Commit Graph

3 Commits

Author SHA1 Message Date
Ben Clayton 13ef87caab Validate that Symbols are all part of the same program
Assert in each AST constructor that symbols belong to the program of the parent.

Bug: tint:709
Change-Id: I82ae9b23c88e89714a44e057a0272f0293385aaf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/47624
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-04-15 18:20:03 +00:00
Ben Clayton 363a2e26e3 SymbolTable: Change behavior of anonymous symbols
SymbolTable::New() used to build and return a symbol without a registered name. When you asked for the name of the symbol it would return tint_symbol_N, where N is the numerical identifier for the symbol.

This approach was a major tripping hazzard for  transforms that liked to fetch the source program name, and register it in the new program (in this situation, you should always use `CloneContext::Clone(Symbol)`).
Without special casing for unnamed symbols, you could end up promoting the unnamed symbol to a named symbol, and then colliding against a new unnamed symbol.
This is exactly what happened in tint:711.

Instead, with this change:

* The concept of unnamed symbols has been removed. All symbols  now have a name.
* The signature of `SymbolTable::New()` has been changed to take a name parameter (which defaults to 'tint_symbol'). This can be used to create a new, unique named symbol (possibly with a suffix), which will not collide with any existing symbols. Note these symbols may still collide if `SymbolTable::Register()` is called with the same name. All Transforms that currently use `SymbolTable::Register()` will be fixed in another change.
* The CloneContext has been updated to use `SymbolTable::New()` instead of `Register()`. This means that any symbols defined before a clone will not collide.
* `CloneContext::CloneSymbols()` has been added which allows a transform to pre-clone all the symbols from the source program. This can be used to avoid the authored identifiers being suffixed with a number, in the case a transform calls New() before the symbol is cloned.
* `Symbol::to_str()` has been changed to return `$<id>` instead of `tint_symbol_N`. This is to avoid any confusion between the actual name and the symbol ID.

Bug: tint:711
Bug: tint:712
Change-Id: I526e4b49b7027545613859de487e6a275686107a
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/47631
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
2021-04-13 20:07:57 +00:00
dan sinclair 89caee197c Add a symbol table.
This CL adds a table which maps symbols to strings. This will allow us
to remove the use of std::string in the various AST nodes and refer to
the symbols instead.

Change-Id: I902641b3e546a2a44b3b2a39ce4f019cdcbeacc7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/35100
Commit-Queue: dan sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Auto-Submit: dan sinclair <dsinclair@chromium.org>
2020-12-10 16:56:02 +00:00