It appears that FXC and DXC do some validation post dead-code-elimination.
These tests have been updated so that the return value is assigned to a storage buffer, ensuring that all validation is performed.
Many DXC tests are affected by https://github.com/microsoft/DirectXShaderCompiler/issues/5082, which have been SKIP'ed.
Fixed: tint:1859
Change-Id: I0001a9a9821846cd0855c3d8ce2bec79ab8e64ef
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/122662
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
This Cl changes the default acos test value so it equals `cos(.25)`
instead of `cos(.5)`. The `.5` result was slightly different on
various machines.
Bug: tint:1581
Change-Id: I768141ae87a63b2c35ec4d61eb030edad77e11e4
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108863
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Ben Clayton <bclayton@google.com>
This CL adds const-eval for the `acos` builtin.
Bug: tint:1581
Change-Id: I01c0f48e73eedf87cf9c912715487f8eea44f64e
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/108341
Commit-Queue: Dan Sinclair <dsinclair@chromium.org>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>