Adds configurable gamma and gamut correction in Tint's external texture
transform. Adds constants in Dawn to perform correct conversion from
BT.709 to sRGB.
Bug: dawn:1082
Change-Id: I68b7ad7ccec29977c637a0a0d4f526cd47fe73d4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88367
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Bug exposed by emscripten webgpu binding issue.
It seems the spec updated after the last code updates. Update the
validation part a bit (introduce rangeSize).
Bug: dawn:1400
Change-Id: I0ddefd5c1a0976cc34102a44514bccd70f7a1ac0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88080
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Shrek Shao <shrekshao@google.com>
In https://github.com/gpuweb/gpuweb/pull/2689 both dispatch and
dispatchIndirect were renamed to dispatchWorkgroups and
dispatchWorkgroupsIndirect in order to clarify the meaning of the
arguments.
Change-Id: Iadb9d8b60c43445a69f9c569fba2340b5dca95a9
Bug: dawn:22
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88364
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon Jones <bajones@chromium.org>
GCC is warning that the switch cases do not have a 'default' clause, and so control flow can reach the end of the function, which does not have a return.
Change-Id: I45465e7f9547d683ea7eb5f356b80a77e6d95d73
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88310
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This workaround replaces the toggle that forbids creating mipmapped
R8Unorm and RG8Unorm textures on Metal. Instead it adds a Metal render
pass workaround that renders to a temporary texture under certain
conditions, then copies back to the correct mip level.
The texture lazy-clearing code is also changed to use the helper that
does workarounds for Metal render passes.
A test is added that triggers the issue with a small amount of code, but
more extensive coverage is left to the CTS. For example texture_zero
tests caught multiple issues during the creation of this CL.
Bug: dawn:1071
Change-Id: I7ef1151524e71e5a9a8e8f5205d9b554bee438b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87864
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Chromium requires macOS 10.11 so we no longer need to special case this
in Dawn for Metal support anymore.
Bug: None
Change-Id: Ib5dee5464a3ec27abdd0f5c62e51caa42171fadb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88303
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
- Use a while loop to pop the list instead of iterating it and deleting at the same time.
- Adds regression tests to verify that the fix works.
Bug: chromium:1318792
Change-Id: I84fb494c64b07d3e1bd2b5b3af7cb9f82eee28b0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88043
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
This change ensures that when errors are raised from WebGPU, including
lost context errors, they can include any associated D3D12 validation
layer messages in the message text if backend validation is enabled.
This will allow these messages to be surfaced in places like when
running CTS tests on browser build infrastructure.
Also makes a minor adjustment to how HRESULT codes are reported so that
they're easier to read.
Bug: dawn:1396
Change-Id: Ib5c039157c57e6926bc82941a68be03e33e9084c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/88044
Commit-Queue: Brandon Jones <bajones@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
ES requires GL_EXT_texture_format_BGRA8888 or GL_APPLE_texture_format_BGRA8888 to create BGRA8 internalFormat textures, and GL_EXT_read_format_bgra to read from them. Desktop GL can swizzle back and forth from RGBA8, so keep using RGBA8 if the extension is unavailable.
Intel's implementation of GL_EXT_texture_format_BGRA8888 on ES is broken, and won't create GL_BGRA8_EXT or GL_BGRA internalFormat textures, so disable the test there and modify another test to not use BGRA textures.
Change-Id: Ia81d9ff20e2849b00379f8e01fb5d2ecfa34bd53
Bug: dawn:596, dawn:1393
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86744
Commit-Queue: Stephen White <senorblanco@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
In follow-up commits these workarounds will be used in more than just
the CommandBuffer but also for lazy-texture clearing. In this CL the
helpers are just moved and changed to take `encodeInside` as a
std::function.
Bug: dawn:1071
Change-Id: Ib3b90826c89e12edca41223b3c8b5a4cfc6fed04
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87863
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
- Removed to allow for easier development changes to caching interface as it is implemented for pipeline caching without having to keep supporting this incomplete feature.
Bug: dawn:549, dawn:1341
Change-Id: Id27deca45ac5607a4a6a7a016b19e3d60693ed72
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87610
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
- Since we were recording everything, the sparse representation caused uninitialized data to be recorded in the cache key causing cache key inequality at times.
Bug: dawn:549
Change-Id: I7dc3ea34a7dd91addc7b5ca52c79b3354733966b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87609
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Adds configurable gamma and gamut correction in Tint's external texture
transform. Adds constants in Dawn to perform correct conversion from
BT.709 to sRGB.
