Commit Graph

1417 Commits

Author SHA1 Message Date
Corentin Wallez 0ee91fc0a1 Vulkan: Choose correct libvulkan on Android
Contrary to Linux, libvulkan.so on Android doesn't have the additional
.1 at the end (libvulkan.so.1 on Linux)

BUG=dawn:286

Change-Id: I22f06121b81e0fe08faae7d105a7c2094e788184
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14104
Reviewed-by: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-28 09:48:44 +00:00
Corentin Wallez 1e2c2f2af3 Vulkan: Don't require TRANSFER for universal queues
The Vulkan specification requires that GRAPHICS and COMPUTE queue
support transfer operations, but it doesn't require them to expose the
TRANSFER flag. Make Dawn not require that flag so it can find a
universal queue on Adreno drivers.

BUG=dawn:286

Change-Id: Id4811e2077b27aa7db5ce554a4fd919c3cdcdb96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14101
Reviewed-by: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-28 09:42:24 +00:00
Corentin Wallez 673146475f Allow compilation of Dawn on Android
BUG=dawn:286

Change-Id: Ia65b57fde12a1260d29913f61f9b24eded7dbc30
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13822
Reviewed-by: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-28 09:40:54 +00:00
Ryan Harrison 00b1e38f3b Re-enable spirv-cross fuzzers
Roll third_party/shaderc/ 24536bdd3..1d6155d86 (1 commit)

24536bdd3c..1d6155d867

$ git log 24536bdd3..1d6155d86 --date=short --no-merges --format='%ad %ae %s'
2019-11-27 rharrison Moving spirv-cross dep from Dawn into shaderc (#911)

Created with:
  roll-dep third_party/shaderc

BUG=dawn:285

Change-Id: I47d202166f9e34c88e7aad75d6a3c8aa9a7d6499
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14120
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2019-11-27 20:56:14 +00:00
Corentin Wallez 74cebd6879 Allow using swiftshader with the Vulkan backend
This adds swiftshader as a dependency of Dawn, and when it is present
dawn_use_swiftshader=true will force usage of it. (due to a Vulkan
loader limitation we can't have both regular drivers and swiftshader in
the same VkInstance).

BUG=dawn:283

Change-Id: Ib94f4dcca652eb380e994f007cdcfb145b1a5102
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13440
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-26 18:21:51 +00:00
Ryan Harrison 80d71ecd12 Remove build rules for spvc support & spirv-cross fuzzers
Disabling this while refactoring how dependencies are set up to avoid
breaking various builds and rolls.

BUG=dawn:285

Change-Id: Iaca2614fb73277a1ea850f90a487693cd4c54fcb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/14040
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2019-11-26 17:42:51 +00:00
Corentin Wallez 8e9c3f663c Fix compilation on MSVC
BUG=

Change-Id: I9f33a4c26cc2ca1e6d6cdbc245d929175867b1e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13961
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2019-11-23 03:40:53 +00:00
Yunchao He 733842c59d Add memory synchronization tests - render to compute and vice versa
This change adds GPU memory synchronization tests for buffer. The tests cover
data flow from render pass to compute pass via storage buffer, and vice versa.

It is the last one for the series of memory sync tests for buffer.

BUG=dawn:275

Change-Id: Ic866161cadc0fa9df4c441f3970783077f3a9bd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13921
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-23 00:20:53 +00:00
Brian Ho e568fe138e Remove WrapVulkanImageOpaqueFD
This CL removes the deprecated WrapVulkanImageOpaqueFD now that it
no longer being called in Chromium [1].

[1] https://chromium-review.googlesource.com/c/chromium/src/+/1931145

BUG=chromium:996470

Change-Id: I19a7ff36e39b5ed07c68f422cd053f480a7c177e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
2019-11-22 21:00:43 +00:00
Austin Eng f6eb890f4c Implement getBindGroupLayout
This patch makes the |layout| member of the Render|ComputePipelineDescriptor
optional. If it is not provided, a default layout is created from the
ShaderModules provided and used to replace the layout in the descriptor.

Then, pipeline.GetBindGroupLayout may be called to get the existing, or
the computed bind group layout. If no bind group layout exists at the
provided index, an empty bind group layout is returned.

Bug: dawn:276
Change-Id: I276ed0296a2f1f2d8131fa906a4aefe85d75b3a7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13741
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2019-11-22 17:02:22 +00:00
Austin Eng d0993ba83a Test TextureComponentType and TextureViewDimension compatibility
The TextureComponentType and TextureViewDimension of resources in
the shader must match those in the bind group layout.

This patch also extracts the texture view dimension from the SPIRV.

Bug: dawn:202
Change-Id: Ie155f17109f4f1b5d9b386d757062ae5ffe5da67
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13861
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-22 16:40:22 +00:00
Austin Eng 4b0b7a532a Skip validation during command recording when skip_validation is on
This patch factors resource usage tracking so it is separate from
command validation, allowing the bulk of command validation to be
completely skipped.

In DrawCallPerfRun/Vulkan_DynamicPipeline_DynamicBindGroup, disabling
validation cuts roughly 74 nanoseconds (20%) of CPU time, per draw.

In DrawCallPerfRun/Vulkan_DynamicBindGroup, disabling validation
cuts roughly 35 nanoseconds (17%) of CPU time, per draw.

In DrawCallPerfRun/Vulkan_MultipleBindGroups, disabling validation
cuts roughly 45 nanoseconds (14%) of CPU time, per draw.

Bug: dawn:271
Change-Id: I517b85840ba18c6a554b83f34a1d0aef1a8c56a6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13520
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-21 22:09:41 +00:00
Ryan Harrison 48bf745b96 Revert "Convert spvc build flag to a runtime toggle"
This reverts commit 1954436fe2.

Reason for revert:
The shaderc side of this multi-patch brings in a dependency on glslang, which uses a static initializer, which chromium doesn't like.

Original change's description:
> Convert spvc build flag to a runtime toggle
> 
> Also moves some of the spirv_cross code into the main library that was
> feature guarded, since spvc requires it.
> 
> BUG=dawn:281
> 
> Change-Id: I482d1d5a5c851956d3815bad90665c52a1ea15bb
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13860
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

TBR=cwallez@chromium.org,kainino@chromium.org,enga@chromium.org,rharrison@chromium.org

Change-Id: Ia9a025fb4440c96874d1b45776a9f97023ca591d
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:281
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13941
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2019-11-21 20:31:05 +00:00
Corentin Wallez 3f195e7d42 Fix link in standalone on Linux
There were some missing DAWN_NATIVE_EXPORT arributes for new structures
in VulkanBackend.h which resulted in linking errors.

BUG=chromium:996470

Change-Id: I45deb56faf5fd77ecfa96ebda99d31d0109d98ec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13900
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-21 18:54:42 +00:00
Bryan Bernhart 12e780d709 Fix D3D12 render-pass failure when GPU does not support sampling positions.
It is invalid to specify a resolve source region on GPUs that do not
support sample positions. Instead, the entire region rect should be
set to all zeros or "empty" to always resolve the entire region.

Bug: dawn:36
Change-Id: I23575b2186bffbcb2e236988558b78f97375a126
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13501
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-11-21 18:16:02 +00:00
Ryan Harrison 1954436fe2 Convert spvc build flag to a runtime toggle
Also moves some of the spirv_cross code into the main library that was
feature guarded, since spvc requires it.

BUG=dawn:281

Change-Id: I482d1d5a5c851956d3815bad90665c52a1ea15bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13860
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-21 18:08:15 +00:00
Bryan Bernhart 127cd1f258 Skip small texture alignment test on NV GPUs.
Windows bots may fail should GPU/drivers not support 4KB alignments,
specifically NV GTX 1160.

Bug: dawn:282
Change-Id: I0f66792c198774ef7265bdab691488945ee7dc35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13920
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-21 18:05:52 +00:00
Brian Ho 899c17090f Implement a dma-buf MemoryService
This CL implements the MemoryService for importing memory and
creating VkImages from a dma-buf handle. Under the hood, it uses the
VK_EXT_external_memory_dma_buf and
VK_EXT_image_drm_format_modifier extensions to find a memory type
that supports dma-buf import. In addition, the extensions are also
used to properly specify the stride and tiling of the dma-buf to
vkAllocateMemory and vkCreateImage.

BUG=chromium:996470

Change-Id: Ie72d73117a4cbafcb40468aab0952b783351d499
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13785
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-21 16:02:10 +00:00
Corentin Wallez 0d4a7b0ba5 Correctly reset mappedData in MapTwice buffer test
The test would previously fail because the mappedData pointer stayed
non-null which meant the spin-loop waiting for the map read callback
would exit immediately.

BUG=dawn:278
BUG=dawn:280

Change-Id: I53e5974571d7684b09903c599bb65c0d8efe4d8a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13821
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-21 12:49:30 +00:00
Austin Eng 4d15609d26 Add a toggle to disable Dawn validation
Trusted users of Dawn should be able to use it without the
overhead of command validation. This patch adds the toggle and
skips validation for object creation.

Bug: dawn:271
Change-Id: Ica9a1988177685d73e2c36e05c4d525ad1ab0fdb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13802
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2019-11-21 00:48:39 +00:00
Brian Ho 98ba76af00 Define an interface to import dma-bufs
This CL adds an API to import a dma-buf into Dawn as a WGPUTexture.

We also add a descriptor type enum to the base
ExternalImageDescriptor struct. This is because all memory import
code (e.g. MemoryService, Texture::CreateFromExternal) takes the
a base ExternalImageDescriptor as a parameter. The dma-buf external
memory and image services, however, will need to downcast to
ExternalImageDescriptorDmaBuf to access import parameters like
stride. Explicitly adding a type enum will let us more safely verify
the type before downcasting.

BUG=chromium:996470

Change-Id: I2d9883a15e9059a91f2c7bdb7a96d74373e18c56
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13782
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
2019-11-20 23:57:03 +00:00
Brian Ho ae687f5b83 Add CreateImage support to MemoryService
This CL introduces SupportsCreateImage and CreateImage to the
external memory service API to provide different implementations for
creating VkImages for different types of external image handles.

While opaque FD and Zircon seem to share the same vkCreateImage
implementation, dma-buf import will require the use of the
VkImageDrmFormatModifierExplicitCreateInfoEXT [1] struct (among
other differences) with vkCreateImage.

[1] https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkImageDrmFormatModifierExplicitCreateInfoEXT.html

BUG=chromium:996470

Change-Id: I3eb11f8877d4465f5fcdd4089d5fdd8acbc1da10
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13781
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
2019-11-20 23:53:43 +00:00
Brian Ho d3123137b1 Request dma-buf Vulkan extensions
This CL adds a few Vulkan extensions to be used for importing
dma-bufs as VkImages.

In particular, we need:
  - VK_EXT_external_memory_dma_buf
  - VK_EXT_image_drm_format_modifier

BUG=chromium:996470

Change-Id: I7a3dfd0184177c756b07613fbfe140506f54584c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13783
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-20 18:06:33 +00:00
Jiajie Hu 9e5b9edb43 Enable Vulkan validation layers on Linux
When vkDestroyDebugReportCallbackEXT() is called in Backend::~Backend()
and Vulkan validation layers are in use, the variable unique_id_mapping
is referenced internally[1]. However, the variable is global[2] and it's
destructed before Backend::~Backend(), which causes a use-after-free
issue. The issue was unnoticed on Windows, but we observed the crash at
exit on Linux.

[1] 9fba37afae/layers/generated/layer_chassis_dispatch.cpp (4961)
[2] 9fba37afae/layers/generated/chassis.cpp (40)

Bug: dawn:150
Change-Id: I505373a88ef9795243dd18da9785fb49d253e498
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13787
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-20 09:45:41 +00:00
Brian Ho 756a9d7e49 Create VkImage before importing external memory
This CL is part of a chain of CLs that imports dma-bufs as VkImages
to support WebGPU on Chrome OS.

There are currently two steps for importing external memory into
Vulkan:

  1. DeviceVk::ImportExternalImage: calls into
     MemoryServiceOpaqueFD::ImportMemory which in turn calls into
     vkAllocateMemory and outputs a VkDeviceMemory handle to the
     imported memory.
  2. TextureVk::CreateFromExternal: creates the actual TextureVk
     object, creates the VkImage, and binds the VkDeviceMemory from
     ImportExternalImage to the VkImage.

For dma-buf support, however, we need to re-order these two steps
because importing dma-buf memory requires a handle to the VkImage
that will alias it [1].

This CL splits these two steps into three steps to ensure we create
the VkImage first so we can use it in vkAllocateMemory:

  1. TextureVk::CreateFromExternal: creates the TextureVk and
     VkImage (no longer concerns itself with vkBindImageMemory).
  2. DeviceVk::ImportExternalImage: now takes the VkImage as input
     but is otherwise unchanged.
  3. TextureVk::BindExternalMemory: calls vkBindImageMemory with
     handles to VkDeviceMemory and VkImage.

[1] https://www.khronos.org/registry/vulkan/specs/1.1-extensions/man/html/VkMemoryDedicatedAllocateInfo.html

BUG=chromium:996470

Change-Id: Id2d5951e9b573af79c44ce8c63be5210a279f946
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13780
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-20 01:50:50 +00:00
Yunchao He 02dd733454 Add memory synchronization tests - data deps chain among passes
This CL adds end2end tests for memory synchronization tests for buffer.
It adds a few tests that iterate data read-add-write operations a few
times in buffer for compute and render respectively, and verifies
that data dependency among interations is well synchronized.

BUG=dawn:275

Change-Id: Idfe627e90de795d664ee64787d5c5d2bfcee676b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13700
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-20 00:05:20 +00:00
Yunchao He 452225d6be Add tests for map buffer twice
This patch add end2end tests for map buffer twice for map read, map
write, and SetSubData.

