Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.
Bug: tint:1325
Change-Id: I193a09815836755bc1f7138fe1947be39f7b7206
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85285
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: James Price <jrprice@google.com>
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.
Bug: tint:1325
Change-Id: Ic843964ec24d8a2f00f801823f8f8bbf1c6fab5c
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85284
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Use the ExpandCompoundAssignment transform to convert compound
assignments to regular assignments.
Bug: tint:1325
Change-Id: I960bf6cd0ec3490cd58685a7c13b6a7c86395080
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85283
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This transform converts compound assignment statements into regular
assignments, hoisting LHS expressions and converting for-loops and
else-if statements if necessary.
The vector-component case needs particular care, as we cannot take the
address of a vector component. We need to capture a pointer to the
whole vector and also the component index expression:
// Before
vector_array[foo()][bar()] *= 2.0;
// After:
let _vec = &vector_array[foo()];
let _idx = bar();
(*_vec)[_idx] = (*_vec)[_idx] * 2.0;
Bug: tint:1325
Change-Id: I8b9b31fc9ac4b3697f954100ceb4be24d063bca6
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85282
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This can be used to insert a new statement before an existing
statement, and will take care of converting for-loop and else-if
statements as necessary.
Change-Id: I5ef20f33cf36bb48ea5dabe1048c9d9b3c61b3ee
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85281
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Implemented in both the reader and writer with E2E tests. Other
backends detect compound assignment and ICE for now.
Bug: tint:1325
Change-Id: Ie3f51e03627a38b12bd1513c4bcf1bebb3282863
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/74363
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reuse the logic for resolving binary operator result types that was
implemented for binary expressions. This validates that the LHS and
RHS are compatible for the target operator. We then try to match the
resolved result type against the LHS store type.
Bug: tint:1325
Change-Id: If80a883079bb71fa6c4eb5545654279fefffacb4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/74362
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This same logic will be used for resolving and validating compound
assignment statements, so pull the core out into a separate function
that decouples it from ast::BinaryExpression.
Bug: tint:1325
Change-Id: Ibdb5a7fc8153dac0dd7f9ae3d5164e23585068cd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/74360
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This will ease rolling Dawn into Chromium, once Tint is merged in
BUG=dawn:1343
Change-Id: I53fa7b82a001ab3351f5366e8e045090c0fdb49b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85380
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Added a new transform::RemoveContinueInSwitch that replaces continue
statements in switch cases with setting a bool variable, and checking if
the variable is set after the switch to continue.
Bug: tint:1080
Change-Id: I3c0a6c790e1bb612fac3f927a4bd5beb2d0d4ed1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84960
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Bug: dawn:549
Change-Id: I5d6306f33b7ad2247ee75a0c5387a2bc6fac0497
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/83901
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Spec issue: https://github.com/gpuweb/gpuweb/issues/2715
Spec PR: https://github.com/gpuweb/gpuweb/pull/2716
This is invalid in the Metal API because MTLTextureType2DArray is
imcompatible with MTLTextureType2DMultisample, even if the layer
count is 1.
MTLTextureType2DMultisampleArray is not supported until macOS 10.14
and iOS 14.0.
Further, the view type must match between the API and the shader.
a 2D view array requires texture2d_array in MSL.
It would be inconsistent to allow 1-layer 2D arrays which internally
get translated as (non-array) MTLTextureType2DMultisample. You would
expect to need to use texture2d_ms_array in the shader.
Change-Id: Ib9268c1276d3d31e90d6c61118e27fa2afd0617d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85200
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This function was copy-pasted in two transforms, and will be used in the
next one I'm writing.
Bug: tint:1080
Change-Id: Ic5ffe68a7e9d00b37722e8f5faff01e9e15fa6b1
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/85262
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Disable the scissor test during clear.
Change-Id: Ia6945304c257867ed5cb6a6ae0c2c49998a33ca7
Bug: dawn:1340
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85143
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Addressing issues that showed up after the initial stencil8 CL landed.
D3D12:
- Selecting the `all` aspect of a `stencil8` texture was ASSERTing
Metal:
- Using the `stencil` aspect of a `stencil8` texture was hitting an
UNREACHABLE().
Bug: dawn:666
Change-Id: Ic2931dbb915e109727ca24e3216a661fba84e508
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85021
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Change-Id: Iee67027431d791d6425e0cc502f6b6a23bc160d6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85141
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
glBlitFramebuffer() takes min and max coordinates, not min and size.