Bug: dawn:1082
Change-Id: Id5eecc37f0224541bf36e2f9757e7e2047e4b66b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87666
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
Previously the error messages about buffer usages would also include
the internal ones that are not set by the base WebGPU API (e.g.
kInternalStorageBuffer is showed when the buffer usage includes Indirect
or QueryResolve), which may confuse the developers.
This patch fixes this issue by implementing Buffer::GetUsageExternalOnly()
for front-end validations which only return the usages with which the
buffer was created using the base WebGPU API.
BUG=dawn:1382
Change-Id: Ie13135efaf2c3dab729d75a80eff486efa525c7e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87382
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
In [Mach engine](https://machengine.org), we compile Dawn's C++ sources using Zig as the C/C++
compiler and Zig's build system (we don't use Dawn's regular build system.) Zig uses clang
with UBSan enabled by default: this caught this instance of undefined behavior, where passing
no dynamic offsets would result in memcpy being called with size 0.
We've encountered at least [one other instance of undefined behavior](https://github.com/hexops/mach/issues/239)
via UBSan in addition to this one, which I will send another CL to fix soon. I'll also verify
we don't see any other instances of UB.
Bug: dawn:1371
Signed-off-by: Stephen Gutekanst <stephen@hexops.com>
Change-Id: Ifc3b938e990b6a0a3b203796ea99ee5abb9a4a09
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
This CL adds names to the TODOs which did not have them and enables
the readability/todo lint. The names are based on the git blame for
the TODO lines.
Bug: dawn:1339
Change-Id: I25a2920bc8fa9606f5dda67a629fdef1c10f8948
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87600
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This CL fixes up various build/namespaces lint errors and enables
the lint check.
Bug: dawn:1339
Change-Id: Ib2edd0019cb010e2c6226abce6cfee50a0b4b763
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87482
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Changes Dawn and Tint to use a 3x3 matrix for external texture
YUV-to-RGB conversions. This will allow us to use standard matrices
as they exist in SkYuvMath.
Bugs: dawn::1082
Change-Id: I8e0c7c3dc1c085d8f336da956aea9496913b70fa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86847
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>
- To be used for pipeline cache testing.
- Plumbs overriding the platform to the adapters for testing.
- Restructures build a little bit so that the test infrastructure can have full access to dawn native internals. Also differentiates end2end and white_box a bit more to make it clear that end2end should not have access to dawn native internals.
Bug: dawn:549, dawn:1374
Change-Id: Ibcc6c44a116c7967ee2317c74409f613e896eb0a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86841
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
Adds support for non-zero first/baseVertex on Draw[Indexed]Indirect by
duplicating the first/baseVertex indirect parameter onto a root
constant in the indirect buffer.
Change-Id: I280149065179806d3e57b07f1a396f9e2e4e8fcb
Bug: dawn:548
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/84240
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Enrico Galli <enrico.galli@intel.com>
Auto-Submit: Enrico Galli <enrico.galli@intel.com>
- Note: goal is to merge the two into the same class, but to avoid breaking/fixing the current D3D12 shader caching, introducing a new one, and will merge the old one later on.
- Adds instance of BlobCache to the Instance, and passthrough for the Device to get to it. (We want the cache to be at the Instance so that eventually different devices can still use the cache (assuming same isolation key)).
Bug: dawn:549
Change-Id: Ib7c82a439f32b306f0cccd3db424fb0e427a90a1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86400
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
This CL fixes a few readability/casting issues and enables the lint
check.
Bug: dawn:1339
Change-Id: Ib0d127c3e01fad9b5ac074d8ca09f3a1956ad4fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87020
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
D3D12 requires more buffer storage than it should. If the buffer used
for B2T/T2B copy is big enough according to WebGPU spec but it doesn't
meet D3D12's requirement, we need to workaround it via split the copy
into two copies, in order to make B2T/T2B copy being done correctly on
D3D12.
Bug: dawn:1289, dawn:1278
Change-Id: Id88c580dce00553845817677a2d356690ef4acfe
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
This CL fixes up various runtime/int types to be more specific.
Bug: dawn:1339
Change-Id: I61c8ecc89abd0373173b95bfb594c75d05a5d505
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86865
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
This CL fixes a few readability/namespace issues and suppresses one
which is in conflict with the current formatting rules.
Bug: dawn:1339
Change-Id: Ifb688b05d50ebc3e698a77700178f87c93b14a46
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86867
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
This CL adds the needed headers to pass the include what you use lint
check.
Bug: dawn:1339
Change-Id: Ib8df68e51b2c3711169b400e84768d4804568580
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86941
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
The current presubmit has the filter inverted so it would only attempt
to match the filtered files. The file name also has to be converted to
`LocalPath` otherwise it's attempting to compare a python object to a
string and always fails to match.
