Added an additional alignment on the staging buffer offset in
WriteTexture on Vulkan to match
VkPhysicalDeviceLimits::optimalBufferCopyOffsetAlignment.
We now allocate some additional memory in the staging buffer for that
purpose.
Bug: dawn:483
Change-Id: Ic5b95aa57f6c241e0ab9f9853b4c3152e52e5630
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24982
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Changed the order of validation blocks in ValidateLinearTextureData.
It doesn't match the order in spec now, but for the algorithm to
compute required bytes in copy we need the conditions which come
after the ones relating to it. Also switched the order of
ValidateLinearTextureData and ValidateTextureCopyRange for similar
reasons.
Bug: dawn:483
Change-Id: If00ae769d170ea12494258721916ec55d79e2880
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25041
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch implements buffer lazy initialization beffor MapAsync() and
buffer creation with BufferDescriptor.mappedAtCreation == true.
Note that this patch doesn't initialize buffers in MapReadAsyc() and
MapWriteAsync() because they are deprecated and will be removed soon.
BUG=dawn:414
TEST=dawn_end2end_tests
Change-Id: Ifea99833897081f599c45797e0829c57de1ac926
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24687
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Fixing an earlier TODO about aligning bytesPerRow in WriteTextureImpl
to VkPhysicalDeviceLimits::optimalBufferCopyRowPitch.
Bug: dawn:483
Change-Id: Ided2d367177f2f886a84f232c77f1f9f0d50d05d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24981
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This changes the format of the server->client callback for async mapping
to match MapAsync. Previously there were two callbacks, one for
MapReadAsync and one for MapWriteAsync.
Bug: dawn:445
Change-Id: I3330c07ac8bb6d1fa9019563e9c946875e852639
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24821
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
vkCreateImage when bound to imported memory, must also have
a VkExternalImageCreateInfo struct in its pNext chain that
has VK_EXTERNAL_MEMORY_HANDLE_TYPE_TEMP_ZIRCON_VMO_BIT_FUCHSIA
as a handleType.
This was discovered when tests started failing after a roll
of the Vulkan validation layers.
Bug: none
Change-Id: Ic7fc95f963062c8740e714a490adf6a020fed220
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25100
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
WebGPU currently allows as many as 108 view descriptors per bind
group. This is too many to have one descriptor allocator per size,
so we need to bucket them by size.
Bug: dawn:443, dawn:488
Change-Id: I4fc8cf7cd0dc8292bb6a8488fd2ceb7575e1e5f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24787
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
Emits it as a module-level variable. Deconstruct and throw away
the gl_PerVertex struct.
Not handled: unusual patterns that are technically valid but
which don't occur in practice:
- loading, storing, or producing intermediate values of the whole structure.
- multiple definitions of the per-vertex structure (e.g. if someone had
put both a vertex shader and a tessellation shader in the same
module.)
Bug: tint:3, tint:99
Change-Id: I3ad9ff6ab780a002367f01f385bfa7d6ddba6db9
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24880
Reviewed-by: dan sinclair <dsinclair@chromium.org>
This CL adds code to emit program constants in the MSL backend.
Bug: tint:8
Change-Id: I63e40983253349d2e293904fbe9b6f543b885b34
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24940
Reviewed-by: David Neto <dneto@google.com>
This changes the format of the client->server command for async mapping
to match MapAsync and updates the doer on the server to implement it via
MapAsync. Previously the command had an isWrite boolean that routed to
either MapReadAsync or MapWriteAsync.
Also updates the Wire tests using mock_webgpu.h for the new server-side
traces.
