Change-Id: I86a66c3753a7678351f65b43f6cd54b96d1b762c
Reviewed-on: https://dawn-review.googlesource.com/c/2200
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2018-11-07 09:52:33 +00:00
Jiawei Shao
84cde51741 Rename mipLevel to levelCount in TextureDescriptor
This patch renames the field "mipLevel" of TextureDescriptor to
"levelCount" to align with the WebGPU idl.

BUG=dawn:16

Change-Id: I36b30d78831786e4c21ffd641f820375e95a1be5
Reviewed-on: https://dawn-review.googlesource.com/c/2100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2018-10-31 10:51:11 +00:00
Jiawei Shao
6329e5ad47 Add entry point of creating texture view by TextureViewDescriptor
This patch adds the entry point creating texture view with a
TextureViewDescriptor and all the validations on the parameters
according to https://github.com/gpuweb/gpuweb/issues/79.

BUG=dawn:16
TEST=dawn_unittests

Change-Id: Ibc04a0f7b9f334c57da191606313ab156e18af1f
Reviewed-on: https://dawn-review.googlesource.com/c/1800
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2018-10-12 08:32:58 +00:00