This removes a lot of awkward logic from the MSL writer, and means
that we now handle all module-scope variables with the same transform.
Change-Id: I782e36a4b88dafbc3f8364f7caa7f95c6ae3f5f1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67643
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Use a transform to convert these to the vector form for the MSL and
SPIR-V backends.
MSL only has the scalar form from version 2.0 onwards.
Fixed: tint:1123
Change-Id: I384abd9872d9eae52a10a37cbd6aa96004692e9c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67360
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
It's been removed from the spec:
https://github.com/gpuweb/gpuweb/pull/2127
Fixed: tint:1213
Change-Id: I163fe807765bb1ac0580b398f4897daea555216a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67067
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Produce a warning if the attribute is missing for integral vertex
outputs or fragment inputs. This will become an error in the future,
as per the WGSL spec.
Add the attribute to E2E tests.
Bug: tint:1224
Change-Id: Ia1f353f36cb7db516cf9e8b4877423dec3b3e711
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/67160
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
And remove a whole load of const_cast hackery.
Semantic nodes may contain internally mutable fields (although only ever modified during resolving), so these are always passed by `const` pointer.
While all AST nodes are internally immutable, we have decided that pointers to AST nodes should also be marked `const`, for consistency.
There's still a collection of const_cast calls in the Resolver. These will be fixed up in a later change.
Bug: tint:745
Change-Id: I046309b8e586772605fc0fe6b2d27f28806d40ef
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66606
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
BUG=tint:779
Change-Id: Ibcedb998671dd2bf189cc795299ea92846196ade
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66780
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Methods and functions are `CamelCase()`
Public fields are `snake_case` with no trailing `_`
Private fields are `snake_case` with a trailing `_`
Remove pointless getters on fully immutable fields.
They provide no value, and just add `()` noise on use.
Remove unused methods.
Bug: tint:1231
Change-Id: If32efd039df48938efd5bc2186d51fe4853e9840
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66600
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
These are legacy methods that were written before the semantic type nodes.
These methods do not consider aliases, and any use of these is likely to be broken for aliases.
Fix up uses of these methods to use the semantic types instead.
Change-Id: Ia66749b279eddff655d3d755fef54a6263643e69
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66601
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
These methods are going to be removed as they provide little benefit over the WGSL form, are a maintainance burden and they massively bloat our codebase.
This change introduces sem::CallTargetSignature, which can be used as a std::unordered_map key.
This is used in writer/spirv to replace a map that was keyed off ast::Function::type_name().
Bug: tint:1225
Change-Id: Ic220b3155011f21b14d49eecc8042001148e4ca5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66443
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Generate and validate all entry points individually.
This is required since GLSL has separate shader files, and
can only have a single "main" entry point.
Bug: tint:1217
Change-Id: Ie5cb510aaef3b7c8a7573f5fa9446815284afecb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61920
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
The intrinsics that did anything useful with this were deprecated
several releases ago.
Change-Id: I79e3c901b6a78583853a067ec46cfa98e346517c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66262
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Arguments are the values passed to a function.
Parameters receive arguments.
Fixed: tint:811
Change-Id: I82fe71aa795b8b365bc78981e84c86b419eb3eb2
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66263
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
BUG=tint:1212
Change-Id: I054bedb6f20ef18d70408087f774ef252403b49c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/66100
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is a modified version of the HLSL writer.
Basic types, arrays, entry points, reserved keywords, uniforms,
builtin uniforms, structs, some builtin functions, zero initialization
are implemented. Textures, SSBOs and storage textures in particular are
unimplemented. All the unit tests "pass", but the output is not correct
in many cases.
triangle.wgsl outputs correct vertex and fragment shaders that pass
GLSL validation via glslang. compute_boids.wgsl outputs a valid but not
correct compute shader.
Change-Id: I96c7aaf60cf2d4237e45d732e5f51b345aea0552
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57780
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
MSL has a limit on the number of threadgroup memory arguments, so use
a struct to support an arbitrary number of workgroup variables.
This commit introduces a `State` object to this transform, which is
used to track which structs have been cloned eagerly, in order to
avoid duplicating them.
Bug: tint:938
Change-Id: Ia467db186e176a08f160455eab5fd3b3662f56b8
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65360
Auto-Submit: James Price <jrprice@google.com>
Kokoro: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Correctly rename fields when combining two or more input structures together into a single input structure.
Bug: chromium:1251009
Change-Id: I0c7ab5ed3116b97035e100d1ef96e772e819f640
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64545
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
This reverts commit af8cd3b7f571878f5ba5b4aedf9a2962d317e95f.
Reason for revert: breaking roll into Dawn.
Original change's description:
> msl: Use a struct for threadgroup memory arguments
>
> MSL has a limit on the number of threadgroup memory arguments, so use
> a struct to support an arbitrary number of workgroup variables.
>
> Bug: tint:938
> Change-Id: I40e4a8d99bc4ae074010479a56e13e2e0acdded3
> Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64380
> Kokoro: Kokoro <noreply+kokoro@google.com>
> Auto-Submit: James Price <jrprice@google.com>
> Reviewed-by: Ben Clayton <bclayton@google.com>
> Commit-Queue: James Price <jrprice@google.com>
TBR=bclayton@google.com,jrprice@google.com,noreply+kokoro@google.com,tint-scoped@luci-project-accounts.iam.gserviceaccount.com
Change-Id: I58a07c4ab7e92bda205e2bbbab41e0b347aeb1e8
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: tint:938
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/65162
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Kokoro: Corentin Wallez <cwallez@chromium.org>
MSL has a limit on the number of threadgroup memory arguments, so use
a struct to support an arbitrary number of workgroup variables.
