D3D11 only supports HLSL SM5.0 which doesn't support `space`
(binding group in WGSL). So for D3D11, only one binding group will be
used, and tint will not emit `space` for HLSL, so shaders can be used
with D3D11.
Bug: dawn:1705
Change-Id: Ie0e9868137f10762c5243e188d76f5e41879c2bc
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/125080
Commit-Queue: Peng Huang <penghuang@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
There's no good reason for this to be public.
Move it into the writers, and expose a 'disable_robustness' option to
turn it off. This can be expanded to hold more fine-grain control in the
future.
Change-Id: I6ea6e54a27b2ae0fbcba5fdf45539063045cc15a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122203
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
In order to preserve padding properly for MSL, we need to use its
packed_vec type for all vec3 types in storage buffers, not just struct
members. This commit includes a complete rewrite of the PackedVec3
transform to achieve this. The key details are:
* An internal `__packed_vec3<>` type was added, which corresponds to a
`type::Vector` with an additional flag to indicate that it will be
emitted as packed vector.
* The `PackedVec3` transform replaces all vec3 types used in
host-shareable address spaces with the internal `__packed_vec3`
type. This includes vec3 types that appear as the store type of a
pointer.
* When used as an array element, these `__packed_vec3` types are
wrapped in a struct that contains a single `__packed_vec3`
member. This allows us to add an `@align()` attribute that ensures
that `array<vec3<T>>` still has the correct array element stride.
* When the `vec3<T>` appears as a struct member in the input program,
we apply the `@align()` to that member to ensure that we do not
change its offset.
* Matrix types with three rows that are used in memory are replaced
with an array of columns, where each column uses a `__packed_vec3`
inside an aligned wrapper structure as above.
* Accesses to host-shareable memory that involve any of these types
invoke a "pack" or "unpack" helper function to convert them to the
equivalent type that uses `__packed_vec3` or a regular `vec3` as
required.
* The `chromium_internal_relaxed_uniform_layout` extension is used to
avoid issues where modifying a type in the uniform address space
triggers stricter layout validation rules.
Bug: tint:1571
Fixed: tint:1837
Change-Id: Idaf2da2f5bcb2be00c85ec657edfb614186476bb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121200
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
The PreservePadding transform now decomposes writes to matrices with
three rows into separate column vector writes, to avoid modifying
padding between columns.
Bug: tint:1571
Change-Id: If575f79bb87f52810783fd3338e2f3ce3228ab2e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121600
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Change the DecomposeMemoryAccess to behave more like the DirectVariableAccess transform, in that it'll inline the access of buffer variable into the load / store helper functions, instead of passing the array down.
This avoids large array copies observed with FXC, which can have *severe* performance costs.
Fixed: tint:1819
Change-Id: I52eb3f908813f72ab9da446743e24a2637158309
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/121460
Kokoro: Kokoro <noreply+kokoro@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
This CL removes the following AST nodes:
* ast::Array
* ast::Atomic
* ast::Matrix
* ast::MultisampledTexture
* ast::Pointer
* ast::SampledTexture
* ast::Texture
* ast::TypeName
* ast::Vector
ast::Type, which used to be the base class for all AST types, is now a
thin wrapper around ast::IdentifierExpression. All types are now
referred to using their type name.
The resolver now handles type resolution and validation of the types
listed above based on the TemplateIdentifier arguments.
Other changes:
* ProgramBuilder has undergone substantial refactoring.
* ProgramBuilder helpers for type inferencing is now more explicit.
Instead of passing 'nullptr', a new 'Infer' template argument is
passed.
* ast::CheckIdentifier() is used for more tests that check identifiers,
including types.
Bug: tint:1810
Change-Id: I8e739ef49435dc1c20a462f3ec5ba265661a7edb
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/118723
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
This is used to ensure that assignments to host-visible memory do not
modify padding bytes in structures and arrays. We decompose
assignments of whole structure and array types into member-wise or
element-wise copies, using helper functions.
This is used in all backends except HLSL, which already decomposes
memory accesses.
Bug: tint:1571
Change-Id: Id6de2f917fb80151cc654a7e1c8413ae956f0d61
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/112720
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
This CL make transform AddBlockAttribute always try to wrap types used
by buffer variables into a struct, in order to generate valid GLSL code
for assigning one buffer struct variable to another buffer struct
variable.
Fixed: tint:1735
Change-Id: I009d8a9ca7ecea1dc0ad6164275c964a18acb33f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108023
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Zhaoming Jiang <zhaoming.jiang@intel.com>
Attempting to paper over all the MSL standard library holes for packed_vector in the MSL writer added complexity to the writer, produced messy output, and didn't actually catch all the cases where casts were needed.
Add a new PackedVec3 transform that applies the packed_vector -> vec casts in a smarter, more precise way.
Fixed: tint:1534
Change-Id: I73ce7e5a62fbc9cb04e1093133070f5fb8965dce
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/107340
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
I added the forcing of the "loop" attribute to all loops to address FXC
failing on uniformity errors related to gradients in loops. Since then,
Tint now implements UA and it recently became an error, so we no longer
need this hack. As a result, FXC is now better able to cope with loops
that it determines executes 0 times.
