This is mostly the set of tests which are enabled on Desktop GL,
with the exception of tests which use glTextureView() (unsupported
on GLES).
BUG=dawn:580
Change-Id: I1dbefa394298f7dd31d65e920f1f4efeaebe90ec
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34520
Commit-Queue: Stephen White <senorblanco@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Deep-clones all `Node`s and `Type`s into a new module.
Instead of writing a million standalone tests that'll only ever test the
existing fields of each type, I've opted to write the tests using
wgsl<->ast<->wgsl conversion. This means the tests require the enabling
of TINT_BUILD_WGSL_READER and TINT_BUILD_WGSL_WRITER, but I believe this
is much easier to maintain.
I'm aware there are probably gaps in the tests, and that even full
coverage is likely to rapidly rot, so I've also added
fuzzers/tint_ast_clone_fuzzer.cc - a fuzzer based test that ensures that
all AST modules can be cloned with identical reproduction.
I've run this across 100 cores of a 3990x for 4 hours, fixing the
single issue it detected.
Note: Expressions do not currently clone their `TypeManager` determined
types. This is for two reasons:
(a) This initial CL is mahoosive enough.
(b) I'm uncertain whether we actually want to clone this info, or to
re-run the `TypeDeterminer` after each AST transform. Maybe it should
be optional. Time will tell.
Fixed: tint:307
Change-Id: Id90fab06aaa740c805d12b66f3f11d1f452c6805
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/33300
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: dan sinclair <dsinclair@chromium.org>
Reviewed-by: David Neto <dneto@google.com>
OpenGL ES doesn't have the glShaderStorageBlockBinding() call, so we
modify the binding decorations set in the shader instead. This requires
plumbing through some more pipeline state at shader translation time.
BUG=dawn:584
Change-Id: Ib7fdb6a7ad1eff1a99d44d55e9d923214affe702
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34400
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Stephen White <senorblanco@chromium.org>
Adds in a toggle to control using Tint or SPIRV Cross for reflection.
The current implementation only gets name and stage information via Tint,
backfilling the rest from SPIRV Cross.
Future CLs will fill in the rest of the entry point metadata.
Bug: dawn:578
Change-Id: Iee16b9dbb9a17d4aaa68e5e52e4aa91ee0a62624
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33500
Commit-Queue: Ryan Harrison <rharrison@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
CopyTextureForBrowser end2end tests had been skipped on Vulkan/Metal
backends due to crbug.com/tint/63.
Because this issue has been fixed, enable CopyTextureForBrowserTests on
Vulkan/Metal backends.
However, D3D12 backend with validation layer still stucks. Raise issue
crbug.com/dawn/592 and keep tests skip.
BUG=dawn:465
Change-Id: I819b3608d07ea7467b33263004e9e19158e73eff
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/34440
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
In previous internal shader, we draw a just fit-in rectangle to do the
copy. But there is arithmetic precision issues in border pixels when
copy from a large texture.
ANGLE handle the same issue by drawing a large triangle. Dawn adopte the
same idea here
BUG=dawn:465
Change-Id: I2366e28b1e96e7a33116a170023a5138d8c9f770
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/33900
Reviewed-by: Shaobo Yan <shaobo.yan@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shaobo Yan <shaobo.yan@intel.com>
They already exist in a `ast::type` namespace, so `ast::type::BlahType` is just stuttering.
This is more important now that Is<> and As<> use the full type name.
Change-Id: I7c661fe58cdc33ba7e9a95c82c996a799786661f
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34321
Reviewed-by: dan sinclair <dsinclair@chromium.org>
The following DecorationKinds were sub-types of core decoration types:
kStride, kStage, kWorkgroup, kStructMemberOffset, kAccess, kBinding, kBuiltin, kConstantId, kLocation
These only existed for casting (not for error messages), and are no longer needed, so remove them.
Change-Id: I1e4bb9bf51952c6e86bac984d0d667a071ca80bf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34303
Reviewed-by: dan sinclair <dsinclair@chromium.org>
And replace the use of`ast::As(Decoration* deco)` with `Castable::As<T>()`.
These were used for dynamic casting, but is now replaced with Castable.
Change-Id: Ie5fe19ad4db4bc4d19f5386d2cfddaaf84b215d0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/34302
Reviewed-by: dan sinclair <dsinclair@chromium.org>