Commit Graph

2 Commits

Author SHA1 Message Date
James Price 11c6fcdb51 spirv: Use generic transform to process shader IO
The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.

Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-08-05 17:34:19 +00:00
Ben Clayton 9ad49e43c1 test: Add more reported bug cases
Bug: tint:943
Bug: tint:948
Bug: tint:949
Change-Id: Ib511b69d9e4308b106de2c191bae91f5cade2507
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56770
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
2021-07-02 22:17:25 +00:00