Most e2e tests are affected because so many use loops, but 27 tests that
were previously failing are now passing with this change:
tint/bug/tint/1538.wgsl.expected.fxc.hlsl
tint/bug/tint/1604.wgsl.expected.fxc.hlsl
tint/bug/tint/1605.wgsl.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_ClassifyCFGEdges_LoopBreak_FromLoopHeader_SingleBlockLoop_TrueBranch.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_ComputeBlockOrder_Loop_HeaderHasBreakUnless.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_EmitBody_IfSelection_TrueBranch_LoopBreak.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserCFGTest_FindIfSelectionInternalHeaders_TrueBranch_LoopBreak_Ok.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserFunctionVarTest_EmitStatement_Phi_MultiBlockLoopIndex.spvasm.expected.fxc.hlsl
tint/unittest/reader/spirv/SpvParserFunctionVarTest_EmitStatement_Phi_SingleBlockLoopIndex.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/cov-dead-code-unreachable-merge/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/cov-dead-code-unreachable-merge/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/similar-nested-ifs/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/similar-nested-ifs/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/spv-load-from-frag-color/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/spv-load-from-frag-color/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-false-if-discard-loop/0.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-false-if-discard-loop/0.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/0.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/0.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-fragcoord-less-than-zero/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/0-opt.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/1.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/stable-binarysearch-tree-with-loop-read-write-global/1.wgsl.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/write-red-after-search/0-opt.spvasm.expected.fxc.hlsl
tint/vk-gl-cts/graphicsfuzz/write-red-after-search/0-opt.wgsl.expected.fxc.hlsl
Bug: tint:1522
Bug: tint:1538
Bug: tint:1604
Bug: tint:1605
Change-Id: I530b846b6b8df122ab351ff7b85d3e1c9ac11526
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/104121
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Since GLSL ES does not support the offset= attribute, struct members
with explicit @align or @size attributes require adding explicit
padding members. This in turn requires rewriting any constructor
calls to initialize the new padding to zero, handled in the same
transform.
Note that this is currently overly-verbose, and will add padding where
GLSL doesn't technically need it (e.g., padding a vec3 out to 16 bytes).
Bug: tint:1415
Change-Id: Ia9ba513066a0e84f4c43247fcbbe02f5fadd6630
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101720
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
Modify the AddSpirvBlockAttribute transform to fix top-level structure
access of uniform, storage and push-constant buffers for use in the
GLSL backend. The small change to the transform makes the transform
wrap host-sharable buffers, if they're also used as a
non-host-sharable structure. Also rename the transform to
AddBlockAttrbibute in order to reflect its wider applicability.
Change-Id: Ib2bf4ebf6bce72790791dbae9387032be765e4b9
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/101061
Reviewed-by: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Stephen White <senorblanco@chromium.org>
This CL changes the MSL emission for struct initializers to emit the
struct name first.
`const a = {.f=float3(1)}` becomes `const a = Normals{.f=float3(1)}`.
This fixes an issues where the initialization happens inside an array
which the downstream compiler rejected without the explicit struct
naming.
Bug: tint:1641
Change-Id: I948b9ca94f4b89eac6d5bbbaa615b3d71d50c737
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/98760
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Change tint's `--fxc` flag to take the path of the FXC compiler DLL.
Have tint attempt to validate with both FXC and DXC if `--validate` is
passed.
Fix the 'dirsWithNoPassExpectations' logic which looks like it got
broken with the tint -> dawn merge. It also incorrectly applied
filepath.FromSlash() on windows.
Change-Id: I0f46aa5c21bc48a2abc48402c41f846aff4a8633
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/96800
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
These have not been in the spec for a long time. The read_write access
mode can be used instead.
Fixed: tint:1342
Change-Id: I01ffc343d2d2f9df9d7028bba4548c749616c65c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/93500
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Dan Sinclair <dsinclair@chromium.org>
And remove the WrapArraysInStructs transform.
Wrapping arrays in structures becomes troublesome for `const` arrays, as
currently WGSL does not allow `const` structures.
MSL 2.0+ has a builtin array<> helper, but we're targetting MSL 1.2, so
we have to emit our own. Fortunately, it can be done with a few lines of
templated code.
This produces significantly cleaner output.
Change-Id: Ifc92ef21e09befa252a07c856c4b5afdc51cc2e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/94540
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
This CL updates all of the Tint unittests to the new @stage shorter
syntax. This also updates the WGSL writer to emit the new short forms
instead of using the deprecated form.
Bug: tint:1503
Change-Id: I8c49e5319a19cccb5b4b5078f3ab39c50f31a9a8
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92483
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Kokoro: Kokoro <noreply+kokoro@google.com>
This is required to handle materialized values, and for constant
expressions.
Bug: tint:1504
Change-Id: I79ad567954de2d1cfea09dda255894e4e2aa678e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92081
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
This is required to handle materialized values, and for constant
expressions.
Bug: tint:1504
Change-Id: Ic3ac62317241fa6f7009360128f222aeb56f62e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92083
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
This is required to handle materialized values, and for constant
expressions.
Bug: tint:1504
Change-Id: Ie0177f148e08a0e1a3f4d7e06e283f121655804b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/92080
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Use of semicolons is still supported, but deprecated.
Also updates the parsing methods for structures to better match the
WGSL grammar.
Bug: tint:1475
Change-Id: I7675ba42c13f91080b0ac173c352e0092021f80b
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/84380
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>