The timestampWrites in render/compute pass descriptor store the
timestamps at the beginning and end of passes, this requires validating
all timestampWrite members in BeginXxxPass and inserting the
timestampWrite cmd as close as possible to the BeginXxxPass and
EndXxxPass. To do that, we first record only the querySets and
queryIndexes that need to be used in BeginXxxPassCmd and EndXxxPassCmd,
then insert timestampWrite cmd after the native BeginXxxPass and before
the native EndXxxPass in backends.
This CL adds timestampWrites in render/compute pass descriptor
including the validation and tests first.
Implement timestampWrites in backends in following CL.
Bug: dawn:1250
Change-Id: I39b50975aa03cc1afe7a736c3b39df284f54d163
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82100
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
Current implmentation of ValidateCopyTextureForBrowser has a bug
to verify destination texture states.
This CL fix the simple bug and add noop copy in unittest to catch this
issue.
Bug: dawn:1306
Change-Id: I193105ced89db5092873d604c7dbf43d7ea4fba0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/82101
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
This patch fixes a use-after-free issue in Create*PipelineAsyncTasks
that when pipeline->Initialize() returns error, the pipeline object
will be deleted, while we still attempt to call its member function
after it is deleted.
BUG=dawn:1310
TEST=dawn_unittests
Change-Id: I57d5ca98d6c97b14df1d7c3bf2941c9cc87adeff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81800
Reviewed-by: Loko Kung <lokokung@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
Although the error rate of timestamp tick->ns conversion is very small
(3e-5), some profiling scenarios, such as CPU/GPU timestamp calibration
on Windows, require absolutely accurate timestamps.
Add new toggle to resolve timestamps to ticks for those cases where zero
error is required.
Add an end2end test for GPU timestamp calibration on D3D12 backend.
Disable timestamp period calculation on Device when the
DisableTimestampQueryConversion is enabled.
Bug: dawn:1305
Change-Id: I31ee6b4c1686d5dd2ac29ccb0bd398e650481c26
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81023
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch adds the validations on the format of a resolve target
according to the latest updates in WebGPU SPEC. WebGPU SPEC only
supports the below texture formats being used as the resolve target
of a render pass encoder:
- R8Unorm
- RG8Unorm
- RGBA8Unorm
- RGBA8UnormSrgb
- BGRA8Unorm
- BGRA8UnormSrgb
- R16Float
- RG16Float
- RGBA16Float
- RGB10A2Unorm
BUG=dawn:1244
TEST=dawn_unittests
Change-Id: I16f9c3984f4ffb4641f4f43ecdb3cc76be6a562a
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/81080
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Renames multiple attachment clear values to match their new names in the
spec, deprecating the old ones.
- GPURenderPassColorAttachment.clearColor -> clearValue
- GPURenderPassDepthStencilAttachment.clearDepth -> depthClearValue
- GPURenderPassDepthStencilAttachment.clearStencil -> stencilClearValue
Additionally, the old names are marked as deprecated with appropriate
warnings if they are used during the deprecation period.
Bug: dawn:1269
Change-Id: I6649184d65578118942c1f51a41f350719665272
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80941
Reviewed-by: Shrek Shao <shrekshao@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Brandon Jones <bajones@chromium.org>
The validation of CopyTextureForBrwoser() fails to valid src and dst
texture state. And a bug has been caught by cts
webgpu:api,validation,queue,copyToTexture,CopyExternalImageToTexture:destination_texture,state:*
after changing CopyExternalImageToTexture() to use CopyTextureForBroswer()
to upload CPU resource.
The CL fix this.
Bug: dawn:1306
Change-Id: Ie4cfd174dc9f54f6cf2099226c4e1cc00ed1d446
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80900
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
Adds validation to ensure that external texture binding entries match
the bind group layout. This should fix an issue found by the fuzzer.
Bug: dawn:1082
Bug: chromium:1296935
Change-Id: I1cc542ed9105dbe29d775e01e52475a7d6c8d393
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80460
Reviewed-by: Loko Kung <lokokung@google.com>
Auto-Submit: Brandon1 Jones <brandon1.jones@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
1. The left cases will be not checked if the first value is 0 in Check
function.
2. All timestamps are the same value at initialization.
3. Update 83.33 to 83.333 which is closer to the actual period on Intel.
Bug: dawn:1250
Change-Id: I7378cf45453682a3d364b6930072ccc229085f0c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80901
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
This patch adds the validation on the texture format when we create
a texture with sample count > 1 according to the latest updates in
WebGPU SPEC.
Below formats can't be used to create a multisampled texture:
- R32Uint, R32Sint, RG32Uint, RG32Sint, RG32Float, RGBA32Uint,
RGBA32Uint, RGBA32Sint, RGBA32Float
- All compressed formats
- RGB9E5UFloat
BUG=dawn:1244
TEST=dawn_unittests
Change-Id: I71743281ce12158be4b1904732934fad95f39cee
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80240
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
The syntax for pipeline-overridable constants has changed in
WGSL. Since this feature is still hidden behind the
disallow-unsafe-APIs flag in Dawn, we removed support for the old
syntax in Tint. This commit rolls Tint forward to get that change, and
updates the WGSL syntax in affected tests at the same time.
Bug: tint:1403
Change-Id: I1d081d9dea0c1de9def5cd123020700df3419f35
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/80500
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Commit-Queue: Kai Ninomiya <kainino@chromium.org>
When shader-visible heap switch happens, we re-populate all bindgroups
and change the descriptor heaps, which need to reset root descriptor
tables, but for the samplers which are cached in
mBoundRootSamplerTables and not changed, they won't be reset, which make
shaders cannot access the sampler heaps.
Bug: dawn:1255
Change-Id: Icc142206121af9daf8b9352b4c639f7d7ef8f1d3
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/76780
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Hao Li <hao.x.li@intel.com>
Change-Id: Ibced679fa6568f1eb33707f0157d03505e6f8a1c
Bug: dawn:1263
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/67540
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Introduces the majority of the logic associated with enabling
multiplanar external textures. Removes most backend logic associated
with external textures in favor of expanding them into their components
in the frontend. Includes a basic e2e test demonstrating multiplanar
YUV-to-RGB conversion.
Bug: dawn:1082
Change-Id: Ib5c042e5639b1a8efe2954680abc346c8c6c76d7
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/78248
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Brandon1 Jones <brandon1.jones@intel.com>