This change introduces sem::CompoundStatement, a new base class for
statements that can hold other statements.
sem::BlockStatements now derives from sem::CompoundStatement, and
this change introduces the following new CompoundStatements:
* `sem::IfStatement`
* `sem::ElseStatement`
* `sem::ForLoopStatement`
* `sem::LoopStatement`
* `sem::SwitchStatement`.
These new CompoundStatements are now inserted into the semantic
tree as now documented in `docs/compound_statements.md`.
The `sem::BlockStatement::FindFirstParent()` methods have been
moved down to `sem::Statement`.
The `Resolver::BlockScope()` method has been replaced with
`Resolver::Scope()` which now maintains the `current_statement_`,
`current_compound_statement_ ` and `current_block_`. This
simplifies statement nesting.
The most significant change in behavior is that statements now
always have a parent, so calling Block() on the initializer or
continuing of a for-loop statement will now return the
BlockStatement that holds the for-loop. Before this would
return nullptr.
Fixed: tint:979
Change-Id: I90e38fd719da2a281ed9210e975ab96171cb6842
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57707
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Buffers are padded to be at least 4 bytes. Dawn would
produce invalid barriers for buffers that were "zero"
bytes large. The size for the barrier must be either
non-zero or VK_WHOLE_SIZE. Since we always intend
to transition the entire buffer, simply use
VK_WHOLE_SIZE instead of GetSize() as the size.
Fixed: dawn:969
Change-Id: Ifed4e8f9164bafa3c44917074fcf214e72919c56
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57940
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Austin Eng <enga@chromium.org>
When we clear an uninitialized 3D texture, we should clear all depth
slices for each mip level. The current implementation only clears one
slice (the first slice) for each mip level. This change fixes this
bug. Dawn end2end tests of NonzeroTextureCreationTests can pass with
this fix. These tests fail on D3D12 without the fix.
This change also renames arguments for GetRTVDescriptor() for 3D
texture: change baseArrayLayer/layerCount to baseSlice/sliceCount.
Bug: dawn:547
Change-Id: Ic56f28e9e6430058c31aaa2bb21f4e42f7b7621c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57840
Reviewed-by: Austin Eng <enga@chromium.org>
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Use the new semantic constant value information to significantly reduce the complex indexing logic emitted for UBO accesses.
This will dramatically reduce the number of `for` loops that are decayed to `while` loops.
Change-Id: I1b0adb5edde2b4ed39c6beafc2e28106b86e0edd
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57701
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
Move the bulk of the constant evaulation logic out of transform::FoldConstants and into Resolver and sem::Expression.
transform::FoldConstants now replace TypeConstructor nodes that have a constant value on the expression.
This is ground work to:
* Cleaning up the HLSL uniform buffer indexing, which is `/` and `%` arithmatic heavy
* Prepares us to handle `constexpr` when it lands in the spec
* Provide a centralized place to do constant evaluation, instead of the
having similar logic scattered around the codebase.
Change-Id: I3e2f542be692046a8d243b62a82556db519953e7
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57426
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Antonio Maiorano <amaiorano@google.com>
Reviewed-by: James Price <jrprice@google.com>
... once the maximum number of errors have been reached.
https://dawn-review.googlesource.com/c/tint/+/56070 introduced maybe_set_synchronized(), which only set synchronized_ when the number of errors reported was less than max_errors_, but it seems the fuzzers have found ways to generate an excessive number of errors that keep the parser synchronized.
Revert 56070, and instead check the synchronized state along with the error count for every unbounded loop in the parser.
Fixed: chromium:1226655
Fixed: chromium:1226379
Change-Id: I178d758ac1424d4d19923fe6a3d9e123879b9eae
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57427
Auto-Submit: Ben Clayton <bclayton@google.com>
Commit-Queue: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
This CL removes the old token `Is<Name>()` methods which are no longer
being used in the parser or lexer. (Some of them were used in tests but
the generic `Is(<type>)` is used instead.
New `peek` methods are added which will peek if the given token comes
either next or at the given index.
Change-Id: I8d15f2a42889f981d273b6459d20c4202db1ae32
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57540
Auto-Submit: dan sinclair <dan.sinclair@gmail.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
Reviewed-by: Ben Clayton <bclayton@google.com>
Commit-Queue: Ben Clayton <bclayton@chromium.org>
By generating a helper function for these, we can keep the atomic expression pre-statement-free. This can help prevent for-loops from being transformed into while loops, which can upset FXC.
We can't do the same for workgroup storage atomics, as the InterlockedXXX() methods have the workgroup-storage expression as the first argument, and I'm not aware of any way to make a user-declared parameter be `groupshared`.
