4 Commits

Author SHA1 Message Date
Corentin Wallez
b0c75a5b68 Member rename: src/backend/metal 2017-11-23 17:04:10 -05:00
Corentin Wallez
30beb65a7b Metal: Make the MSL indices match the ones of PipelineLayout
Previously didn't tell SPIRV-Cross at which MSL resource indices the
different SPIRV binding should be, and were lucky that it's giving
indices in increasing order matched the PipelineLayout in all our
samples.

Fix this by making SPIRV->MSL compilation depend on the PipelineLayout
so we can tell SPIRV-Cross which binding goes where.

We should do the same for vertex attributes eventually as they are
hardcoded to start at kMaxBindingsPerGroup currently.

Also a couple unrelated cleanups (unused function, usage of
IterateBitSet).
2017-07-28 17:11:07 -04:00
Corentin Wallez
fffe6dfa16 Split backend/common in backend/ and common/
This directory used to contain both the state tracking code for the
backends, and the common utilities that could be used both by the
backends and the rest of the code. Things are now:

 - src/common is utility code for the whole repo
 - src/backend contains libNXT's code
 - src/utils is utility code that we don't want in libNXT

This commit also changes all includes to use global paths from src/
bacause it had to touch a bunch of #include statements anyway.
2017-07-06 17:54:52 -04:00
Corentin Wallez
0ba5550874 Metal: split non-trivial objects in their own file.
No functional changes intended, but there are a couple additional
cleanups:
 - Use anonymous namespaces instead of static functions
 - Don't store an extra Device pointer in objects
2017-06-22 09:56:30 -07:00