BUG=dawn:278

Change-Id: Ibe57d7923310d2513e314fa9bf185677a706d6da
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13801
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-19 18:47:30 +00:00
Yunchao He 0c02f54edf code refactoring: prefix const color values with RGBA8
BUG=
Change-Id: I820180adc19b1d1c226ca92084c64e441173c27b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13760
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-11-19 17:57:30 +00:00
Corentin Wallez 083a1ce2bf Inline a 1 bit payload in RefCounted
This changes RefCounted to increment and decrement the refcount by steps
of 2, so that a 1 bit payload can be inlined in the refcount. This
avoids using a whole boolean + padding (4 or 8 bytes in general) to know
if objects are errors.

Fixes a longstanding optimization TODO.

BUG=dawn:105

Change-Id: I5e8f66465d23772fb6082ea3e0d5d4aba2132648
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13680
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-11-19 14:35:10 +00:00
Bryan Bernhart 9c81f8738a Allow SetBindGroup command to be skipped with dynamic offsets.
Fixes a bug where SetBindGroup command would fail to be skipped.

BUG=dawn:256

Change-Id: I9815c9d31aa88f6881274a1873cabe17379cc2e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13800
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-11-18 23:09:38 +00:00
Jiajie Hu d0c07f112e Vulkan: Fix release of semaphores in the recording context
This seems to be a regression introduced by CL:12022, where the
previously recorded semaphores are leaked while resetting the recording
context. The Vulkan validation layers will complain about this when
running the Linux-only image wrapping tests. Also, the semaphores are
queued for deletion with the right serial now.

Bug: dawn:19, dawn:150
Change-Id: I50fd46ca9de9199b29be2f85d5e9bd7394a10f1a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13420
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Jiajie Hu <jiajie.hu@intel.com>
2019-11-18 08:15:18 +00:00
Yunchao He 612a63abe1 Add memory synchronization tests - storage to uniform sync
This CL adds end2end tests for memory synchronization tests for buffer.
It adds a few tests that write into storage buffer in compute pass,
then read via uniform binding from the same buffer in render pass.

BUG=dawn:275

Change-Id: Ic98a10aab4cdcddecd60662438d4b8bdd34fafbc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13580
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-18 04:28:24 +00:00
Yunchao He e0eeef4b34 code refactoring: const color values
BUG=
Change-Id: I6f394fd8ae45d30e1e3846b9a7a03f51efb8a475
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13660
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-11-18 03:27:44 +00:00
Austin Eng a930e599e1 Add cpu_time metric to dawn_perf_tests
The cpu_time metric measures the amount of CPU time spent on a step.
It excludes time spent waiting for the GPU or time between frames.

Bug: dawn:208
Change-Id: I5624d45557716c02bb7da632d2347eca0b81ad41
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13640
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-15 15:43:26 +00:00
Yan b639e68495 Add large buffer to handle super large data block commands
TerribleCommandBuffer has space for 10,000,000 bytes worth of commands. If
commands contain super large data block (e.g. setsubdata), it will
return nullptr and crash dawn wire layer.

This patch adds a large buffer to handle super large data block.

BUG=dawn:251

Change-Id: Ib007e92b5282afbb93aef63cfffe5a3965f6d5c1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13040
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-15 09:32:56 +00:00
Ryan Harrison 58dbfcae38 Refactor ShaderModule creation to use a Builder pattern
BUG=dawn:270

Change-Id: Iedae1a5500b1eb65abb84ff59f68d829c5c22c2b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13500
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-14 16:10:45 +00:00
Corentin Wallez 321c12255e Remove the "Base" from pure-frontend dawn_native types
This was unnecessary verbosity. Fix this by having the ProcTable
generator using type aliases so all types appear like they have
"Base".

BUG=

Change-Id: I8c472fb924f6ce739e4e41038452381b4f727a2b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13442
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-11-13 17:00:37 +00:00
Ryan Harrison 9e7107eb96 Migrate Dawn fuzzers to using new SPVC split API
Roll third_party/shaderc/ c9d5be6b0..0865050e5 (3 commits)

c9d5be6b01..0865050e54

$ git log c9d5be6b0..0865050e5 --date=short --no-merges --format='%ad %ae %s'
2019-11-12 rharrison Split spvc shader generation into initialize and compile phases (#882)
2019-11-12 9856269+sarahM0 opName - opStruct (#880)
2019-11-12 rharrison Rolling 5 dependencies and updating expectations (#879)

Created with:
  roll-dep third_party/shaderc

Change-Id: Iea431b36973ac1fbfe68f1353e538ca4ca5ca910
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13423
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2019-11-13 15:37:47 +00:00
Jiawei Shao cfdbaaa376 Implement querying WGPUDeviceProperties from dawn_native::Adapter
This patch adds an interface GetAdapterProperties() on Adapter which can
directly return a WGPUDeviceProperties object that includes the
information of the adapter.

BUG=chromium:996713

Change-Id: I9a7b1512d259761e198dfac3eafa718171d47241
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13340
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-11-13 01:53:25 +00:00
Corentin Wallez 604072bc2e Make the SwapChain interface match webgpu.h
This changes the methods of Dawn's SwapChain to match webgpu.h, namely
Present() now doesn't take arguments, and GetNextTexture() is replaced
with GetCurrentTextureView().

BUG=dawn:269

Change-Id: Ia0debefb170caf799c3310b1dad5535c4c5f59ca
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13441
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-12 18:30:11 +00:00
Brandon Jones 700cfe7664 Implement D3D12 Native Render Passes
Uses D3D12 native render pass API when possible. On pre-RS5 builds of
Windows, Dawn will fall back to a software emulated render pass. A
toggle was added to provide test coverage to the emulated render pass
implementation and used in tests that test render pass functionality in
particular.

Bug: dawn:36
Change-Id: I297a3ec7655b68d28204db2d3ab78cb82bb4e7a5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13082
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <brandon1.jones@intel.com>
2019-11-12 18:14:21 +00:00
Austin Eng cfc9c6e322 Make perf test tracing thread-safe
The Metal driver calls command buffer completion callbacks on a
separate thread so enqueueing these trace events needs to be made
thread-safe. In the future, Dawn will probably have other threads
that also require thread-safe tracing.

In this CL, each thread records trace events into its own buffer,
and all buffers concatenated when trace events are acquired.

Bug: dawn:254, dawn:208
Change-Id: I0f1abd404568d838091066a8f27a3bf98fa764b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13080
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-11 23:15:56 +00:00
Yunchao He c51616d790 Implement readonly storage buffer - validation at shader side
This patch adds validation code for shader side for readonly storage
buffer. It also adds unit tests for validation.

BUG=dawn:180

Change-Id: Ib5789381d41d77867dd6e6aa1f1ccbc8fa43a382
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12941
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-11-11 20:05:28 +00:00
Yunchao He 5aa7458db6 Tiny fixes for BindGroup/BindGroupLayout tests
This patch sets proper value in a few end2end tests for BindGroup/BindGroupLayout.
It also removes unused variables in unittest test for BindGroup/BindGroupLayout.

Bug=dawn:180
Change-Id: Ie5c8b2fd8265fe90b7b54c48af48106c356564b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13300
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-11-11 19:11:08 +00:00
Ryan Harrison 59b2987b20 Another spvc API migration
Subtle change to how results are handled requiring another change.

Rolling DEPS ahead to pick up change.

Roll third_party/shaderc/ 76ee91e12..f4cf10c66 (4 commits)

76ee91e126..f4cf10c66f

$ git log 76ee91e12..f4cf10c66 --date=short --no-merges --format='%ad %ae %s'
2019-11-11 rharrison Correct Unicode issue with add_copyright.py (#876)
2019-11-08 rharrison Another major API rework (#871)
2019-11-07 rharrison Remove deprecated API elements (#870)
2019-11-07 9856269+sarahM0 Add support and unit test for OpTypeInt, OpTypePointer and OpConstant (#872)

Created with:
  roll-dep third_party/shaderc

Change-Id: Ic461c3ec135d2c73ebadede62fb34c90e7961eda
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13380
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-11 18:39:08 +00:00
Jiajie Hu 3c086a0c2e Remove VulkanImageWrappingTests suppression on Intel
The Intel bot upgrade (crbug.com/966500) is finished.

Bug: chromium:976495
Change-Id: I2d48f07d2e6951f77f76c870e3d23b5a62db1dd1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13360
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-11 08:59:07 +00:00
Rafael Cintron 600a26d50a Fix ResourceHeapAllocation Memory Leak
ResourceAllocatorManager::DeallocateMemory was correctly invalidating the
passed in allocation object. However, since the subclass
ResourceHeapAllocation class was not overriding the Invalidate method and
clearing out the D3D12Resource pointer, the resource ended up being tied
to the lifetime of the Texture object instead of being released on Destroy.

In Chromium, this bug was particularly egregious as it meant swap chain
texture cleanup was at the whims of the Javascript garbage collector.

Bug: dawn:242
Change-Id: Ia5856c61c8d3b92a2247a9aaa5f91c5de0a99dcb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13200
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-08 21:47:00 +00:00
Kai Ninomiya ae1f25fee8 Update naming for vertex state
- VertexInputDescriptor -> VertexStateDescriptor
- VertexBufferDescriptor -> VertexBufferLayoutDescriptor
- VertexBufferDescriptor.stride -> .arrayStride
- VertexAttributeDescriptor.offset no longer optional

gpuweb PR: https://github.com/gpuweb/gpuweb/pull/469

Bug: dawn:22
Change-Id: I5431df4ba22cfbdb1bc81e6709e562cd736892a3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13100
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-07 22:23:29 +00:00
Ryan Harrison c3284fa40e Migrate away from using recently deprecated APIs
Due to a renaming/refactoring of the spvc API Dawn is currently using
a deprecated class name. Fixing this, so the deprecated APIs can be
removed.

Also including the roll to pick up the API changes.

Roll third_party/shaderc/ 0a260d789..76ee91e12 (7 commits)

0a260d789f..76ee91e126

$ git log 0a260d789..76ee91e12 --date=short --no-merges --format='%ad %ae %s'
2019-11-06 9856269+sarahM0 Fix spvc test machanism and adds unit tests for OpSource (#868)
2019-11-06 rharrison Move spirv_cross state out of result and rename opaque state handle (#865)
2019-11-05 9856269+sarahM0 Add unit test for spvcir parser (#866)
2019-11-04 rharrison Rolling 5 dependencies (#862)
2019-11-04 9856269+sarahM0  Add --emit-line-drective option (#861)
2019-11-01 9856269+sarahM0 Add spvcir unit test - OpCapability (#857)
2019-11-01 rharrison Add flag for updating invalid expecations and rewrite end logic (#856)

Created with:
  roll-dep third_party/shaderc

Change-Id: I81649618da6753657ef5a7533785559c2a13c416
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13180
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-07 17:02:57 +00:00
Yunchao He 252d1eb47f Suppress viewport test
BUG=dawn:205, dawn:257

Change-Id: I319211832818e3aa865cbfc4b342328cad832230
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-07 12:15:17 +00:00
Li, Hao 0e1bef3251 Add Vulkan validation layers on Windows
Deploy self-built Vulkan validation layers instead of system installed
one. And it will reuse third_party/angle's Vulkan validation layers if
building with chromium.

Bug: dawn:150
Change-Id: I94e26f7a152fb2a1c39bcb102d60024f4d65eee6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-07 12:13:27 +00:00
Yunchao He 64cfaeac4c Reland "Implement readonly storage buffer - validation at API side"
This is a reland of 34ac535f02

Original change's description:
> Implement readonly storage buffer - validation at API side
> 
> This patch adds validation code for API side for readonly storage
> buffer. It also adds unit tests for API validation.
> 
> BUG=dawn:180
> 
> Change-Id: I9a97c5f3aa23e720619d138ca55d7b17f08d64c9
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12620
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Yunchao He <yunchao.he@intel.com>

Bug: dawn:180
Change-Id: I1e107ff6168279940496317b973f2d8c7c3c6114
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13083
Reviewed-by: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-07 07:09:07 +00:00
Bryan Bernhart 2cdf132c0f Support for small resource placement.
Enables use of 4KB resource alignments where permitted.
This saves heap memory (4KB vs 64KB per allocation) and improves re-use.

BUG=dawn:27

Change-Id: I7a0a30252f480db2d0fa7f5d949207a56e3aa2e9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12900
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-11-05 19:34:45 +00:00
Corentin Wallez c277c38d90 Suppress failing VertexFormat tests on Mac Intel
BUG=dawn:259

Change-Id: I6865c4acb2a717f11d74eaf26ec4df88100f1573
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13060
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-05 16:07:05 +00:00
Kai Ninomiya e3b510e462 Enable EmulateStoreAndMSAAResolve correctly by platform
Fixes the accidental disabling of the workaround on 10.11, where it is
required, and implements detection for iOS.

Bug: dawn:253, dawn:56
Change-Id: I0278f29892d3a49144b5e9620e4377e42a4a5155
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12960
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-11-05 15:56:05 +00:00
Corentin Wallez 0558f99119 Vulkan: Reuse descriptor pools
This changes puts descriptor pools in the BindGroupLayout so that they
can be reused between descriptors with the same layout.

This makes the DrawCallPerf.Run/Vulkan_NoReuseBindGroups benchmark go
from 1400ns to 800ns per run.

BUG=dawn::256

Change-Id: Ia9baf7f998d9ff4d552e255c80069b67c6a9ac40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12920
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-05 15:44:05 +00:00
Bryan Bernhart 6df81ebf1d Support for resource heap tier 2.
Enables mixing of texture and buffers in the same heap.
This allows better heap re-use and reduces internal fragmentation.
A toggle has been added and enabled by default.

BUG=dawn:27

Change-Id: I466dc96240fe1e8de6e3dc56ed5547d7b61ee045
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12821
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-11-01 18:19:01 +00:00
Austin Eng 314fd3513d Update SetBindGroup dynamic offsets to uint32_t
In WebGPU these are uint32_t because Vulkan accepts at most a 32-bit
unsigned integer.

