Commit Graph

22 Commits

Author SHA1 Message Date
Corentin Wallez 5bd9445127 Remove CubeReflection and the dependency on GLM
Bug: None
Change-Id: Ie0948a8c14751777754360d276ce212507b74642
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/72581
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-12-14 08:42:36 +00:00
Corentin Wallez 7fe6efba4a Add initial CMakeLists.txt files
Adds CMake support for:
 - Generating the Dawn headers and C++ wrappers
 - libdawn_wire
 - libdawn_native with the Metal backend for now
 - All the examples.

Bug: dawn:333

Change-Id: I6ffbe090b0bd21d6a805c03a507ad51fda0275ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/15720
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
2020-02-05 17:16:05 +00:00
Corentin Wallez 146edf5bec Remove support for CMake builds
This also removes support for Travis and AppVeyor, as well as git
submodules for dependencies.

It also adjusts .gitignore to include dependencies (submodules are
implicitly ignored but are removed in this commit).

Finally, removes some CMake-specific code from the code generator.

BUG=

Change-Id: I4ebc04e530a574b412ef0ca81e4672db01f0ed92
Reviewed-on: https://dawn-review.googlesource.com/c/2040
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2018-10-31 10:53:11 +00:00
Corentin Wallez 196ade667f Make libdawn_native a shared library.
The interface exposed by libdawn_native is declared in the new headers
living in src/include/dawn_native so that they both the users and the
libraries use the DAWN_NATIVE_EXPORT macros.
2018-07-27 12:56:26 +02:00
Corentin Wallez fde3f2b5e0 Rename NXT -> Dawn in the rest of CMakeLists 2018-07-18 22:54:06 +02:00
Corentin Wallez d148aebf3f Rename CMakeLists targets nxt -> dawn 2018-07-18 22:54:06 +02:00
Corentin Wallez 4a9ef4ee21 Rename the copyright authors from NXT to Dawn 2018-07-18 22:54:06 +02:00
Corentin Wallez 30f85cb484 Remove samples that were only used as temporary tests
However keep the following samples:
 - CHelloTriangle that demonstrates the C API
 - CppHelloTriangle that demonstrates the C++ API
 - Animometer that matches the WebGL benchmark
 - HelloDepthStencil that does more than just a triangle, renamed
   to CubeReflection
 - ComputeBoids as a cool graphics and compute interop demo
 - glTFViewer that shows slightly more advanced usage of NXT
2018-07-03 22:23:52 +02:00
Kai Ninomiya 78c8b837ea clang/gcc: enable a bunch more warnings (#91)
* clang/gcc: enable -pedantic warnings

* suppress a GCC-specific warning in stb_image

* And some clang-specific warnings

* -Wconversion (clang) -Wold-style-cast (clang+gcc)

and fix a few warnings that show up with these (and a few more with
-Wconversion on gcc, even though that's not enabled by default)

* bunch more warnings

* fixes

* remove merge error
2017-07-21 17:00:22 -07:00
Kai Ninomiya 59dc03f101 Correctly configure NXT_ENABLE_ASSERTS on multiconfiguration generators (#88)
And also set a default build type for single-configuration generators
2017-07-20 07:28:00 -07:00
Corentin Wallez 0f833f30ed Enable warnings on Windows 2017-07-11 13:59:15 -04:00
Corentin Wallez bd0594bab8 Enable warnings on non-MSVC 2017-07-10 19:35:21 -04:00
Corentin Wallez fbf53ac773 Remove SpirvTest 2017-06-20 07:40:17 -07:00
Corentin Wallez 9347e8fcd1 Rename example/Utils to example/SampleUtils 2017-06-20 07:40:17 -07:00
Corentin Wallez 1bd219d8a8 Split BackendBinding from example/Utils into src/utils
This will make it possible to reuse the backend bindings for test suites
2017-06-20 07:40:17 -07:00
Corentin Wallez 931e6e82fd Make CHelloTriangle in C++ to simplify Utils
The point of CHelloTriangle is to use the C version of NXT, so having
the code C++ is still ok.
2017-06-20 07:40:17 -07:00
Austin Eng fc2bac7e45 add null D3D12 backend 2017-06-07 16:23:10 -04:00
Austin Eng 376f1c6a8e fix formatting 2017-06-02 12:13:39 -07:00
Austin Eng 3efcf2172d Add DepthStencilState
Add depth and stencil tests. This is currently only implemented for the
OpenGL API. HelloDepthStencil is a test using the depth and stencil
buffers to do reflections. Currently clearing / stencil clearing is not
working properly.
2017-06-02 12:13:39 -07:00
Corentin Wallez 26275d0a16 Make all libraries STATIC for now
For shared library to work on Windows to work, we need to add
declspec(export) and declspec(import) annotations to the symbols to
export. This fixes the problem by making all libraries static on
Windows, but we'll need to revisit and do proper symbol exports.
2017-05-30 10:48:32 -07:00
Kai Ninomiya 68df8b0a3a Introduce render passes
* First API design (many features missing, including input attachments)
* Metal implementation (no OpenGL yet)
* Render-to-texture demo (a little broken until we have depth buffers)
* Update examples to use render passes
2017-05-22 10:53:19 -07:00
Corentin Wallez f07e3bd4c9 Initial commit of all the NXT integration.
More like squashed history, contributors were:
 - Kai Ninomiya
 - Corentin Wallez
2017-04-20 14:38:20 -04:00