Show the original source of non-uniformity when producing errors from
the uniformity analysis.
Bug: tint:880
Change-Id: Id386ae8fa5ff1b1443d54c0b5ef12ab76b3b3f13
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/89723
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
This implements the uniformity analysis as currently described in the
WGSL specification. Uniformity issues are presented as warnings, and
will be switched to errors in a future release.
A follow-up patch will improve the error messages, which currently
just show the point at which a uniformity was detected.
In a future release, once we have obtained initial feedback from
users, uniformity issues will become errors.
Bug: tint:880
Change-Id: I7d0b3080932c786c5d50b55720fec6d19f00d356
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88368
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Alan Baker <alanbaker@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
And force shader code to always use LF endings.
Post merge, there were a number of files that crept in with CRLF endings.
Some Tint end-to-end tests take objection to CRLF endings.
CRLF endings can be detected with:
```
git grep -I --files-with-matches --perl-regexp '\r' HEAD
```
And fixed with:
```
find . -type f -exec dos2unix {} \;
```
Bug: dawn:1339
Change-Id: Iee054bafd15875de744b86e28393cd8229bd3cfa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86140
Kokoro-Run: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>