Bug: dawn:22
Change-Id: Ia61cd710f80c19135ac215a9a93ef9a8f683bac2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12942
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-01 15:51:01 +00:00
Austin Eng c5e06a5d9f Fix result units in perf tests
Timing results extracted from trace events are reported in seconds,
not milliseconds.

Bug: dawn:208
Change-Id: I004d1ee5bbd0aaba8cf5b201f95903e76af0c530
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/13000
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-01 15:07:01 +00:00
Austin Eng fb03935bed Add a GetInstanceProcAddr helper for the native Vulkan backend.
This is a helper to allow a Dawn embedder to look up the Vulkan device
functions.  Possibly remove when we design a cleaner way to share function
pointers.

Change-Id: I3ed92568e543c1aad9e0e64d72ad0990824640cb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12980
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-01 01:10:09 +00:00
Austin Eng ec9010eabc Revert "Implement readonly storage buffer - validation at API side"
This reverts commit 34ac535f02.

Reason for revert: Failing Dawn into Chromium roll due to failed ASSERT
https://ci.chromium.org/p/chromium/builders/try/dawn-linux-x64-deps-rel/3514

Original change's description:
> Implement readonly storage buffer - validation at API side
> 
> This patch adds validation code for API side for readonly storage
> buffer. It also adds unit tests for API validation.
> 
> BUG=dawn:180
> 
> Change-Id: I9a97c5f3aa23e720619d138ca55d7b17f08d64c9
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12620
> Reviewed-by: Austin Eng <enga@chromium.org>
> Commit-Queue: Yunchao He <yunchao.he@intel.com>

TBR=cwallez@chromium.org,kainino@chromium.org,yunchao.he@intel.com,enga@chromium.org

Change-Id: I64e5dfd40e7aab982d97fb48544180bc9b8ea558
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: dawn:180
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12981
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-11-01 01:09:51 +00:00
Yunchao He 34ac535f02 Implement readonly storage buffer - validation at API side
This patch adds validation code for API side for readonly storage
buffer. It also adds unit tests for API validation.

BUG=dawn:180

Change-Id: I9a97c5f3aa23e720619d138ca55d7b17f08d64c9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12620
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-10-31 17:56:42 +00:00
Jiajie Hu 9ec47a0bca Validate texture component type in BGL against its shader module declaration
We have already been validating the component type of a texture matches
the bind group layout. Here is another constraint introduced by
https://github.com/gpuweb/gpuweb/pull/384. For better code reuse,
conversion from wgpu::TextureComponentType to dawn_native::Format::Type
is factored out as a helper function.

Bug: dawn:202
Change-Id: I394497722b4043dc109eca60116224b7a617e02e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12860
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-31 09:51:11 +00:00
Austin Eng 64a3bb93dc Add DrawCallPerf tests
These tests draw a simple triangle with many ways of encoding commands,
binding, and uploading data to the GPU. This tests the performance of Dawn's
validation, command recording, and submission by switching buffer
bindings, bind groups, and pipelines. Some test instantiations upload
per-draw data to test efficiency of resource transitions or pre-record
commands in a render bundle.

Change-Id: I9994cd96ef5988cca410462418792f28161c0526
Bug: dawn:208
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12460
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-31 03:20:31 +00:00
Austin Eng 672707f76e perf_tests: Compute metrics for command validation and recording
This CL reads trace events from the tests and computes the total
time of validation and command recording.

Bug: dawn:208
Change-Id: I551d1e30e60b7d1a839b4fb834ad3608c6cedf63
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12782
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-30 01:02:03 +00:00
Austin Eng 84bcf44fae Only mark objects as cached right before inserting into the cache
This fixes bugs where we try to uncache objects that fail creation.

Bug: dawn:249
Change-Id: Ic60b3ce702dfdda18baa6d263911885a43d3cda7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12820
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-30 00:20:03 +00:00
Stephen White fe221ac089 Add another missing #include.
Change-Id: I5a34f78e0387d249185a9f3e24c7fd77a40c5a9b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12841
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-10-30 00:19:43 +00:00
Bryan Bernhart 3debb26a9e Limit heap growth when uploading with SetSubData.
Removes unbounded heap growth by capping the heap
size to 4MB and falling back to direct allocation for larger
requests.

BUG=dawn:239

Change-Id: I9ae660809e3c0c539fbcfbee4afcf6fb1f466355
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12720
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-10-29 22:49:43 +00:00
Stephen White 6eb7d0ec3e Add some missing #includes.
Change-Id: I6d029dcddcfb77bbf30daa331ab066b6c254ee89
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12840
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2019-10-29 18:40:12 +00:00
Austin Eng 73d5bb57e6 Use enums for trace event categories
Explicit enums are simpler to use in Dawn and allow only specific
categories which the perf tests understand.

Also adds trace events around command recording and validation on
all backends.

Bug: dawn:208
Change-Id: I7859ffd6668b20893780c6081bf2c9019a7115e0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12781
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-28 23:15:40 +00:00
Austin Eng 7a7d547381 perf_tests: Always capture trace events and flush incrementally
Previously, the trace event buffer was cleared after *all* tests
completed. In order to avoid allocating a ton of space to hold
traces, this patch factors the trace event recording so that the
buffer is processed and reset at the end of each test trial.

This patch also prepares for the future where trace events will be
processed at the end of each trial to compute additional metrics.

Bug: dawn:208
Change-Id: If2ed193ee47794c666df9f0b369ec1ce660b177f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12780
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-28 23:08:17 +00:00
Corentin Wallez 45b51f5df7 Make unittests and fuzzers use webgpu.h
BUG=dawn:22

Change-Id: Iff5465ad7a9456f9c6b2ee380af748b3afc129b7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12741
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-28 22:15:47 +00:00
Corentin Wallez cab352c2f6 Make end2end and perf tests use webgpu.h
BUG=dawn:22

Change-Id: Ief855d294779b97283a79532e9d503aab6fda751
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12740
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-28 13:27:36 +00:00
Bryan Bernhart 9cf62efda9 D3D12: Use CheckHRESULT for allocator errors.
BUG=dawn:27

Change-Id: If28d1cbafcbdac29bafac0fb0e846208634ece33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12521
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-28 12:59:36 +00:00
Austin Eng f6281a5530 perf_tests: Add missing trace event "id"
This missing identifier is used to match async trace events. Its
absence broke async trace events since their Begin/End could not
be matched correctly.

Bug: dawn:208
Change-Id: I0671af8c3cbb8ff6220adcb8ed5621b831e383c7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-28 11:35:20 +00:00
Corentin Wallez 04863c42be Make examples and utils use webgpu.h
BUG=dawn:22

Change-Id: I602d6a3422b493d199f3fded61ff1666bc2d9d7d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12702
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-25 11:36:47 +00:00
Corentin Wallez 9f90c8d3ca Make dawn_native public headers and dawn_wsi use webgpu.h
BUG=dawn:22

Change-Id: I112d71323c9305fa0997d251556fe0a41dafed29
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12701
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-24 23:55:37 +00:00
Corentin Wallez 1fdcb16b69 Make dawn_wire use the webgpu.h header
BUG=dawn:22

Change-Id: I4963aa27322086e74947a1a6265c921e2c7d3d85
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12700
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-24 22:27:27 +00:00
Corentin Wallez 15e751e418 Vulkan: Implement initial version of the suballocation
This makes the Vulkan backend use the BuddyMemoryAllocator to
sub-allocate small resources inside a larger VkDeviceMemory object.
Right now the heuristic to decide to do suballocation is naive and
should be improved.

BUG=dawn:27

Change-Id: Idcc7b6686c086633c85328a7afb91ee84abf7b8c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12662
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-24 21:32:27 +00:00
Corentin Wallez ca35435716 Preliminary changes to Vulkan memory suballocation
This mostly makes the MemoryAllocator not owned by the
BuddyResourceAllocator so that we don't need an extra class for the
dependency injection in the Vulkan backend. (the container for the
BuddyMemoryAllocator can be it's MemoryAllocator at the same time).

Also renames methods of MemoryAllocator to be more explicit.

Also renames the constructor parameter of BuddyMemoryAllocator to be
(subjectively) closer to what the represent.

BUG=dawn:27

Change-Id: I37355ad5b3cded143956f0adc4742fa1b717e9bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12661
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-24 21:28:16 +00:00
Corentin Wallez 60a04dd18c Vulkan: Use the ResourceMemoryAllocator for all resources
This removes the duplication of the memory allocators in preparation for
using sub-allocation in the Vulkan backend too.

Also renames ResourceMemory to ResourceHeap and MemoryResourceAllocator
to ResourceMemoryAllocator, and fixes a number of unused includes.

BUG=dawn:27

Change-Id: I1a9e7d41e5efafa5192bda1d89dc06455fa2af40
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12660
Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-24 21:24:27 +00:00
Yunchao He 6da1770507 Fix ambiguous errors for bind group
BUG=

Change-Id: I384e8125674dd5a83ef742fde9f3546f938909df
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12680
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-24 17:27:06 +00:00
Yan 402fbcca93 Enable UpdateDynamicOffsetsMultipleTimesComputePipeline case
Austin added barriers for storage buffer in compute pipeline in
this patch (https://dawn-review.googlesource.com/c/dawn/+/12301).

This case now can work fine.

Bug: dawn:236
Change-Id: Id449ae5053f1f018ea95c271bff7e4ab2180a937
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12640
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-10-23 16:34:42 +00:00
Corentin Wallez 1f6c8c4d54 Make dawn_native use the webgpu.h header
BUG=dawn:22

Change-Id: I66e2d998f5e09030e40ec88813cd65c492018fd0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12541
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-23 11:57:41 +00:00
Bryan Bernhart c833c0c592 D3D12: Enable sub-allocation for MSAA and non-MSAA textures.
Updates TextureD3D to use the allocation handle and
defaults to using MSAA heaps.

BUG=dawn:27

Change-Id: I2318bb8d068df86364cb2ebc433f4737e9e121aa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12580
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-10-22 21:01:11 +00:00
Austin Eng 7b3cc35cb6 D3D12/Vulkan: Insert storage buffer barriers between compute pass dipatches
This patch extends the BindGroupTracker in the D3D12 and Vulkan backends to
track bound storage buffers. We insert barriers between dispatches to properly
synchronize writes to storage buffers.

Bug: dawn:236
Change-Id: Iab3f964c345b64755557ab206e05a2ff7b0a3a1f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12301
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-22 17:28:20 +00:00
Corentin Wallez 2c8b5c6370 Introduce the webgpu[_cpp].h headers.
webgpu.h is the "official" header for WebGPU in native and is being
developed in https://github.com/webgpu-native/webgpu-headers

dawn.h and dawncpp.h are changed to become webgpu.h and webgpu_cpp.h
respectively and use the new naming convention. New dawn.h and dawncpp.h
headers are created that just proxy the types, constants and functions
to their WebGPU counterpart.

Almost no naming change is done in Dawn in this commit, which help check
that the proxying headers work correctly. A couple changes were
necessary, in particular for tests of the internal of dawncpp.h, and a
workaround for a standard library bug for std::underlying_type was
removed because it is no longer needed and got in the way.

Finally since some templates were renamed to match the name of the file
they create instead of using the generic "api" name.

BUG=dawn:22

Change-Id: I12ee22d0b02ccb5b8a52ceccabb3e63ce74da007
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12480
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-21 20:04:10 +00:00
Rafael Cintron f0c036a3d2 Plug D3D 11on12 memory leak
11on12 has a bug where D3D12 resources used only for keyed
shared mutexes are not released until work is submitted to
the device context and flushed.

The most minimal work we can get away with is issuing a
TiledResourceBarrier.

ID3D11DeviceContext2 is available in Win8.1 and above.
This suffices for a D3D12 backend since both D3D12 and 11on12
first appeared in Windows 10.

Bug:dawn:217
Change-Id: I422eedf0de9c41777ab704f63520e2f2584f2afb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12520
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2019-10-21 15:13:29 +00:00
Bryan Bernhart 8d00f5db8f Prevent kMaxHeapSize overflow on 32-bit debug builds.
Uses uint64_t instead of size_t in isPowerOfTwo checks.

BUG=dawn:27

Change-Id: If8bcdcd855d10fd2dc1f42fa18e3defab13a76b0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12500
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-21 09:23:09 +00:00
Jiawei Shao 5c2f5f3961 Implement serialization/deserialization of DawnDeviceProperties
This patch implements the serialization and deserialization of
DawnDeviceProperties in dawn_wire for the use of serializing this type
of object in Chromium.

BUG=chromium:996713
TEST=dawn_unittests

Change-Id: I1678627a017079540689d8529a1a7e1c975aae61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12240
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-20 03:01:56 +00:00
Bryan Bernhart f603903da7 Replace size_t with uint64_t in ringbuffer.
Adds overflow check in RingBufferAllocator + unit-test.
Also, update clients to use uint64_t to avoid casts or narrowing.

BUG=dawn:233

Change-Id: I652e3142407006d082491add600371f95d44741a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12380
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-10-18 16:19:00 +00:00
Yizhou Jiang 4794168ef8 Use toggle to turn off vsync on D3D12
Parameter syncInterval of function Preset specifies how to synchronize
presentation of a frame. To turn off vsync in D3D12 backend,
set syncInterval to 0 which represents the presentation occurs
immediately.

BUG=dawn:237

Change-Id: Ic17f00bae5af9fd6bca4130d6e2282f3c34de4e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12303
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
2019-10-18 01:45:28 +00:00
Rafael Cintron b2b2ef57a5 Add D3D12 keyed shared mutexes to Dawn
Dawn creates a keyed shared mutex for all wrapped resources and acquires
the mutex before the texture is used in an ExecuteCommandList call.