Bug: dawn:445
Change-Id: I673cbe5e08b7c71539e8678dbb07b4043a9fadb2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24820
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Also removes suppressions for tests that pass after
https://swiftshader-review.googlesource.com/c/SwiftShader/+/46509https://swiftshader.googlesource.com/SwiftShader/+log/ad65826a2ab1..e8dd233c7a85
$ git log ad65826a2..e8dd233c7 --date=short --no-merges --format='%ad %ae %s'
2020-07-16 cwallez Fix B<->T copies of multiple array layers and unpacked rowpitch
2020-07-15 bclayton Regres: Collate and add new documentation for Regres
2020-04-08 natsu Support Gralloc3 in SwiftShader
2020-07-14 swiftshader.regress Regres: Update test lists @ cd0af645
2020-07-13 capn Undefine Bool after the headers that define them
2020-07-11 capn Remove dead ASTC code for GLES
2020-07-09 capn Rename command classes to match API calls
2020-06-04 srisser Add decoder for BC6h
2020-06-15 sugoi Image dirtiness
2020-07-09 amaiorano Android: build against llvm-10 instead of llvm-7
Created with:
roll-dep third_party/swiftshader
Bug: None
Change-Id: Ife6dcf9f832e4aaab40de3bdb62d4b1eb258d2f8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/25042
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL fixes up the array constructors to emit `{}` instead of
`<type>[<size>]()`. The matrix example is also updated to have the
correct data format for WGSL matrices which fixes the MSL output.
Bug: tint:8
Change-Id: I3a08a8814d4b8b38a57b6324e2182a271c958ef3
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/25060
Reviewed-by: David Neto <dneto@google.com>
This CL adds a `_stride_` into the array type name to differentiate an
array of 8 elements and a runtime array of stride 8.
Bug: tint:102
Change-Id: Iaf10fe5957acde16a9ccdf2a0fd8a83e47bb57bc
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24962
Reviewed-by: David Neto <dneto@google.com>
This CL adds support for injecting padding into structs in the MSL
backend.
Bug: tint:8
Change-Id: I83631a71ce4a2f00b61974ee2c0c7ca1b97f3028
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24601
Reviewed-by: David Neto <dneto@google.com>
This CL extends module scoped variables to include support for builtins.
Bug: tint:8
Change-Id: I9e4363be32401bfdd45ad5d1727d9432aca206fe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24786
Reviewed-by: David Neto <dneto@google.com>
This CL adds a helper to get referenced builtins and referenced
locations from the ast::Function.
Change-Id: I95cf7efd6b0fe9569c5e514d3245112e78147ffe
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24783
Reviewed-by: David Neto <dneto@google.com>
This gives Chromium the option to give Dawn the correct dxgi adapter to use
Bug: chromium:1036711
Change-Id: Ica544d2e76d1c300038fa07b5b639a35c43f60b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24761
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
This CL cleans up some of the entry point variable code.
Bug: tint:8
Change-Id: Ic89ff3608d34af26eeb9fe9408cdbd5c7de22dda
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24782
Reviewed-by: David Neto <dneto@google.com>
Added implementation of writeTexture in Metal. It's using a
staging buffer instead of writing directly from the CPU to
the texture, because Dawn uses the private storage mode for
most of the Metal textures.
Bug: dawn:483
Change-Id: I6b85ee8bbe343881337bdb203a122dc1f1523177
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24581
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
This CL generates entry point functions and duplicate functions as
needed to call from the entry points.
Bug: tint:8
Change-Id: I8092ce463248e7a887c26ae05b0774e8fa21ab94
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24764
Reviewed-by: David Neto <dneto@google.com>
GN recently added support for Apple frameworks to link, rather than
overloading the libs lists. This pulls .frameworks out of the libs
lists, so that GN can stop supporting .frameworks in libs in the
future.
Bug: chromium:1052560
Change-Id: I0b57a3c4c995887a57937317db30b67cf7a7f0f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24281
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
This patch optimizes the implementation of buffer-to-texture and
texture-to-buffer computations on D3D12 backends by computing
TextureCopySplits once for all the 2D texture array layers in the
copy instead of computing it once per layer. You can see the
comments in the function D3D12::ComputeTextureCopySplits() for more
details.
BUG=dawn:453
TEST=dawn_end2end_tests
Change-Id: I1b66d24d2418147957fbe03e2c25144bd043a62e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24643
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
kMaxBindingsPerGroup is not a real WebGPU limit. Code in Dawn that
uses it now uses dynamically sized vectors, optimistic stack_vecs or
a different limit like kMaxDynamicBuffersPerPipelineLayout.
