This CL removes the old token `Is<Name>()` methods which are no longer
being used in the parser or lexer. (Some of them were used in tests but
the generic `Is(<type>)` is used instead.
New `peek` methods are added which will peek if the given token comes
either next or at the given index.
Change-Id: I8d15f2a42889f981d273b6459d20c4202db1ae32
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57540
Auto-Submit: dan sinclair <dan.sinclair@gmail.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
By generating a helper function for these, we can keep the atomic expression pre-statement-free. This can help prevent for-loops from being transformed into while loops, which can upset FXC.
We can't do the same for workgroup storage atomics, as the InterlockedXXX() methods have the workgroup-storage expression as the first argument, and I'm not aware of any way to make a user-declared parameter be `groupshared`.
Change-Id: I8669127a58dc9cae95ce316523029064b5c9b5fa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57462
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
This change moves function ViewDimensionToTextureDimension() to
TextureFormatUtils.h|.cpp.
This change also renames TextureFormatUtils.h|.cpp to TextureUtils.h|.cpp
because the new name makes more sense now.
Bug: dawn:547
Change-Id: I183c68d26365a6cda722be55b8ba3556c1b4c82b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57482
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
The main part of this change is to add a few end2end tests, with
some renaming stuff like arrayLayerCount to sliceCount in order to
include both 2DArray and 3D textures.
The implementation is quite simple: just set UAV descriptor on D3D12.
The new tests can pass on Vulkan and Metal, which indicates the
implementation has been done on them.
The new tests fail on OpenGL and OpenGLES. I will take a look and
submit separate patch for GL and GLES.
Bug: dawn:547
Change-Id: Ic03eab6b06654c48341c935f64f4885be544985c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57160
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Change dawn read/write handle for buffer mapping to be created at buffer
creation time instead of at mapAsync time. Update related buffer mapping
tests and wire tests.
Bug: dawn:773
Change-Id: I7dd423c94e1bc15cfe561ea33ec9e348ddf2bfe0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51164
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Tint now has a single-function API for code generation that
automatically runs the backend-specific sanitizer transforms. This API
allows for backend-specific configuration options such as the fixed
sample mask for MSL (and, in the future, information about which
compiler/version is being targeted), and returns any backend-specific
metadata such as whether a UBO of buffer sizes is required by the
shader.
This change prevents the post-sanitizer program from being exposed to
Dawn, which is a potential foot-gun (e.g. the Inspector is not
expected to be run after the sanitizer transforms, and Dawn is
currently doing this).
The old Generator class API will be removed from Tint shortly after
landing this change.
Bug: tint:697
Change-Id: I9b988d55514f810d3091ec6471731e6eb41dc27f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57103
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
And remove the u32 overload of frexp (it's not in the spec).
Brings the number of failing tint end to end tests for MSL down to 19/1098.
The WG still haven't found consensus on reworking these two intrinsics.
It's very likely that their signature will change so that they return a structure instead of returning a value and outputing another as a pointer.
Until the WG makes a decision, let's implement these according to the current spec.
Some overloads are still failing due to MSL missing overloads of the pointer parameter being in the `threadgroup` address space.
I'm holding off fixing these until we know what's happening with these intrinsics.
See also:
https://github.com/gpuweb/gpuweb/issues/1480https://github.com/gpuweb/gpuweb/issues/1846
Change-Id: Ib6764e6659d840db41bc65fed2b8b283d1056c3d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57421
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Adds a new single-function API for the generators, which applies the
sanitizing transform and performs the generation in one step, and
returns a result object which contains the generated code and success
status/diagnostics.
The new APIs take an `Option` structure to control backend-specific
generation details (e.g. MSL fixed sample mask). The result objects
also provide backend-specific feedback (e.g. whether a UBO of buffer
lengths was generated).
HLSL needs a list of entry points to validate, and it's the HLSL
sanitizer that generates an entry point for programs that do not have
one. This change makes the HLSL generator return the list of
post-sanitize entry points so that the Tint executable can forward
them to the validation code.
Change-Id: I2d5aa27fda95d7c50c5bef41e206aee38f2fd2eb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57101
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
This change adds storage binding type tests for 3D texture. It turns
out that it is working. There is no additional work to be done.
Bug: dawn:547
Change-Id: Ia749200e7d371ad549405ff63c198ea4a27924c0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57120
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
WGSL:
* Remove vertex_idx and instance_idx.
These are now vertex_index and instance_index.
It seems this was removed once before, then reverted due to CTS
failures, but the original change never landed again.
* Remove the [[set(n)]] decoration. This has been [[group(n)]] for
months now.
API:
* Remove deprecated enums from transform::VertexFormat.
* Remove transform::Renamer constructor that takes a Config. This should
be passed by DataMap.
* Remove ast::AccessControl alias to ast::Access.
Change-Id: I988c96c4269b02a5d77163409f261fd5923188e0
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56541
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
If the array size is greater than a threshold.
This is a work around for FXC stalling when initializing large arrays
with a single zero-init assignment.
Bug: tint:936
Fixed: tint:943
Fixed: tint:942
Change-Id: Ie93c8f373874b8d6d020d041fa48b38fb1352f71
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56775
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
FXC has trouble dealing with these.
This was originally added to handle returning arrays as structures.
HLSL supports typedefs, which is a much simpiler solution, and doesn't upset FXC.
Bug: tint:848
Bug: tint:904
Change-Id: Ie841c9c454461a885a35c41476fd4d05d3f34cbf
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56774
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
When SPIRV-Cross we always reflect samplers as regular samplers. A
recent change implementing proper validation broke programs using
comparison samplers in that path.
Skip that bit of validation when using SPIRV-Cross, that hack can be
removed once we use Tint unconditionally for reflection.
Also reenables some BGL-ShaderModule compatibility tests with
SPIRV-Cross to cover the "fixed" validation.
Bug: dawn:571
Bug: dawn:367
Change-Id: I2d1a65aaea717b4927ac4e838942547a1b413d33
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56900
Commit-Queue: Ben Clayton <bclayton@google.com>
Auto-Submit: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Removes the last remaining code paths supporting the old rowsPerImage
and bytesPerRow defaulting behavior, and updates all related tests to
strictly expect the spec-complaint behavior.
Change-Id: I022db0b142939d82e33d5989460488881e5a1ab3
Bug: dawn:520
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/56803
Commit-Queue: Brandon Jones <bajones@chromium.org>
Reviewed-by: Kai Ninomiya <kainino@chromium.org>
Use the new transforms to try and simplify loops into for-loops.
Emit loops when the initialiser, condition and continuing are simple enough to do so.
Bug: tint:952
Change-Id: I5b3c225b245ffa72996abf6a70f52a9cd25b748e
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/56772
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: David Neto <dneto@google.com>