To coordinate with external clients, backend API has been extended
to allow clients to get and set the acquire key.

Pending and queue command lists have now been merged into one.

A future change will adjust GetPendingCommandContext to return a raw
command context without the need for error handling.

Bug:dawn:217
Change-Id: Ia96c449c305586407153f05ce75a40794b96027e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12220
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2019-10-18 00:37:42 +00:00
Austin Eng 92a011a253 Record and dump trace events in the perf tests
Trace data can be used to build additional metrics which measure
validation costs, GPU time, etc. It will also be helpful to store in
the test output for later analysis.

This CL also adds jsoncpp as a DEP so we can dump trace file json
output.

Bug: dawn:208
Change-Id: Ia6c05ca90aecae308ee6a4fd11e5f43bb03b1dc9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12080
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-17 19:00:32 +00:00
Bryan Bernhart 154badfe2f Resource Management 8: placed resource sub-allocation.
- Adds d3d allocators (placed resource + heap).
- Support for heap tier 1 but only buffers.
- Suballocation optimization is enabled for allocations under 4MB.

BUG=dawn:27

Change-Id: I79177830670d1f322bbadf45f797415a3e9208d9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/5680
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-10-17 17:25:28 +00:00
Austin Eng 31bde95857 perf_tests: Replace WaitForGPU with maxStepsInFlight argument
The current BufferUpload perf test calls WaitForGPU at the end of
every step to time how long the batch of uploads took. Future tests
will want to have multiple Steps or Frames in flight to mimic real
applications that use double or triple buffering. This patch removes
WaitForGPU and adds a |maxStepsInFlight| argument which a test can
set to configure how many steps can be running on the GPU.
For the BufferUpload tests, this is still 1.

Bug: dawn:208
Change-Id: I95ae12b2358e0283088205bd2ffd20532ea62871
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12302
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-17 00:15:07 +00:00
Austin Eng 7f426898ef Skip BufferUploadPerf 16MB SetSubData on all backends.
This test is flaky on all backends.

Bug: dawn:239, chromium:1014946
TBR=cwallez@chromium.org

Change-Id: I77dd261420c78d4b7f21a9e54b835ee3466df97d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12360
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-16 18:59:04 +00:00
Corentin Wallez e180b591d1 Fix compilation with shared_library components on Windows
An exported function of libdawn_native wasn't in libdawn_native_sources
instead of libdawn_native which made it not exported on Windows.

BUG=dawn:22

Change-Id: I824f1d4af18f8308b88e1650837cbe62374ace72
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12320
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-16 15:31:31 +00:00
Corentin Wallez fb7508435f Add missing header for MSVC
BUG=dawn:22

Change-Id: I627768f450a42d6f3522156eb1702114040c8a39
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12321
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-16 11:44:11 +00:00
Austin Eng cc071e45bb Split generation of dawncpp headers from libdawncpp
libdawn_native also requires the dawncpp headers. When we separated
libdawn_cpp from the dawn_headers, libdawn_native lost the cpp headers
and caused a compile failure. This patch separates the dawncpp headers
as a separate target so both libdawncpp and libdawn_native can depend
on them.

Bug: dawn:22
Change-Id: I4172f1654377afac8c4314123ee8b5b81dc7c928
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12300
Reviewed-by: David Turner <digit@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-16 10:26:01 +00:00
Natasha Lee f3d50baf85 D3D12 replace ASSERT_SUCCESS with better error handling
Added D3D12Error to check HRESULTS and return error messages
with the correct error names.

Remove ASSERT_SUCCESS from D3D12 backend and use
MaybeError and ResultError instead to handle errors.


Bug: dawn:19
Change-Id: Idf2f1987725e7e658bd29a9b13653125ab43c564
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12000
Reviewed-by: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-16 09:26:54 +00:00
Li, Hao c7d535bd72 Prioritize discrete GPU in end2end tests
- Prefer discrete GPU on multi-GPU systems, otherwise get
integrated GPU.
- Add a test to check adapter filter.

BUG=dawn:184

Change-Id: Ib1c3e81e20a15aeaf18746892324ce5144b7fda1
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9320
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-16 09:24:55 +00:00
Stephen White fd90d767ba clang-win compile files for skia-dawn.
Do explicit uint8_t -> float conversions (as was previously done for TextureVk).
Add a missing #include.

Change-Id: If7616ec00e2ea2cf55b9b0cc966b0436a5a21d9d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12280
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
2019-10-15 19:29:58 +00:00
Corentin Wallez c57b180208 Add dawnGetProcAddress.
This will become wgpuGetProcAddress that is part of the webgpu.h and the
last gap in functionality for dawn.h to match webgpu.h.

BUG=dawn:22

Change-Id: I0dcb3b5e6bd99cb10db273fc101d3ec0161b7da0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12120
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-15 12:08:48 +00:00
Corentin Wallez 96496828a0 Split the libdawn target in components with a single purpose.
The functionality of the dawn_headers and libdawn targets are split into
the following targets:

 - dawn_headers: the new version only exposes the "dawn.h" C API and no
   longer includes the C++ API.
 - dawncpp: the header and implementation of the C++ API that wraps the
   C API. This is unbundled from the rest so the C++ API can be used
   with libdawn_proc or other libraries implementing the C API.
 - libdawn_proc: A DawnProcTable-backend implementation of the C API.

This is needed because in follow-up commit there will be three libraries
implementing the C API: libdawn_proc that trampolines where we want, and
libdawn_native/wire that don't have trampolines for better perf.

BUG=dawn:22

Change-Id: I5d941f0d98e5a4b633e14d67eb5269f7924f0647
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12160
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-10-15 11:44:38 +00:00
Yizhou Jiang 1093c4de2c Add a toggle to turn off vsync in Dawn
This commit add a toggle to turn off vsync in Dawn.
When turn off vsync, choose vulkan present mode VK_PRESENT_MODE_IMMEDIATE_KHR
if the mode is available on the system, but if the mode isn't supported,
choose default mode VK_PRESENT_MODE_FIFO_KHR.

BUG=dawn:237

Change-Id: If400262b67cc8051422745e3bed737431183c0b6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12100
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yizhou Jiang <yizhou.jiang@intel.com>
2019-10-15 07:43:05 +00:00
Corentin Wallez 2e666bd5de Vulkan: Remove two ASSERT(false) with more detailed reading of Vk spec.
QueueWaitIdle can fail but if it fails, the error codes show that we
can't do anything about it so we just ignore the result.

BufferGetMemoryRequirements should always return memory types bits that
allow Dawn to select a good memory type of a resource.

BUG=dawn:19

Change-Id: I52beebf9f2be2bfb997ca9c1bf306618a73c9c4b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12183
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-15 07:29:55 +00:00
Li, Hao d59fec5d70 Skip LargeBufferFails test with NVIDIA for enabling Vulkan validation layers on Windows
Fails on NVIDIA cards when Vulkan validation layers are enabled becuase the maximum size of a single allocation cannot be larger than or equal to 4G on some platforms.

BUG=dawn:241

Change-Id: I863a2219287d3d363b3013027ba8fc9df846b42d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12141
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2019-10-15 01:42:45 +00:00
Jiawei Shao 91fbfc34e8 ASSERT object is not nullptr in DeviceBase::ValidateObject
This patch adds an ASSERT expression on the object parameter of
DeviceBase::ValidateObject() so that Dawn won't crash in the debug
build when a nullptr object is being used unexpectedly.

BUG=dawn:209

Change-Id: I52ad57b58eb59edf04afc9963e260436d93e673e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-10-15 00:17:35 +00:00
Corentin Wallez ba9e1ff86f Fix compilation in MSVC that was missing a <utility> include
BUG=

Change-Id: I3090fec89bb9dd39d28997cb58943643e8c7ed6f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12182
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-14 14:24:50 +00:00
Corentin Wallez b6acae6d35 Suppress BufferUploadPerf for setSubData of 16MB on Vulkan
TBR=enga@chromium.org
BUG=dawn:239

Change-Id: Ie6dda6df45326d57d7ea8f04670904afee25b51d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12161
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-14 12:38:10 +00:00
Corentin Wallez c44b2d4881 Vulkan: Properly handle errors for fences and commands
This commit makes the following changes:
 - Unused fences are reset when they will next be used so there is a
   single place where error handling is needed, either for resetting
   an existing fence, or for creating a new fence.
 - All accesses to VkCommandBuffer are moved to using the
   CommandRecordingContext and GetPendingCommandBuffer is removed.
 - Instead of tracking both a current (VkCommandBuffer + Pool) and
   a command recording context that contains the same VkCommandBuffer,
   the RecordingContext now holds the pool too, as well as a tag to
   know if it was ever queried (meaning it contains commands).
 - mRecordingContext is now always valid, such that
   GetRecordingContext() doesn't need to return an error.

BUG=dawn:19

Change-Id: I853d4ecdc6905b66e842688f39d863e362f59b66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12022
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-11 12:12:07 +00:00
Corentin Wallez 76e1e41cc7 Vulkan: Proper error handling for submission.
BUG=dawn:19

Change-Id: I457a7d3f95a9f486b6d7dbf5fe1885758362d504
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12021
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-11 11:29:46 +00:00
Corentin Wallez 18a5d42898 Vulkan: Handle errors when creating VkRenderPass
BUG=dawn:19

Change-Id: I6007fb594a7c073b835554ca6914453a67608947
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11863
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-11 11:17:22 +00:00
Bryan Bernhart 3b05a6e031 BufferUploadPerf: Measure various buffer sizes.
Upload perf depends on buffer size. Try small and large buffers
to ensure allocation tuning is more accurate.

BUG=dawn:208

Change-Id: I1ee23454e86a31cf0a316946bc87550dad51e5c2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11961
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-10 18:14:28 +00:00
Rafael Cintron 8bde031abe Add CommandRecordingContext to D3D12
This change refactors D3D12 backend to have CommandRecordingContext
CommandRecordingContext allows us to, in a future, add additional
data to the context such as textures that need to be acquired and
released before command lists are executed.

The Device's pending command list and the command list which resides
in the Queue object were converted to use CommandRecordingContext.

Bug=dawn:234

Change-Id: Ic13a229fc1f15895ef71117ce638c942de224743
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11940
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-10 18:06:58 +00:00
Corentin Wallez d285525d4a Make the offset of SetIndexBuffer default to 0
BUG=dawn:22

Change-Id: Icc4f03c3f49b610ef5f620b4c26a6ae24ed6c774
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12040
Reviewed-by: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-10 17:21:48 +00:00
François Beaufort bed0fdf7ad Allow Bind Group Layout Binding visibility to be None
According to https://github.com/gpuweb/gpuweb/issues/405, None is a
valid value for GPUBindGroupLayoutBinding visibility to be passed in.

Bug: dawn:22
Change-Id: I7b30b7ab8ed6824718573fa25fad5d509846db55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11980
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
2019-10-10 09:08:29 +00:00
François Beaufort 91b2142ee4 Change setVertexBuffers to setVertexBuffer
Following WebGPU spec change at
https://github.com/gpuweb/gpuweb/pull/468, this CL changes all
occurrences of setVertexBuffers to setVertexBuffer.

Bug: dawn:22
Change-Id: I48b551a89dc0934dfa61e661e9546a2b7eafd2fc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12020
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-10-10 07:29:58 +00:00
Bryan Bernhart e16a901fb8 D3D12: Move resource into allocation handle.
Allows buffer/texture direct access to underlying resource rather than indirectly with a opaque memory type.

BUG=dawn:27

Change-Id: I2eb69f4e30c96c431dbc96094d671be1e0a29869
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-10-09 16:50:42 +00:00
Austin Eng e79b06100f Skip tests if no adapter is available
Bug: dawn:208
Change-Id: I076fd497101dd017e8d83ae034edb7b1fa1f8581
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11941
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-09 16:23:22 +00:00
Corentin Wallez 70c8c10571 Make the dynamicOffsets optional in SetBindGroup.
BUG=dawn:22

Change-Id: I9d032d9be16a483046edc6055b86e61ae08118e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/12023
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-09 16:08:42 +00:00
Corentin Wallez e09869ed52 Vulkan: Handle errors when wrapping external images
This also introduces another combinator to ConsumeError for
ResultOrError.

BUG=dawn:19

Change-Id: Ic204313436f5e919473d604efd049fe3d3c27a66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11862
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-09 10:11:00 +00:00
François Beaufort c932f33093 Attribute offset needs to be multiple of 4 bytes
Metal requires offset to be 4 bytes aligned. This CL makes sure a
validation error is fired when offset is not a multiple of 4.

See https://developer.apple.com/documentation/metal/mtlvertexattributedescriptor/1515785-offset

Bug: dawn:22
Change-Id: I8be26fc1851e3aea7cfdbd5c92dfb4169fdaed5e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11902
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-10-09 06:12:10 +00:00
Corentin Wallez e986cb9254 Vulkan: Add proper error handling for all regular object creation.
This makes all the regular WebGPU object creation handle errors properly
in the Vulkan backend instead of ASSERTing no Vulkan error is raised.

Static Create functions are added to all these types so that the details
of how the initialization is done is private, and it isn't possible to
construct an object but forget to initialize it.

BUG=dawn:19

Change-Id: I362b2d66b74dd7799ffbf69d732bc58caa97950b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-08 08:16:11 +00:00
Bryan Bernhart bc8e7ea286 Fix MSVC build error due to implicit descriptor heap offset cast.
BUG=dawn:233

Change-Id: Ia42d7e99df910f245b7c78be16b7916c0730e8a9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11960
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-08 07:46:51 +00:00
Corentin Wallez b629c50a20 Guard macOS or iOS specific code in #if guards
This is necessary because @available(macOS 10.N, *) is taken on all iOS
versions but there is no way to say the branch is just not taken on any
iOS version. The proper way to deal with this is to add additional #if
guards to just not compile the code on iOS / macOS.