Bug: tint:938
Change-Id: I40e4a8d99bc4ae074010479a56e13e2e0acdded3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64380
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Use a threadgroup memory argument for any workgroup variable that
contains a matrix.
The generator now provides a list of threadgroup memory arguments for
each entry point, so that the runtime knows how many bytes to allocate
for each argument.
Bug: tint:938
Change-Id: Ia4af33cd6a44c4f74258793443eb737c2931f5eb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64042
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
This transform scans entry points for struct parameters that contain
the num_workgroups builtin, and replace accesses to these members with
a value loaded from a uniform buffer.
This will be used by the HLSL backend to implement the num_workgroups
builtin.
Bug: tint:752
Change-Id: Iefab3b14af8a08a6135348fded368a06d932e915
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63961
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Ensure that remapped access modes are valid enum values.
NB: This is hard to test, as UBSan flags an out-of-range enum value as
a hard error.
Fixed: chromium:1248754, chromium:1248755
Change-Id: I2e686843134e6a285fb8316a1960fc4eadff2a93
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/64120
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Invoke the required transforms directly in the SPIR-V backend.
Change-Id: I78dc667d5c4c9c1d4da13ef5a99ece831c103982
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63801
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Invoke the required transforms directly in the HLSL backend.
Change-Id: I9465fef375dd4dad6a91c1e7e16ede6401b9bfc0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63800
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Invoke the required transforms directly in the MSL backend.
Change-Id: Id8026b1a64415fbe363f8f8a5790e8216cd12c68
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63620
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
This is easy to do while we are processing builtins in the main
transform now that we use wrapper functions.
This is step towards removing the sanitizers completely.
Change-Id: If5472ce552e3cce1e5905916eeffa8fef90461c9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63585
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is the HandleModuleScopeVars() part of the MSL sanitizer moved
verbatim to a standalone transform. The transform code is unchanged,
but some expected test outputs are different as this is now tested in
isolation instead of along with the rest of the sanitizer transforms.
This is step towards removing the sanitizers completely.
Change-Id: I7be826e2119451fc2ce2891740cc94f978e7d5a1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63583
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Use this from the HLSL and SPIR-V sanitizers, instead of duplicating
this logic for them.
This is step towards removing the sanitizers completely.
Change-Id: Ifa9f23d84fd3505d30a928c260181a699c5f1783
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63582
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Change ast::Array to use an ast::Expression for its `size` field. The
WGSL frontend now parses the array size as an `primary_expression`,
and the Resolver is responsible for validating the expression is a
signed or unsigned integer, and either a literal or a non-overridable
module-scope constant.
The Resolver evaluates the constant value of the size expression, and
so the resolved sem::Array type still has a constant size as before.
Fixed: tint:1068
Fixed: tint:1117
Change-Id: Icfa141482ea1e47ea8c21a25e9eb48221f176e9a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63061
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The clusterfuzz fuzzers are attempting to change the access control of a uniform variable, which produces a program that does not validate.
Create an error diagnostic tagged with diag::System::Transform, which the fuzzers recognise as being invalid configuration to the transform.
Fixed: chromium:1244999
Change-Id: I2d4f2dfd4f2218ac81172003872494acb027323b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/63141
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Polyfill this for HLSL using an atomic add with the operand negated.
Fixed: tint:1130
Change-Id: Ifa32d58973f1b48593ec0f6320f47f4358a5a3a9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62760
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is in the metal namespace, which we import fully.
Change-Id: I986cdebbe1897ad0b433bc0260480dd8839f93e0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62400
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This was shared by the shader IO transforms, but is no longer used
after they were refactored.
Bug: tint:920
Change-Id: I879468bbacda6ecb59c4b49ef2434753df74644c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61121
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.
Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This option is passed through to the CanonicalizeEntryPointIO
transform, which adds it to the set of builtin shader outputs for all
vertex shaders in the module.
Bug: tint:1000
Change-Id: Ibba4adde2c468b11ebfd7012fcb42ee48aad04e4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60522
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.
The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.
The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.
Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Fix the Renamer to preserve builtin structure member names.
Fix the HLSL writer to emit the modf / frexp result type even if there is no private / function storage usage of the types.
Fixed: chromium:1236161
Change-Id: I93b9d92980682f9a9cb090d07b04e4c3f6a2f705
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60922
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
https://dawn-review.googlesource.com/c/tint/+/60213 special cased ignore() to work around tint:1046.
This fix produced bad output for structures when they are fully decomposed into ByteAddressBuffers, as the final HLSL references a structure that no longer exists.
Fixes CTS tests, and tint->dawn roll.
Change-Id: If6eab083c5f0bcca4a90c582df255b77e97a8e9f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60347
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Spread the array zeroing across as many workgroup invocations as possible.
Bug: tint:910
Change-Id: I1cb5a6aaafd2a0a4093ea3b9797c173378bc5605
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60203
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
For loops only support assignments or function calls for the continuing statement.
Fixed: tint:1064
Change-Id: I07065b2119e7b9f97ca7e46b1464fd72333ca429
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60212
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Add `transform::DecomposeStridedMatrix`, which replaces matrix members of storage or uniform buffer structures, that have a [[stride]] decoration, into an array
of N column vectors.
This is required to correctly handle `mat2x2` matrices in UBOs, as std140 rules will expect a default stride of 16 bytes, when in WGSL the default structure layout expects a stride of 8 bytes.
Bug: tint:1047
Change-Id: If5ca3c6ec087bbc1ac31a8d9a657b99bf34042a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59840
Reviewed-by: David Neto <dneto@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Implemented for all readers and writers.
Cleaned up some verbose code in sem::Function and the Inspector in the
process.
Fixed: tint:1032
Change-Id: Ia6f2f59e6d2e511c89160b97be990e8b7c9828d9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/59664
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>