Change-Id: I8669127a58dc9cae95ce316523029064b5c9b5fa
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57462
Commit-Queue: James Price <jrprice@google.com>
Auto-Submit: Ben Clayton <bclayton@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Reviewed-by: James Price <jrprice@google.com>
This change moves function ViewDimensionToTextureDimension() to
TextureFormatUtils.h|.cpp.
This change also renames TextureFormatUtils.h|.cpp to TextureUtils.h|.cpp
because the new name makes more sense now.
Bug: dawn:547
Change-Id: I183c68d26365a6cda722be55b8ba3556c1b4c82b
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57482
Reviewed-by: Jiawei Shao <jiawei.shao@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Jiawei Shao <jiawei.shao@intel.com>
The main part of this change is to add a few end2end tests, with
some renaming stuff like arrayLayerCount to sliceCount in order to
include both 2DArray and 3D textures.
The implementation is quite simple: just set UAV descriptor on D3D12.
The new tests can pass on Vulkan and Metal, which indicates the
implementation has been done on them.
The new tests fail on OpenGL and OpenGLES. I will take a look and
submit separate patch for GL and GLES.
Bug: dawn:547
Change-Id: Ic03eab6b06654c48341c935f64f4885be544985c
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57160
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Change dawn read/write handle for buffer mapping to be created at buffer
creation time instead of at mapAsync time. Update related buffer mapping
tests and wire tests.
Bug: dawn:773
Change-Id: I7dd423c94e1bc15cfe561ea33ec9e348ddf2bfe0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/51164
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Shrek Shao <shrekshao@google.com>
Tint now has a single-function API for code generation that
automatically runs the backend-specific sanitizer transforms. This API
allows for backend-specific configuration options such as the fixed
sample mask for MSL (and, in the future, information about which
compiler/version is being targeted), and returns any backend-specific
metadata such as whether a UBO of buffer sizes is required by the
shader.
This change prevents the post-sanitizer program from being exposed to
Dawn, which is a potential foot-gun (e.g. the Inspector is not
expected to be run after the sanitizer transforms, and Dawn is
currently doing this).
The old Generator class API will be removed from Tint shortly after
landing this change.
Bug: tint:697
Change-Id: I9b988d55514f810d3091ec6471731e6eb41dc27f
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57103
Auto-Submit: James Price <jrprice@google.com>
Reviewed-by: Austin Eng <enga@chromium.org>
Commit-Queue: Austin Eng <enga@chromium.org>
And remove the u32 overload of frexp (it's not in the spec).
Brings the number of failing tint end to end tests for MSL down to 19/1098.
The WG still haven't found consensus on reworking these two intrinsics.
It's very likely that their signature will change so that they return a structure instead of returning a value and outputing another as a pointer.
Until the WG makes a decision, let's implement these according to the current spec.
Some overloads are still failing due to MSL missing overloads of the pointer parameter being in the `threadgroup` address space.
I'm holding off fixing these until we know what's happening with these intrinsics.
See also:
https://github.com/gpuweb/gpuweb/issues/1480https://github.com/gpuweb/gpuweb/issues/1846
Change-Id: Ib6764e6659d840db41bc65fed2b8b283d1056c3d
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57421
Commit-Queue: Ben Clayton <bclayton@chromium.org>
Commit-Queue: Ben Clayton <bclayton@google.com>
Kokoro: Ben Clayton <bclayton@google.com>
Reviewed-by: James Price <jrprice@google.com>
Adds a new single-function API for the generators, which applies the
sanitizing transform and performs the generation in one step, and
returns a result object which contains the generated code and success
status/diagnostics.
The new APIs take an `Option` structure to control backend-specific
generation details (e.g. MSL fixed sample mask). The result objects
also provide backend-specific feedback (e.g. whether a UBO of buffer
lengths was generated).
HLSL needs a list of entry points to validate, and it's the HLSL
sanitizer that generates an entry point for programs that do not have
one. This change makes the HLSL generator return the list of
post-sanitize entry points so that the Tint executable can forward
them to the validation code.
Change-Id: I2d5aa27fda95d7c50c5bef41e206aee38f2fd2eb
Reviewed-on: https://dawn-review.googlesource.com/c/tint/+/57101
Auto-Submit: James Price <jrprice@google.com>
Kokoro: Kokoro <noreply+kokoro@google.com>
Commit-Queue: James Price <jrprice@google.com>
Reviewed-by: Ben Clayton <bclayton@chromium.org>
This change adds storage binding type tests for 3D texture. It turns
out that it is working. There is no additional work to be done.
Bug: dawn:547
Change-Id: Ia749200e7d371ad549405ff63c198ea4a27924c0
Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/57120
Commit-Queue: Yunchao He <yunchao.he@intel.com>
Reviewed-by: Austin Eng <enga@chromium.org>