BUG=dawn:225

Change-Id: I76ec01f933364e9b47b5dda1198359f2ab4d1188
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11900
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-08 07:44:21 +00:00
Corentin Wallez a83e0cdbcc Remove stray push constant code.
There was still some logic associated with push constants in Dawn. This
removes it to remove some code and reclaim one buffer in Metal. Related
code was found via `git grep "push constant"`.

BUG=

Change-Id: I17de9d47872483875b6fa292f8259ef1fc4ecaf3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11904
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-08 07:37:02 +00:00
Corentin Wallez bd481fc199 Allow ResultOrError to downcast from backend to frontend types
More concretely this makes Result<T*, E*> able to be move-constructed
from Result<ChildClassOfT*, E*> for free.

BUG=dawn:19

Change-Id: Iea2b8997079ac3bfcf270d6b73a79cf5cac2c06f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11860
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-08 07:36:03 +00:00
Mathieu-Andre Chiasson 720988d878 Fixed compilation issue on clang 6.x
Bug:dawn:235
Change-Id: If96dbb9f70ee95a93fc1f14a9741903c3fd32b66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11942
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-10-08 01:55:57 +00:00
Austin Eng 8eb8385e2e dawn_wire: Tag deserialize commands with volatile pointer
This prevents bugs where the compiler assumes a piece of memory
will be the same if read from twice.

Bug: dawn:230
Change-Id: Ib3358e56b6cf8f1fbf449c5d564ef85c969d695b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11840
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-07 20:38:47 +00:00
Rafael Cintron 86d921e048 Add MaybeError to d3d12::Device::ExecuteCommandList
Closing a command list can fail. We need to handle the error
gracefully instead of ignoring it.

As a fallout from adding MaybeError to ExecuteCommandList, need to
also add MaybeError to TickImpl, and OnBeforePresent.

Bug:dawn:19
Change-Id: I13685f3dd731f4ab49cbff4ce4edfa960d630464
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11841
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2019-10-07 15:32:10 +00:00
Jinho Bang 0b82671047 Rename PipelineStageDescriptor to ProgrammableStageDescriptor
This is to match the WebGPU's WebIDL[1].

[1] https://github.com/gpuweb/gpuweb/pull/359

Bug: dawn:22
Change-Id: Id0cf0a7a6605ea7ec474d0f0885685ed21875dce
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11883
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-07 12:23:09 +00:00
Corentin Wallez 90a5595bbe dawn_wsi: Pass the Metal queue to the SwapChainImpl
If the swapchain creates its own queue, there can be races to determine
whether the submit of the present happens first. The didn't show up
in our samples but was an issue in real apps. Passing the queue to the
swapchain makes it simple to keep operations well ordered.

BUG=dawn:225

Change-Id: I9cc8e6e8140ad4a816373cffc9bda74ee826a41b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11640
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-07 08:18:09 +00:00
Bryan Bernhart 21dfc91954 Resource Management 7: Device memory sub-allocation using buddy allocator.
Uses a large buddy system to allocate binary sized heaps on-demand.

BUG=dawn:27

Change-Id: I72e425c23e601da6ee53827423bef7ff13be049c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10880
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-10-03 18:17:31 +00:00
François Beaufort 277d2e15d5 Add missing optional label member to descriptors
This CL adds missing optional label members to all descriptors. It is
not used yet but needed from the WebGPU side.

Bug: dawn:22
Change-Id: I103870f9207eed8168bc2245294888af4e1edd9f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11720
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-10-03 14:56:49 +00:00
Austin Eng 3fd022ef60 Validate injected errors are not NoError
HandleError assumes that the error is not NoError. InjectError is
an untrusted wire command and needs to validate that NoError is not
passed.

Bug: chromium:1010703, chromium:1004368
Change-Id: Id48a877ded327a6e3a54fedb2be2c54eeca5cd3c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-10-03 14:40:09 +00:00
Bryan Bernhart 0da52f2d92 D3D12: Move resource allocators from device into manager.
Encapsulates resource allocation using a manager class.

BUG=dawn:27

Change-Id: I7a496261dcede647d32e44d96ed27237bf418fb2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11742
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-10-02 21:45:09 +00:00
Austin Eng 867f72058a Add missing "strlen" parameter for Device InjectError command.
This CL adds a StringMessageMatcher to the wire unittests harness
to validate that messages are not degenerate.

Bug: chromium:1004368
Change-Id: I121a259e67938b06ccc5e9829abfa3e25fffc003
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11740
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-02 06:35:38 +00:00
Austin Eng dc9f1e6806 Add validation tests for WebGPU bind group "persistence"
A draw should be valid if the currently set bind groups match the
current pipeline layout, irrespective of changes in pipeline layout.
This is different from the descriptor set inheritance in Vulkan which
Dawn used to follow.

Bug: dawn:201
Change-Id: I1181ba80614ae40d665094f4ea742804565f6ed3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11641
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-10-02 06:27:58 +00:00
Jiawei Shao deb28ea45d D3D12: Implement ASSERT_SUCCESS as macro instead of function
This patch implements ASSERT_SUCCESS(hr) as a macro instead of a
function so that when hr fails Dawn can print out the line number of the
expression that causes the failure.

For example, previously we will always get the following error message
because ASSERT_SUCCESS is a function:
Assertion failure at ../../src/dawn_native/d3d12/DeviceD3D12.cpp:43
(ASSERT_SUCCESS): (((HRESULT)(hr)) >= 0)

Now we can get more details about where the failure occurs because now
ASSERT_SUCCESS is a macro:
Assertion failure at ../../src/dawn_native/d3d12/DeviceD3D12.cpp:59
(Initialize): (((HRESULT)(mD3d12Device->CreateCommandQueue(&queueDesc,
__uuidof(**(&mFence)), IID_PPV_ARGS_Helper(&mFence)))) >= 0)

BUG=dawn:178

Change-Id: I435ee2f418658bca276f439fcabfabbfecbff998
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11700
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-10-01 02:30:32 +00:00
Bryan Bernhart e6b93e8706 D3D12: Use ringbuffer allocator for descriptor heaps.
Enable descriptor heap re-use by using ringbuffer.

BUG=dawn:155

Change-Id: I72e3fb98a64dc1af671e185e2114868a577a0554
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9460
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-10-01 02:19:02 +00:00
Austin Eng e06f01be71 dawn_wire: Forward client-generated errors to the server
This fixes a problem where client-generated errors weren't properly
captured in error scopes.

Bug: chromium:1004368
Change-Id: Ic0f6e5bc5e281c676ea7154dd217cfc8dd51be5c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11642
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-09-30 22:50:59 +00:00
Jiawei Shao 55a00c7a1f Set writemask to 0 when no fs output matches color state on Metal and Vulkan
This patch fixes an undefined behaviour on Metal and Vulkan when there
is a color state whose corresponding fragment output is not declared in
the fragment shader.

According to Vulkan SPEC (Chapter 14.3), the input values to blending or
color attachment writes are undefined for components which do not
correspond to a fragment shader output. Vulkan validation layer follows
the SPEC that it only allows the shader to not produce a matching output
if the writemask is 0, or it will report a warning when the application
is against this rule.

When no fragment output matches the color state in a render pipeline,
the output differs on different Metal devices. On some Metal devices the
fragment output will be (0, 0, 0, 0) even if it is not declared in the
shader, while on others there will be no fragment outputs and the content
in the color attachments is not changed.

This patch fixes this issue by setting the color write mask to 0 to
prevent the undefined values being written into the color attachments.

With this patch, the following end2end tests will not report warnings
any more when we enable the Vulkan validation layer:
ObjectCachingTest.RenderPipelineDeduplicationOnLayout/Vulkan
ObjectCachingTest.RenderPipelineDeduplicationOnVertexModule/Vulkan
ObjectCachingTest.RenderPipelineDeduplicationOnFragmentModule/Vulkan

BUG=dawn:209
TEST=dawn_end2end_tests

Change-Id: I5613daa1b9a45349ea1459fbdfe4a12d6149f0f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11581
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-09-30 07:27:57 +00:00
Bryan Bernhart 52bd6b7da6 Move kInvalidOffset to RingBufferAllocator namespace.
BUG=dawn:27

Change-Id: I1c580d8e41c4f9bb10b638297b4c3a3fa61a0d93
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11680
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-27 21:26:13 +00:00
Bryan Bernhart 86ac0b93c9 Rename INVALID_OFFSET to kInvalidOffset.
BUG=dawn:27

Change-Id: Ida590a2b3cf3da17bbedf6ef61d72eaaa443bc4b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11561
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-27 15:11:52 +00:00
Jiawei Shao 64f4dd7127 Add check between color state format and fragment shader output
This patch adds the validation on the compatibility between the format
of the color states and the fragment shader output when we create a
render pipeline state object as is required in Vulkan (Vulkan SPEC
Chapter 14.3 "Fragment Output Interface"):
"if the type of the values written by the fragment shader do not match
the format of the corresponding color attachment, the resulting values
are undefined for those components".

BUG=dawn:202
TEST=dawn_unittests

Change-Id: I3a72baa11999bd07c69050c42b094720ef4708b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11461
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-09-26 00:12:41 +00:00
Mathieu-Andre Chiasson 09cc2b92c7 Fixed compilation issues when using libstdc++
Bug:dawn:229
Change-Id: I18ce6330bc4597db4f2c4548698b38ab2c826203
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11620
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-25 19:32:01 +00:00
Natasha Lee cf0e9d93f1 Add StoreOp::Clear
When storeOp is clear, texture subresource is set as not initialized

Bug: dawn:145
Change-Id: I364d7239a7ebdb9d5a28a4af559f3212be7ef15a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11560
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-25 13:08:28 +00:00
Jiawei Shao 05be0ff348 Validate fragment output location doesn't exceed kMaxColorAttachments
This patch adds the validation on the fragment shader output location to
ensure it will never exceed kMaxColorAttachments.

BUG=dawn:202
TEST=dawn_unittests

Change-Id: I4ac4463fd3dfb3c2e9ffecb370f9d9d59393c26d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11580
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-25 01:21:28 +00:00
François Beaufort c3b613296d Rename GPUBindGroupLayoutBinding dynamic to hasDynamicOffset
Following WebGPU change at  https://github.com/gpuweb/gpuweb/pull/427,
this CL renames GPUBindGroupLayoutBinding dynamic to hasDynamicOffset.

Bug: dawn:22
Change-Id: Ie1c2bf4b1f6764c83be7cfe04f4f1a1d2205f685
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11500
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-24 11:08:17 +00:00
Bryan Bernhart 41f8aa550b Return Dawn result upon submit.
Missing OOM error should submit fail to create a descriptor heap.

BUG=dawn:177

Change-Id: I6ccc10f3e0b8de0bd21caa9aca35f4f269ce51e3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11540
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-23 21:21:10 +00:00
Corentin Wallez c81a717379 Remove indirection for colorStates
This is to match the work in progress webgpu.h header.

BUG=dawn:22

Change-Id: Ia1077fef95e6bda541cddbd2f6ce40b79138e960
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9383
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-20 23:22:27 +00:00
Corentin Wallez b8dbada76d Make ComboRenderPipelineDescriptor non copyable.
This causes subtle bugs in tests when pointers in combo render pipeline
descriptors point at other combo render pipeline descriptors.

BUG=dawn:22

Change-Id: I5234df26895986fd1d7a9b4e835598177581803a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11340
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-20 23:15:47 +00:00
Yunchao He 394553b02e Set y-axis up in normalized coordinate system.
BUG=dawn:224

Change-Id: I6bb4946e87b593f1d62a13b3b8ab38f21d3e9ffb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10201
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-09-20 23:04:47 +00:00
Corentin Wallez a838c7d497 Remove indirection for colorAttachments
This is to match the work in progress webgpu.h header.

BUG=dawn:22

Change-Id: I1371cda1b7666de8eb8283fa7e5da935d17e1d52
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9381
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-20 22:59:47 +00:00
Brian Sheedy 0c4d75931a Disable BufferSetSubData.ManySetSubData on Metal
Disables ManySetSubData on Intel/Metal configurations, as it has started
failing on Mac 10.14.6.

Bug: dawn:228
Change-Id: Ia7d27a698deb9abc08cc04660903e5c6c93bbf50
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11460
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-20 22:16:03 +00:00
Corentin Wallez 38b295de38 Fix availability check for MTLCopyAllDevices
This caused failure on macOS 10.11 because Dawn decided Metal is
supported but would go ahead and reach an UNREACHABLE() block.

BUG=chromium:1006181

Change-Id: I20739a058adaa60a71ec489e07b36ebf48ef871a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11420
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-20 17:40:53 +00:00
Corentin Wallez a9a84dfe1e BUILD.gn: Delete stale generated files in Dawn's gen dir.
This normalizes even more the directory structure of generated files in
Dawn and removes stale autogenerated files that could be included
wrongly using a GN action.

See comment on top of dawn_generator.gni in this commit for more
context.

BUG=dawn:22

Change-Id: I8ec038f949c048431b2b643af4462f98c4ae610b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11361
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-19 23:30:42 +00:00
Bryan Bernhart bdd88a7dc1 Check if allocation is valid before deallocating.
Ensure deallocate does not assert should allocation fail but still be used.

BUG=dawn:227

Change-Id: I5edd4c160bced7934970c5d59e541a3a8f7a8afb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11380
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-19 20:40:12 +00:00
Ryan Harrison ae4dbeb178 Roll ahead shaderc API and update API usage as needed
Roll third_party/shaderc/ 4baa46a5d..68b6857ac (2 commits)

4baa46a5d1..68b6857ac0

$ git log 4baa46a5d..68b6857ac --date=short --no-merges --format='%ad %ae %s'
2019-09-18 rharrison Code hygiene work for spvc (#808)
2019-09-10 stevenperron Have update_build_version.py new parameter (#805)

Change-Id: I06e0f62a1443741e8ac09a84ff63ddd100f6a656
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11341
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
2019-09-19 14:20:46 +00:00
Bryan Bernhart 450e212cf5 Remove device dependencies from ringbuffer.
Allows ringbuffer sub-allocator to be used for non-staging memory.

