The Mesa Gallium llvmpipe driver is a software rasterizer that uses LLVM
to do runtime code generation. It seems to put incorrect value for
maxFragmentCombinedOutputResources, like we see on desktop GPUs.
Some relative values are as below.
vkLimits.maxFragmentCombinedOutputResources: 8
kMaxColorAttachments: 8
baseLimits.v1.maxStorageTexturesPerShaderStage: 4
baseLimits.v1.maxStorageBuffersPerShaderStage: 8
This CL will skip the check of this limit on llvmpipe, like we did for
desktop GPUs.
BUG=dawn:1311
Change-Id: I1698f6e26dd62b56f3819980fa2dcc986c9c5ba3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81941
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Hao Li <hao.x.li@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch fixes a use-after-free issue in Create*PipelineAsyncTasks
that when pipeline->Initialize() returns error, the pipeline object
will be deleted, while we still attempt to call its member function
after it is deleted.
BUG=dawn:1310
TEST=dawn_unittests
Change-Id: I57d5ca98d6c97b14df1d7c3bf2941c9cc87adeff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81800
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch removes the support of multisampling on the below 4
formats as they are not renderable according to the discussions at
https://github.com/gpuweb/gpuweb/issues/2465.
- R8Snorm
- RG8Snorm
- RGBA8Snorm
- RG11B10Ufloat
BUG=chromium:1299154, dawn:1244
TEST=dawn_unittests
Change-Id: I3837f2aee322a71c90772322dc01fae410f03e57
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81801
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
CopyTextureForBrowser() will support all uploading paths for WebGPU
CopyExternalImageToTexture(). The validation checks for texture states
should report accurate errors to meet CopyExternalImageToTexture() validate
rules.
Bug: dawn:1306
Change-Id: Ie3b25ec82246d53e6c82968b5dc2f8a253c560c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81240
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Although the error rate of timestamp tick->ns conversion is very small
(3e-5), some profiling scenarios, such as CPU/GPU timestamp calibration
on Windows, require absolutely accurate timestamps.
Add new toggle to resolve timestamps to ticks for those cases where zero
error is required.
Add an end2end test for GPU timestamp calibration on D3D12 backend.
Disable timestamp period calculation on Device when the
DisableTimestampQueryConversion is enabled.
Bug: dawn:1305
Change-Id: I31ee6b4c1686d5dd2ac29ccb0bd398e650481c26
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81023
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
BUG=tint:1418
Change-Id: Iee47f1846be63bbd829067b3d818d2603647d4e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80481
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: Ryan Harrison <rharrison@chromium.org>
This patch adds the validations on the format of a resolve target
according to the latest updates in WebGPU SPEC. WebGPU SPEC only
supports the below texture formats being used as the resolve target
of a render pass encoder:
- R8Unorm
- RG8Unorm
- RGBA8Unorm
- RGBA8UnormSrgb
- BGRA8Unorm
- BGRA8UnormSrgb
- R16Float
- RG16Float
- RGBA16Float
- RGB10A2Unorm
BUG=dawn:1244
TEST=dawn_unittests
Change-Id: I16f9c3984f4ffb4641f4f43ecdb3cc76be6a562a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81080
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Renames multiple attachment clear values to match their new names in the
spec, deprecating the old ones.
- GPURenderPassColorAttachment.clearColor -> clearValue
- GPURenderPassDepthStencilAttachment.clearDepth -> depthClearValue
- GPURenderPassDepthStencilAttachment.clearStencil -> stencilClearValue
Additionally, the old names are marked as deprecated with appropriate
warnings if they are used during the deprecation period.
Bug: dawn:1269
Change-Id: I6649184d65578118942c1f51a41f350719665272
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80941
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
The validation of CopyTextureForBrwoser() fails to valid src and dst
texture state. And a bug has been caught by cts
webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,state:*
after changing CopyExternalImageToTexture() to use CopyTextureForBroswer()
to upload CPU resource.
The CL fix this.
Bug: dawn:1306
Change-Id: Ie4cfd174dc9f54f6cf2099226c4e1cc00ed1d446
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80900
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Adds validation to ensure that external texture binding entries match
the bind group layout. This should fix an issue found by the fuzzer.
Bug: dawn:1082
Bug: chromium:1296935
Change-Id: I1cc542ed9105dbe29d775e01e52475a7d6c8d393
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80460
Reviewed-by: Loko Kung <lokokung@google.com>
Auto-Submit: Brandon1 Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
1. The left cases will be not checked if the first value is 0 in Check
function.
2. All timestamps are the same value at initialization.
3. Update 83.33 to 83.333 which is closer to the actual period on Intel.
Bug: dawn:1250
Change-Id: I7378cf45453682a3d364b6930072ccc229085f0c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80901
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch adds the validation on the texture format when we create
a texture with sample count > 1 according to the latest updates in
WebGPU SPEC.
Below formats can't be used to create a multisampled texture:
- R32Uint, R32Sint, RG32Uint, RG32Sint, RG32Float, RGBA32Uint,
RGBA32Uint, RGBA32Sint, RGBA32Float
- All compressed formats
- RGB9E5UFloat
BUG=dawn:1244
TEST=dawn_unittests
Change-Id: I71743281ce12158be4b1904732934fad95f39cee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80240
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Only SwiftShader would be available on Mac.
Bug: chromium:1297154
Change-Id: I943a39dfdde4215ba0ea880bf08294f37f08ee42
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80720
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
The syntax for pipeline-overridable constants has changed in
WGSL. Since this feature is still hidden behind the
disallow-unsafe-APIs flag in Dawn, we removed support for the old
syntax in Tint. This commit rolls Tint forward to get that change, and
updates the WGSL syntax in affected tests at the same time.
