For these tests, we only really care that we can successfully consume
them and generate valid output for each backend. Having the expected
files in the tree generates significant churn for any change to how we
generate backend code, which makes it hard to inspect diffs.
Change-Id: Ic98c248081144c0fb1791f1303eaf6d459548e3d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/62720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Remap all resources into a flat namespace, to allow tests to pass when
multiple resources use the same binding number.
Fixed: tint:959
Change-Id: I58ed07c789e1ea90fc370ceba73b9d8292902549
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61261
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The location decoration in the test source was recently changed to fit
in MSL's allowed range.
Change-Id: Ia8ff2cc453f5af3ed084ede42546ef6750bd27a9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/61260
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
The refactored CanonicalizeEntryPointIO transform makes it much easier
to handle SPIR-V style IO as well, and doing this removes a lot of
duplicated code. Remove all of the SPIR-V transform code for shader IO
and vertex point size.
Bug: tint:920
Change-Id: Id1b97517619b4d2fd09b45d5aee848259f3dfa77
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60840
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This is a major reworking of this transform. The old transform code
was getting unwieldy, with part of the complication coming from the
handling of multiple return statements. By generating a wrapper
function instead, we can avoid a lot of this complexity.
The original entry point function is stripped of all shader IO
attributes (as well as `stage` and `workgroup_size`), but the body is
left unmodified. A new entry point wrapper function is introduced
which calls the original function, packing/unpacking the shader inputs
as necessary, and propagates the result to the corresponding shader
outputs.
The new code has been refactored to use a state object with the
different parts of the transform split into separate functions, which
makes it much more manageable.
Fixed: tint:1076
Bug: tint:920
Change-Id: I3490a0ea7a3509a4e198ce730e476516649d8d96
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60521
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
FXC does not support fallthrough case statements (DXC does).
Fixed: tint:1082
Change-Id: I82e1add5455e438056259f773f34bf9db05970b4
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60480
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: David Neto <dneto@google.com>
Add the unit tests samples from src/reader/spirv when:
- they are valid for Vulkan 1.0 (plus some common extensions)
- they should translate to valid WGSL
Bug: tint:1043
Change-Id: I40a01990dbc40aff5cf7ace0b1aabfd0e437f638
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60000
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
The new vk-gl-cts tests have uncovered a whole bunch of FXC issues,
which have been filed as tint bugs.
Bug: tint:998
Bug: tint:1080
Bug: tint:1038
Bug: tint:1081
Bug: tint:1082
Bug: tint:1083
Change-Id: I0d14370f94647dfd9c7088e0b782c3b415c78ee7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60211
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
When building a vector via tint::writer::AppendVector, and the
vector argument is already a vector constructor, expand that
vector constructor into its components only when those components
are all scalars. This avoids a type breakage which can occur with cases
like this:
vector argument is:
vec2<i32>(vec2<u32>(0u,1u))
scalar argument is:
2
Before this fix, the result was:
vec2<i32>(0u, 1u, 2);
But should be this instead:
vec3<i32>(vec2<u32>(0u,1u),2)
This was noticed in SPIR-V writer output when forming a coordinate
vector from a an unsigned WGSL coordinate vector with a signed array
vector.
Fixed: tint:1048
Change-Id: Id46665739cc23da0ca58b9baabf7b4531b86350b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/60040
Auto-Submit: David Neto <dneto@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: David Neto <dneto@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>