The CL introduces kMaxOptimalBindingsPerGroup=32 which is used to size
the static portion of stack_vecs, but the value is tentative.
Bug: dawn:443
Change-Id: I08e06bed6531bed8b4365f36cf2fc0579ac5f180
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/23502
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This CL adds support for calling user defined functions from the MSL
backend. Intrinsics and imports are not handled yet.
Bug: tint:8
Change-Id: I45c3078d014ab89cc0eec76dd626759077e1a890
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24763
Reviewed-by: David Neto <dneto@google.com>
A given caller should inherit the globals referenced from a callee. This
way, a given entry point will have a list of all the variables used up
the stack which it needs to reference.
Change-Id: Ib6efcdd5c3347749ad2d54aecfa425bd966a62fd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24762
Reviewed-by: David Neto <dneto@google.com>
This CL adds generation of the input/output structures for entry points.
Bug: tint:8
Change-Id: I93942496bcea0a2eea944e5e1cd0baf383530f5e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24721
Reviewed-by: David Neto <dneto@google.com>
This Cl updates the type determiner to annotate each function with the
name of any entry points which call into the given function. This will
allow determining in the backends if we need to duplicate the function
due to differing entry point parameter requirements.
Bug: tint:8
Change-Id: Icd7c4ccab72dd6eabcf0abaf1159319949c4ecf5
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24760
Reviewed-by: David Neto <dneto@google.com>
MapAsync in dawn_native is fully implemented and only missing
a couple cleanups that can be done once MapRead/WriteAsync are
removed.
MapAsync in dawn_wire is left as a pure shim on top of
MapRead/WriteAsync and will be transitioned to its own commands
in follow-ups.
All MapRead/WriteAsync end2end and validation tests are duplicated
for MapAsync.
Bug: dawn:445
Change-Id: Ib1430b9257149917be19a84f13e0ddd2a8eccc32
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24260
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
In order to remove the kMaxBindingsPerGroup limit in Dawn, some static
ityp::arrays need to be made dynamically sized. This CL adds ityp::vector
wrapping std::vector.
This CL also fixes the assumption that ityp::stack_vec iterators are pointers
Bug: dawn:442, dawn:443
Change-Id: I8698cbba3ea80ac063ab918a77f223c527720d08
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24480
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Stephen White <senorblanco@chromium.org>
This CL adds per-stage and per-pipeline-layout limits according
to the WebGPU spec. It also slightly increases kMaxBindingsPerGroup
from 16 to 24 so that these limits can be effectively tested
without hitting kMaxBindingsPerGroup. kMaxBindingsPerGroup is not a
real WebGPU limit and will be removed in future patches.
Bug: dawn:443
Change-Id: I72be062cd31dea4ebd851f2d9f8274a77f286846
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24481
Reviewed-by: Stephen White <senorblanco@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Take the type of a const-definition (or a write to a hoisted variable)
from the generated expression rather than the directly-converted type
from the SPIR-V ID.
This prepares the way for remapping storage buffers from
Uniform/BufferBlock to StorageBuffer/Block representation.
Bug: tint:99
Change-Id: I6104d8ad96312053562468a3cdb247932c1cb6cb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/24604
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Adds RenderPassDescriptor.occlusionQuerySet for struct compatibility
with upstream webgpu.h, and validation errors that it's not used (since
it's not implemented).
Bug: dawn:22
Change-Id: I05ac75105038a0d7569cc720170e55f35b0f80d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24620
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
binding index >= kMaxBindingsPerGroup is actually valid.
Bug: none
Change-Id: Idfba743d50013b7115f125b6441fd49732dffc96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24700
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Implements validation for RenderPassDepthStencilAttachmentDescriptor depthReadOnly and
stencilReadOnly flags to match WebGPU specification. Includes corresponding unit tests.
bug: dawn:485
Change-Id: I21e624850d5a393469569417f102fb979dbfdf27
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24602
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Adds WARP to known vendor/device Ids so
tests can detect when MBR is being used.
BUG=dawn:463
TEST=dawn_end2end_tests
Change-Id: I19f16dfeb4839c5a7c0a993bab94d2b6ca4ca36d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/24680
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>