BUG=dawn:155

Change-Id: Id0021907f520909aaebaf79e992124a47797d38d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-09-18 22:06:41 +00:00
Austin Eng b11bd2dfe5 Fix leak of ErrorData after Device::ConsumedError
The code to delete this ErrorData* was lost in the error scope
refactor.

Bug: chromium:1002783, chromium:1002888, dawn:153
Change-Id: Iebe13c778079501193b942ebd97a559041516c3d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11320
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-09-18 21:03:41 +00:00
Corentin Wallez 897ebc7a71 Normalize generated file paths to match main tree.
Previously dawn_native files were in src/dawn_native/ while generated
files were in dawn_native/. This makes some things complicated when
integrating in other source trees so normalize all generated files to be
in paths that match the main tree.

BUG=dawn:225

Change-Id: I5b3e04d37a16251143578dfb7a31445b229fe4ac
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11300
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-18 04:33:12 +00:00
Corentin Wallez b495e48405 Support compilation of Dawn on iOS.
BUG=dawn:225

Change-Id: I618552c55c8472adc25625733b59d972d7297f57
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11040
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-18 04:32:52 +00:00
Corentin Wallez 5e9082daa4 Add some missing headers in BUILD.gn files.
BUG=dawn:225

Change-Id: Ie1ebe62caea48353b6b3579c9405b5cc700fba66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11302
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-17 21:36:15 +00:00
Corentin Wallez f7c263624b Add missing include in the Vulkan backend.
BUG=dawn:225

Change-Id: I8dc0c5c884d8130b98a849e0d675e29d80aa4de8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11303
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-17 21:28:45 +00:00
Austin Eng 519b16c4b0 Add README.md for the Dawn perf test harness
Bug: dawn:208
Change-Id: Ic9b4c83ab3c27851d149adb5986f3a5556d0548a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11283
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-17 21:02:38 +00:00
Austin Eng 7f3f331ce6 Support setting bind groups before pipeline for all backends
This is to match WebGPU semantics.

Bug: dawn:201
Change-Id: I2aab671fc389edf1d2765395814a9c831afc653e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11080
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-17 19:25:27 +00:00
Natasha Lee 617e356580 OpenGL: clear nonrenderable texture formats
Clears nonrenderable color formats and merges zero vs nonzero clears
to use the same code path.

Bug: dawn:145
Change-Id: I8f2f36134b56787e07231d82e37c36897ba1d4ba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10820
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-17 18:54:47 +00:00
Austin Eng be990077f4 Support ErrorScopes for asynchronous GPU execution
This changes updates ErrorScopes so that scopes enclosing a
Queue::Submit or Queue::Signal resolve their callbacks asynchronously
after GPU execution is complete.

Bug: dawn:153
Change-Id: I0e0b8a9f19f3f29d1b6a3683938154b87f190a07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10701
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-09-17 18:24:07 +00:00
Yunchao He bb3c895619 Fix a typo in viewport validation test
BUG=dawn:53

Change-Id: I793373fa6e1fb167d5a8fe0a064c57ddf2ceedba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11281
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-17 18:01:09 +00:00
Hao Li 2383fd4fbf Revert "Skip some end2end tests for Vulkan validation layers enable on Windows"
This reverts commit 4cc1891039.

Reason for revert: dawn:210 has been fixed, we can add these tests back.

Original change's description:
> Skip some end2end tests for Vulkan validation layers enable on Windows
> 
> Temporarily skip some tests to make Vulkan validation layers could be
> enabled on Windows, these tests are failing on Vulkan with validation
> layers enabled.
> 
> BUG=dawn:210
> 
> Change-Id: I03a6ab6aca94f7c7044cc27cc1ff5d79ad1f88d2
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11141
> Commit-Queue: Corentin Wallez <cwallez@chromium.org>
> Reviewed-by: Corentin Wallez <cwallez@chromium.org>

TBR=cwallez@chromium.org,yunchao.he@intel.com,jiawei.shao@intel.com,shaobo.yan@intel.com,hao.x.li@intel.com,enga@chromium.org

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:210
Change-Id: I4f86369aa0dbfe366b0597cc844af4e74d687eea
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11280
Reviewed-by: Hao Li <hao.x.li@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2019-09-17 02:36:22 +00:00
Natasha Lee 01600dfb3d Use clear loadop to lazy clear depth stencil attachments
Bug: dawn:210, dawn:145
Change-Id: I1eb990266ccd7b51b4a336b0d4d37e0195c6fe69
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11020
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-11 22:04:42 +00:00
Li, Hao 2a2392073b Set point size value for vertex shader in OptionalVertexInputTest
When pipeline topology is set to Point_List, PointSize must be written
in vertex shader for Vulkan backend.

BUG=dawn:146

Change-Id: I0ea6aa937866d1985287d353f82d344100b41acd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11140
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2019-09-11 15:59:16 +00:00
Li, Hao 4cc1891039 Skip some end2end tests for Vulkan validation layers enable on Windows
Temporarily skip some tests to make Vulkan validation layers could be
enabled on Windows, these tests are failing on Vulkan with validation
layers enabled.

BUG=dawn:210

Change-Id: I03a6ab6aca94f7c7044cc27cc1ff5d79ad1f88d2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11141
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-11 15:08:16 +00:00
Rafael Cintron 03e31edd98 Cleanup d3d12::Device::ExecuteCommandLists
- All callers were passing either 0 or 1 commandlist to this
function. Removing the initializer list means we can save an
std::vector heap allocation.
- Checking the number of lists before calling ExecuteCommandLists
eliminates superfluous entries in PIX logs.

Bug:dawn:222
Change-Id: Ic50b9293c3f31bf8f52e7de10161fd284ef2e0f7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11060
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
2019-09-11 00:09:40 +00:00
Austin Eng f35dcfe60a Implement ErrorScopes for synchronous errors
This patch implements Push/PopErrorScope except for asynchronous
or GPU commands. These commands, such as Queue::Submit will need
to hold onto the ErrorScope until GPU execution is complete.

Bug: dawn:153
Change-Id: I2d340b8b391d117a59497f35690993a9cd7503e6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10700
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-09-10 23:19:11 +00:00
David 'Digit' Turner fa00c69506 [fuchsia] Implement external semaphore and memory support.
This CL adds Fuchsia-specific implementations to the following
classes:

  dawn_native::vulkan::external_memory::Service
  dawn_native::vulkan::external_semaphore::Service

The implementation is based on two Fuchsia Vulkan extensions
that are provides by the vulkan_fuchsia_extras.h header (i.e.
are not upstreamed to Khronos yet, but used/provided by the
Fuchsia platform):

  VK_FUCHSIA_external_memory
  VK_FUCHSIA_external_semaphore

Their details are similar to VK_KHR_external_XXXX_fd, but
uses Zircon handles instead of file decriptors.

BUG=dawn:221
Change-Id: I48238bcf3193433970cbe200a84b86a67103a2f2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10963
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: David Turner <digit@google.com>
2019-09-10 10:07:28 +00:00
Corentin Wallez 86e74e0dc1 Implement BGLBinding::textureDimension
In WebGPU the BGLBinding needs to know the texture dimension for
compatibility reasons between the texture views passed and the
pipelines.

This adds the member and implements the restriction.

BUG=dawn:22

Change-Id: I95204de1cd621c936994739e840c76351fea9035
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10960
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-10 08:58:28 +00:00
Corentin Wallez dbe74bc4a2 Add TextureViewDescriptor.aspect.
This is to match the WebGPU IDL, but currently that member defaults and
must be set to "all".

BUG=dawn:22

Change-Id: I5f4d160163cb45e0ef043853518fe91b47b00d0f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10961
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-10 08:30:43 +00:00
Corentin Wallez b8ea84cbb8 Implement debug markers and groups for CommandEncoder
BUG=dawn:22

Change-Id: I1fc6ac3dec936268a043753169ed1d4a405881bd
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10962
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-10 08:20:40 +00:00
Austin Eng 57354037bd Metal: Support setting bind groups before pipeline to match WebGPU semantics
Bug: dawn:201
Change-Id: I3bd03bbce3c38d0182e5e93f3898a43183bd647d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10840
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-09 23:38:00 +00:00
Austin Eng f35420dfca D3D12: Add IndexBufferTracker
Setting an index buffer is dependent on getting the index format
from the pipeline. This adds a tracker to lazily apply the index
format before a draw call if it changes.

Bug: dawn:201
Change-Id: I83c87cc950bf6c93637dd14765c340c97b461061
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11001
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-09 21:26:01 +00:00
Austin Eng 8e37315012 D3D12: Factor SetVertexBuffer tracking to match other tracking classes
Bug: dawn:201
Change-Id: I711e93a706b5043318263b203d3f3dc7f1a675bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/11000
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-09-09 21:09:11 +00:00
David 'Digit' Turner 882ff72742 [fuchsia] Add headers containing extra vulkan definitions.
The Fuchsia platforms relies on a number of Vulkan extensions
that have not been upstreamed to Khronos yet, and thus are not
part of the official Vulkan headers (i.e. <vulkan/vulkan.h>).

This CL adds a new header under src/common/ that contains these
declarations, extracted from the Fuchsia source tree, and ensures
they are included automatically from <common/vulkan_platform.h>

This is necessary to support certain features when building
Dawn on Fuchsia.

IMPORTANT NOTE: Some of the things declared in this header will
change once everything is upstreamed, which will require updating
the source code using them. For example,

  VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_TEMP_ZIRCON_EVENT_BIT_FUCHSIA

Will likely be renamed officially as:

  VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_ZIRCON_EVENT_BIT

And will be assigned a new value by Khronos.

BUG=dawn:221
Change-Id: If88a1dd06083a01d7b34b5cf5ab93f4e3f3681eb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10940
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: David Turner <digit@google.com>
2019-09-09 16:48:58 +00:00
David 'Digit' Turner b749d07ac9 Enable Vulkan for Chromium Fuchsia build.
Enable the Vulkan backend when building Dawn with
the Chromium build system for Fuchsia. To make this
work properly the following is required:

- Modify VulkanInfo.cpp and BackendVk.cpp to correctly probe
  the Fuchsia swapchain layer and its layer extension, as well
  as enabling them when creating a new VkInstance.

- Modify VulkanFunctions.cpp to load the Fuchsia swapchain
  related extension for this platform only.

- Provide a small mock GLFW library for Fuchsia under
  src/utils/Glfw3Fuchsia.cpp, since the upstream project
  does not support this platform at all. Its purpose is
  only to allow the creation of the right VulkanBinding
  instance, which depends on the creation of a display
  surface for latter swapchain creation.

- Add //third_party/fuchsia-sdk:vulkan_base and
  //third_party/fuchsia-sdk:vulkan_validation as
  data_deps of the libdawn_native_sources target in
  order to ensure that the Fuchsia package created by
  the build system will include the correct Vulkan
  libraries (loader and validation layers).

This builds correctly, and both dawn_unittests and
dawn_end2end_tests will run on a real Fuchsia device
or inside the Fuchsia emulator, using either GPU
virtualization or a software-based renderer.

Note: dawn_unittests will also run inside QEMU, but
not dawn_end2end_tests, since the latter requires
proper GPU emulation which is not available in this
environment.

NOTE: All end2end tests pass using a device with
      an "Intel HD Graphics 615 (Kaby Lake GT2)"
      adapter. However:

       - For some reason, a single test takes up
         to 129 seconds to pass
	 (BufferSetSubDataTests.ManySetSubData/Vulkan).

       - The test process crashes inside VkDestroyInstance(),
         apparently inside the Fuchsia-specific imagepipe
	 layer (which implements swapchain support).
	 This is likely a bug in the layer itself, and
	 not Dawn.

    Also, may end2end tests will crash when run inside
    the Fuchsia emulator (which uses GPU virtualization
    to talk to the host GPU). The crashes happen inside
    libvulkan-goldfish.so, the emulator-specific Vulkan
    ICD on this sytem. Not a Dawn bug either.

Bug=dawn:221
Change-Id: Id3598b673e8c6393f24db728b8da49fdde3cac76
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8963
Commit-Queue: David Turner <digit@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-09 10:52:08 +00:00
Austin Eng abec145b04 dawn_wire: Fix leak in Server::DoDevicePopErrorScope
Also fixes a uint64_t -> uint32_t narrowing conversion.

Bug: chromium:1001045, dawn:153
Change-Id: I0f94d201884071325c7c5bb40a8c9c67c066e251
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10980
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-09 09:41:28 +00:00
Li, Hao 77f091ce46 Align the size of Uniform and Storage buffer to 16 bytes in Metal
On Metal, it requires the size of the constant buffer to be no less
than the size of the constant buffer block defined in shader, and
the overall size of the constant buffer must be aligned to the
largest alignment of its members.

BUG=dawn:139

Change-Id: I37730b1415baecb6638aaaacec87789decf07606
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10920
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
2019-09-07 03:08:45 +00:00
Bryan Bernhart 22c3ff73c1 Resource Management 6: VK support for resource allocation.
Refactor existing memory allocators by using a common
memory type and handle.

BUG=dawn:27

Change-Id: Ieed4fa30a0bd8fedfb3a3c580920805f40b56fae
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10680
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-09-05 17:36:47 +00:00
Corentin Wallez a900ccebcf Remove indirection for computeStage
This is to match the work in progress webgpu.h header.

BUG=dawn:22

Change-Id: I0904297bb4411b12f9d99e8457d32613058ef9b2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9380
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-09-05 09:41:17 +00:00
Corentin Wallez a560104617 Match WebGPU's TextureViewDescriptor.dimension defaults.
This matches the choice made in https://github.com/gpuweb/gpuweb/pull/424

BUG=dawn:214

Change-Id: I9913f2c9c2f40b1ccc40c51cf79f50c171a48b3d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10861
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-05 09:35:57 +00:00
Corentin Wallez c6c7a42e6e Remove indirection for vertexStage
This is to match the work in progress webgpu.h header.