Bug: dawn:1084
Change-Id: I7b8b53ecd9c5ade20d4d7a909bd134c13a2d960b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85081
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Move texture allocation in an AllocateTexture() local.
Use the GL target to determine the choice of allocation call, not
the Dawn TextureDimension. This leaves TargetForTexture() and
TargetForTextureViewDimension() as the authorities on Dawn -> GL
conversion.
Change-Id: Ia31fbba9a8e71a9ce8dd9c89676dbc51d8848bb5
Bug: dawn:593
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This simplifies reference management and make the swapchain's reentrant
code avoid APIEntryPoints.
Bug: dawn:723
Change-Id: I6c456b9ec349c73d783dbb12a284f322d0be4e1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84763
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
On D3D12 backend, external texture holds mD3D11on12Resource which caches
D3D11on12Resources and guarding by refptr. The texture will released this ref
until destructor works.
This model leaks the gpu memory if client fails to release all the ref to
the texture.
Instead, external texture also provides a method called "Destroy". It is
called more eagerly and means the external texture is in the end of lifecycle.
So thid CL moves the ref reset of D3D11on12Resource into Destroy(). This prevents
unexpected gpu memory leak caused by client missing ref release call.
Bug: 1308405
Change-Id: I253e1eda192256e4bd1c470e26dcc6af3c234447
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
And reject the device creation promise with an error that looks like an
OperationError to make the CTS happy.
Bug: dawn:1242
Change-Id: I43ec3ebc030cb4178520c9174e164a42b94f6bf8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85060
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Implement new transform UnwindDiscardFunctions that replaces discard
statements with setting a module-level bool, adds a check and return for
this bool after every function call that may discard, and finally
invokes a single function that executes a discard from top-level
functions.
Regenerated tests and remove HLSL ones that used to fail FXC because it
had difficulty with discard.
Bug: tint:1478
Bug: chromium:1118
Change-Id: I09d680f59e2d5d0cad907bfbbdd426aae76d4bf3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84221
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Now the message will report the details of both the expected and
incompatible attachment states, helping developers see what the source
of the error was.
Bug: dawn:563
Change-Id: I58eea166cb2da634f0295fb4660c982f96c62a2d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84940
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
External textures are handled purely in the frontend so there is no need
to update the backend BGL to handle them. The TODOs can just be removed.
Bug: dawn:728
Change-Id: I319cf2a79bdc06a1457f3ec5746b07b5d05eef62
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84767
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
- Format specific targets to have the hash in the target rule instead
of a variable.
- Only have the base part of the URL in a variable
- Use vulkan-deps instead of individual DEPS (spirv-tools,
spirv-headers & glslang)
BUG=tint:1481
Change-Id: I871a656e26050698da2c77f4f39fec94a9c4f8a4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84723
Reviewed-by: David Neto <dneto@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Use of semicolons is still supported, but deprecated.
Also updates the parsing methods for structures to better match the
WGSL grammar.
Bug: tint:1475
Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
This CL supports wrapping multiplanar iosurface in wgpuTexture.
It also provides mechanism to create TextureView on each planes.
Bug:1307194
Change-Id: I5e82f47944fdea542abba097240c880628b1181f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81482
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Should help make a couple of previously ambiguous error messages clearer
for developers.
Bug: dawn:1259
Change-Id: I09a4598153d3340407c5a318dcf6be6d03efd2bd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84780
Commit-Queue: Brandon Jones <bajones@chromium.org>
Auto-Submit: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Change-Id: I6210b192c0676dacecc0d0b1026905b31e869d72
Bug: dawn:593
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84440
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
A mutation and mutation finder that changes the operator in a binary
expression to something type-compatible.
Fixes: tint:1085
Change-Id: I2e35d3cdfdbcc52d4dc5981b187da217fc48e462
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84640
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Alastair Donaldson <afdx@google.com>
Auto-Submit: Alastair Donaldson <afdx@google.com>
To get vulkan-deps roll going
Bug: chromium:1310052
Change-Id: Ia47aa9a486256a9b3c96b90a66cd39bd2ec7c155
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84724
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
The condition was partially wrong, causing lots of spurious warning
messages when the default toggle (not user override) was forced to
another value by the backend.
Change-Id: Ie69e275fa3d4ceaeb7c3379dfdc8d8cbb91cf04a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84601
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>