4 Commits

Author SHA1 Message Date
dan sinclair
12fa303899 Move castable into utils.
The Castable class is used by utils/. This Cl moves the implementation
into the utils/ folder. The `Is` and `As` methods are added into the
`tint` namespace to make usage shorter.

Change-Id: I0decedb92ebed01b6aa12d2e3efa7190742e9a33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/127402
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2023-04-19 23:52:33 +00:00
Ben Clayton
03de0e83ae Move tint::transform::Robustness to a santizier transform
There's no good reason for this to be public.
Move it into the writers, and expose a 'disable_robustness' option to
turn it off. This can be expanded to hold more fine-grain control in the
future.

Change-Id: I6ea6e54a27b2ae0fbcba5fdf45539063045cc15a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122203
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2023-03-02 20:48:48 +00:00
Ben Clayton
c6b381495d tint/transform: Refactor transforms
Replace the ShouldRun() method with Apply() which will do the
transformation if it needs to be done, otherwise returns
'SkipTransform'.

This reduces a bunch of duplicated scanning between the old ShouldRun()
and Transform().

This change also adjusts code style to make the transforms more
consistent.

Change-Id: I9a6b10cb8b4ed62676b12ef30fb7764d363386c6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107681
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2022-11-03 08:41:19 +00:00
Stephen White
05d8b02b0f GLSL: implement host-visible memory padding.
Since GLSL ES does not support the offset= attribute, struct members
with explicit @align or @size attributes require adding explicit
padding members.  This in turn requires rewriting any constructor
calls to initialize the new padding to zero, handled in the same
transform.

Note that this is currently overly-verbose, and will add padding where
GLSL doesn't technically need it (e.g., padding a vec3 out to 16 bytes).

Bug: tint:1415
Change-Id: Ia9ba513066a0e84f4c43247fcbbe02f5fadd6630
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101720
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
2022-09-13 19:48:51 +00:00