These are known crashes from the old WebGPUExpectations. Running
them is a waste of resources.
Bug: chromium:1309194, chromium:1234041, chromium:1236130, chromium:1315987
Change-Id: I7bbf70d0bc5abd09ebf47e2e65521d4a4fa5363e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86844
Bot-Commit: rubber-stamper@appspot.gserviceaccount.com <rubber-stamper@appspot.gserviceaccount.com>
Commit-Queue: Austin Eng <enga@chromium.org>
dcba3ac6b8..5e83d8349b
$ git log dcba3ac6b..5e83d8349 --date=short --no-merges --format='%ad %ae %s'
2022-04-13 cwallez Reduce the length of subresource test names (#1164)
2022-04-13 cwallez zero_init: add constant zero to prevent driver unrolling loops. (#1163)
2022-04-13 jiawei.shao Add validation,resource_usages,texture,in_render_misc:* - Part II (#1161)
2022-04-13 jiawei.shao Add validation,resource_usages,texture,in_render_misc:* - Part I (#1157)
2022-04-11 enga Test view format reinterpretation (#1126)
2022-04-11 litherum Only 2D textures can be marked as render targets (#1155)
2022-04-08 cwallez operation,image_copy: Add support for depth16unorm (#1154)
2022-04-08 cwallez image_copy,mip_levels: reduce the mip level count. (#1151)
2022-04-08 cwallez depth_compare_func: Don't use 0.5 as depth16unorm rounds either way (#1152)
2022-04-08 cwallez Fix tests trying to copy aspects of depth-stencil textures. (#1146)
2022-04-08 cwallez depth_clip_clamp: only set stencilLoadOp and friends when needed. (#1153)
2022-04-08 cwallez Fix validation errors with depth/StencilLoad/StoreOp set when not allowed. (#1145)
2022-04-08 enga Shorten test and param lengths in resource_usages,texture,in_render_common:* (#1144)
2022-04-08 jiawei.shao Add validation,resource_usages,texture,in_render_common:* - Part V (#1150)
2022-04-06 cwallez val,buffer,create: Buffer sizes don't have to be multiple of 4. (#1140)
2022-04-06 cwallez image_copy: Ensure bufferOffset % 4 == 0 for depth-stencil. (#1139)
2022-04-06 jiawei.shao Add validation,resource_usages,texture,in_render_common:* - Part IV (#1132)
2022-04-05 enga Fix infinite recursion in CopyExternalImageToTexture.spec.ts (#1143)
2022-04-05 cwallez Use globalThis instead of self. (#1141)
2022-04-05 cwallez val/copyT2T,format_compat: Don't assume compressed is always 4x4 (#1134)
2022-04-05 cwallez Fix DSAttachment load/store ops being specified when disallowed. (#1136)
2022-04-05 cwallez Fix test of BGL binding limits to correctly check limits (#1137)
2022-04-04 cwallez Fix a validation error caused by WriteTexture bytesPerRow: t.width (#1133)
2022-04-04 cwallez Add unicode tests for entryPoint matching. (#1131)
2022-04-04 cwallez writeBuffer: an unaligned bufferOffset is a validation error. (#1129)
Created with:
roll-dep third_party/webgpu-cts
Change-Id: I048afcaf3d33bcd67401412bf235181013ebf6d2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86533
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
So we can begin running the CTS on SwiftShader and add targeted
suppressions when necessary.
Bug: chromium:1315703
Change-Id: Ic68e43ad0d79830b3ef5559ea1de0133d48ea43c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/86626
Commit-Queue: Austin Eng <enga@chromium.org>
Auto-Submit: Austin Eng <enga@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Roll CTS to dcba3ac6b819abb0920e589ca1809ae5b5f87119
Update ts_sources.txt
Regenerate expectations
Change-Id: Ifa0cae3fa1abf9da9e4fbd63acf9cefe2683f50d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/85560
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>