Also contains a fix for the wire where it wouldn't GetExtraRequiredSize
for structures that are by-value members of other structures.

BUG=dawn:22

Change-Id: I3c706bf9cd7a550d40fd667877f032c860d0a032
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9382
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-05 09:35:07 +00:00
Corentin Wallez d55bd7ad94 Make TextureFormat/ViewDimension::None Undefined and value 0.
This matches the conclusion the changes in the webgpu-header pull
request where we discussed these values:
https://github.com/webgpu-native/webgpu-headers/pull/5

BUG=dawn:22
Bug=dawn:214

Change-Id: I7e9168c2b5e09dcb4c1882725a5cc0580a73d853
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10860
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-05 09:12:32 +00:00
Austin Eng 45238d775a Add empty implementations of Push/PopErrorScope
This adds Push/PopErrorScope to the API with empty implementations which
just call the error callback. Also adds unittests that the wire callbacks
return as expected.

Bug: dawn:153
Change-Id: I63826360e39fbac4c9855d3d55a05b5ca26db450
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10543
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-04 22:54:03 +00:00
Corentin Wallez f5c44772a6 Use the agreed upon include path for spirv-cross.
Everyone using spirv-cross includes its headers via <spirv_msl.hpp> for
example. Make Dawn match that convention so it can play better with the
setup used by other projects.

Still leave <spirv-cross/spirv_msl.hpp> working for now because it is
used by shaderc_spvc. A follow up CL to that repo will do the same
change.

BUG=

Change-Id: I9dc590a809d7ba733113b07930a285acfca64a66
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10801
Reviewed-by: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-04 08:47:14 +00:00
Austin Eng ce2adba679 Fix parsing of DawnPerfTest --override-steps argument
Bug: dawn:208
Change-Id: I1abee97758383558946ace06d2ea4844be40e7b4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10720
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-09-04 02:29:44 +00:00
Natasha Lee 086835f3ff Vulkan: Use dynamic uploader for temp buffer when clearing textures.
Use dynamic uploader so that we don't have to create a new buffer each
time we lazy clear.

Bug: dawn:145
Change-Id: I2d7a769532bd303fdabb7fc70051b70a1114cc07
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10760
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2019-09-03 18:21:41 +00:00
Corentin Wallez c7910d19fe Fix missing virtual on destructor
BUG=

Change-Id: Id5571ec775c8cf0109dd5348c2054e524911e0e5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10800
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-09-03 07:47:45 +00:00
Rafael Cintron 179d7b28a3 Add WrapSharedHandle to D3D12 backend
WrapSharedHandle uses a HANDLE and an acquire key to create
a Dawn texture object.

A future change will use the acquire key to manage a keyed shared
mutex with Chromium code.

Bug: dawn:27
Change-Id: I1c0ef8d022158abf3f1c6731a37ee3f51632fcf9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10540
Commit-Queue: Rafael Cintron <rafael.cintron@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-09-02 19:19:34 +00:00
Bryan Bernhart 824424fa35 Fix MSVC build error due to sign mismatch.
BUG=dawn:219

Change-Id: I2560b6c82c60208d446f75bc829ed50078fde3c5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10762
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
2019-08-30 23:46:51 +00:00
Bryan Bernhart 58e68e0665 Disable flaky BC texture tests.
Disables all BC texture tests failing
on non-wire Intel/Vulkan bots.

BUG=dawn:199

Change-Id: I8e4dd32c3fc79b94b94103484c2e9b6013e008ee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10721
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-30 19:20:36 +00:00
Natasha Lee adbecedad5 D3D12: clear nonrenderable texture formats
Clears nonrenderable color formats and merges zero vs nonzero clears
to use the same code path.

Bug: dawn:145
Change-Id: Ibe0745907688e149e6d017ff088a05f4b613b4a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10140
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-30 18:19:56 +00:00
Jiawei Shao 864bae4cc6 Enable two BindGroupTests on Metal
This patch enables BindGroupTests/ReusedUBO and BindGroupTests/UBOSamplerAndTexture
on Metal as both of them can pass with the latest version of SPIRV-Cross.

BUG=dawn:33
TEST=dawn_end2end_tests

Change-Id: I906d782a93232dd272edb93f30952ba6cac1d6d2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10740
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-08-30 07:55:25 +00:00
François Beaufort 13c472e196 Make vertex input descriptor optional
Following WebGPU spec change at https://github.com/gpuweb/gpuweb/issues/378,
vertexInput descriptor from GPURenderPipelineDescriptor should not be
required anymore.

BUG=dawn:22

Change-Id: I5d2500a758f44b7a7db2d2c23b359f1012221227
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10640
Commit-Queue: François Beaufort <beaufort.francois@gmail.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-29 15:56:31 +00:00
Jiawei Shao 18b2cb51d7 Enable CopyTests_T2B.Texture2DArrayMip/Vulkan on Intel
This patch enables CopyTests_T2B.Texture2DArrayMip/Vulkan on Intel
because it can pass on the Mesa driver version >= 18.2.8

BUG=dawn:101
TEST=dawn_end2end_tests

Change-Id: I93bb6458989a6602ddda1adef5be0194362147d8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10580
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-08-29 09:08:50 +00:00
Yan, Shaobo b58435c6f9 Vertex buffer stride size needs to be a multiple of 4 bytes
Metal requests that stride size of vertex buffer needs to be a multiple of 4 bytes. Dawn
should also follow the restriction.

BUG=dawn:130

Change-Id: I92eb67e944ab170a5dac5305c930bae507cb034d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10621
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-29 08:20:02 +00:00
Austin Eng ca0eac314b Add Dawn perf test harness
This patch adds a perf test harness for Dawn and a simple test of
buffer upload performance. The test harness is based off of ANGLE's
perf tests.

Because perf tests are parameterized to support multiple test
variants, this patch also adds DawnTestWithParams and ParamGenerator
to support instantiating tests with additional parameters.

Bug: dawn:208
Change-Id: I60df730e9f9f21a4c29fc21ea1a8315e4fff1aa6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10340
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-28 23:18:10 +00:00
Bryan Bernhart 650859b420 Use first-fit policy to reduce upload memory.
Reverts CL9160 by replacing the existing policy with one
that re-uses smaller ring-buffers.

Before
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 397865.698113 ns
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 398025.660377 ns
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 438816.754717 ns

After
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 118189.847059 ns
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 116808.235294 ns
*RESULT BufferUploadPerfRun/D3D12_SetSubData: wall_time= 117133.964706 ns

No change for Vulkan. About 3x faster with D3D.

BUG=dawn:211

Change-Id: Iaa6b0ef50305bf7df482f7e10e92353320039965
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10441
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-28 16:06:50 +00:00
Bryan Bernhart 7ffd2346f8 Resource Management 5: D3D support for resource allocation.
Refactor existing resource allocators by adding a memory type
and memory handle.

BUG=dawn:27, dawn:153

Change-Id: I090b6ab40e7eaa0d7ea5ce1e8b760e961be9b559
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9420
Commit-Queue: Bryan Bernhart <bryan.bernhart@intel.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-27 23:36:26 +00:00
Kai Ninomiya f0b17d00b9 Use TextureFormat::None for RenderBundleEncoder and AttachmentState
Bug: dawn:214
Change-Id: Ia9432582b0a5627c00d46ebcfa63ebf1ba246651
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10520
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-27 22:19:16 +00:00
Austin Eng 45ea7e66bf Rename SetErrorCallback to SetUncapturedErrorCallback
This is to better match the naming of the uncapturederror event
in WebGPU.

Bug: dawn:153
Change-Id: Ic2bc1f46bf3d1f0d14cbd5cb8ea6e54d1679f987
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10542
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-27 21:43:56 +00:00
Austin Eng cb0cb658d4 Rename DeviceErrorCallback to ErrorCallback and add ErrorType arg
This same callback will be used for push/pop error scope.

Bug: dawn:153
Change-Id: I2771539e13f8a4e6a59f13c8082689d25ba44905
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10460
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-27 21:41:56 +00:00
Austin Eng 5603dc9044 Rename ContextLost to DeviceLost
DeviceLost is a better name because we don't have a "context" as in
OpenGL.

Bug: dawn:153
Change-Id: Idf7fcb731a0e138f46a81fb31f0d11ff58b4fa96
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10541
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-27 18:10:03 +00:00
Kai Ninomiya 4078ed8b62 Remove Texture::createDefaultView
https://github.com/gpuweb/gpuweb/pull/389

Bug: dawn:214
Change-Id: I86b8c46c71c3e5b9622ab3656124b312d3e85a7a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10420
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2019-08-27 17:56:23 +00:00
Corentin Wallez b9b088f57e Rename ShaderStageBit to ShaderStage.
This is to follow changes to WebGPU's IDL and header file where the Bit
suffix disappeared. This caused a conflict with
utils/dawn_native::ShaderStage that were both renamed to
SingleShaderStage.

BUG-dawn: 22
Change-Id: I7b085686775fa19e4b4a3b54979903d72f3ef660
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10462
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-27 08:42:29 +00:00
Corentin Wallez 9e9e29f7a6 Remove Bit from TextureUsageBit and BufferUsageBit
This is to match the naming convention of WebGPU's WebIDL and webgpu.h

BUG=dawn:22

Change-Id: Ia91c5a018403e6a72eb0311b5f1a072d102282a2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10461
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-27 08:21:39 +00:00
Brian Ho e25a3aede0 Overload stream insertion for DawnTestParam
Passing "--gtest_list_tests" as an argument to the gtest binary lists
the tests in the binary. However, when the test suite is parameterized
(like in the case of dawn_end2end_tests), the output will list the
string name of the parameter along with the test name. Since there is no
stream insertion overload for DawnTestParam, we get this output:

./dawn_end2end_tests --gtest_list_tests
BasicTests.
  BufferSetSubData/OpenGL  # GetParam() = 56-byte object <03-00 00-00 19...
  BufferSetSubData/Vulkan  # GetParam() = 56-byte object <04-00 00-00 19...
  ...

This CL adds an implementation to display the string name of the param
instead.

BUG=chromium:993457
TEST=run ./dawn_end2end_test --gtest_list_tests

Change-Id: Ifae65a9eaf96448341e6ed1894f116f1af1154b7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10240
Commit-Queue: Brian Ho <hob@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-27 01:44:29 +00:00
Jiawei Shao b097b3100b Vulkan: workaround texture-to-texture copy issue with compressed formats
This patch adds the workaround for the Vulkan SPEC issue in the T2T
copies with compressed formats when the parameter "extent" fitting in
one subresource but not fitting in another. You can get the detail of
the issue through the following link:
https://github.com/KhronosGroup/Vulkan-Docs/issues/1005

This patch implements the workaround for this issue by splitting the
affected T2T copy into a T2B and a B2T copy with an internal buffer.

BUG=dawn:42
TEST=dawn_end2end_tests

Change-Id: I29c48da0b5ff85f9860839a82733e8c1c43acfc6
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10020
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-08-27 00:07:09 +00:00
Jiawei Shao 27c3fc5bd3 Metal: Initialize mSupportedExtensions in the constructor of Adapter
This patch adds a missing call of InitializeSupportedExtensions() in the
constructor of Adapter on Metal backend so that we can correctly create
device with required extensions on Metal.

BUG=dawn:42
TEST=dawn_end2end_tests

Change-Id: Ifba41d2ae43ca054df2b0f3f19503f66fe641a72
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10500
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
2019-08-27 00:04:29 +00:00
Kai Ninomiya 93196db8ef Implement new defaults for Texture::CreateView
https://github.com/gpuweb/gpuweb/pull/389 except for removing createDefaultView
https://github.com/gpuweb/gpuweb/pull/407

This will need to slightly change again when
https://github.com/gpuweb/gpuweb/pull/424 lands.

Bug: dawn:214
Change-Id: Id904b55cea6d77fcf7d971bd743468c7d82a9aa8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10440
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-08-26 22:51:19 +00:00
Austin Eng f19c328b5b Fix NextPowerOfTwo for 64-bit MSVC
This test was failing consistently on win-msvc-dbg and occasionally
on win-msvc-rel. It's suspected the hardware does not properly
support __lzcnt64 so the function is implemented with _BitScanReverse64.

Bug: dawn:213
Change-Id: I0712f87787aad4aad7233bfb72846ec3dba96239
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10481
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-26 16:50:05 +00:00
Rafael Cintron 25cc723823 Fix mFenceEvent HANDLE leak
dawn_native::d3d12::Device::mFenceEvent is created in Initialize
but is never closed.

Fix is to close in the destructor if it has been previously created.

Bug: dawn:215
Change-Id: Ie9e7a395fe6fe791e2581295ed12f20070671afa
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10480
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-23 22:41:48 +00:00
Austin Eng 3f21e11e24 Fix RenderBundleValidationTests
These tests were consistently failing on MSVC Debug builds.

Bug: dawn:154, dawn:213
TBR: cwallez@chromium.org
Change-Id: I83a51dd3ac705ccfcc34fa6a643d499a9cbe694f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10400
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-22 19:02:06 +00:00
Jiawei Shao 9d9d76c590 OpenGL: Support B2T and T2T copies with BC formats
This patch implements the creation, buffer-to-texture copies and
texture-to-texture copies with BC formats on OpenGL backend. Note that
OpenGL SPEC also has the same issue about texture-to-texture copies
with compressed textures as Vulkan SPEC, so we have to skip the related
case.

The texture-to-buffer copies with BC formats and related end2end tests
will be supported in the following patches.

