12 Commits

Author SHA1 Message Date
Yunchao He
539fc31de3 Remove a workaround of buffer size computation
If we are copying a partial of rows, the buffer size doesn't need
to be that large of the entire image which has "rowsPerImage" rows.
There was a bug in texture copy splitter. And this workaround was
introduced at https://dawn-review.googlesource.com/c/dawn/+/30741
in order to workaround that bug. D3D12 validation is actually correct.

Now that we have fixed the bug at
https://dawn-review.googlesource.com/c/dawn/+/52680/. The workaround
is not needed.

Bug: dawn:547, dawn:520

Change-Id: I92292c71dc5479fc2ba863eb9f897516bd1a96a0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/53360
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
2021-06-04 20:21:16 +00:00
Austin Eng
ff70f98545 Expand coverage of NonzeroTextureCreationTests
Expand coverage for these tests by using combinatorial test
parameterization. Covers more cases and expands coverage to
compressed textures. This caught a bug on Vulkan where only the
first region for multi-layer compressed texture copies was cleared.
It also caught a driver bug on some Intel platforms, where clearing
the non-zero mip of a depth texture does not work.

Bug: dawn:780
Change-Id: Ic601bae111c1c2dd150f569d7e02759ca765201e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51680
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
2021-06-01 20:43:53 +00:00
Yunchao He
4043ee9c06 Fix a bug about mip dimension calculation
Mip dimension should be greater than or equal to 1, while width >> level
may lead to 0.

Bug: dawn:547

Change-Id: Ib3dfb9fbdbed0e922df6efa366598eff0ca10df2
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/49506
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-04-30 17:51:58 +00:00
shrekshao
b00de7f8e8 API evolution GPUExtent3D.depth -> depthOrArrayLayers (Step 2)
Still leave deprecated `depth` functional as there are some references in
other clients. Using `depth` and `depthOrArrayLayers` at the same time is
invalid. Add DeprecatedAPITests.

Bug: chromium:1176969
Change-Id: Ia06645e4f3c17588323dd36b11f9f3988b2e3aba
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/44640
Commit-Queue: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
2021-03-22 21:12:36 +00:00
Corentin Wallez
80915849ce Rename Buffer/TextureCopyView to ImageCopyBuffer/Texture.
This is to follow the renames in the upstream WebGPU specification.
Typedef are left in places to make a smooth deprecation period.

Bug: dawn:22

Change-Id: I5134b897930c1fa883c49dd80d2665d6684ec022
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/43882
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
2021-03-04 18:13:45 +00:00
Corentin Wallez
6d315daa5d Device: Deprecated GetDefaultQueue in favor of ::GetQueue()
Bug: dawn:22

Change-Id: I103ea933ca5b93f20d8bf11c6671bd9f603d8ff3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/40061
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
2021-02-04 15:33:42 +00:00
Kai Ninomiya
cf820d79ef Rename STRIDE_UNDEFINED to COPY_STRIDE_UNDEFINED
Per https://github.com/webgpu-native/webgpu-headers/pull/71

Keeps but deprecates WGPU_STRIDE_UNDEFINED/wgpu::kStrideUndefined.

Bug: dawn:520
Change-Id: Ied162ec39454fac3d16a3782c9ed6d2f68c1d41d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34926
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Auto-Submit: Kai Ninomiya <kainino@chromium.org>
2020-12-16 07:53:30 +00:00
Kai Ninomiya
16036cf206 Add WGPU_STRIDE_UNDEFINED and update bytesPerRow/rowsPerImage validation
This makes a nearly one-to-one mapping between the JS and C APIs, which
benefits projects like Blink and Emscripten.

- JavaScript's `undefined` is equivalent to C `WGPU_STRIDE_UNDEFINED`.
- JavaScript's `0` is equivalent to C `0`.
- To implement the API correctly, Blink must special-case an actual
  value coming in from JS that is equal to WGPU_STRIDE_UNDEFINED
  (0xFFFF'FFFF), and inject an error.

Keeps but deprecates a reasonable approximation of the old behavior.

Bug: dawn:520
Change-Id: Ie9c992ffab82830090d0dfc3120731e89cd9691c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/31140
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-11-06 13:41:50 +00:00
Kai Ninomiya
c9d0b492d5 Implement new formula for requiredBytesInCopy
Changed upstream in:
- https://github.com/gpuweb/gpuweb/pull/1014
- https://github.com/gpuweb/gpuweb/pull/1130

Note that in some of the cases where width==0 || height==0 || depth==0,
this increases the number of linear data bytes required for a copy.
Since this is a corner case, no deprecation logic is added.

Removes a duplicated copy of this logic in TestUtils.cpp.

Bug: dawn:520
Change-Id: I3b3d079c6ef316df7d95ba5c349bf8de4646fa4d
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/30741
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-10-23 21:21:33 +00:00
Kai Ninomiya
d1bca09f4a Change rowsPerImage units from texels to blocks
Spec change: https://github.com/gpuweb/gpuweb/pull/958

Bug: dawn:520
Change-Id: I05c4792a2832d12cd68877f2b1b99cdf9ef26925
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/29981
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
2020-10-12 23:13:53 +00:00
Yan, Shaobo
75e5ed6161 Support Noop Copy for B2T, T2B and T2T Copies
In B2T, T2B and T2T copies, copySize has 0 in width, height or depth
will trigger errors in D3D12 backend.

This patch bypass the command record step for noop copy. But all
validation rules still applies to the copy.

BUG=dawn:255

Change-Id: I4d01cef2e3c1f78440014c2c6ac63a48310d99af
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/28521
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
2020-09-23 10:28:26 +00:00
Tomek Ponitka
7f265d1d40 Fixing offset alignments when using DynamicUploader
When using a dynamic uploader we didn't align the offset
that the allocated memory might have already had.
That fixes WriteTexture, WriteBuffer, ClearTexture and
on D3D12 ClearBuffer.

Bug: dawn:512
Change-Id: I64c7511ad6b0d3d6a28a494e1324a10ad4d38091
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/27020
Commit-Queue: Tomek Ponitka <tommek@google.com>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
2020-08-20 11:25:49 +00:00