Bug: dawn:1339
Change-Id: Ie7712dee60f6b9df2cb78c9feab11769f7ea1f02
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Fixed: dawn:1370
Change-Id: I395b3e6e2506608ca4aefdbcef18443b90ca75ea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87302
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Loko Kung <lokokung@google.com>
Commit-Queue: Austin Eng <enga@chromium.org>
This Cl moves the cpp includes to above the project includes fixing up
the build/include_order issues and enabling the lint check.
A couple includes are marked as NOLINT as the c header has to come after
the project header due to setting defines.
Bug: dawn:1339
Change-Id: Ia47499c94fff99106397b83f6c5c7fe100c44a0e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86513
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This CL makes RingBufferAllocator explicit and fixes up the two call
sites.
Bug: dawn:1339
Change-Id: I8e6fe4f41a2031fafaaa281255ee242331c24306
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86870
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
This Cl updates tools/format to match the various Dawn extensions and to
use the `clang_format.py` file from depot_tools instead of the one from
clang. This fixes up some formatting differences so `tools/format` will
now match `git cl format`.
Bug: dawn:1339
Change-Id: I32a2cdbd2d7e950794268616fae38b5bf54ab370
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86874
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
This CL changes several includes which were using the system include
syntax to the local syntax. This causes GN check to verify that the
headers are specified correctly in the dependencies.
Two missing dependencies are added to the BUILD.gn file for the
Dawn tests.
Bug: dawn:1373
Change-Id: I7afd5ab48f4f2e2ddaf1839058c6bbeec2b97fd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86940
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
This CL updates the d3d12 files to add explicit to single parameter
constructors.
Bug: dawn:1339
Change-Id: I7896fa37a5eed90fb4184951bd4d823f96d8e88b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86642
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Dan Sinclair <dsinclair@chromium.org>
Add more trace event in Dawn to better understand workflow in Dawn.
These trace events focus on tick() and MapAsync() related in flight
task.
Bug: dawn:1335
Change-Id: Iac35959f315c221c8539137efbf35039458a6f77
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86620
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
On Apple M1, maxStorageBufferBindingSize has all 0 in the lower 32 bits,
which was resulting in a value of 0 and causing an internal error.
Bug: dawn:1367
Change-Id: I00719051738f1ad87989dae0ddd96f1ddf325dab
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/87180
Reviewed-by: Loko Kung <lokokung@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
GetPendingCommandContext() call might create a new commandList. Dawn handles
it in Tick() by executing this commandList and signal a fence even it is empty.
Skip the unnecessary GetPendingCommandContext() call saves an extra fence and might
resolve the callback for MapAsync earlier.
Bug: dawn:1335
Change-Id: I07f82388edb6978473eeaa2ed0834edbb5e1f497
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86621
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
- Fixes stack-buffer-overflow issue caused due to memcpy due to typing in recording fundamental array types.
This is a reland of commit ca11c038241656fcd962439d0e506ae0dd9a4b99
Original change's description:
> Add render pipeline cache key generation for Vulkan.
>
> Bug: dawn:549
> Change-Id: I0c0607984193ddcc2add05594517638e5370484d
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85863
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Loko Kung <lokokung@google.com>
Bug: dawn:549, dawn:1368
Change-Id: I6a62fa6e64873f2c487e9926190515cb5cc27bcf
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86743
Reviewed-by: Austin Eng <enga@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
- Changed path to include only vulkan-tools directory to allow for easier configuration in Skia which cannot use vulkan-deps at the moment.
Bug: dawn:1365
Change-Id: Icbd0d3503b4af9d89b23f89c87f18fde814062f6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86582
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Shrek Shao <shrekshao@google.com>
Commit-Queue: Loko Kung <lokokung@google.com>
Use templated functions to make calling SetDebugLabel safer, with
less opportunities to screw up the casting and automatic lookup
of the VkObjectType for most handles.
Change-Id: I0938ad6fd7d5fe81569bdee5bc7ec7e396db7bcd
Bug: dawn:1323
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86580
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon Jones <bajones@google.com>
Bug: dawn:549
Change-Id: I0c0607984193ddcc2add05594517638e5370484d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85863
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>
- Note that the device-side cache key will be prepended to object cache keys to prevent incompatible adapter/device cache clashes.
- Adds a new template file to auto=generate these cache serializers based on arguments.
Bug: dawn:549
Change-Id: I24b9d11eb38c579acfcc173a5dced9e1b649cf2c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86081
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Loko Kung <lokokung@google.com>