Bug: tint:1403
Change-Id: I1d081d9dea0c1de9def5cd123020700df3419f35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80500
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
- Don't use for..in since some crashes show that NSFastEnumeration
in those loops is doing something wrong.
- Check that the receiver actually supports the selector before
calling it. Crashes indicate an unrecognized selector is being
used.
- Add a ref to MTLCounterSet to be sure it is not somehow freed
between when it is stored, and when we use it as the receiver for
[MTLCounterSet counters].
Bug: dawn:1102
Change-Id: I882045ba09547df62a98a862e6e64c5a7d656e80
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80461
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
When shader-visible heap switch happens, we re-populate all bindgroups
and change the descriptor heaps, which need to reset root descriptor
tables, but for the samplers which are cached in
mBoundRootSamplerTables and not changed, they won't be reset, which make
shaders cannot access the sampler heaps.
Bug: dawn:1255
Change-Id: Icc142206121af9daf8b9352b4c639f7d7ef8f1d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Begins including the expected BindGroupLayout in validation messages
where a BindGroup descriptor does not match the BindGroupLayout. This
is especially helpful in cases where the BindGroupLayout was implicitly
created by the pipeline.
Bug: dawn:1258
Change-Id: Icbf27b4a2ac9b4dc1716feed47e3e63cf99929a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80380
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Change-Id: I1fc58d50ba3999e3a9b6f4e30a0799be301893de
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79481
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Change-Id: Ibced679fa6568f1eb33707f0157d03505e6f8a1c
Bug: dawn:1263
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67540
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Removes an unused tint::Transform::Manager that was accidentally merged
as part of commit "Integrate Multiplanar External Texture Transform".
Bug: dawn:1082
Change-Id: I55b5eec8b17f27df22658a90912dec4d6d583cbb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80100
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Introduces the majority of the logic associated with enabling
multiplanar external textures. Removes most backend logic associated
with external textures in favor of expanding them into their components
in the frontend. Includes a basic e2e test demonstrating multiplanar
YUV-to-RGB conversion.
Bug: dawn:1082
Change-Id: Ib5c042e5639b1a8efe2954680abc346c8c6c76d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78248
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
This patch skips setting the items for dynamic storage buffer lengths
in root signatures when there is no dynamic storage buffer in the
pipeline layout so that we can avoid adding a root constant with
Num32BitValues == 0 in the root signature.
BUG=dawn:1262
Change-Id: I7d698425c94092299aefaf8cb6ef465745c8d194
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79742
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Needed so that Chromium can reference the temp groups and
targets while we move Dawn's test build targets.
Bug: dawn:1275
Change-Id: Ia26769adfb3714e78ebd058ffcec50f3ccfa1a05
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79821
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Bug: dawn:545
Change-Id: I7cb48813e0a582a6b7314c6fa726800b146ea6be
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79243
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Promote up some build rules from the root CMakeLists.txt file that are
specific to Dawn.
Bug: dawn:1275
Change-Id: I11e9261ac595f6d71742b20d54dc658a5fa7e996
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79105
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
This has already been moved once, but with more consideration, there's far less fuzzer-related stuff to put in the same root directory here.
Bug: dawn:1275
Change-Id: Ic4bb556d9a9f104293cca3316cae84b66a6362b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79104
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
If the target name matches the package directory.
Reduces stuttering in target names.
Change-Id: I6cf01ac22c4998f4b862135b13b8503bdd92bdd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Also remove stuttering from the target names by dropping the 'dawn_' prefix.
Bug: dawn:1275
Change-Id: I3263f1236f71bf23795b4b12670ad3535822a537
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79062
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Also remove stuttering from the target names by dropping the 'dawn_' prefix.
Bug: dawn:1275
Change-Id: Iac79f9927010b8e5edeb7e0949092b34431d54dd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79061
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
- Adds a test to sample a 1D texture.
- Adds a test writing to a 1D texture as a storage texture.
- Reworks some of the StorageTextureTests helper code to allow passing
custom sizes (since 1D textures must have height=1).
- Deletes some dead code leftover from readonly storage textures.
- Adds validation tests for 1D texture view creation.
Bug: dawn:814
Change-Id: I279856569f4fc6c9a7a5023a42bfa50d444158ea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/79106
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
In https://github.com/gpuweb/gpuweb/pull/2387 the spec was updated to
require that when depthReadOnly or stencilReadOnly is set the associated
load and store ops must be omitted. This change deprecates setting them
to `Load` and `Store` respectively, while adding an `Undefined` value
which the enums default to.
Bug: dawn:1281
Change-Id: I36474ba67bfb080da8c713d5bb88b8522e4630f3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
Creates a 1x1x1 dummy texture that will be bound, but unused to shaders
that use external textures. It is expected that a special texture type
will be introduced and used in the future to optimize backends that
allow null bindings.
Bug: dawn:1082
Change-Id: I0c49f58f6a725290ec9b73b09578c0f85e5b38d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78940
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
So that Chrome can configure Dawn to load SwiftShader from
the bundled/module directory. The shared libraries and ICD
are packaged in a separate directory while dawn::native is
linked statically into the Chrome executable.
Change the Vulkan backend to use these paths for loading
Vulkan.
Bug: chromium:1266550
Change-Id: I40468b481881f6c249694c1c61137bc0c9b8fe76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78840
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
The documentation for setThreadgroupMemoryLength states:
length - The size of the threadgroup memory, in bytes. Must be a multiple of 16 bytes.
This is the likely cause of a number of CTS flakes for 'webgpu:shader,execution,zero_init:compute,zero_init:storageClass="workgroup";*'
Bug: dawn:1277
Change-Id: Ib8c271fccacac6e68cdf0ddb5c6b5a41756173b5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78801
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>