9 Commits

Author SHA1 Message Date
Corentin Wallez
226110f958 Rename nxt:: to dawn:: in the backends 2018-07-18 22:54:06 +02:00
Corentin Wallez
4a9ef4ee21 Rename the copyright authors from NXT to Dawn 2018-07-18 22:54:06 +02:00
Kai Ninomiya
f53f98bf86
Use a descriptor for PipelineLayout (#206)
Adds support for structures inside descriptors.
2018-06-27 16:21:39 -07:00
Corentin Wallez
2d62a371ee Format: src/backend/d3d12 2017-11-28 16:18:39 -05:00
Corentin Wallez
e00385af73 Member rename: src/backend/d3d12 2017-11-23 17:04:10 -05:00
Corentin Wallez
fffe6dfa16 Split backend/common in backend/ and common/
This directory used to contain both the state tracking code for the
backends, and the common utilities that could be used both by the
backends and the rest of the code. Things are now:

 - src/common is utility code for the whole repo
 - src/backend contains libNXT's code
 - src/utils is utility code that we don't want in libNXT

This commit also changes all includes to use global paths from src/
bacause it had to touch a bunch of #include statements anyway.
2017-07-06 17:54:52 -04:00
Austin Eng
036f76f51f D3D12: Refactor bind group descriptor tracking and descriptor heap allocation
Extract descriptor offset computation and CPU descriptor recording to
BindGroupLayout and BindGroup. Refactor descriptor heap allocation to
copy from a large CPU heap to a GPU heap.
2017-07-04 14:30:34 -04:00
Austin Eng
aecf0b130e Add D3D12 buffer, texture, and sampler binding 2017-07-04 14:30:34 -04:00
Austin Eng
cfeda4d9f2 CHelloTriangle working 2017-06-07 16:23:10 -04:00