BUG=dawn:42
TEST=dawn_end2end_tests

Change-Id: I76b16862259cb2df77f202ed7ed433d41aa3cd47
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10220
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-22 08:19:13 +00:00
Corentin Wallez ba9f3a8e11 OpenGL: Use non-filtering samplers for int/uint texture.
Using a sampler with filtering on int / uint textures makes them
incomplete, causing them to sample black on very conformant drivers.
Each opengl::Sampler is updated to create to GL sampler, a filtering one
and a non-filtering one.

PipelineGL and CommandBufferGL takes advantage of the new
BGLBinding::textureComponentType to know which of the two samplers to
use.

BUG=dawn:128

Change-Id: Idbf5668213bbe6a8639847d57e2be1244f97800c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10282
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
2019-08-21 13:01:23 +00:00
Corentin Wallez f463a20291 Add BGLBinding::textureComponentType
This is a new compatibility constraint that the texture component type
must match between what's declared in the shader and the bind group.

 - Format is updated to include the component type of the format.
 - Validation and state tracking is updated to reflect the new
BGLBinding member.
 - TextureFormat tests are updated to pass with the added validation and
to remove a redundant enum definition.
 - BGLBinding::multisampled validation is added because it was next to
modified code for the BGLBinding::textureComponentType validation.
 - A redundant BGL caching test was removed.

BUG=dawn:128

Change-Id: I9c4ae92062769c3ecf74caf46f27415344dfad77
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10281
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2019-08-21 12:16:33 +00:00
Corentin Wallez 87ded961ee Remove 16 bit normalized texture formats
They were removed from the WebGPU spec because they cannot be supported
everywhere, for example on recent Qualcomm chips.

BUG=dawn:128

Change-Id: I189bd1b34105f215699ddd404341bbee964c8679
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10280
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-08-20 20:58:01 +00:00
Austin Eng 0beb43809a Validate RenderBundle texture formats
Adds validation and unittests that render bundle color attachments are
color renderable texture formats and depth/stencil attachments are
depth/stencil texture formats.

Bug: dawn:154
Change-Id: I4d062a82b32fb38820fb3ebeb4c265306aa7af24
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10261
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-19 22:49:08 +00:00
Austin Eng d8cdcea0ee Validate the RenderBundle debug groups must be well nested
This patch also adds unittests to check the behavior.

Bug: dawn:154
Change-Id: I49f4c0ab98cd823231a701192bdb725937960833
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10260
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-19 22:48:48 +00:00
Brian Ho ee3de1e1f3 Remove undefined behavior from NextPowerOfTwo
This CL removes undefined behavior from NextPowerOfTwo(0). Currently on
Linux, calling NextPowerOfTwo(0) simplifies down to:
  - 1ull << (64 - __builtin_clzll(0 - 1));
  - 1ull << (64 - __builtin_clzll(INT_MAX));
  - 1ull << (64 - 0);
  - 1ull << 64

Since 64 is the same width as the long long in our left operand, this
left shift results in undefined behavior (C++11 standard 5.8.1). For a
default Chrome compile, this does not cause any issues; 1ull << 64
results in 0.

In ChromeOS, however, we compile with ThinLTO which, among other things,
inlines various functions in the interest of performance. When
NextPowerOfTwo is inlined, the undefined behavior of our invalid left
shift borks the stack which causes the Math.NextPowerOfTwo unit test to
fail.

BUG= chromium:993457
TEST= verified that Math.NextPowerOfTwo now passes with LTO

Change-Id: I2702ba0b780203643da1d98ad0380098c7b3eab0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10180
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
2019-08-16 18:44:14 +00:00
Idan Raiter 09c12ca696 Validate shared semaphore and memory handles
Checks if we support specific handles and specific usages on the
current device. If we don't, Supported() fails and we stop the import.

Bug: chromium:976495
Change-Id: Icfe044a3c4d912913823728100888ab05f22afd5
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10160
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Idan Raiter <idanr@google.com>
2019-08-16 17:58:44 +00:00
Idan Raiter 786f76574a Add vulkan external memory large image test
This test catches when image layout is broken, by copying a non-trivial
image after it's imported across devices.

Bug: dawn:206
Change-Id: Ic980cfe31c0e564176c6c060f4a1fab220737938
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10162
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Idan Raiter <idanr@google.com>
2019-08-16 17:36:54 +00:00
Yunchao He 0b2599c892 Add tests for RenderPassEncoder::SetViewport
This patch adds tests for SetViewport to verify that the fractions
of parameters (x, y, w, h) in viewport are not truncated.

BUG=dawn:53, dawn:205

Change-Id: I566509234c7a208989ef7ddfc2b15203b10614a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10120
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2019-08-16 04:39:53 +00:00
Austin Eng ae2415c6f5 Trace MTLCommandBuffer acquisition and submission on Metal
Bug: chromium:958013
Change-Id: I31b8934247bf43b67956f574b97fb38fa2a9753c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10161
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-16 03:02:43 +00:00
Natasha Lee 5f8a8aadb9 Vulkan: clear nonrenderable texture color formats
Clears nonrenderable color formats and adds a clearValue enum to help
share the code path between zero and nonzero clears.

Bug: dawn:145
Change-Id: I285521cae0ee71625602b949888b21481a05fb8e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10021
Commit-Queue: Natasha Lee <natlee@microsoft.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-14 23:11:42 +00:00
Bryan Bernhart c072fc2653 Define OutOfMemory error
Used to replace CONTEXT_LOST when allocation fails.

BUG=dawn:152

Change-Id: I1b8d0061f2915df71f263e0712dba3d47d08e2b3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10060
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-08-14 18:52:12 +00:00
Austin Eng 40618d0b93 Implement RenderBundle in the backend
Bug: dawn:154
Change-Id: I45496fb2103150dabe32fbc7cb5856dc40c9339f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9222
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-14 02:01:14 +00:00
Brian Ho 0ebd54cf38 Update BUILD flags to support Chrome OS
This CL updates a few flags to support Chrome OS:

- Disables the OpenGL backend on Chrome OS builds.
- Removes the X11 dependency for Chrome OS builds because we do not
support X11.
- Removes the XCB dependency (again, no X11).

BUG=chromium:993457
TEST=e2e and unit tests build and pass on Intel Chrome OS devices

Change-Id: I1cb06453ccc94d1b68a6998ea635bddd6fb7b5ad
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10100
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-13 22:45:14 +00:00
Austin Eng 8a488c1574 Implement RenderBundle in the frontend
This CL implements RenderBundle and RenderBundleEncoder in the frontend
and adds unittests for validation.

Bug: dawn:154
Change-Id: Ice5ecd384cd627ad270b73052408f8139d1ea5f4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9221
Commit-Queue: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-13 22:12:54 +00:00
Brian Ho 2fb628da46 Remove GLFW dependency for non-GL tests
As part of enabling WebGPU on Chrome OS, we would like to run the Dawn
unit and e2e tests as part of the Chrome OS test suite. This CL removes
the GLFW dependency because Chrome OS does not support GLFW.

The GLFWwindow is only used to create swap chains for the various
backends, but these swap chains are not actually used in the tests
(the e2e tests render to textures instead). The swap chains are only
referenced as part of an unused debugging function:
SwapBuffersForCapture which we can safely remove as per my discussions
with kainino@ and enga@.

We still need GLFW for OpenGL, so we conditionally include it on
platforms that enable the OpenGL backend (which Chrome OS is not).

Note: enga@ suggested to create a VulkanWindowlessBinding that has an
empty GetSwapChainImplementation, but after exploring the option, it
seems like a bit too many ifdefs. In the end, I think it's cleaner to
just remove the *Binding classes entirely.

BUG=chromium:993457
TEST=tests compile and pass for all values of dawn_enable_opengl

Change-Id: I067b12a23f2c236f5506252cd7727b847e79a667
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10080
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Brian Ho <hob@chromium.org>
2019-08-13 21:45:44 +00:00
Austin Eng d4ce736d18 Add dawn_platform::Platform for handling tracing events in Dawn
This patch provides Chromium TRACE_EVENT macros and hooks for
implementing the TRACE_EVENT api.

Bug: chromium:958013
Change-Id: I033b1c7ca57c550504a1bea1898a1a152831922b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/7060
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-13 19:00:34 +00:00
Yan, Shaobo 35670f183a Skip InheritDynamicOffsetsComputePipeline test on Windows
This test is flaky on Windows on Intel HD 530. Skip it on Windows for now.

BUG=dawn:55

Change-Id: I537ef66ee6b0844e8b1dfd46fae47c5921451e55
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/10040
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-13 15:47:59 +00:00
Yan, Shaobo b6d7c53708 Reland "Fix dynamic buffer offset issues on D3D12 backend"
Cannot reproduce failure on GTX1060 and GTX2080Ti with latest driver. So disable
inherit test on compute shader and reland this patch

    Original change's description:
    > Fix dynamic buffer offset issues on D3D12 backend
    >
    > This patch fixes
    > 1. Inherit dynamic buffer offsets : dawn chooses vulkan
    > like inherit behaviour, so dynamic offsets need to be inherited.
    > This patch adds inherit dynamic offsets between pipelines support and
    > adds tests to cover it.
    >
    > 2. Dynamic offsets are skipped when groups have been set : in D3D12
    > backend, when invoke SetBindGroup, dawn will check whether this group
    > has already been set and skip updating root signature if the answer is
    > yes. However, this behaviour will affect dynamic offsets update. With
    > the latest patch, we always update dynamic offsets, even if they didn't
    > change and adds tests to cover it.
    >
    > This patch also hit a dawn's issue about storage buffer validation in compute pass.
    > Currently the validation is a workaround to avoid access conflicts but will impact
    > using dynamic buffer offset in compute pipeline. Fix this issue is hard so disable
    > related test for now and will enable it after the issue been fixed. File dawn bug
    > 198 to track this
    >
    > BUG=dawn:55
BUG=dawn:55

Change-Id: Ia105786c035eafc6f68dcb54e6c1145b06c6a630
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9960
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
2019-08-13 02:44:48 +00:00
Austin Eng 3318caaa51 Factor RenderPass command validation
Validation of GPURenderBundle will share code with RenderPass
validation. Factor validation of commands for GPURenderBundle
into a separate function.

Bug: dawn:154
Change-Id: I79a229592ead27d462da0dd2d12fbdb95443ff19
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9980
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-13 00:22:28 +00:00
Bryan Bernhart 9b45b5aafa Handle staging buffer map failure on Metal.
BUG=dawn:108

Change-Id: Iae1331e179d112d5b93327e7e44f6a5e870557e7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9882
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2019-08-12 23:16:17 +00:00
Idan Raiter 74e4834d3d Add wrapping for using external vulkan images as textures
This change adds platform-dependent services that handle creating
semaphores and importing image memory. Then, we use them to wrap a
texture from an outside source, and release a signal semaphore back
when we're done with it. This will be used to allow chrome to render
dawn on Vulkan platforms.

Bug: chromium:976495
Change-Id: I9f07eaf436e10aa6bd88cffdc74fd23834d62ee0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8340
Commit-Queue: Idan Raiter <idanr@google.com>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-10 03:17:52 +00:00
Natasha Lee 8cb23933b1 Ensure clearing attachments is done via renderpass loadop
Clear through loadop instead of standalone clear operation to optimize
efficiency on modern desktop GPUs and mobile GPUs.

Removed clear calls in TransitionForPass for render pass
to help optimize clearing using loadop instead.
Compute pass textures and sampled textures are still cleared in transition.

Bug: dawn:145
Change-Id: I84082bdea3ed7be75683389132d8b296051731b7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/8641
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Natasha Lee <natlee@microsoft.com>
2019-08-09 17:56:30 +00:00
Austin Eng a9658d967a MemoryTransferService: Separate functions to serialize and get serialization size
Bug: dawn:156
Change-Id: I19317954c64700bdd67aa414d8eb2422d2c3544d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9860
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
2019-08-09 00:03:20 +00:00
Austin Eng 42e1bba480 Revert "Fix dynamic buffer offset issues on D3D12 backend"
This reverts commit 421584173c.

Reason for revert: Some of the newly added tests are failing on Windows NVIDIA GTX 1660

https://ci.chromium.org/p/chromium/builders/ci/Win10%20FYI%20x64%20Release%20%28NVIDIA%20GeForce%20GTX%201660%29/21

Original change's description:
> Fix dynamic buffer offset issues on D3D12 backend
> 
> This patch fixes
> 1. Inherit dynamic buffer offsets : dawn chooses vulkan
> like inherit behaviour, so dynamic offsets need to be inherited.
> This patch adds inherit dynamic offsets between pipelines support and
> adds tests to cover it.
> 
> 2. Dynamic offsets are skipped when groups have been set : in D3D12
> backend, when invoke SetBindGroup, dawn will check whether this group
> has already been set and skip updating root signature if the answer is
> yes. However, this behaviour will affect dynamic offsets update. With
> the latest patch, we always update dynamic offsets, even if they didn't
> change and adds tests to cover it.
> 
> This patch also hit a dawn's issue about storage buffer validation in compute pass.
> Currently the validation is a workaround to avoid access conflicts but will impact
> using dynamic buffer offset in compute pipeline. Fix this issue is hard so disable
> related test for now and will enable it after the issue been fixed. File dawn bug
> 198 to track this
> 
> BUG=dawn:55
> 
> Change-Id: I2b0f179b3555d37d5b350292eb729767b0d60ab6
> Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9621
> Commit-Queue: Austin Eng <enga@chromium.org>
> Reviewed-by: Austin Eng <enga@chromium.org>
> Reviewed-by: Kai Ninomiya <kainino@chromium.org>

TBR=kainino@chromium.org,shaobo.yan@intel.com,enga@chromium.org

# Not skipping CQ checks because original CL landed > 1 day ago.

Bug: dawn:55
Change-Id: I018e6fa9b4b0905de602ab4ba3294ef537c53759
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/9900
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2019-08-08 22:41:00 +00:00